League Of Legends 13.4 Patch Notes, Here Are The Early Lol Patch 13.4 Patch Notes

League Of Legends 13.4 Patch Notes League of Legends (LoL) sometimes known as League is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Both macOS and Microsoft Windows offer support for League of Legends. To get to know more details on League Of Legends 13.4 Patch Notes do refer to the article given below.

by A Maria

Updated Feb 16, 2023

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League Of Legends 13.4 Patch Notes, Here Are The Early Lol Patch 13.4 Patch Notes
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League Of Legends 

Riot Games created and released the name League of Legends (LoL), otherwise known as League, where most of the multiplayer online battle arena computer games were developed in 2009. The creators of Riot were highly motivated to create a bigger game in a standalone game way where they are similar genre to the famous Warcraft III custom map for the Defense of the Ancients. League of Legends has been a free-to-play game since its opening took place in October 2009, and it was easy to earn money through the sale of customizable game character skins. League of Legends is supported by both macOS and Microsoft Windows support the game.

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League Of Legends 13.4 Patch Notes

Riot's patch schedule states that the next update of 2023 will be released on Thursday, February 23. The update will be rolled out worldwide throughout the day, starting with Australia at approximately 10 am (AEDT). Here are the expected timings for some of the major League servers: 3 am PT (NA), 5 am GMT (EU West), 3 am CET (EU North East), and 8 am KR (Korea). It's important to note that there will be several hours of downtime once the patch begins, during which matchmaking and competitive queues will be disabled across all League servers three hours before the update is officially deployed and set live.

League Of Legends 13.4 Patch What We Expect

In the upcoming Patch 13.4, the Riot balance team is making changes to nearly 21 champions in League of Legends, with 11 receiving buffs and 9 receiving nerfs. Among those being buffed are Veigar, Cho'Gath, and Viego, while Riven, Samira, Jax, and Amumu are among those being nerfed. Thresh is also receiving special attention with changes to his ability selection. Additionally, the League team is working on improving the balance between melee and ranged supports in the bot lane, with adjustments to essential support items such as Relic Shield, Steel Shoulderguards, and Spellthief's Edge. These changes will focus on mana, tribute charge times, and early-game item stats to create a healthier coexistence between the two types of champions.

Here Are The Early Lol Patch 13.4 Patch Notes

Spellthief's Edge

  • Charge timer increased from 10 seconds to 12
  • Mana regen reduced from 50% to 25%

Frostfang

  • Mana regen reduced from 75% to 50%

Shard of True Ice

  • Mana regen reduced from 115% to 100%

Spectral Sickle

  • Charge timer increased from 10 seconds to 12
  • Mana regen reduced from 50% to 25%
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Relic Shield

  • HP regen increased from 25% to 50%

Targon's Buckler

  • HP regen increased from 50% to 75%

Steel Shoulderguards

  • HP regen increased from 25% to 50%
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Runesteel Spaulders

  • HP regen increased from 50% to 75%

Other Item and System Adjustments in LoL Patch 13.4

Champion Buffs

Viego

P- Sovereign's Domination

  • Passive Damage can now crit
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R- Heartbreaker

  • 3% missing HP per 100 bonus AD increased to 5% missing HP per 100 bonus AD

Riven

P - Runis Blade

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  • Damage: 30 - 60% tAD at levels (1/6/9/12/15/18) changed to 30 - 60% tAD (linearly 1-18, +1.75% per level)
  • Now deals damage to towers (50% effectiveness)
  • Passive Stacks now show under her healthbar (to Riven only)

Aphelios

Base Stats

  • Attack speed per rank increased from 7.5% - 45% to 9% - 54%
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Senna

Base Stats

  • Attack speed ratio increased from 0.3 to 0.4

R - Dawning Shadow

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  • base damage increased from 250 - 500 to 250 - 550
  • Bonus AD ratio increased from 100% to 115%
  • Cooldown reduced from 160 - 120 seconds to 140 - 100

Orianna

Base Stats

  • Armor increased from 17 to 20
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W - Command: Dissonance

  • Mana cost reduced from 70 - 90 to 60 - 80

Malphite

W - Thunderclap

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  • attack armor ratio increased from 10% to 15%
  • Cleave armor ratio increased from 15% to 20%
  • Cooldown reduced from 12 - 10 seconds to 10 - 8

Cho'Gath

Base Stats

  • Armor growth increased from 4.7 to 5
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Q - Rupture

  • Q base damage increased from 80 - 300 to 80 - 320
  • Q mana cost reduced from 60 to 50

W - Feral Scream

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  • W mana cost reduced from 70 - 110 to 70 - 90
Alistar

P - Triumphant Road

  • Ally heal increased from 6% of his max HP to 7%
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Q - Pulverize

  • AP ratio increased from 70% to 80%

W - Headbutt

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  • AP ratio increased from 90% to 100%

Ahri

Base Stats

  • Base health increased from 570 to 600
  • Base armor increased from 18 to 21
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Veigar

  • Q - Baleful Strike

    • Cast range increased from 950 units to 1050
  • W - Dark Matter

    • Cast range increased from 900 units to 950

Champion Nerfs

Anivia

Base Stats

  • Health growth reduced from 96 to 92
  • Armor growth reduced from 5.2 to 4.9
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Azir

Base Stats

  • Base mana reduced from 480 to 350
  • Mana growth increased from 21 to 38

W - Arise!

