Hell Let Loose Update 1.025 Patch Notes: Improvements and Fixes

Hell Let Loose Update 1.025 Patch Notes likely bring anticipated changes, addressing player feedback with bug fixes, gameplay refinements, and potentially introducing new features or improvements across maps and mechanics.

by Madhumitha | Updated Nov 27, 2023

FreshersLive

Hell Let Loose

Hell Let Loose is a multiplayer video game released in 2021 where players engage in tactical combat set in World War II's major battlefronts. Developed and published by Team17, along with assistance from Cover 6 Studios and Expression Games, the game offers battles from the Western, North African, and Eastern Fronts.

Initially created by Black Matter, it was introduced through a successful Kickstarter campaign in 2017, raising $220,000. The game was launched as an early access title for Windows in June 2019 and saw its full release in July 2021. Later, it became available for PlayStation 5 and Xbox Series X/S in October 2021. In early 2023, the original developers sold the game to Team17, who took over complete development responsibilities in January 2023.

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Hell Let Loose Update 1.025 Patch Notes

General Bug Fixes

  • [Fixed] Sound effects for going prone or crouch are missing in both, 1st and 3rd person views
  • [Fixed] Players can experience voip not working when they change from one voice channel to another without letting the previous key go until they've swapped
  • [Fixed] Walking over dead / downed bodies causes water SFX to occur
  • [Fixed] Trench sandbag bullet collision is larger than the asset
  • [Fixed] Update 14 maps have a placeholder name when viewed through a server browser
  • [Fixed] VOIP keybindings do not work after completing a match
  • [Fixed] Lee-Enfield Jungle Carbine has no sound haptics when reloading
  • [Fixed] Second loadout of the Tank Commander role can be usable from the level 1
  • [Fixed] Lee-Enfield No.4 Mk 1 has considerable weapon sway that impairs crosshair visibility.
  • [Fixed] Constant low bandwidth causes the title to display the EULA and reset the user's settings data.
  • [Fixed] User is softlocked in deploy screen after being kicked from a unit
  • [Fixed] The Field of View setting does not accurately reflect the actual field of view when playing in Ultrawide, leading to fisheyeing at high FoV or on extremely wide screens
  • [Fixed] "Missing string table entry" prompt appears when players below career lv30 attempt to choose Commander role
  • [Fixed] When spawning players, garrisons can ignore collisions of nearby objects, including itself, in extreme cases even the terrain.
  • [Fixed] Panzer 4 reload audio is longer than the reload animation
  • [Fixed] Focus is lost from the "Leave Unit" prompt when the player is kicked
  • [Fixed] Unexpected viewpoint in Recon tank Gunner seat - no reticule / scope overlay present
  • [Fixed] Following a crash, Barracks/Cosmetic settings are reset to default.
  • [Fixed] The user is able to initiate the vault off edges of various assets
  • [Fixed] If the user dives to prone into a blocking volume while trying to climb up, there is a chance that they will start to float up into the air client side.

Driel

  • [Fixed] [D2] Wooden grenade boxes have stone SFX and PFX
  • [Fixed] Metal boxes from trenches have wood PFX and SFX
  • [Fixed] Ceramic pots have metal PFX and SFX
  • [Fixed] A tree stump is missing bullet collision
  • [Fixed] [TPP] Barrel asset presents extended collision
  • [Fixed] [C10] Player is floating when walking above the fence in sector C10 on Driel map
  • [Fixed] [E10] There's a house that presents LoD issues with shadows starting at 25m
  • [Fixed] [F2] [F9] Multiple grass assets are floating above the ground
  • [Fixed] Covered tires present no bullet collision
  • [Fixed] [F5] Misaligned texture in F5 on Driel Map
  • [Fixed] Multiple sandbag assets have wood SFX/PFX
  • [Fixed] [F2] The wall presents multiple visual issues in sector F2
  • [Fixed] Wooden plank asset doesn't have any collision with the player or bullet collision
  • [Fixed] Windshields of the aircraft present bullet collision issue
  • [Fixed] Some covered pallets and a barrel have shadow LoD issues
  • [Fixed] [G1] Flickering texture while using binoculars in sector G1 on Driel Map
  • [Fixed] [H5] Covered Artillery have Flickering texture effect in sector H5
  • [Fixed] Warfare warm-up wall is changing the intensity of the color

El Alamein

  • [Fixed] Leaf piles are out of place on a Desert map

SME

  • [Fixed] [E5] A pipe is clipping through a barrel
  • [Fixed] [D5] A wooden water trough is floating above the ground
  • [Fixed] [B8] A couple of apples are misaligned with the ground and appear as floating
  • [Fixed] [D8] Player spawned on an Outpost in an out of bounds area and got stuck

SMDM

  • [Fixed] [G8] Light effect is too bright inside a house model

Kharkov

  • [Fixed] Player may spawn under the map on the enemy territory

Hell Let Loose Gameplay

Hell Let Loose offers 50 vs. 50 battles set during World War II, featuring various factions like Germans, Americans, Soviets, British, German Afrika Korps, and British 8th Army. Players form rifle squads, armored crews, or recon squads to control sectors on the map in two game modes: Warfare and Offensive.

In Warfare, teams win by capturing all sectors or the majority by the timer's end, while Offensive mode tasks one team with seizing all sectors from the defending team within a time limit.

Developers emphasize communication in gameplay, allowing officers to use voice channels for coordination and strategy. Players can utilize various voice channels like unit-only, proximity, and party, while text chat is available only in the PC version.

The game introduces an RTS-inspired meta-game where each faction has a commander overseeing teams, squads, and resource management. Commanders control vehicle deployment, airstrikes, and supply drops, requiring resources.

Engineers can build resource nodes to increase resource production, aiding the commander in deploying assets, but these nodes can also be dismantled by the enemy team.

Hell Let Loose Overview 

Game

  Hell Let Loose 

Publisher(s)

Team17

Programmer(s)

Roman Kramar, James Baxter

Artist(s)

Rick Echler, Mikhail Fomenko, Stanislav Ostrikov, Olga Tishchenko,

Stefan Engdahl, Danny Ivan Flu, Danyal Davies, Tom Harle

Engine

Unreal Engine 4

Platform(s)

Microsoft Windows, PlayStation 5, Xbox Series X/S

Release

Microsoft Windows: WW - July 27, 2021 PS5, Xbox Series X/S: WW - October 5, 2021

Genre(s)

Tactical shooter, first-person shooter

Mode(s)

Multiplayer

Hell Let Loose Trailer

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Hell Let Loose Update 1.025 Patch Notes-FAQs

1. What are the major changes in Hell Let Loose Update 1.025?

The specific changes and improvements in Update 1.025 can include bug fixes, gameplay adjustments, new features, or optimizations. Check the patch notes for detailed information.

2. Does Update 1.025 address specific gameplay issues or bugs?

The update might address various issues reported by players, such as performance enhancements, balancing tweaks, or bug fixes across different aspects of the game.

3. Are there any additions to maps or game modes in this update?

Updates often introduce new maps, modes, or gameplay elements. Check the patch notes to see if any new content or changes have been implemented in this regard.

4. Are there improvements to gameplay mechanics or visuals in Update 1.025?

Updates sometimes include enhancements to gameplay mechanics, visual effects, or user interface elements to improve overall player experience.

5. Where can I find the complete patch notes for Hell Let Loose Update 1.025?

The official game website, forums, or social media channels usually provide comprehensive patch notes detailing all changes, fixes, and additions included in the update.