Armored Core 6 Loghunt Locations and Targets

Discover hidden enemy locations in Armored Core 6 Chapter 3, with mission objectives and rewards. Navigate through challenging terrain to locate elusive Armored Cores and valuable units.

by Jency | Updated Sep 02, 2023

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Armored Core 6 Loghunt Locations

  1. Mission 1: Destroy the Transport Helicopters

    • Location: The tetrapod unit that can be found in the last section of the mission.
    • Target: Tetrapod
  2. Mission 1: Destroy the Tester AC

    • Location: Main area of the map.
    • Target: Enemy Armored Core
  3. Mission 1: Attack the Dam Complex

    • Location: The unit is in an area right from the second generator.
    • Target: Tetrapod
  4. Mission 1: Operation Wallclimber

    • Location: Left section of the initial area, before infiltrating into the wall.
    • Target: Three Enemy Mechs
  5. Mission 1: Retrieve Combat Logs

    • Location: They can be found in the lower part of the map.
    • Target: Yue Yu/ Little Ziyi
  6. Mission 1: Attack the Watchpoint

    • Location: Sulla is the miniboss you have to face in order to progress through the mission.
    • Target: Sulla
  7. Mission 2: Infiltrate Grid 086

    • Location: You end up meeting him in the initial sections of the mission.
    • Target: "Invencible" Rummy
  8. Mission 2: Infiltrate Grid 086

    • Location: The right side before reaching the center of Grid 086’s lower level.
    • Target: Three Light MT Units
  9. Mission 2: Ocean Crossing

    • Location: Two are on the right side before leaving the first part of the initial area, while the other two at the end of the path you find after the first duo.
    • Target: 4x Flying Units
  10. Mission 3: Steal the Survey Data

    • Location: In the middle section of the mission
    • Target: Heavy MT Unit
  11. Mission 3: Attack the Refueling Base

    • Location: Under a bridge that you find during the middle section of the mission.
    • Target: LC Unit
  12. Mission 3: Eliminate V. VII

    • Location: The Heavy MT unit in one of the streets near to where is the first checkpoint in the mission.
    • Target: 1x Heavy MT Unit and V. VII Swinburne
  13. Mission 3: Eliminate V. VII

    • Location: V. VII Swinburne is the final encounter of the mission.
    • Target: V. VII Swinburne
  14. Mission 3: Tunnel Sabotage

    • Location: In the upper area accessed through one of the enormous beams you jump on to traverse the initial area.
    • Target: 1x LC Unit
  15. Mission 3: Survey the Uninhabited Floating City

    • Location: Closer to where you find the destroyed drone during the mission.
    • Target: Flying Unit
  16. Mission 3: Eliminate the Enforcement Squads

    • Location: Right from where you start the mission, down the hill.
    • Target: Ring Freddie
  17. Mission 3: Attack the Old Spaceport

    • Location: One of the targets is left from the main hangar while the others are on the opposite side, close to some fuel reserves.
    • Target: 3x LC units
  18. Mission 3: Attack the Old Spaceport

    • Location: Opposite of the fuel storage area, near circular fuel tanks.
    • Target: Two LCs
  19. Mission 3: Defend the Old Spaceport

    • Location: The unit can be found right at the beginning of the mission.
    • Target: Raven

Armored Core 6 

Armored Core VI: Fires of Rubicon stands as a significant release in the realm of mech-based vehicular combat games. Crafted by the renowned developer FromSoftware and brought to fruition by Bandai Namco Entertainment, this installment marks the illustrious series' resurgence following its last major entry, Armored Core: Verdict Day, which graced the gaming world in 2013.

The eagerly anticipated game made its debut on August 25, 2023, simultaneously captivating audiences across various gaming platforms. Available for PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X/S, it ensured that a wide spectrum of players could partake in its mechanical warfare.

Upon its launch, Armored Core VI: Fires of Rubicon[a] underwent a critical evaluation that predominantly leaned towards the positive side of the spectrum. The amalgamation of exhilarating mech combat and vehicular mayhem, coupled with the advancement in technology since the series' previous iteration, contributed to its appeal. The intuitive gameplay mechanics and the immersive experience of piloting powerful mechs resonated well with players.

