Destiny 2 Pit Of Heresy Walkthrough Guide Gameplay Wiki

Destiny 2 Pit Of Heresy walkthrough will help gamers progress in the game faster, so read the article below to get the complete Destiny 2 Pit Of Heresy Walkthrough guide.

by Ushapriyanga | Updated Mar 31, 2023

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Destiny 2 Pit Of Heresy wiki  

The Pit of Heresy is a Dungeon that came with the Shadowkeep expansion of Destiny 2, and became available on October 29, 2019. To complete this challenging task, Guardians must fight their way through a swarm of Hidden Swarm to reach the depths of The Scarlet Keep and defeat the Hive champion, Zulmak, Instrument of Torment. Moreover, they must also face off against the wicked rituals that the remaining daughters of Crota have unleashed. The dungeon has checkpoints, so players can take breaks or attend to other matters and resume from their last checkpoint. Similar to The Shattered Throne, the dungeon is available every week.

Destiny 2 Pit Of Heresy Walkthrough

The Deepening Wake

Upon obtaining the questline from Eris Morn, guardians will need to accomplish two tasks which involve opening a tier III chest at the Altars of Sorrow and defeating 20 nightmares while taking part in the activity. This initial stage of the questline is expected to be relatively straightforward. Given that many players can join in the activity at once, guardians can expect to have plenty of support while completing the objectives. Upon finishing this brief challenge, gamers will most likely have tier III armor and 20 nightmare kills. Once this is done, the Pit of Heresy will become available on the map.

The Pit Of Heresy

To tackle the dungeon in the Pit of Heresy, players must ensure that their power level is high enough. It's advisable to form a fireteam of up to three players to complete the dungeon. Once inside, the players will descend into the depths of the pit, one cliff at a time. During the descent, guardians must be cautious while using their jump ability because there are numerous steep drops along the way.

Hive Puzzle

Guardians will observe green symbols on top of buildings and structures that indicate the Fireteam's next destination. Each symbol corresponds to one of the possible objectives. The first step is to proceed to the large red tower situated at the cliff's edge, overlooking the green orbs. Across from the pit, gamers will come across a vast open room with three green hive symbols on the wall. These symbols denote the green markers that the Fireteam must locate.

After that, players need to head to the three smaller towers that bear the symbols identified in the tallest tower. In each tower, guardians will face a Pitkeeper Knight that they need to defeat to gain entry to the room. There is no set sequence that players must follow, as long as they defeat all three Pitkeepers and bosses. To speed up the process, each squad member can break off and defeat one Pitkeeper independently. However, each room will have a boss that players must eliminate as well. The bosses are impervious to gunfire, abilities, and supers, and can only be defeated with a particular sword. Guardians can acquire the sword by taking down the Swordbearer Knights that roam the towers. The circular hive elevators in each tower will enable players to travel back to the highest tower. Below is a list of the three bosses and how to inflict damage on them with the sword:

  • Knight: Sword melee damage.
  • Wizard: Heavy sword attack.
  • Shrieker: Using block to refract attacks onto the shrieker.

The Wall Of Doors

Upon defeating all three bosses, a beam of green light will appear on the screen, guiding players to the next tower. Guardians must eliminate the enemies in the tower to open a door. As players progress, they will enter a room with multiple doorways, most of which have a trap door that will launch players off the map. Instead of attempting to pass through the doors, players should look for a small opening in the wall to the right of the platform in the room.

The subsequent stage in the quest involves overcoming the ogres. Guardians cannot defeat them, and there are narrow passages to assist players in sneaking through the dungeon. During this phase, players must move between the three caves and accomplish objectives. To traverse without being annihilated by the ogres, players must shoot through the hive webbing in the caves, which will open the passageways. In each of the three caves, there is a yellow bar Knight that guardians must defeat. Each Knight will drop an orb that players can use to slam near one of the three obstructed doorways to defuse one of the runes guarding each door. Players must utilize the orbs on each doorway to progress through the dungeon. Afterward, players can proceed through the doors and begin the second phase of the encounter.

