Advance Wars Walkthrough, Gameplay, Guide And Wiki

Discover Advance Wars Walkthrough mission strategies to unit guides, check the guide will help you to victory with our help, and get ready to lead Advance Wars army.

by Swetha P | Updated Apr 22, 2023

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Advance Wars Walkthrough

Main Story Quest

Mission 1: Sturm's Advance

This is a relatively easy mission that serves as an introduction to the game. You start with a few units, including Infantry, Mechs, and Recon. Move your units forward and try to capture the cities on the map to gain income, which you can use to build more units. Keep an eye on the enemy units and try to take them out when possible. Sturm, the enemy commander, will send a few waves of units at you, but they're not too difficult to deal with. Just keep your units out of harm's way and try to whittle down the enemy forces.

Mission 2: Tanks!!!

This mission is all about tanks. You'll be facing a lot of them, so make sure you have some good anti-tank units like Rockets and Artillery. You'll also want to capture the cities on the map to gain income and build more units. The enemy will send a few waves of units at you, but they're mostly tanks and Infantry, so they're not too difficult to deal with. Just be careful not to get caught out in the open, as the tanks can do a lot of damage.

Mission 3: Toy Box

This mission takes place in a toy factory, which means you'll be facing a lot of unique terrain features like conveyor belts and toy blocks. You'll need to capture the cities on the map to gain income and build more units, but you'll also need to navigate the tricky terrain to get to the enemy forces. The Black Hole forces will send a few waves of units at you, including some unique ones like Neotanks and Stealths, so be prepared for a challenge.

Mission 4: Reclamation

This mission takes place on an island, which means you'll need to rely on naval units to get around. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to keep your naval units safe from enemy submarines and battleships. Once you've built up a strong navy, move your units toward the enemy HQ and try to capture it. The enemy will send a few waves of units at you, including some air units, so be prepared to defend yourself.

Mission 5: Toy Box Redux

This mission takes place in the same toy factory as Mission 3, but the layout is slightly different. You'll still need to capture the cities on the map to gain income and build more units, but you'll also need to navigate the tricky terrain to get to the enemy forces. The Black Hole forces will send a few waves of units at you, including some unique ones like Neotanks and Stealths, so be prepared for a challenge.

Mission 6: Sparking a War

This mission takes place in a city, which means you'll need to deal with a lot of urban terrains. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to navigate the narrow streets and alleyways to get to the enemy HQ. The enemy will send a few waves of units at you, including some air units and Artillery, so be prepared to defend yourself. Once you've built up a strong force, move your units toward the enemy HQ and try to capture it.

Mission 7: Drake's Dilemma

This mission takes place on a map with a lot of chokepoints, which means you'll need to be careful about how you move your units. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to defend your position from the enemy forces. The Black Hole forces will send a few waves of units at you, including some air units, so be prepared to defend yourself. Focus on building up a strong defense and use your anti-air units to take out the enemy air units.

Mission 8: Naval Clash

This mission takes place on a map with a lot of water, which means you'll need to rely on naval units to get around. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to defend your naval units from the enemy submarines and battleships. The Black Hole forces will send a few waves of units at you, including some naval units, so be prepared to defend yourself. Build up a strong navy and use your submarines to take out enemy battleships.

Mission 9: Wings of Victory

This mission takes place on a map with a lot of open space, which means you'll need to be careful about how you move your units. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to defend your position from the enemy air units. The Black Hole forces will send a few waves of units at you, including some air units and Artillery, so be prepared to defend yourself. Build up a strong force of anti-air units and use your air units to take out the enemy Artillery.

Mission 10: Battle Mystery

This mission takes place on a map with a lot of fog of war, which means you'll need to be careful about how you move your units. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to be on the lookout for the enemy forces. The Black Hole forces will send a few waves of units at you, including some unique ones like Neotanks and Stealths, so be prepared for a challenge. Use your recon units to scout ahead and build up a strong force to take out the enemy HQ.

Mission 11: Toy Box Forever

This mission takes place in the same toy factory as Missions 3 and 5, but the layout is different once again. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to navigate the tricky terrain to get to the enemy forces. The Black Hole forces will send a few waves of units at you, including some unique ones like Neotanks and Stealths, so be prepared for a challenge.

