EA FC 24 Update 4 Patch Notes, All EA FC 24 Features
by Sangamithra | Updated Oct 26, 2023
EA FC 24
"EA Sports FC 24" is a video game about soccer, or football as it's known in most parts of the world. It was made by EA Vancouver and EA Romania and is published by EA Sports. This game is part of the FIFA series and uses the Frostbite 3 game engine. You can play "EA Sports FC 24" on different devices like Nintendo Switch, PlayStation 4, PlayStation 5, Windows computers, Xbox One, and Xbox Series X/S.
The game can be played by one person or with friends, so you can have fun on your own or with others. EA Sports, the company behind the game, suggests that 'FC' in the title might mean 'Football Club.' They say that this game is made for football fans, and they want to create a football club for the future, together with the fans.
EA FC 24 Update 4 Patch Notes
Ultimate Team
Made the following change:
Added an Evolutions Overhead Indicator on/off setting found in Game Settings
Addressed the following issues:
The penalty kick accuracy indicator was not visible during penalty kick shootouts in Champions matches.
A Bronze Tifo could have incorrectly displayed for some Rivals Milestone Stages instead of the correct reward, this was a visual issue only.
Some specific Player Item pairs could not have been placed in the same squad.
Gerd Müller & Bobby Charlton, Franck Ribéry & Jairzinho, and Abily Camille & Xabi Alonso.
The Founders Evolution could have incorrectly displayed a Player Item that was not selected for it, this was a visual issue only.
After bidding on a Player Item found on the Transfer Target compare price screen, exiting the screen did not function as intended.
After opening a Pack and swapping a duplicate Item for a tradable version on the New Item screen, the Quick Sell value did not always display, this was a visual issue only.
Longer Pack descriptions did not automatically scroll in the Store.
After bidding on a Player Item found on the Transfer Target compare price screen, exiting the screen did not function as intended.
After opening a Pack and swapping a duplicate Item for a tradable version on the New Item screen, the Quick Sell value did not always display, this was a visual issue only.
Exiting the See All Rewards screening Squad Battles resulted in being taken to the Opponent Select instead of Your Rank screen.
Addressed an issue that could have impacted Evolution Player Item selection.
Concept Items did not get automatically replaced in a Squad if a replacement Player Item was obtained through the Transfer Market UI on the Squad screen.
An error message could have displayed after attempting to select a Concept Item for an Evolution.
When swapping a Manager Item, the CHM UI displayed a green color instead of red for lower CHM values, this was a visual issue only.
In Rivals, the pause menu displayed the opponent’s Squad name instead of Club name.
Season Progression tifo rewards could not always be previewed.
Gameplay
Made the following changes:
Reduced the amount of curve that could occur on first time Precision Passes taken at extreme angles.
Slightly reduced potential accuracy of acrobatic shots.
When crossing from a wing position, players will prefer to use the foot closest to the touchline.
This change does not apply to Trivela Crosses and High Crosses.
Addressed the following issues:
In some situations, the ball could have incorrectly stuck to a dribbler's leg as they ran.
In some cases, Lob Precision Passes did not go to the intended receiver.
When changing the aiming input in the final moments of an outside foot shot animation, the shot could have sometimes gone towards the keeper instead of the intended spot.
Low powered lobbed drop kicks did not always send the ball to the intended receiver.
Manual passes affected by Pinged Pass and Long Ball Pass PlayStyles did not always function as intended.
When attempting to block a pass as a defender, an incorrect block animation could have sometimes occurred.
During a specific goalkeeper save animation, the keeper’s arm could have gone through the pitch, this was a visual issue only.
In some rare situations following a save, the goalkeeper could have momentarily faced towards their own goal while getting up.
In some rare situations, the goalkeeper faced away from the ball when attempting to save a shot.
Flair Passes could have sometimes occurred when requesting Swerve On Demand Passes with 40% power or more.
Players could have sometimes passed through a camera operator near the ad boards.
Career Mode
Addressed the following issues:
Press conference tutorials could have continued to appear after the first press conference in Manager Career.
In Manager Career, Scout Reports for lower league clubs could have shown reports for high OVR top league players that weren’t interested in moving to a lower league.
The GK PlayStyles, Any PlayStyles, and None scouting instructions were not available in Career Mode.
In Manger Career, if a player was to retire, the expiring contracts warning could incorrectly display even if all other contracts were renewed.
The Brand Exposure Objective did not function correctly in Manager Career.
The Read A Book By A Club Legend Activity could have occurred more often than intended in Player Career.
