Final Fantasy 7 Rebirth Mini-Game Ranked, Final Fantasy 7 Rebirth Gameplay, Overview and More.
by S Bargavi | Updated Mar 06, 2024
Final Fantasy 7 Rebirth
Final Fantasy VII Rebirth is a 2024 action role-playing game created and released by Square Enix. It serves as a sequel to Final Fantasy VII Remake (2020) and is the second part of a trilogy aimed at remaking the original 1997 PlayStation game Final Fantasy VII.
Similar to its predecessor, Rebirth combines real-time action with strategic and role-playing aspects. Following the events of Remake, players control Cloud Strife and his team from AVALANCHE, a group aiming to stop the Shinra megacorporation from exploiting the Planet's life force, known as the Lifestream, for energy. They also confront the powerful SOLDIER Sephiroth, who desires to merge with the Planet for more power.
Production for Rebirth started in November 2019 before Remake's launch and was officially revealed in June 2022. The game features the same core staff as the previous installment, with Tetsuya Nomura as creative director and Naoki Hamaguchi as director. Released for the PlayStation 5 on February 29, 2024, Final Fantasy VII Rebirth garnered critical acclaim upon its debut.
Final Fantasy 7 Rebirth Mini-Game Ranked
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Queen's Blood
- Approachable and rewarding card game.
- Cloud rises through ranks to become an elite card player.
- Charming with a jazz-inspired soundtrack and engaging gameplay.
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Play it again, Cloud: Piano Minigame
- A musical minigame letting Cloud and Tifa play the piano.
- Robust options for playing, adjusting keys, and free play.
- Allows practice and testing of musical skills, showcasing tender moments.
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Chocobo Racing
- Unlocked later in the game, worth the wait.
- Similar to Mario Kart with track mastery and power-ups.
- Customizable Chocobo perks, satisfying and fleshed-out racing mode.
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Loveless - The Interactive Play
- Late-game minigame with an interactive play.
- Quick-time-event sequence resembling classic adventure games.
- Entertaining, emotionally charged, and a cathartic moment for characters.
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Junon Shinra March
- Ambitious Shinra Parade with high stakes.
- Button prompts maintain poise in a competition against Shinra Infantry.
- Exciting, memorable, and a highlight of early chapters.
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Gears and Gambits
- Sophisticated tactics minigame paying homage to Final Fantasy XII.
- Customizable units with various strategies, offering clever load-outs.
- Adds a strategic twist to the minigame selection.
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Desert Rush
- Solo brawl against durable boxes with a time limit.
- Maneuver through an obstacle course while breaking boxes.
- Thrilling, Kingdom Hearts-style minigame with additional hard mode.
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Crunch-Off!
- Gym Workout minigame featuring Tifa against gym rats.
- Timed button presses and outpacing opponents in a crunch competition.
- A playful send-up to gym culture with A+ commentary.
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G-Bike
- The return of the famous motorcycle minigame.
- Maintain momentum and speed to take down Shinra goons.
- Faster and more exciting than Remake's take on the minigame.
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Cactuar Crush
- Focuses on Yuffie and Aerith taking down Cactuars.
- Requires careful timing of moves and specific elemental strikes.
- A good time with some patience required to succeed.
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Dolphin Escape
- Extended activity focusing on sneaking past Shinra security.
- Gameplay resembles Wave Race 64 with directional buoys and jumps.
- A refreshing and dynamic take on the original's minigame.
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Fort Condor
- Tower-defense style action with a Hero spin.
- Enjoyable bite-sized strategy game with Cloud and crew as Hero units.
- Difficulty spikes can be frustrating but adds spice to each match.
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Moogle Mischief
- Rounding up mischievous Mooglets in each region.
- Quirky and chaotic minigame with amusing antics from the Moogles.
- Amusing and shows the devious side of the Moogles.
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3D Brawler
- Revitalizes the original game's notorious Gold Saucer minigame.
- Punch Out-style fighting game with an elaborate control scheme.
- A fun, bite-sized fighting game with some difficulty in reading opponents.
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Jump Toad
- Bizarre minigame turning Toad status ailment into a race.
- Fall Guys-style obstacle courses with toads competing.
- Clever attempt at turning an annoying status effect into a humorous activity.
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Run Wild
- Red XIII-centric, over-the-top soccer minigame in Costa Del Sol.
- Exciting but challenging with obstacles and adversaries.
- Fun with Red XIII, though the action can be overwhelming.
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Galactic Saviors
- Star Fox-style space shooter in Gold Saucer.
- Snappy and fun time with solid shooter and flight controls.
- A bit short but a solid addition to Gold Saucer's activities.
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Pirate's Rampage
- Carnival shooter in Costa Del Sol, firing an airgun at moving targets.
- Charming with references to pirates and Final Fantasy monsters.
- A one-note activity but a decent distraction for refining reflexes.
