7 Days To Die Alpha 21 Update, Patch Notes, Features, Mods, And Roadmap

7 Days To Die Alpha 21 Update Fun Pimps created the early-access survival horror video game 7 Days to Die, which is set in an open environment. Gamers are now curious to know about the 7 Days To Die Alpha 21 update. In this article, we will discuss in detail about 7 Days To Die Alpha 21 update, the game, its gameplay, and more.   

by Krishika M | Updated Jan 31, 2023

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7 Days To Die

The Fun Pimps created the early-access survival horror video game 7 Days to Die, which is set in an open environment. On December 13, 2013, for Microsoft Windows and Mac OS X, and on November 22, 2014, for Linux, it was made available through Early Access on Steam. Telltale Publishing produced versions for the PlayStation 4 and Xbox One in 2016, but no longer works on them. The Fun Pimps said that the game would be re-released in late 2022 for Xbox Series X/S and PlayStation 5 systems. It's also accessible via Game Pass on Xbox One, but it's not yet clear if it will come back on PlayStation 4.

7 Days To Die Alpha 21 Update

Many fans of the zombie survival sandbox video game 7 Days To Die are guessing as to when and what to expect from the highly anticipated Alpha 21 build of the title, which is currently in its Alpha 20 build. You're not alone if you're in the same situation, and fortunately, we have some solutions for you below. We'll go over everything you need to know about the 7 Days to Die Alpha 21 build, including when it will be released, what to anticipate in terms of recently added features, and much more. So just scroll down and continue reading.

7 Days To Die Alpha 21 Patch Notes

The 7 Days To Die Alpha 21 upgrade has no set release date, according to the company. Even the developers don't know when it will launch, as evidenced by the defiant "it'll be done when it's done" they posted in their development blog. Our best option is to make assumptions. The crew strives to make one significant update to the game per year, as far as we know. The A20 update was made available in December 2021, which was very close to the year's end. We don't advise holding your breath, but it's feasible that A21 will become a reality before 2022 is over.

 7 Days To Die Alpha 21 Features

There are a tonne of features to look forward to, both confirmed and unverified by the dev team, as one might anticipate from a significant 7D2D release. It's critical to remember that a lot of what has been presented thus far could change or be delayed. The Fun Pimps will delay a release if they don't believe something is ready. 

Armor Updates

The developers have indicated that armor would receive some attention in A21. To outfit our characters, new Iron Armor and Commando Military Armor will be available. Some rumors appear to suggest that this won't necessarily be new armor, but rather graphical improvements to already-existing armor.

Double Doors

The introduction of double doors has been a much-requested feature by the neighborhood. Roll-up doors and cellar doors have been introduced, but double doors have been conspicuously absent. However, it has been verified that these will indeed be included in the game in A21.

Learn By Looting System

The method known as Learn by Looting for A21 is arguably the most contentious addition. In a word, when the next update is released, plundering magazines and books and buying them from traders will be the sole way to learn new talents and obtain perks. You won't be able to get experience from performing things under the existing system.

Water Drinking Overhaul

Empty Glass Bottles will no longer be present in the game, and their place will be taken by a new Dew Collector Station that will eventually allow you to create water. You'll also be able to once more sip water with your bare hands from sources. Water bodies will finally be voxel-based rather than block-based. By doing this, strange circumstances where bodies of water have strange holes in them will be avoided and water will feel more natural.

POIs

There will be a tonne of new POIs in addition to updated ones, as is to be expected. Compared to the one that is currently in the game, the new hospital looks quite amazing. It feels like it belonged to a former advanced civilization because it has more details and a more contemporary appearance. The Fun Pimps presented a concept for a new chemical that Trader Bob is getting on Twitter. Although this has previously been present in other POIs, some keen-eyed enthusiasts immediately pointed out a helicopter pad.

Tons of New Decorations & Environmental Art

On social media, the Fun Pimps have been sharing a tonne of pictures of all the awesome new decorations that will be included in A21. There is a push to make our 7D2D worlds appear even better, from new flora and furniture to various types of electronics and radios. To make the outside environment appear more varied and genuine, various new vehicle wrecks, including automobiles, trucks, and tractors, will also be present. Additionally, there will be brand-new interactive environmental dangers like blazing gas lines that will obstruct your route. To clear the route forward, you must locate and operate the valve.

Other Confirmed A21 Features

Most likely, the developers are working on further projects that they haven't yet been ready to share.

  • sliders for the biome proportion in an advanced world
  • 23 new crafting skills Water movement improvements
  • Increased damage from spears
  • Spear power attacks are thrusts rather than weapon throws.

7 Days To Die Alpha 21 Roadmap

  1. Bandits
  2. Armor
  3. Weather
  4. Factions and Story
  5. Steam Workshop Support

The debut of Bandits was one of the things that had been teased earlier in the year. A picture of three models wearing various pieces of gear that the developers had shared sparked a lot of rumors. There isn't really any assurance that Bandits will be a component of A21 as of yet. However, the Fun Pimps have often emphasized that they are working very hard to make them a reality. We may infer from the graphic stated above that Bandits will present 7D2D with a completely new task. They appear to be carrying both melees and ranged weapons in their holsters, thus their attack options will be diversified.