At the end of a Player Career season, an offered contact could have displayed an incorrect team when signing for a target team.
Clubs
Addressed the following issues:
When playing as a goalkeeper at the StrongHER stadium, the view was incorrectly limited due to stadium geometry.
In some specific scenarios, PlayStyles not intended to be equipped on a Virtual Pro could have been equipped.
Some accessories did not display in the Drop-In lobby.
Goalkeeper Attributes did not always display correctly when viewed through Leaderboard and My Pro Presets screens, this was a visual issue only.
Editing the appearance of AI teammates could have resulted in them not looking as intended, and could have prevented the ability to further edit them.
After completing a Player Career match, players were unintentionally taken to the Perks screen.
Club names could have been edited when the setting was greyed out.
VOLTA
Addressed the following issues:
Scoring in the last second of a Foot Golf Arcade game resulted in the next round’s timer not functioning as intended.
Squads could have become corrupted in 3v3 Rush matches in Kick Off.
The Cross Facial Hair did not display correctly.
General, Audio, and Visual
Made the following changes:
Updated some out of match scenes, UI elements, crowds, broadcast packages, Pack animations, stadia, and audio.
Added 17 new starheads and updated 1, they will appear in-game following an upcoming Server Release.
Addressed the following issues:
[PS5/XBSX|S/PC Only] In rare cases, Personal Settings could not be saved.
Addressed instances of Controller Settings sometimes resetting.
Addressed several UI elements and button callouts not displaying and functioning as intended.
Addressed instances of incorrect and unformatted text displaying.
Clubs specific stadia could have been selected in unintended modes.
Addressed some stability issues that could have occurred.
[Switch Only] Addressed instances of touch screen input not functioning as intended for some UI elements.
[Switch Only] When playing horizontally on a single Joy-Con, SL and SR did not function correctly on the Video Calibration screen.
Addressed cases of some buttons not being able to be remapped to others.
Discover valuable insights and expert tips with our game articles on Fresherslive that have the potential to revolutionize your gaming experience. Join us today to enhance your gaming expertise and stay ahead in the world of gaming.
EA FC 24 Features
Frostbite Engine for Nintendo Switch:
This is the first time the game is using the Frostbite game engine for the Nintendo Switch version. It means the gameplay on the Switch will be similar to the PlayStation 4 and Xbox One versions. In the past, Switch versions of FIFA games were criticized for not having new features, but this one is different.
HyperMotion V Technology:
This is a fancy tech that uses data from over 180 real-life soccer matches, like the UEFA Champions League and Premier League, to make the in-game players move more realistically. It gives us over 11,000 different animations to make the game look and feel more like real soccer.
AcceleRATE 2.0:
In the game, players move in different ways. There are now seven different styles, like "Controlled" for steady acceleration, "Explosive" for quick bursts, and "Lengthy" for players who do better over longer distances. It makes the players in the game move more like real soccer players.
PlayStyles:
This is a new feature that makes players in the game unique. It shows their skills and abilities on the field. There are six categories, like scoring, passing, and defending, and 34 different PlayStyles to choose from.
EA Sports FC 24 Ultimate Team:
This is a mode where you can build your own dream soccer team. You can now make your players better with something called "Evolutions," and you can even have male and female players on the same team. They've added some new famous players to the mix, like Alexia Putellas and Erling Haaland.
Clubs and VOLTA Football:
This mode lets you play against others online, and now you can play with friends on different consoles like PlayStation 5, Xbox Series X/S, and Windows. They've made it easier for people on PlayStation 4 and Xbox One to play together too.
Licenses:
Even though the game has a new name, it still has the rights to lots of real players, teams, stadiums, and leagues. They've even added new licenses, like Spain's Liga F and Germany's Frauen-Bundesliga. And for the first time, they have the license for the Ballon d'Or, a prestigious soccer award.
EA FC 24 Trailer
EA FC 24 Update 4 Patch Notes - FAQs
EA FC 24 is a soccer video game part of the FIFA series, offering realistic gameplay and new features.
EA FC 24 is available on Nintendo Switch, PlayStation 4, PlayStation 5, Windows computers, Xbox One, and Xbox Series X/S.
"FC" stands for "Football Club," and the game aims to create a virtual football club for fans to enjoy.
Features include the Frostbite engine for the Nintendo Switch, HyperMotion V technology, AcceleRATE 2.0, PlayStyles, and the Ultimate Team mode.
Yes, you can play with friends online, including cross-play between different consoles.