Armored Core 6 Gameplay 

Armored Core VI places a strong emphasis on mech-centered vehicular combat within its gameplay. Players step into the roles of skilled pilots controlling formidable mechs known as Armored Cores. The game's standout feature lies in the extensive customization options, enabling players to fine-tune and enhance their mechs' capabilities using a variety of parts.

A notable highlight of the game is the freedom players have to equip their mechs with a diverse array of weaponry. Each mech boasts slots for weaponry: one on each arm and two on the mech's back. This broad selection of armaments provides players with strategic versatility as they engage in combat scenarios.

Retaining a concept from its predecessors, Armored Core VI introduces an "combat aptitude evaluation program" that functions as an arena-like mode. Within this mode, players can put their piloting skills to the test and engage in competitive matches against other players. Successful mission completion rewards players with in-game currency known as credits. The amount of credits earned is influenced by the level of achievement in mission objectives, with potential deductions for uncompleted goals.

A significant departure from earlier games in the series is the elimination of the debt system. In previous titles, players would lose currency in case of mission failure. In contrast, Armored Core VI grants players the freedom to attempt missions repeatedly without the worry of losing currency, enhancing the overall gameplay experience.

Armored Core Plot

Armored Core VI: Fires of Rubicon[a] revolves around the augmented mercenary C4-621, who goes by the name "Raven." Assisted by their boss, Handler Walter, Raven infiltrates Rubicon and assumes the identity of a deceased mercenary. This sets the stage for Raven's involvement in the ongoing conflict between mega-corporations Balam Industries and Arquebus Corp, the anti-corporation Rubicon Liberation Front (RLF), and the Planetary Closure Administration (PCA), all vying to control or protect the mysterious Coral substance.

Throughout the game, Raven befriends fellow mercenaries Rusty and "Cinder" Carla. They engage in battles, form alliances, and confront various factions. Additionally, Raven establishes a psychic connection with Ayre, a woman who can communicate directly with Raven's mind.As the story unfolds, Coral converges on the Central Ice Field, hinting at a significant hidden deposit. Raven investigates, leading to a clash between Balam, Arquebus, and the PCA. Amid the chaos, the game delves into Raven's interactions with Ayre, who reveals her existence as a being born from Coral.

Following intense conflicts, the PCA retreats, leaving Balam and Arquebus to resume their rivalry. Raven explores underground ruins, uncovering the truth about the Coral deposit and the Vascular Plant, designed to extract and send Coral into space. Carla reveals her intent to use the Xylem, a massive ship, to destroy the Coral, while Ayre opposes this plan.

Depending on Raven's choice, they either side with Carla to destroy the Coral or with Ayre to preserve it. This choice impacts the story's outcome, with battles, betrayals, and alliances shaping the conclusion. Regardless of the path chosen, Raven's actions trigger a cataclysmic event known as the "Fires of Raven," reshaping the fate of Rubicon and its inhabitants.

In a new game plus campaign, Raven has the option to align with the Coral Release Project, led by the mercenary support AI ALLMIND. This alternate path explores Raven's involvement in achieving symbiosis between Coral and humans, leading to a new era for the universe.In both scenarios, Armored Core VI: Fires of Rubicon[a] weaves a complex narrative of alliances, conflicts, and ethical dilemmas, allowing players to influence the outcome and experience multiple facets of the game's world.

Armored Core 6 Trailer

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Armored core 6 loghunt locations- FAQs

1. What platforms is Armored Core 6 available on?

Armored Core 6: Fires of Rubicon is available on PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X/S.

2. Can you customize your Armored Core mech in the game?

Yes, customization is a significant feature in the game. Players can fine-tune and enhance their mechs using a variety of parts and equip a diverse array of weaponry.

3. Is there a multiplayer mode in Armored Core 6?

Yes, the game features a combat aptitude evaluation program, which is an arena-like mode where players can engage in competitive matches against other players.

4. Is there a penalty for failing missions in Armored Core 6?

Unlike previous titles in the series, Armored Core 6 does not impose penalties for mission failures. Players can retry missions without losing in-game currency.

5. What is the main storyline of Armored Core 6?

The game revolves around the character Raven, who becomes embroiled in a conflict between mega-corporations, a liberation front, and a planetary administration, all vying for control of a mysterious substance called Coral.