7 Days To Die Mods

The Wasteland

With the aid of The Wasteland, a mod that transforms 7 Days to Die into a distinct version of Fallout, players who want to pay respect to the Fallout series in the game can do so. Players who choose to download The Wasteland will quickly understand why many people believe it to be one of the best mods for 7 Days to Die by a wide margin. It does take some time to set up, though.

Undead Legacy

One such mod that makes it a wonderful cause to relive 7 Days to Die is Undead Legacy. From the UI itself to the additional weapons and objects that players can access in this patch, the mod introduces a sizable number of modifications. The sheer volume of changes done by this mod demonstrates why so many people are such ardent supporters of this project, which was started by a madman and is widely regarded as one of the best 7 Days to Die mods available.

Rebirth

Speaking of revamp mods, Rebirth is yet another fantastic addition to the 7 Days to Die game that players will undoubtedly enjoy. True to its name, Rebirth modifies a number of the game's fundamental gameplay tenets to create a brand-new experience that fans of the franchise will love.

Darkness Falls Mod

It's already a difficult experience to play 7 Days to Die. But some sadists will undoubtedly want an even more brutal encounter with this game. The Darkness Falls mod can be seen in action here. By making nighttime more dangerous, resources more scarce, and gameplay more challenging without being overly unjust, it increases the difficulty.

The War3zuk AIO

Although 7 Days to Die may be a compelling experience, after a while gamers may become weary of the basic gameplay. The War3zuk AIO (All In One) Overhaul mod can be used in this situation.

Age of Oblivion

The farming experience can be greatly enhanced with this mod. The game's farming is more integrated and well-rounded thanks to the availability to a greater variety of crops and other activities.

The Ravenhearst mod 

For players who like a harder experience when playing 7 Days to Die, the Ravenhearst mod is ideal. This mod is fantastic for people to check out because of the way it gently introduces them to its challenging gameplay adjustments.

Weaponry

This mod adds a tonne of weapons — both ranged and melee — to the game to ensure that gamers who desire a more action-packed experience may enjoy the same with this mod. People who might find the armament in the main game of 7 Days to Die rather insufficient would undoubtedly be well-serviced by this mod.

HDHQ Overhaul

7 Days to Die's aesthetics aren't particularly impressive, as is typical of Early Access games. While this is reasonable given the game's current condition, it can nonetheless annoy gamers who prefer their survival horror gameplay to be presented in a more appealing manner.

Bdub’s Vehicles (A19)

Although using the vehicles in 7 Days to Die is fun, some players will undoubtedly want to play through a game with a tonne of different and interesting vehicles to spice up the overall experience. The goal of Bdub's collection of custom cars is to do this by incorporating a large number of vehicles that are expressly designed to be altered without at anyway damaging the game. For gamers who seek more diversity in the cars in 7 Days to Die, this mod is unquestionably advised.

Basic Food Water And Temp HUD (A16.4)

A player's Food, Water, and Temperature levels are tracked by simple bars that are added to the game's HUD, which is a relief because modders have recognized this problem and have resolved it. It's a small but very welcome improvement that makes surviving in 7 Days to Die's cruel environment just a little bit easier.

More Skill Points Per Level

Players can choose this mod, which does exactly what it says in the title if they want their experience with 7 Days to Die to be much less challenging and more rewarding. With this mod, players can gain up to 10 skill points per level in instead of the meager one skill point they normally receive while leveling up.

Bigger Backpack

The Bigger Backpack mod, whose purpose should be fairly clear, is another gameplay modification that considerably lessens the general frustration of scrounging around for riches in the world of 7 Days to Die. Players can benefit from having a 6x13 slot backpack instead of a 5x9 one by using this mod.

Zombie Loot Drop Increase

Speaking of looting, it's fair to say that battling zombies in this game can be a complete waste of time and resources, especially considering that the zombies themselves don't really have much of value to offer to players. Installing this mod, however, makes finding zombies to battle in the real world rather gratifying. After all, these zombies wind up dropping significantly more loot at regular intervals, making the process of slaying these monsters at least marginally exciting.

30K Stacks

In 7 Days to Die, gathering goods is a rather routine task. Players often avoid collecting all 500 of the most common items for fear of becoming hoarders.

War of the Walkers Mod

The War of the Walkers mod is a must-have for any player who is tired of the vanilla 7 Days to Die experience. It completely overhauls the game and integrates a tonne of new and original gameplay features as well as a tonne of new objects and makes the planet feel more alive.

SMX - By Sirillion

Downloading this mod is crucial for players that want the horror aesthetic of 7 Days to Die to be present throughout the entire game, despite the fact that it may only appear to be a basic UI revamp due to the incredible attention to detail in SMX. This mod makes substantial changes to the main menu, HUD, and inventory, making everything in the game appear more ominous and terrifying—a plus for players who genuinely want to be scared out of their minds by this game.