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Chocobo Capture
- Early minigame involving stealth puzzle to tame a wild Chocobo.
- Quirky sequence but feels more like a hurdle for each region.
- Often forgotten as you progress with your Chocobo and explore.
Conclusion
Final Fantasy VII Rebirth offers a diverse selection of entertaining minigames, each with its own unique charm and challenges. From card games to musical performances, the game's side-activities enhance the overall gaming experience, providing players with a variety of engaging options.
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Final Fantasy 7 Rebirth Gameplay
Final Fantasy VII Rebirth is the second game in a planned series remaking the original 1997 PlayStation game Final Fantasy VII. It picks up after the events of Final Fantasy VII Remake (2020), where the party escapes from the city of Midgar. Players mainly control Cloud Strife, a former Shinra soldier who joins AVALANCHE to stop Shinra from draining the planet's life energy and confront Sephiroth, a legendary SOLDIER.
The game features real-time exploration and combat, with an open-ended overworld compared to Remake's linear Midgar. Players can track main story quests and sidequests through objective markers in the heads-up display. They can also ride Chocobos for faster travel with specialized Chocobo Lure Materia. Rebirth expands on Remake's hybrid combat system, allowing players to switch between party members freely during battles. Characters use physical attacks, magic, and items strategically during combat.
The "Synergized" mechanic, introduced in the "Episode INTERmission" DLC for Final Fantasy VII Remake Intergrade, returns, enabling party members to synchronize attacks at the expense of slower ATB bar filling. Final Fantasy VII Rebirth combines expanded character development and narrative structure with engaging exploration and combat mechanics, offering players a fresh experience in the beloved Final Fantasy universe.
Final Fantasy 7 Rebirth Overview
Attribute
Details
Game Name
Final Fantasy VII Rebirth
Developer(s)
Square Enix Creative Business Unit I
Publisher(s)
Square Enix
Director(s)
Naoki Hamaguchi, Motomu Toriyama, Tetsuya Nomura
Producer(s)
Yoshinori Kitase
Designer(s)
Teruki Endo, Masanori Sato
Programmer(s)
Daiki Hoshina, Satoru Koyama, Ryo Hara
Artist(s)
Shintaro Takai
Writer(s)
Kazushige Nojima
Composer(s)
Mitsuto Suzuki, Masashi Hamauzu
Series
Final Fantasy
Engine
Unreal Engine 4
Platform(s)
PlayStation 5
Release
February 29, 2024
Genre(s)
Action role-playing
Mode(s)
Single-player
Final Fantasy 7 Rebirth Synopsis
In the aftermath of the previous game, Zack Fair arrives in Midgar with Cloud in a comatose state, revealing a timeline on the brink of the Planet's destruction due to mako depletion. While Shinra captures Barrett and Tifa, Red XIII sacrifices himself to save Aerith. Seeking refuge, Zack discovers Biggs, the sole survivor of Avalanche, from the original timeline. Torn between saving Cloud or Aerith, Marlene's prophecy intensifies Zack's internal conflict.
Transitioning to the original timeline, Cloud recounts his past with Sephiroth, revealing the traumatic events in Nibelheim. Tifa, however, has no recollection of Cloud's presence during these occurrences. Fleeing Shinra's pursuit, the party traces the mysterious "black robes" linked to Sephiroth, embarking on a journey through various locations, encountering new allies, and discovering the Planet's defenses, the Weapons.
A complex battle against Sephiroth unfolds, threatening the Planet's destruction as Aerith attempts to thwart his plans, revealing the conflict among the Whispers and the creation of alternate worlds. Converging timelines lead to a climactic battle where Cloud and Zack briefly unite against Sephiroth, setting the stage for further confrontations and unveiling the intricate narrative of Final Fantasy VII Rebirth.
Final Fantasy 7 Rebirth System Requierment
Specification
Minimum Requirements
Recommended Specs
Memory
8 GB
12 GB
Graphics Card
AMD Radeon RX 480 or GeForce GTX 780
AMD Radeon RX 5700 or GeForce GTX 1080
CPU
AMD FX-8350 or Core i5-3330
AMD Ryzen 3 3100 or Core i7-3770
File Size
100 GB
100 GB
Operating System (OS)
Unknown
Unknown
Final Fantasy 7 Rebirth Trailer
Final Fantasy 7 Rebirth Mini-Game Ranked: FAQs
Some highly ranked mini-games include Queen's Blood, Play it again, Cloud: Piano Minigame, and Chocobo Racing, among others.
Final Fantasy VII Rebirth expands on character development and narrative structure by reimagining elements of the original game and introducing new story elements.
The game was developed using Unreal Engine 4.
Production began in November 2019, before the launch of Remake, and was officially revealed in June 2022.
The game follows Cloud Strife and AVALANCHE as they combat the Shinra megacorporation, aiming to prevent the exploitation of the Planet's life force and confront the formidable SOLDIER Sephiroth.