  • attack speed with 3 soldiers reduced from 15% - 55% to 15% flat, passive attack speed unchanged
  • Recharge timer increased from 9 - 6 seconds to 10 - 6
  • AP ratio reduced from 55% to 50%

Elise

Base Stats

  • Spiderling base damage changed from 10 - 25 to 8 - 26

Q - Neurotixin/Venomous Bite

  • Spider base damage reduced from 70 - 210 to 60 - 180
  • Spider monster damage cap reduced from 145 - 385 to 145 - 355

Jarvan IV

W - Golden Aegis

  • Cooldown increased from 8 seconds to 9
  • Bonus AD ratio reduced from 80% to 70%

Maokai

Q - Bramble Smash

  • HP damage increased from 2% - 3% to 2% - 4%

E - Sapling Toss

  • base damage reduced from 55 - 155 to 50 - 150, empowered unchanged
  • Damage AP ratio reduced from 35% to 25%, empowered reduced from 70% to 50%
  • Slow AP ratio reduced from 4% per 100 AP to 1%

Udyr

Base Stats

  • Health growth reduced from 98 to 92
  • Base armor reduced from 34 to 32

Q - Wilding Claw

  • On-hit bonus AD ratio reduced from 30% to 25%

R - Wingborne Storm

  • Empowered slow reduce from 25% - 40% to 20% - 35%

Amumu

Base Stats

  • Health growth reduced from 100 to 94*
  • Armor growth reduced from 4.2 to 4

W - Despair

  • Target's HP per second reduced from 1% - 2% to 1% - 1.6%

Samira

  • P - Daredevil Impulse

    • Bonus movement speed per stack changed from 3.5% flat to 1% - 4% (1/6/11/16)
  • R - Inferno Trigger

    • Lifesteal effectiveness reduced from 66.6% to 50%

Jax

  • Base Stats

    • Health reduced from 685 to 665
    • Health growth increased from 99 to 100
  • E - Counter Strike

    • AP ratio reduced from 100% to 70%
    • Dodging attacks now increases all damage for E instead of just base damage
  • R - Grandmaster-at-Arms

    • On-hit base damage reduced from 80 - 160 to 60 - 160

Champion Adjustments

Thresh

  • Q - Death Sentence

    • Base damage increased from 100 - 280 to 100 - 300
    • AP ratio increased from 80% to 90%
  • W - Dark Passage

    • Base shield reduced from 50 - 150 to 50 - 130
    • Cooldown increased from 22 - 16 seconds to 21 - 17
  • E - Flay

    • Base damage increased from 75 - 215 to 75 - 235
    • AP ratio increased from 60% to 70%

Kill and Comeback Experience Nerfs

Riot is also making some changes to experience from taking down champions. This will impact a champions early game before anything else, but it seems like Riot will work on more experience changes for the future.

  • Level 3 XP reduced from 186 to 144
  • Level 4 XP reduced from 258 to 174
  • Level 5 XP reduced from 330 to 204
  • Level 6 XP reduced from 402 to 234
  • Level 7 XP reduced from 434 to 308
  • Level 8 XP reduced from 500 to 486

About League Of Legends 

SPECIFICATIONS 

DETAILS 

Developer(s)

Riot Games

Publisher(s)

Riot Games

Director(s)

Andrei van Roon

Producer(s)

Jeff Jew

Platform(s)

  • Microsoft Windows
  • macOS

Release

  • Microsoft Windows
  • October 27, 2009
  • OS X
  • March 1, 2013

Genre(s)

MOBA

Mode(s)

Multiplayer



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

League Of Legends 13.4 Patch Notes - FAQs

1. What is the game League of Legends all about? 

Riot Games created and released League of Legends (LoL), sometimes known as League, a multiplayer online battle arena computer game in 2009. 

2. When did the game release? 

It was released on October 2009. 

3. What is the theme of the game? 

Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre. 

4. On what device is the game available? 

The game is available for Microsoft Windows and macOS.

5. What is the plot of the game? 

In the game, two teams of five players battle in player-versus-player combat, each team occupying and defending their half of the map.

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