Mission 12: The Hunt's End

This is the final mission of the game, and it takes place on a large map with a variety of terrain types. You'll want to capture the cities on the map to gain income and build more units, but you'll also need to be on the lookout for the enemy forces. The Black Hole forces will send a few waves of units at you, including some unique ones like Neotanks and Stealths, so be prepared for a tough fight. Build up a strong force of anti-tank and anti-air units, and use your air units to

Advance Wars Wiki

Advance Wars is Developed by Intelligent Systems and published by Nintendo for the Game Boy Advance, Advance Wars is a turn-based strategy game that was first released in North America on September 10, 2001. However, its release in Japan and Europe was delayed, reportedly due to the September 11 attacks in the United States.

https://twitter.com/WayForward/status/1644037314362896403

While the game was eventually released in Europe in January 2002, it and its sequel Black Hole Rising were not released in Japan until the Game Boy Wars Advance 1+2 compilation in 2004. Advance Wars marks the first game in the Wars video game series to be released outside of Japan, and it was also the first game in the series to not initially be released in Japan. The game was later made available on the Wii U Virtual Console and was simultaneously released in both Europe and North America on April 3, 2014.

Advance Wars 2 Guide

Basics

Advance Wars 2 is a turn-based strategy game that is played on a grid-based map. You control an army of units and must defeat your opponent by either capturing their headquarters or eliminating all their units. There are four commanders to choose from, each with their own unique abilities and CO Powers.

Units

There are over 20 different units in the game, each with its own strengths and weaknesses. Here's a breakdown of some of the basic units:

  • Infantry: The weakest unit in the game, but can capture buildings.
  • Mechs: A stronger version of infantry, but can't capture buildings.
  • Tanks: A strong ground unit that can take a lot of damage.
  • Artillery: A long-range unit that deals heavy damage to ground units.
  • Rockets: A long-range unit that deals heavy damage to air units.
  • Helicopters: A fast, versatile unit that can attack both ground and air units.
  • Fighters: A fast air unit that can only attack other air units.
  • Bombers: A slow, but powerful air unit that can attack ground units.
  • Combat
  • Combat in Advance Wars 2 is turn-based. With each turn, you can move and attack your units. To attack an enemy unit, move your unit next to it and select "Attack" from the menu. Keep in mind that some units have a minimum range and can't attack adjacent units.
  • It's important to keep your units protected, as they can be destroyed if they take too much damage. Keep a mix of offensive and defensive units in your army to provide cover and support for each other. Take advantage of terrain and cover, as some units perform better in certain environments. For example, tanks perform better on open ground, while infantry and mechs perform better in forests.

CO Powers

Each commander in Advance Wars 2 has their own unique CO Power, which can be activated once their CO Meter is charged up. CO Powers can give your units a boost in attack power, defense, movement, or other abilities. It's important to use CO Powers strategically, as they can turn the tide of a battle in your favor.

Campaign Mode

The campaign mode is the main mode of the game. You will start as one of the four commanders: Andy, Max, Sami, or Nell. The campaign mode consists of 26 missions in total, with the difficulty increasing gradually as you progress. Each mission has its own set of objectives and victory conditions, so it's important to read them carefully before starting.

Advance Wars Gameplay

Advance Wars 2 has two primary ways of defeating an opponent in each mission: routing their army by destroying all of their units on the map, or capturing their headquarters. Some missions have specific objectives beyond defeating the enemy, such as capturing a certain number of cities or surviving for a set number of days.

The game features several modes of play, including "Field Training" which provides tutorial missions, a campaign mode that follows the game's storyline, and the "War Room" which is a collection of maps where the player can strive for high scores. Additionally, there are multiplayer modes and a map design mode.

Both the Campaign and War Room modes help rank up the player from Rank #100 to Rank #1 and earn coins to unlock COs and maps in the "Battle Maps" shop. After winning a battle, the game assesses the player's performance based on speed, power, and technique, which are determined by the number of days spent trying to win the battle.

The number of enemy units defeated, and the percentage of the player's units that survived, respectively. The player is then given an additional rank for their effort in that battle.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Advance Wars Walkthrough - FAQs

1. What is the objective of Advance Wars?    

The objective of Advance Wars is to defeat the enemy army by either routing their army or capturing their headquarters.

2. What modes of play are available in Advance Wars?  

Advance Wars features several modes of play, including Field Training, Campaign, War Room, multiplayer modes, and a map design mode.

3. How does the game assess player performance in battles?  

After winning a battle, the game assesses the player's performance based on speed, power, and technique, which are determined by the number of days spent trying to win the battle, the number of enemy units defeated, and the percentage of the player's units that survived, respectively.

4. When was Advance Wars first released?  

Advance Wars was first released in North America on September 10, 2001.