Hearthstone Battlegrounds 28.0.3 Patch Notes, Hearthstone Wiki, Gameplay and More

Hearthstone's 28.0.3 patch refines card balance in Battlegrounds, addressing outliers for a better meta, with adjustments to anomalies, minion stats, and bug fixes enhancing overall gameplay ahead of the World Championships.

by Kavitha | Updated Nov 29, 2023

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Hearthstone

Hearthstone, created by Blizzard Entertainment, is a free-to-play online card game released in 2014. Set in the Warcraft universe, players construct decks of 30 cards and choose a hero, each with unique abilities. The goal is to use mana crystals strategically to play cards, summon minions, and attack the opponent, aiming to defeat their hero. Victories and quest completions earn in-game gold and new cards, allowing players to enhance their decks.

Accessible on Windows, macOS, iOS, and Android, Hearthstone supports cross-platform play. Its success, earning nearly $40 million monthly as of 2017, stems from its engaging gameplay and regular content updates. By November 2018, the game boasted over 100 million players. Unlike other Blizzard titles, Hearthstone was an experimental project developed by a smaller team, drawing inspiration from physical card games and the World of Warcraft Trading Card Game.

Favorable reviews highlight its strategic depth, while Blizzard has capitalized on its popularity, organizing cash prize esports tournaments. Hearthstone's unique approach to digital collectible card games, combined with its Warcraft lore integration, has secured its status as a widely enjoyed and enduring online gaming experience.

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Hearthstone Battlegrounds 28.0.3 Patch Notes

Patch 28.0.3 is a data-only patch, launching today, with the following updates.

Hearthstone Card Updates

Dev Comment: The team is pretty happy with the launch of Showdown in the Badlands. We’re seeing players having fun, exploring, and having success with a variety of decks and strategies. This is a lighter patch based on early data, designed just to hit the biggest feels and power outliers. We’ll continue to watch how the meta develops after these changes as we evaluate data and feedback for our next balance patch, scheduled for late next week, to set up for the World Championships on December 16 and 17!

Blindeye Sharpshooter

  • Old: 1/5
  • New: 1/3
  • Dev Comment: Naga Demon Hunter is an outlier, but it is also one of the popular new archetypes from the expansion, so this change is designed to make the deck weaker without killing it. This change still gives players the fun pop-off turn, but makes it riskier for the Demon Hunter to go in early, so there are more early-game decisions and fewer snowballing games.

Order in the Court

  • Old: Reorder your deck from highest Cost to lowest Cost. Draw a card.
  • New: Reorder your deck from highest Cost to lowest Cost.
  • Dev Comment: Paladin is one of the strongest classes across most rank levels. Order in the Court is a linchpin across Paladin decks, bridging them to their late-game and combo pieces. This adjustment makes that transition a little less efficient.

Always a Bigger Jormungar

  • Old: [1 Mana]
  • New: [2 Mana]
  • Dev Comment: Hunter was the other biggest class outlier that we wanted to weaken this patch. Always a Bigger Jormungar is one of the strongest cards in the class data, and also one of the most stand-out cards in terms of play experience. This change makes the deck a little slower and a little less consistent, since this card can no longer be drawn by Trinket Tracker.

Defense Attorney Nathanos

  • Old: 5/4
  • New: 4/4 (plus added functionality, see Dev Comment)
  • Dev Comment: In this patch, we’re updating the rules to make Defense Attorney Nathanos work more favorably with cards like Spurfang, Twisted Frostwing, and Bovine Skeleton. We think this will work more intuitively for players, and it sounds fun. But, at the same time, our overall goal with this patch is to slightly weaken Hunter, so we’re giving Nathanos a small, pre-emptive stats adjustment to make up for his new synergies.

