Dying Light 2 Update 1.37 Patch Notes, Overview and What is Changed in the Latest Dying Light 2 1.37 Update?
by Rajesh | Updated Jul 15, 2023
Dying Light 2 Update 1.37 Patch Notes
The Dying Light 2 update 1.37 (1.037) is now being released on PS4, PS5, and Xbox. As per the official patch notes for Dying Light 2 version 1.37, this latest update addresses several issues, including fixing a bug that caused Volatile Tyrants to be missing from the map. Here are the points addressing the various fixes and improvements made:
Fixes
Improvements for Community Maps and Developer Tools
Dying Light 2
Dying Light 2 is an action role-playing game that follows the story of Aiden Caldwell, a skilled parkour expert, set in a zombie-infested open world 22 years after the events of the first game. The game takes place in the fictional European city of Villedor, a once-thriving metropolis now reduced to scattered settlements. As players control Aiden, they must navigate the city using parkour skills, including climbing ledges, sliding, and wall running, making traversal a thrilling and fluid experience.
Aiden's abilities are further enhanced with tools like a grappling hook and a paraglider, adding versatility to exploration and combat. In Dying Light 2, players face the challenging task of surviving in a world filled with zombies and hostile factions. The decisions they make have profound consequences on the game world, shaping the city's fate and altering how non-playable characters perceive Aiden.
The narrative is dynamic, featuring multiple possible outcomes and branching storylines, making each playthrough a unique experience. As players scavenge for resources and craft weapons to fend off the undead, they also encounter various factions and must navigate the delicate political landscape, often choosing sides or forging their path in this post-apocalyptic world.
The game's narrative design and emphasis on meaningful choices add depth to the gameplay experience. Alongside the engaging parkour mechanics, Dying Light 2 delivers a compelling mix of exploration, combat, and decision-making, immersing players in a world of danger, intrigue, and survival. With its expansive open world and captivating gameplay mechanics, Dying Light 2 offers a thrilling and unforgettable journey through a desolate yet dynamic urban landscape.
Dying Light 2 Gameplay
Dying Light 2 offers an immersive and exhilarating gameplay experience set in a vast, zombie-infested open world. Players assume the role of Aiden Caldwell, a skilled parkour expert, who must navigate the city of Villedor using a wide array of parkour movements, including climbing, sliding, leaping, and wall running. This parkour system is refined and expanded upon from the first game, providing a seamless and fluid way to traverse the urban landscape, making exploration and movement a highlight of the gameplay.
As Aiden explores the city, players encounter hordes of zombies and face off against various hostile factions. Combat in Dying Light 2 is mostly melee-based, and players have access to an extensive range of weapons to dispatch enemies, from makeshift melee weapons to long-range crossbows and shotguns. The melee combat is well-balanced and rewarding, requiring players to utilize tactical approaches, timing, and weapon durability management to survive encounters.
Additionally, Aiden can harness his superhuman abilities, gained from the infection, to give him an edge in battles and overcome obstacles. One of the defining features of Dying Light 2's gameplay is the emphasis on player choices and consequences. The decisions made throughout the game have a significant impact on the story, the city's layout, and the relationships with various factions and characters.
These choices create a reactive and dynamic narrative sandbox, leading to multiple branching storylines and outcomes. The consequences of player actions can be far-reaching, influencing the city's overall state, the survival of factions, and the fates of non-playable characters. This narrative depth encourages players to carefully consider their decisions, resulting in a highly replayable experience as different choices lead to entirely distinct gameplay scenarios.
Dying Light 2 Development
Dying Light 2's development was led by Techland, the same studio responsible for the first game. The team aimed to create a sequel that built upon the success of the original while introducing significant improvements and innovations. One of the central focuses of development was the narrative and player choices, seeking to deliver a compelling and reactive story with meaningful consequences.
To achieve this, the team recruited Chris Avellone, known for his work on narrative-driven games, and other writers experienced in crafting engaging storylines. The development team also worked extensively on refining the gameplay mechanics, particularly the parkour system, which became a standout feature of the series. They utilized a proprietary technology called CityBuilder to create the vast and dynamic open world of Villedor, making traversal a seamless and exhilarating experience.
Additionally, the team incorporated diverse combat mechanics, offering players a wide range of melee and long-range weapons to take on zombies and hostile factions. The resulting Dying Light 2 is a testament to Techland's dedication to delivering an immersive narrative-driven experience coupled with engaging gameplay mechanics, making it a highly anticipated sequel for fans of the series.
Dying Light 2 Overview
Developer(s)
Techland
Publisher(s)
Techland
Director(s)
Adrian Ciszewski, Marc Albinet
Producer(s)
Paweł Marchewka, Eugen Harton, Adrian Sikora
Designer(s)
Tymon Smektała
Programmer(s)
Grzegorz Świstowski
Artist(s)
Katarzyna Tarnacka-Polito, Eric Cochonneau, Paweł Selinger
Writer(s)
Piotr Szymanek
Composer(s)
Olivier Deriviere
Platform(s)
PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S, Nintendo Switch
Release Date
PS4, PS5, Windows, Xbox One, Xbox Series X/S - February 4, 2022
Genre(s)
Action role-playing, survival horror
Mode(s)
Single-player, multiplayer
Title
Details
Dying Light 2 Trailer
Dying Light 2 Update 1.37 Patch Notes - FAQs
It addresses several issues, including the missing Volatile Tyrants on the map.
Several story objectives were restored, challenges now function correctly, and missing Dying Light 1 meshes have been fixed.
The missing Chicken Wing paraglider from the Chicken Bundle DLC has been resolved.
The issue with the missing PK crossbow and crossbow bolt craft plan after converting the save to NG+ has been fixed.
Volatiles' excessive toughness in COOP has been addressed and balanced appropriately.