Minecraft Snapshot 23W42A Patch Notes, Minecraft Gameplay and Trailer

Minecraft is a 3D sandbox game with limitless creativity, achievements, and a diverse world of blocks and creatures to explore and conquer."

by Rubaditsha | Updated Oct 19, 2023

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Minecraft Snapshot 23W42A Patch Notes

EXPERIMENTAL FEATURES

CRAFTER

  • The Crafter is a new block that enables the crafting of items and blocks via Redstone
  • The Crafter will eject one crafted item at a time when powered by a new Redstone signal / pulse (not a continuous signal)
  • Upon receiving this new signal, the Crafter will eject the recipe result from the front face
  • If the output result has multiple type of items all the result items will be ejected together
  • The Crafter can be oriented in any direction when placed

CRAFTER UI

  • The Crafter has a 3x3 interactable crafting grid
  • The Crafter’s crafting grid slots are toggleable, meaning that the player can change the behavior of a slot by clicking or pressing on a slot with an empty hand
  • A slot that is ‘toggled’ cannot hold any items, and therefore cannot have items placed into it by other blocks, such as Hoppers and Droppers
  • Unlike the Crafting Table, the Crafter displays a preview of the crafted item which will be crafted and ejected on the next Redstone pulse but cannot be manually taken out by the player
  • The Crafter UI is shared between all players interacting with the Crafter, meaning that multiple players can interact with the Crafter at the same time, similar to Chests and Hoppers

CRAFTER INTERACTION WITH OTHER BLOCKS

  • The Comparator signal strength is 0-9, where each non-empty or toggled slot adds 1 strength
  • Hoppers can be used to both insert and pull out items from the Crafter
  • Droppers can be used to insert items into the Crafter
  • Moving items in from another block (ex: Hopper, Dropper) prioritizes filling items into slots following these rules:

    • Prioritize the first empty slot (from left-to-right, top-to-bottom)
    • If there are no empty slots then prioritize the smallest stack of the same item (pick the first if there are multiple)
    • If there is a toggled slot it will be skipped. The item will then be moved into the container
    • If the item cannot be moved, it will be ejected into the world

CHANGES

  • Added an accessibility option that allows to hide the yellow splash texts in the main menu
  • Added a recovery screen for worlds with missing data (for example, if saving failed due to an unexpected shutdown)

TECHNICAL CHANGES

  • The Data Pack version is now 21
  • The Resource Pack version is now 19
  • Minor changes to chat component serialization

CHAT COMPONENTS

SERIALIZATION

  • The optional type field has a new allowed value: selector
  • Components of type nbt now have source field with allowed values entity, block, storage

DATA PACK VERSION 21

  • Introduced Jigsaw structure pool aliases, which can be used to rewire pool selection
  • Added field block_state to tnt entity to allow replacement of rendered block model
  • Renamed field Fuse to fuse on tnt entity
  • Added playersNetherPortalDefaultDelay and playersNetherPortalCreativeDelay gamerules to control time (in ticks) that a player needs to stand in a Nether portal before changing dimensions
  • Added new gamerule projectilesCanBreakBlocks to control whether impact projectiles will destroy blocks that are destructible by them, i.e. Chorus Flowers, Pointed Dripstone and Decorated Pots
  • Added white_smoke particle type

JIGSAW POOL ALIASES

  • Added optional pool_aliases list to Jigsaw structures
  • Aliases represent the possibility to rewire Jigsaw pool connections by redirecting pool references on individual structure instances
  • Alias variants are represented in type and is one of:

    • direct 1:1 mapping from an alias to a new pool

      • alias pool to replace
      • target pool to replace with
    • random 1:n mapping where a pool from n is randomly selected for the structure instance

      • alias pool to replace
      • targets randomized list of candidate pools to replace alias with
    • random_group

      • groups each group is a randomized list of above alias types
      • only one group is selected per structure instance
      • this enables modelling selections such as "if pool X is replaced with X1, also replace pool Y with Y1"

RESOURCE PACK VERSION 19

  • Added block model, item model and block state definitions for crafter
  • Added GUI container texture and sprites for crafter
  • Added white_smoke particle definition

