Portal Revolution Walkthrough, Portal Revolution Achievements
by Mathelene
Updated Jan 11, 2024
Portal Revolution Walkthrough
Chapter 1: Human Resources
Play through the "Advanced Cube Mechanics" episode.
For the "Fingerprinter" achievement, touch warning markers in five locations across different chapters.
Chapter 2: The Default Route
Achievements include "Just in Time": throw 16 cubes off a conveyor belt.
Continue the "Fingerprinter" achievement journey.
In the "Bombs?" episode, blow up a test chamber sign for the "Sending a Message" achievement.
Chapter 3: The Surface
Play through the 'Gel Cleansing Fields' episode.
Stand under a cleansing water field for a minute after being covered in blue gel for the "Refreshing Shower" achievement.
Chapter 4: The Diversion
Achievements include "Pacifist" in "Turret Playground": avoid turret knockdowns.
In the "Excursion Funnel Flings" episode, place balls precisely for the "Bullseye" achievement.
In the "Cleansing Field Loop" episode, accomplish "Endless Loop" and "Supply Chain Problems" with specific actions involving portals and cubes.
Chapter 5: The Cutting Room Floor
In the "Vacuum Tubes Introduction" episode, be "Still a Pacifist": handle turrets without destroying them.
Chapter 6: The Climb
Achievements include "Two Times the Charm" in "Vacuum Tubes Reinforcement": solve a chamber twice.
In the "Spire Climb" episode, observe mannequins for an extended period for the "Captivating Looks" achievement.
Different methods for solving the same chamber are presented in "Vacuum Tube Gel Bending": "The Boring Solution" and "The Fun Solution."
Chapter 7: The Collision
Experience an elevator mishap and engage in dialogue with characters.
Follow AI guidance through the environment towards the Spire.
Learn about the plan to revive GLaDOS using the Spire teleporter.
Face challenges in charging the teleporter due to a previous mishap.
Receive a new objective: reach the Control Room, cut power from the core, and prevent GLaDOS' catastrophic activation.
Chapter 8: The Remote Execution
Conclude the "Fingerprinter" achievement in the "Final" episode by following specific actions like placing a turret and making jumps.
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Portal Revolution Achievements
Back to Bed:
Destroy the Spire.
Bullseye:
Land the ball perfectly in the socket in 4-10.
Captivating Looks:
Stare at Conly's mannequins for an extended period.
Endless Loop:
Fingerprinter:
Smear your fingers over Aperture's glass.
Hired:
Become an Aperture employee.
Journey Complete:
Reach the Spire.
Just in Time:
Deplete the conveyors' supply of Weighted Storage Cubes.
Let's do this one last time:
Reach the surface... again.
New Friends:
Find a new companion.
Pacifist:
Complete Chamber 4-9 without knocking over any turrets.
Refreshing Shower:
Take a shower under one of the gel cleansing fields.
Sending a Message:
Blow up a test chamber sign.
Still a Pacifist:
Complete Chamber 5-1 without destroying any turrets.
Supply Chain Problems:
Deplete the gel supply in Chamber 4-11.
The Boring Solution:
Solve Chamber 6-6 the boring way.
The Fun Solution:
Solve Chamber 6-6 the fun way.
To the Surface and Beyond:
Find the elevator to the surface.
Two Times the Charm:
Solve Chamber 6-2 twice.
Upgrade?:
Upgrade your portal gun.
Volunteer:
Thank you for volunteering!
Portal Revolution
Portal: Revolution is a free 2024 mod for Portal 2, made by Second Face Software. Similar to the official Portal games, it's a puzzle-platformer where players use portals to navigate test chambers. The mod introduces new elements like suction vents and a different kind of laser cube. Set before the original game, players control an unnamed test subject aiming to restore testing labs.
The cover art shows a run-down test chamber with a hole letting in sunlight. Developed and published by Second Face Software, it runs on the Strata Source engine and is available on Windows and Linux. It finally released on January 6, 2024, after some approval challenges. Despite the delays, the mod has been well-received by players on Steam. Engage in this prequel adventure, solving puzzles and unveiling the story behind the testing laboratories.
Portal Revolution Gameplay
Portal: Revolution's gameplay mirrors the official Portal games, focusing on solving puzzles in test chambers. Players wield a gun to create portals, manipulating the environment and engaging with buttons and cubes. They can also use gels to coat surfaces, enabling bouncing or sliding.
The mod introduces new elements like laser cubes and a gel-cleansing field. It brings back "Pneumatic Diversity Vents," absent from the original Portal 2. Unlike the original, some puzzles limit players to controlling just one portal.
Portal Revolution Walkthrough - FAQs
Portal: Revolution is a free 2024 modification for Portal 2, acting as a prequel with new mechanics and puzzles in test chambers.
There are a total of 8 chapters in Portal: Revolution, each offering unique challenges and achievements.
Achievements include "Back to Bed," "Bullseye," "Captivating Looks," "Fingerprinter," and more. Check the complete list for specific objectives.
To unlock the "Pacifist" achievement, complete Chamber 4-9 without knocking over any turrets.
Portal: Revolution is available on Windows and Linux platforms.