Minecraft Update 1.20.11 Patch Notes: All New Features
by Srinithi | Updated Jul 12, 2023
Minecraft
Minecraft is a sandbox game from 2011 that was developed by Mojang Studios. The game’s creator was Markus “Notch” Persson, who used the Java programming language to make it. After several early private testing versions, the game was first released to the public in May 2009 and then fully launched in November 2011, with Notch handing over the development to Jens “Jeb” Bergensten.
Minecraft is the most successful video game ever, with more than 238 million copies sold and almost 140 million monthly active players as of 2021. It has also been adapted to various platforms.
In Minecraft, players can explore a three-dimensional world made of blocks that is randomly generated and has no limits. They can find and mine natural resources, make tools and items, and construct buildings, earthworks, and machines.
They can also choose their game mode, which affects how they interact with the world and other players. The game modes are survival mode (where players need to collect resources, build in the world, and keep their health) and creative mode (where players have unlimited resources and can fly). The game also has a large community that creates and shares various types of content, such as mods, servers, skins, texture packs, and custom maps, which introduce new features and possibilities to the game.
Minecraft Update 1.20.11 Patch Notes
VANILLA PARITY
Short Sneaking:
Other Changes:
Experimental Features – Crawling:
Recipe Unlocking:
FIXES AND CHANGES
General:
Gameplay:
Mobs:
Blocks:
Items:
Sculk Vibrations:
Realms:
Accessibility:
User Interface:
Mouse Input:
Graphical:
Gameplay
Minecraft is an immersive 3D sandbox game that grants players immense freedom to shape their gameplay experience. Unlike traditional games, Minecraft lacks a specific goal to achieve, but it incorporates an achievement system known as "advancements" in the Java Edition and Bedrock Edition, "trophies" on PlayStation versions, and simply "achievements" on Xbox versions. The game primarily offers a first-person perspective by default, although players can seamlessly switch to a third-person view.
The game world of Minecraft is constructed with various 3D objects, predominantly cubes and fluids referred to as "blocks." These blocks represent an array of materials, including dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around collecting and placing these blocks. These blocks are organized within a 3D grid system, allowing players to freely navigate and explore the vast world.
By mining blocks, players can amass resources and utilize them to construct an assortment of structures and creations. However, it's worth noting that many reviewers have criticized the game's physics system for its lack of realism.
Additionally, Minecraft introduces a unique material called redstone, which functions as a basic component for mechanical devices, electrical circuits, and logic gates. This feature enables players to craft intricate and complex systems within the game.
In the default setting, players assume the role of a character named Steve, who is depicted standing on the edge of a cliff overlooking a village nestled in a forest. In the distance, a small mountain range can be seen. The picturesque scene is accentuated by the setting sun on the right, casting pink and blue hues across the sky.
One of Minecraft's defining characteristics is its procedurally generated terrain, which ensures a virtually endless and dynamically created game world. As players explore the world, the terrain is generated based on a map seed obtained from the system clock during world creation or manually specified by the player. While there are limits to vertical movement, Minecraft allows for the generation of an infinite game world on the horizontal plane.
However, technical constraints arise when players venture to extremely distant locations, leading to the implementation of a barrier that prevents access beyond 30 million blocks from the center. This limitation is imposed by dividing the world data into smaller 16 by 16 sections called "chunks," which are created or loaded only when players are in proximity.
The Minecraft world comprises diverse biomes ranging from arid deserts and lush jungles to snowy landscapes. The terrain encompasses sprawling plains, towering mountains, dense forests, intricate cave systems, and various bodies of water or lava. To simulate the passage of time, the game incorporates a day and night cycle, with each complete cycle lasting 20 real-time minutes.
In terms of gameplay modes, players must select one of five options when starting a new world. Additionally, they can choose from four difficulty levels, ranging from "Peaceful" to "Hard." Increasing the difficulty enhances the challenge by intensifying the damage inflicted by hostile mobs (non-player characters) and introducing unique effects associated with each difficulty level.
For instance, the Peaceful difficulty prevents hostile mobs from spawning, while the Hard difficulty introduces the risk of death by hunger if the player's hunger bar becomes empty. Although the difficulty setting can be modified during gameplay, the game mode remains fixed and can only be altered through cheat commands.
Development
Before creating Minecraft, Markus "Notch" Persson worked as a game developer at King until March 2009, primarily focusing on browser games. During this time, he gained proficiency in various programming languages. In his spare time, Persson would develop his own game prototypes, drawing inspiration from existing games and actively engaging with the independent developer community on the TIGSource forums.
One of his personal projects, called "RubyDung," was a base-building game inspired by Dwarf Fortress, but with an isometric three-dimensional perspective similar to RollerCoaster Tycoon.[98] He had previously created a 3D texture mapper for another zombie game prototype in an attempt to emulate the visual style of Grand Theft Auto: Chinatown Wars.[99] While working on "RubyDung," Persson experimented with a first-person view reminiscent of Dungeon Keeper but ultimately decided against including it due to perceived pixelation issues. In March 2009, Persson left King and joined jAlbum, but he continued to work on his prototypes in his spare time.
In April 2009, Persson came across a block-based mining game called Infiniminer, which served as a significant inspiration for the development of "RubyDung." Infiniminer heavily influenced the visual style of Minecraft, reintroducing the first-person mode, the distinctive blocky graphics, and the fundamental mechanics of block-building. However, Persson aimed to incorporate RPG elements into Minecraft, distinguishing it from Infiniminer.
The original version of Minecraft, now known as the Java Edition, began development in May 2009. Persson shared a test video of an early Minecraft version on YouTube.He managed to create the basic framework of the game over a weekend, and a private testing version was released on TigIRC on May 16, 2009. On May 17, 2009, Minecraft was publicly released as a developmental version on the TIGSource forums.
Persson actively listened to feedback from the community and made updates to the game based on their input. This initial release eventually became known as the Classic version of Minecraft. Subsequent development phases, including Survival Test, Indev, and Infdev, were released throughout 2009 and 2010.
Minecraft Update 1.20.11 Patch Notes- FAQs
Minecraft is a sandbox game developed by Mojang Studios. It allows players to explore a three-dimensional world made of blocks, mine resources, build structures, and engage in various activities.
Minecraft was created by Markus "Notch" Persson, who developed the game using the Java programming language. The development was later taken over by Jens "Jeb" Bergensten.
Minecraft offers different game modes, including survival mode and creative mode. In survival mode, players must gather resources, build structures, and survive against enemies. In creative mode, players have unlimited resources and can focus on building and creating.
Yes, Minecraft is available on various platforms, including PC, consoles (such as Xbox and PlayStation), mobile devices, and virtual reality devices. Players can enjoy the game on their preferred platform and even cross-play with others on different platforms.
Yes, Minecraft has a large community that creates and shares various types of content, such as mods, servers, skins, texture packs, and custom maps. These additions introduce new features and expand the possibilities of the game.