Azerite Snake

  • Old: [6 Mana] Your hero steals 10 Health from the enemy hero.
  • New: [4 Mana] Your hero steals 7 Health from the enemy hero.
  • Dev Comment: Our last adjustment to Azerite Snake was a temporary fix to that standout play experience outlier. That adjustment, and natural meta developments, have gotten Excavate Warlock to about where we want it right now. This change makes Azerite Snake once again match the other Legendary Excavate Treasures’ costs, but keeps the overall clock and cost about the same by requiring 5 activations for lethal instead of the current 3.

The above collectible cards, plus Smokestack, Mo’arg Drillfist, and Tram Conductor Gerry, will be eligible for full dust refunds for at least three weeks following Patch 28.0.3.

Battlegrounds Updates

Anomaly Updates

  • Forest Warden Omu and Kurtrus Ashfallen are now banned from games with the Money Match Anomaly.
  • Forest Warden Omu is now banned from games with the Valuation Inflation Anomaly.
  • The Yogg-iseum Anomaly is now returned to the Anomaly Pool.

Minion Updates

Dev Comment: Most of these changes are primarily for power reasons, to curb some of the meta’s current overperforming and underperforming minions. A few of these changes are being made for more nuanced reasons, that we elaborate on below.

Goldrinn, the Great Wolf

  • Old: 3/3. Deathrattle: For the rest of this combat, your Beasts have +3/+3.
  • New: 3/2. Deathrattle: For the rest of this combat, your Beasts have +3/+2.

Banana Slamma

  • Old: [Tier 4] 2/5.
  • New: [Tier 5] 3/6.
  • Dev Comment: Banana Slamma is not an overwhelming power outlier, but it does tend to be a frustrating sentiment outlier, especially where one player gets too many of them too early in the game. We’ve moving it up a tier to decrease its appearance rate and make getting multple Slammas harder. We’re moving Mama Bear down a tier so that Beasts don’t lose too much overall power with this round of changes.

Mama Bear

  • Old: [Tier 5] 4/4. Whenever you summon a Beast, give it +4/+4.
  • New: [Tier 4] 3/3. Whenever you summon a Beast, give it +3/+3.

Gunpowder Courier

  • Old: 2/4.
  • New: 2/6.

Dancing Barnstormer

  • Old: [Tier 4] 3/2. Deathrattle: Elementals in the Tavern have +3/+2 for the rest of the game.
  • New: [Tier 2] 2/1. Deathrattle: Elementals in the Tavern have +1/+1 for the rest of the game.
  • Dev Comment: Elementals have been struggling a bit since the removal of Gusty Trumpeter. To help them out, we’re making many small adjustments across Elementals to increase their overall power without concentrating it on a single minion.

Flourishing Frostling

  • Old: [Tier 2] 0/6. Has +1 Attack for each Elemental you played this game (wherever this is).
  • New: [Tier 4] 1/1. Has +1/+1 for each Elemental you played this game (wherever this is).

Tavern Tempest

  • Old: [Tier 5] 4/4.
  • New: [Tier 4] 2/2.

Carbonic Copy

  • Old: [Tier 4] 3/3.
  • New: [Tier 5] 6/7.

Rock Rock

  • Old: 4/4. After you play an Elemental, give your other minions +2 Attack. (Swaps to Health next turn!)
  • New: 5/5. After you play an Elemental, give your minions +2 Attack. (Swaps to Health next turn!)

Diremuck Forager

  • Old: 4/3. Start of Combat: Give a Murloc in your hand +2/+2, then summon it for this combat only.
  • New: 3/4. Start of Combat: Give a minion in your hand +2/+2, then summon it for this combat only.

Bassgill

  • Old: [Tier 5] 8/3. Deathrattle: Summon the highest Health minion from your hand for this combat only.
  • New: [Tier 4] 7/2. Deathrattle: Summon the highest Health Murloc from your hand for this combat only.
  • Dev Comment: Both Bassgill and Diremuck Forager server an important role in Murloc comps by allowing them to summon handbuffed minions into play. However, Bassgill is often used to get other powerful minions into play, like Venomous minions or Leeroy. We’ve adjusted both cards to decrease the viability of those other comps, while keeping them viable for handbuff strategies.

