Granblue Fantasy Versus: Rising 1.1 Patch Notes and New Features

The Granblue Fantasy Versus: Rising 1.1 Patch introduces new features including the playable DLC character Lucilius, a new stage, Feendrache, a battle pass, and various gameplay adjustments and bug fixes.  

by Damodharan N | Updated Jan 16, 2024

Fresherslive

Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising is a 2.5D fighting game developed by Arc System Works and published by Cygames. Serving as a sequel to Granblue Fantasy Versus, it was globally released on December 14, 2023, for PlayStation 4, PlayStation 5, and Windows platforms. The game offers an enhanced and accessible experience, featuring simplified input options for both seasoned players and newcomers to engage in thrilling and strategic matches.

Directed by Tetsuya Fukuhara, produced by Yuito Kimura, and designed by Kazuto Sekine, the title showcases a visually stunning experience powered by the Unreal Engine 4. The release encompasses both single-player and multiplayer modes, catering to a diverse gaming audience. Falling within the genres of fighting and role-playing games, Granblue Fantasy Versus: Rising presents a captivating fusion of gameplay elements for fans of both genres.

Granblue Fantasy Versus: Rising 1.1 Patch Notes

Granblue Fantasy Versus: Rising Version 1.1 Patch Notes was released on 14.01.2024

https://twitter.com/gbvs_official/status/1746821576581071047

Here are the new patch details 

The new playable DLC character, Lucilius, and a new stage, Feendrache, have been added, as well as a new battle pass. Arcade Mode and Grand Bruise! experience points have also been adjusted in addition to various bug fixes.

New DLC Character

• Lucilius has been added as a playable character.

• Lucilius has been added as a Premium Avatar.

• A music track, weapon skins, badges, titles, card design, and sticker related to Lucilius have been added.
- Lucilius must be unlocked as a playable character to access these features (except stickers).

• Lucilius has been added to the shop under Special Content
(Purchases made via the Special Content page do not come with a bonus serial code.)

• (PS5/PS4 only) Lucilius Purchase Bonus added to the Serial Codes screen in the Options menu.

A new gameplay guide video showcasing Lucilius's skills is now available. Check it out now on YouTube!

General

• A new stage, Feendrache, has been added.

• (PS5/PS4 only*) Sound effect that plays on the results screen when character level goes up has been fixed.
*Previously already fixed for the Steam version on Dec 15, 2023.

• Added the option to display default outfits for online matches from the Battle Settings screen in the Options menu.

Arcade Mode

• Increased experience points earned from winning a match.

Online Lobby

• Added the option to begin spectating a match midway.

• Added the option to cancel spectating a match midway from the pause menu.

• Added the option to autosave replays of spectated matches from the Battle Settings screen in the Options menu.

• Increased the font size of template messages.

Grand Bruise!

• Increased experience points earned.

• Adjusted item spawn rate in Golem Defense Force.

• Changed music for some stages.

Partners

• Adjusted Online Match pop-up messages so that they don't obscure partners and their speech balloons.

• Changed partner dialogue playback for when raising your Versus Rank. Partners will now comment when returning to the standby screen or Online Lobby, rather than the results screen.

Avatar Select Screen

• Rarity is now displayed when selecting a Weapon Cutout.

Draw Tickets

• Added the option to skip draw animation.

Others

• Added Relink Save Data Link to the System Settings screen from the Options menu.
- A special lobby avatar and badge can be obtained by linking save data with Granblue Fantasy: Relink.

Bug Fixes

  • • Fixed an issue where when viewing the properties for Yuel's Hanaarashi skill, an incorrect button input was displayed.

    • Fixed an issue with Seox's weapon skin, Mistfall Claws', EX color displaying improperly during some cutscenes.

    • Fixed an issue with being unable to select EX colors for Avatar Belial's weapon skins.

    • Fixed an issue where some figures in the Figure Studio display as a cube when selected.

    • Fixed an issue in the Online Lobby where the song New Horizons' playback gets cut off.

    • Fixed an issue in the Online Lobby where the crane game's prizes do not refill in rare cases.

    • Fixed an issue with profiles where the default Lunalu badge was not the correct badge. Additionally, an issue where Free Edition users were able to remove their default badges has been fixed.
    (As a result of this fix, the Lunalu badge has been removed from player cards that originally had it displayed. Thank you for your understanding.)

    • Fixed an issue preventing players from having no partner character selected.

    • (PS5 only) Fixed an issue preventing some trophies from being obtained.

    • Fixed text bugs.

    • Applied minor bug fixes.

Battle Adjustments 

  • The following updates focus mainly on bug fixes.
  • Button inputs will use the following format:
    =Light Attack/=Medium Attack/=Heavy Attack/=Unique Action
     
  • System

Issue

Details

Evade

Fixed an issue where after evading a Raging Strike and then consequently evading a projectile, the Raging Strike evade animation would play again.
 

  • Metera

Issue

Details

Crouching・+

Fixed an issue where a midair counter hit animation would incorrectly play after the animation finished.

The Great Fall

Fixed an issue where the game would crash when used with certain inputs in Training Mode.

  • Vaseraga

Issue

Details

Jump

Fixed an issue where if used right before landing, abilities or Skybound Arts performed would go in the wrong direction.

  • Narmaya

Issue

Details

Raging Chain

Fixed an issue where if Narmaya changed stances prior to a Raging Chain, her stance would not change properly.

  • Soriz

Issue

Details

Rock Smash

Fixed an issue where Soriz's SBA gauge would fill twice upon connecting.

