Escape From Tarkov 0.13.1.0 Patch Notes: What’s New?

Here is the Escape From Tarkov 0.13.1.0 Patch Notes, which comprise various bug fixes, balance changes, and more improvements in the shooter video game 'Escape From Tarkov'.

by Srinithi

Updated Jul 11, 2023

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Escape From Tarkov 0.13.1.0 Patch Notes: What’s New?
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Escape From Tarkov

Escape from Tarkov is an immersive and dynamic multiplayer FPS game currently being developed by Battlestate Games exclusively for Windows. Its narrative unfolds in the fictitious Norvinsk region, which serves as the backdrop for an intense conflict between two powerful private military entities:

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United Security ("USEC") and Battle Encounter Assault Regiment ("BEAR"). In this game, players are thrust into adrenaline-pumping matches known as "raids," where they engage in fierce battles against both human opponents and AI-controlled bots in a desperate struggle to secure valuable resources and, ultimately, to survive the treacherous environment and find a way to escape.

Escape From Tarkov 0.13.1.0 Patch Notes

A reminder that there will NOT be a wipe with this update.

List of changes:

  • The key goal of the update was to fundamentally change the architecture of player display and synchronization on the client and their connection to the server. The goals that were achieved are:

- Increased the number of network entities in the raid on Streets of Tarkov. In the future, changes are possible on other locations as well;
- Improved the hit registration accuracy;
- Increased the accuracy of positioning (position matching) of players on the server and the client;
- Reduced the chance of desync with the server;
- Network traffic optimization;
- Memory consumption optimization.

  • Major update to Oculus Spatializer - fixed positioning issues that could occur with a large number of audio sources playing at the same time.
  • Weapon sound adjustments - now the sounds of gunshots sound more volumetric, but with sound positioning retained. Fixed sharp jumps from mono to stereo.
  • Adjusted the interior reverb sounds when the character is wearing active headsets.
  • Balancing changes:
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- Reduced damage to blacked-out limbs by 30%;
- Slightly increased blunt damage.

  • Reworked the bot spawn system in practice mode. Now the number of bots is more accurate in relation to the selected settings.

List of fixes:

  • Fixed the incorrect functioning of culling in some places on Streets of Tarkov;
  • Fixed practice mode settings getting reset when reopening the settings window;
  • Fixed bots not spawning in practice mode if the raid settings menu was not opened prior to starting the raid;
  • Fixed the display signature of thermal sights showing through the weapon;
  • Fixed the incorrect distance at which weapon flashlights stop being visible;
  • Fixed the visual artifacts when changing the field of view while in raid;
  • Fixed and optimized the rendering of glass and transparent objects on Streets of Tarkov;
  • Fixed the cause of stutters in some specific areas on locations, which could occur during the calculations of sound occlusion;
  • Fixed a bug where opened doors could muffle sounds, or vice versa - be fully hear-through and have no effect on sound in a closed state;
  • Player Scavs with high reputation no longer lose Fence reputation if they kill the Rogue bosses;
  • Fixed a rare bug where bosses or their guards would freeze after throwing a grenade;
  • Road decals are no longer superimposed on dropped items, equipment, and weapons.
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 This update does not include the Unity version update. In the near future, we plan to publish an updated release roadmap for this year, which will include a game engine update, content patches, and more.

Escape From Tarkov Gameplay

Escape from Tarkov, an immersive and challenging FPS survival game, is often described by its developers as a realistic and hardcore experience that combines elements from MMO games. The game offers three distinct modes for players to engage in: online PMC raids, Scav raids (where players take on the role of scavengers), and a temporary offline mode.

During raids, players can opt to go solo or team up with others, spawning on one side of a diverse selection of maps. Their objective is to reach an extraction point located on the opposite side of the map, all while battling against both human players and AI-controlled characters. In addition to standard extractions, players have the option to utilize optional extraction points, but specific requirements must be met, such as paying in-game currency, not carrying a backpack, or having certain items equipped.

In their quest for survival, players can discover various loot such as firearms, equipment, and armor within the maps. Once extracted, these items can be stored in a personal stash for future raids or sold in a virtual flea market to other players, provided they possess a "found in raid" status.

Escape from Tarkov employs a minimalistic HUD, providing limited on-screen information to enhance immersion. When players die in a raid, they lose all their acquired loot and equipment. However, players have the option to insure their items, which may be returned if not looted by other players. Scav runs differ from PMC raids as players are given random equipment and join ongoing raids at random locations. After completing a scav run, there is a cooldown period before the mode becomes available again.

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Outside of raids, players can sell unwanted loot to traders or other players through the flea market and use the proceeds to purchase new equipment. Traders also offer quests that, when completed, increase their loyalty level, granting access to additional items and quests. Players can also upgrade their "Hideout," an underground shelter, using scavenged or purchased materials. Upgrades to the Hideout provide in-game bonuses such as reduced Scav cooldown, increased experience gains, and the ability to craft items.

Escape from Tarkov's intense raids typically last between 15 and 45 minutes, depending on the chosen map, and can accommodate up to 14 players. The game offers a challenging and immersive gameplay experience where resource management, tactical decision-making, and skillful combat are crucial to survival.

Escape From Tarkov Development

Escape from Tarkov entered development in 2012, with the team at Battlestate Games drawing from their experience working on Contract Wars at Absolutsoft. Both games are part of the immersive Russia-2028 universe created by the developers. Notably, some members of the development staff have real-world military experience, including a former Spetsnaz operator, lending authenticity to the game's tactical elements.

To capture realistic weapon sounds, the developers ventured into abandoned warehouses, recording actual firearms in action. This attention to detail enhances the game's immersive audio experience.

Throughout the game's beta phase, the developers have consistently released updates, introducing new features, maps, characters, and equipment to enrich the gameplay. However, these updates occasionally require a reset of players' in-game progression, known as a "wipe," to maintain balance and fairness.

One challenge the game has faced is dealing with cheaters and real money trading. The latter involves players violating the game's license agreement by selling in-game currency for real-world money. In response, the developers took action in 2020, cracking down on the practice of purchasing currency through trading expensive items with other players. This led to some confusion among players, as concerns arose about the boundaries of legitimate item trading within the game.

Despite these challenges, Escape from Tarkov continues to evolve and improve through regular updates, demonstrating the developers' commitment to delivering an authentic and immersive gaming experience in the Russia-2028 universe.

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Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Escape From Tarkov 0.13.1.0 Patch Notes-FAQ

1. What are the different modes available in Escape from Tarkov?    

Escape from Tarkov offers three modes: online PMC raids, Scav raids, and a temporary offline mode. Each mode provides a unique gameplay experience.

2. What is the goal of a raid in Escape from Tarkov?    

The objective of a raid is to reach an extraction point located on the opposite side of the map. Players must battle against other players and AI-controlled characters to secure valuable resources and ultimately escape.

3.  How does loot acquisition work in Escape from Tarkov?    

Players can find various loot, including firearms, equipment, and armor, within the maps. Once extracted, these items can be stored in a personal stash for future raids or sold in the virtual flea market to other players.

4. How does Scav mode differ from PMC raids in Escape from Tarkov?    

Scav raids allow players to join ongoing raids with random equipment and locations. It offers a different perspective and gameplay style compared to PMC raids, where players use their customized characters.

5. How does progression and item trading work in Escape from Tarkov?    

Players can sell unwanted loot to traders or other players via the flea market. Completing quests for traders increases loyalty, unlocking additional items and quests. Upgrades to the Hideout provide in-game bonuses.

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