7 Days To Die Alpha 21 Patch Notes

  • New Places of Interest
  • New Decorations

    • Cars, trucks, tractors
    • Furniture and many many new items
  • Additional Advanced World Generation Options

    • Biome Percent Sliders (included in Alpha 20.6)
  • Learn By Reading System

    • 23 new skills to govern crafting (photo in gallery below)
    • 23 new magazines added to loot
    • Perks no longer unlock recipes or govern crafting at all
    • The only schematics that still unlock recipes are mod attachments. 
    • Crafting skill is increased by finding and reading magazines
    • Skill increases unlock recipes at certain points as well as increase quality of crafting for items with quality
    • Each tech level has a separate range in the skill spectrum so that you have to work up through primitive tech and then iron tech and then steel tech and being able to craft a blue stone axe no long means you automatically can also craft a blue iron axe.
    •  Some skills have 100 levels but others have less depending on how many unlocks there are for recipes and quality tiers.
    • A new skill page showing your progress has been added to the player interface (photo in gallery below)
    • Skill magazines can be found, bought, and/or received as quest rewards. The topic of the magazine matches the location you would expect to find it in the world.
    • Perks slightly affect the probability of finding like-themed magazines and parts for those recipes. Perk into shotguns and you will notice more shotgun magazines and shotgun parts appearing in the world. It isn't a significant bonus but it does prevent the player from being screwed over.
    • When you max out a skill, that slight probability bonus granted by perks for finding the corresponding magazine for that skill drops off. The magazine will still show up randomly in loot but no longer have a boost. The probability boost for finding matching parts will remain.
  • Interactive Environmental Hazards  

    • Flaming broken gas pipes blocking the way. A valve to turn off the gas flow is located elsewhere.
  • Doors

    • Double Doors
    • Partially damaged doors with large holes can be shot/meleed through to damage enemies on the other side
  • Water Simulation

    • All new water coding--water is no longer a block but a water voxel
    • Water voxels flow into neighboring voxels that are marked to allow it.
    • Water can be in the same space as a block
    • Water does not flow or fall continuously like a river or a waterfall
    • Player movement in water has been enhanced
  • Armor

    • New Iron Armor 
    • New Commando Military Armor
    • More details to come.
  • Drinking Water Rebalance

    • Murky water is the only water found in loot and water sources.
    • Empty Glass bottles removed from game to match all the rest of the containers in the game
    • Dew collector work station added
    • Players can drink murky water directly from water sources with empty hand by pressing "e".
    • Drinking murky water causes 5 hp of damage and has a chance to give dysentery
    • Pot is now required to boil murky water into boiled water
    • Glue crafting taken into consideration
  • Spears

    • Spear damage increased
    • Spear power attack is a thrust instead of a throw
    • Throw attack for spears removed
  • Chunk Reset Option

    • Default is disabled
    • Options for days all the way up to 70 days
    • Chunk resets to its pregenerated state if no player has entered the chunk after the number of days selected.
    • An active LCB or bedroll will prevent a chunk from resetting.
  • Trader Changes

    • New Trader compounds
    • Trader inventories rebalanced with the new crafting progression
    • Removal of Secret Stash
    • Further specialization of traders and what they carry
  • Electricity Changes

    • Wires only visible when holding wire cutting tool

  • Player HUD changes

    • Danger Meter added to show danger level of biomes and POIs
    • Crafting Recipe Tracker can be toggled to show on the HUD to help players as they gather materials needed for crafting
  • Perk Rebalancing

    • Sexual T-Rex removed. Stamina improvement now incorporated into the separate perks for each relevant weapon
    • Each attribute will get its own version of Flurry of Blows as an additional perk for the melee weapons within that attribute
    • Grease Monkey now increases the amount of health that repair kits restore to vehicles. (One repair kit no longer restores a vehicle back to max health)
  • Vehicle Changes

    • Repair kits restore a fixed amount of health and each level of Grease Monkey adds 10% of the vehicle's total health to the amount restored.
    • Increased vehicle damage to blocks, terrain, and entities by various amounts.
    • Increased vehicle damage received from collisions by various amounts
    • Improved vehicle block collision calculations
    • Greatly increased damage given and received to and from block collision.
    • Increased bicycle, gyro, and 4x4 helath
    • Vehicle spark effects on bigger self damage hits
    • Vehicle blood splatter effects on high damage collisions with entities

ROADMAP TO GOLD AND BEYOND

  1. Bandits
  2. Armor
  3. Weather
  4. Factions & Story
  5. Steam Workshop Support
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

7 Days To Die Alpha 21 Update - FAQs

1. What is 7 Days to Die?

7 Days to Die is an early-access survival horror video game.

2. Who created this game?

The Fun Pimps created 7 Days to Die.

3. When was it launched for Windows?

On December 13, 2013, it was made available for Microsoft Windows.

4. When was it launched for Linux?

It was made available for Linux on November 22, 2014.

5. What is the genre of this game?

This is a survival horror game.