FIXED BUGS IN SNAPSHOT 23W34A

  • MC-189261 - Various Realms buttons and texts are incorrectly capitalized
  • MC-223774 - Firework Rockets can't be used to break Chorus Flowers
  • MC-232719 - The scroll bar within the singleplayer menu doesn't reset its position to the top of the list when searching for worlds
  • MC-234483 - Some strange pixels can be seen on the left side of world slot frames within several realms menus
  • MC-262888 - Clicking "I know what I'm doing!" on the world loading screen when loading a world in a new snapshot is way too loud
  • MC-264966 - "Signature is missing from Property textures" appears in the logs of some Minecraft worlds due to player heads
  • MC-265515 - The "You don't seem to have a Realm" element in the realms menu cannot be selected via the mouse cursor
  • MC-265517 - The "Buy a realm!" button is automatically selected when opening the "Add Realm" interface
  • MC-265551 - "No pending invites!" tooltip in Realms is now untranslatable
  • MC-265744 - Kick during login causes client error
  • MC-265745 - You can’t break decorated pots with fireworks launched from crossbow
  • MC-265751 - Decorated pot subtitles are inconsistent
  • MC-265758 - Decorated pots can be destroyed by projectiles in adventure mode
  • MC-265761 - Decorated pots are missing from the creative inventory's redstone blocks tab
  • MC-265767 - Commands don't show error messages in chat
  • MC-265773 - Functions executed as advancement rewards are executed at the top level
  • MC-265778 - "gamerule maxCommandChainLength 0" prevents subsequent command execution in the world
  • MC-265789 - Realms popup strings consist of inconsistent concluding punctuation

Minecraft Game Info

Minecraft, a sandbox game developed by Mojang Studios, made its debut in 2009 under the creative guidance of Markus "Notch" Persson, written in the Java programming language. After a series of private testing versions, it was publicly introduced in May 2009 and officially released in November 2011, with Jens "Jeb" Bergensten taking the lead in its development.

The game has soared to extraordinary success, becoming the highest-selling video game ever, having sold over 300 million copies and maintaining nearly 140 million active players in 2023. In Minecraft, players immerse themselves in a blocky, procedurally generated 3D world with virtually endless terrain.

They gather resources, fashion tools, construct structures, and interact with the environment, all while adapting to their chosen game mode. This could involve battling hostile mobs, collaborating with or competing against other players, and choosing between survival mode (requiring resource gathering and health management) or creative mode (with limitless resources and flight).

The game's expansive community contributes user-generated content, including mods, servers, skins, texture packs, and custom maps, expanding the game's possibilities. Minecraft has garnered widespread acclaim, hailed as one of the greatest video games ever.

It has influenced popular culture, education, and even led to its acquisition by Microsoft in 2014 for $2.5 billion. Numerous spin-offs like Minecraft: Story Mode, Minecraft Earth, Minecraft Dungeons, and the most recent addition, Minecraft Legends, have further enriched the franchise.

Minecraft Gameplay

Minecraft is a 3D sandbox game celebrated for its open-ended gameplay, offering players immense freedom with no mandatory objectives. Instead, it boasts an achievement system, known as "advancements" in Java Edition and various names in other versions. The game is typically played in a first-person perspective but also allows a third-person view.

The Minecraft world is composed of 3D blocks representing different materials, including dirt, stone, water, and lava, forming the basis for the game's core mechanics. Players gather and place these blocks in a grid-like world, fostering creativity and construction. Notably, Minecraft features a unique material called redstone, which enables the creation of intricate mechanical devices, electrical circuits, and logic gates.

The game world is nearly infinite and procedurally generated, with boundaries mainly imposed on vertical movement. Biomes like deserts, jungles, and snowy landscapes vary the terrain, while a day-night cycle governs the in-game time. Players choose from different game modes and difficulty settings, affecting challenges and gameplay style.

Minecraft introduces a host of creatures, from friendly animals to menacing monsters. Players encounter passive mobs like cows and pigs for resources, while hostile mobs such as zombies and skeletons lurk in the dark. The game's rich ecosystem includes unique creatures like creepers and endermen, each with distinct behaviors. In sum, Minecraft's open world, creativity, and diverse mob interactions create an immersive and engaging experience.

Minecraft Trailer

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Minecraft Snapshot 23W42A Patch Notes:FAQs

1. What is Minecraft?

Minecraft is a 3D sandbox game that offers players a vast open world with no set objectives, allowing for creative freedom.

2. How does Minecraft's achievement system work?

Minecraft has achievements known as "advancements" in the Java Edition, "trophies" on PlayStation, and "achievements" in Bedrock Edition and Xbox ports.

3. What is the default perspective in Minecraft?

Minecraft defaults to a first-person perspective but offers a third-person view as an option.

4. How is the Minecraft world generated?

Minecraft's world is virtually infinite and procedurally generated, using a map seed based on the system clock or manually specified by the player.

5. What are the available game modes and difficulties in Minecraft?

Players can choose from different game modes and four difficulty settings, impacting gameplay and challenges.