Murky

  • Old: 6/5. Battlecry: Give a friendly Murloc +1/+1. (Improved by each Battlecry minion you played this game!)
  • New: 6/4. Battlecry: Give a friendly Murloc +10/+10.

Aggem Thorncurse

  • Old: 3/6. After a Blood Gem is played on this, give a friendly minion of each type +1/+1.
  • New: 3/5. After a Blood Gem is played on this, give a friendly minion of each type +2/+1.

Captain Flat Tusk

  • Old: 9/6. After you spend 4 Gold, get a Blood Gem.
  • New: 9/5. After you spend 3 Gold, get a Blood Gem.

Motley Phalanx

  • Old: 7/7. Taunt. Deathrattle: Give a friendly minion of each type +7/+7.
  • New: 5/5. Taunt. Deathrattle: Give a friendly minion of each type +5/+5.

Bug Fixes and Game Improvements

  • [Hearthstone] The Tram Cars summoned by Trolley Problem and Tram Conductor Gerry are no longer Mechs (they don’t have a CPU).
  • [Hearthstone] Added the Fel Spell School to Fan the Hammer.
  • [Hearthstone] Reno, Lone Ranger and Resistance Aura have had text-only updates, for clarity.
  • [Hearthstone] Fixed a bug where Forging Eulogizer removed the cost reduction from Farm Hand.
  • [Hearthstone] Corrected various localization issues.
  • [Battlegrounds] Fixed a bug where the Wheel of Yogg-Saron could get stuck in the Yogg-iseum Anomaly.
  • [Collection] Signature Slagmaw, the Slumbering can now be disenchanted.

Hearthstone Gameplay

Hearthstone is a fun online card game set in the Warcraft world, where two players face off in turn-based battles. Each player picks a hero from eleven classes, each with its unique cards and hero powers. The goal is to reduce the opponent's health to zero using a deck of cards.

The game has five types of cards: minions, spells, weapons, hero cards, and locations. Cards come in different rarities, like Legendary and Epic. To keep things exciting, Blizzard regularly adds new cards through expansions. You can get cards by opening packs or crafting them with arcane dust.

During a match, players play cards using "mana," a budget that increases each turn. Minions are creatures placed on the board with unique abilities, and spells have special effects. You can play strategically, planning your moves based on your mana and the cards in your hand.

There are different game modes, like Standard and Wild, offering various challenges. Players can climb ranks in Ranked mode or enjoy a more relaxed playstyle in Casual mode. Monthly rewards are given based on performance. Special multiplayer modes include Arena, Tavern Brawls, Battlegrounds, Duels, and Classic mode. There are also solo adventures with unique challenges.

Hearthstone keeps things fresh with regular updates, making it a popular and engaging card game for players around the world.

Hearthstone Battlegrounds Trailer

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Hearthstone Battlegrounds 28.0.3 Patch Notes - FAQs

1. What is Hearthstone?

Hearthstone is a free-to-play online card game set in the Warcraft universe, released in 2014 by Blizzard Entertainment.
 

2. What does the 28.0.3 patch focus on?

The 28.0.3 patch in Hearthstone's Battlegrounds fine-tunes card balance, addresses power outliers, and enhances overall gameplay.
 

3. Why was Blindeye Sharpshooter's stats changed?

The change aims to weaken the Naga Demon Hunter archetype without eliminating its fun dynamics, promoting more early-game decisions.
 

4. What is the goal of the Order in the Court adjustment?

To slightly weaken the strong Paladin class by making the transition to late-game and combo pieces less efficient.
 

5. Why was Always a Bigger Jormungar's mana cost increased?  

To slow down the Hunter class, making the deck less consistent and preventing its draw by Trinket Tracker for a more balanced meta.