  • Zooey

Issue

Details

Dragon Gauge

Fixed an issue where after the dragon gauge has been depleted and Zooey uses Peacemaker's Wings during cooldown, the dragon gauge would not recover after.
 

  • Anre

Issue

Details

Seven Spears of Lightning

Fixed an issue where using a Raging Strike would cause the game to crash.  

To fix an issue that caused Raging Chains to whiff after a successful Raging Strike, Seven Spears of Lightning projectiles no longer have a hitbox while a Raging Strike connects.

  • Grimnir

Issue

Details

Dancing Storm

Fixed an issue where the technical input would still be registered when they had been turned off.

/Wind Crest

Fixed an issue where Wind Crests that can't be used with a Gale Dash would appear.

Gale Dash

Fixed an issue where using another Gale Dash after finishing a Gale Dash before touching the ground would cause the follow-up version to activate.

(The follow-up version refers to a Gale Dash with a faster start-up when used mid-movement.)

Holy Ray of Purification

Fixed an issue where if blocked by a skill such as Anre's Arm the Bastion, no hitstop would incur.

  • Nier

Issue

Details

Misfortune

Added a sound effect for when guard point becomes active.  

Fixed an issue where even if Nier has taken damage, Death would activate guard point.

/Misfortune

Guard point now ends on the skill's last active frame.

Pain(Jump)

Fixed an issue where if Love's Redemption (standing U) is used before Death returns to a neutral state, Nier would no longer be able to use U skills.

Klagen Totentanz

Fixed an issue where if blocked by a skill such as Anre's Arm the Bastion, the skill animation would play continuously afterward.

Drowned in an Exquisite and Eternal Adieu

Fixed an issue where the timer would continue counting down when used in a combo.

        Beelzebub

Issue

Details

Karma

Fixed an issue where if Black Flies connects after Karma (U) connects or is blocked, the skill would behave abnormally. Due to this fix, after Karma (U) pulls in an opponent and connects, only the finishing hit connects now.

Anthem

Fixed an issue where if used in a combo, damage output was calculated incorrectly and would deal more damage than usual.

Applied other minor bug fixes.

Granblue Fantasy Versus: Rising 1.1 Patch Notes New Features 

The Granblue Fantasy Versus: Rising Version 1.1 Patch introduces exciting new features to enhance the gaming experience. Players can now access Lucilius as a playable DLC character, along with a fresh stage called Feendrache. Additionally, a new battle pass has been added to the game. The update includes adjustments to experience points in Arcade Mode and Grand Bruise, along with various bug fixes.

Lucilius comes with additional content such as music tracks, weapon skins, badges, titles, card designs, and stickers, all available in the shop under Special Content. The patch also brings gameplay improvements, including a new stage, adjusted sound effects, the option to display default outfits for online matches, and increased experience points in certain game modes. These enhancements, coupled with bug fixes, aim to provide players with an enriched and smoother gaming experience in Granblue Fantasy Versus.
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Granblue Fantasy Versus: Rising Lucilius Character Guide 

In Granblue Fantasy Versus: Rising, Lucilius emerges as a formidable character with unique skills and strategic gameplay. Praised for his unmatched abilities, Lucilius utilizes a ruthless astral style with powerful skills that come with extended cooldowns. However, his blade level increases every time a skill is used, effectively shrinking these cooldowns. The character boasts skills like Perfection, a multi-hit projectile with high priority for close-range pressure, and War Phosphorus, providing quick slashes for midscreen control.

Additionally, Tessora offers a warp skill for evading attacks. Lucilius's ultimate skill, Paradise Lost, serves as a powerful reversal or combo ender, showcasing his devastating potential. Players are encouraged to master the timing of skills, increase blade levels strategically, and unleash Lucilius's destructive prowess to dominate opponents in the game.
 

Granblue Fantasy Versus: Rising  Gameplay 

Granblue Fantasy Versus: Rising brings an enhanced gaming experience with new mechanics, introducing Dash Attacks and updating the Auto Combo to the Triple Attack. The game's netcode now includes rollback and crossplay, ensuring smoother online interactions. Adding a playful twist, Rising features lobby-based minigames like "Grand Bruise Legends!" inspired by Granblue Fantasy's webcomic series, Grand Blues!.

These minigames, such as "Rising Royale" and "Gold Brick Hoarder," offer entertaining diversions within the game. The character roster includes familiar faces from the first game and introduces four base characters and six DLC characters, with Lunalu taking on a primary random slot. Among the DLC characters are Lucilius, 2B (YoRHa No. 2 Type B), Vane, Beatrix, and others

Granblue Fantasy Versus: Rising Game Trailer

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Granblue Fantasy Versus: Rising 1.1 Patch Notes - FAQs

1. What is the release date of Granblue Fantasy Versus: Rising?

Granblue Fantasy Versus: Rising was globally released on December 14, 2023.

2. Which platforms is the game available on?

The game is available on PlayStation 4, PlayStation 5, and Windows platforms

3. Who developed and published Granblue Fantasy Versus: Rising?

The game was developed by Arc System Works and published by Cygames.

4. What new features were introduced in the Version 1.1 Patch?

The patch introduced a new playable DLC character, Lucilius, a new stage called Feendrache, a battle pass, and various gameplay adjustments.

5. What are some key characteristics of Lucilius in the game?  

Lucilius is a formidable character with a ruthless astral style, powerful skills, and the ability to increase blade level, effectively reducing cooldowns.