Chamber Of Suffering 

To successfully complete the task, the Guardians are required to proceed to the totem situated at the rear of the chamber and occupy the platform. It's essential that every Guardian stands on the platform, as failure to do so will result in the platform glowing red and ultimately causing the entire fireteam to perish. While on the platform, players will encounter a de-buff curse of suffering that accumulates over time. Prolonged exposure to the curse will lead to the player's death. However, players can prevent the curse from stacking by eliminating knights and collecting the orbs they drop. The orbs need to be slammed near the totem, which will temporarily remove the effects of the curse. It's recommended that each team member takes turns to slam an orb and alleviate the curse's effects.

Bubble shields and wells of light are effective defensive measures while occupying the platform. It's crucial to be mindful of the knights that spawn near the chamber's ceiling as they can deal significant damage. Once enough orbs have been slammed, the door at the back of the chamber will open, signifying the completion of the task.

Jump Puzzle 

During the subsequent section of the dungeon, players will face spinning fans with spikes, and they will need to avoid them to reach the pit's bottom. Although this section can be frustrating, it is relatively straightforward. Once the team reaches the starting point, they will notice three green hive symbols on the wall, which should be familiar by now. To progress further, players must navigate through the pit while avoiding traps to locate the three areas marked with each symbol. At each location, there will be a wizard that guardians need to eliminate. Players can explore and use their radar to locate and defeat all three wizards. Afterward, the ruins will collapse, and a doorway will emerge. Players can follow the red doorway to proceed to the next phase of the instance.

Final Encounter

Beyond the doorway lies a lengthy bridge that leads to the final encounter with Zulmak, Instrument of Torment. Prior to battling Zulmak, players must repeat the process of defeating the three bosses with the sword from earlier in the quest. Each of the three enemies will spawn on one of the three platforms in the pit, and their invulnerabilities will remain the same as before. The strategies required to defeat these majors are detailed above.

Once the three smaller bosses have been eliminated, and their orbs have been collected and dunked around Zulmak's platform, a green glow will appear on the platform where Zulmak stands. To inflict damage on Zulmak, players must stand within the circle. If the fireteam fails to defeat the boss quickly enough, he will plunge his sword into the platform, harnessing the crystal's energy to eliminate all guardians on the platform. Players with power levels near the soft cap should be able to use their weapons and abilities to eliminate Zulmak before he can utilize the crystal energy. After Zulmak is defeated, a chest containing legendary armor and weapons will appear.

Destiny 2 Pit Of Heresy Guide

The Pit of Heresy is considered to be one of the most challenging activities in Destiny 2, featuring multiple encounters with unique mechanics that progressively get tougher leading up to the final boss. If you want to participate in the dungeon, you must first complete a quest given by Eris Morn. It's recommended that your fireteam is at least Power 950 before attempting the dungeon, as some of the later encounters reach 980 Power and can prove to be a challenge if underprepared. In terms of weapons, Izanagi's Burden and Divinity are two great options to consider. It's also worth completing the Xenophage Exotic Machine Gun quest before beginning the dungeon. Additionally, you may want to consider doing some of the Powerful gear tier activities to increase your Power level if you feel underdeveloped.

Destiny 2 Pit Of Heresy Gameplay

Players should ensure that their power level is high enough to complete the Pit of Heresy before entering, and it is recommended to go in as a fireteam of three. Upon entering the dungeon, players will fall into the pit in a staggered manner, so it's important to use jump abilities carefully. If you're looking for a guide to help you through the dungeon, we've got you covered with a full walkthrough. Completing the Pit is just one of the many Triumphs available in the Season of Triumphs, so check out the link for the full list of feats to accomplish during the 2020 season.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Destiny 2 Pit Of Heresy Walkthrough - FAQs

1. How do I unlock the Pit of Heresy dungeon?

To unlock the Pit of Heresy, you will need to complete a short quest given to you by Eris Morn.

2. What is the recommended power level for the Pit of Heresy?

It is recommended that players are at least Power 950 before attempting the Pit of Heresy. Some of the later encounters approach 980 Power, which can be a challenge to face if underleveled.

3.   How many players can enter the Pit of Heresy?

Fireteams can include up to three players.

4. What are some recommended weapons for the Pit of Heresy?

Divinity and Izanagi’s Burden are two excellent options. It's also worth doing the Xenophage Exotic Machine Gun quest before you begin, so you can complete it while you're in the dungeon.

5. What Triumph can be earned by completing the Pit of Heresy?

Completing the Pit of Heresy is one of many Triumphs in the Destiny 2 Season of Triumphs.