Minion Masters Update 1.44 Patch Notes, Gameplay, and More

Minion Masters Update 1.44 Patch Notes  The first free to play tug-of-war game for PC and Xbox is Minion Masters. Recently the game announced the release of update 1.44. Gamers are now super excited to know about Minion Masters Update 1.44 Patch Notes. In this article we will discuss in detail about Minion Masters game, Minion Masters Update 1.44 Patch Notes, its gameplay and much more.

by Krishika M | Updated Feb 03, 2023

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Minion Masters

The first free-to-play tug-of-war game for PC and Xbox is called Minion Masters. In online, real-time Minion combat, players select a Master and create decks from hundreds of cards to take on friends and foes. Humor and savagery blended in the special way FORCED fans have come to adore, all set in the vivid and colorful FORCED universe. Monthly updates are made to Minion Masters with regular updates of new cards, modes, and other things. Minion Masters is a blast for everyone with its variety of online modes, including ranked, draught, and two vs. two!

Minion Masters Update 1.44 Patch Notes 

Mechanized Menace

NEW CARDS

  • Vuk’s Clutchcooker
  • Net Blaster

BUFFS

Black Hole

  • Duration: 3 > 5

Magnetic Bombs

  • Health 50 > 60

S1ege Br3aker

  • Now has Piloted. (summoning a Plasma Marine)
  • Attack AoE radius: 1 > 1.5

Stun Blast

  • Stun duration: 5 > 4
  • Mana cost: 4 > 3

REBALANCE

Apep

  • Perk 1: Add a random free 2 mana card to your deck > Add a random free one-use 2 mana card to the top of your deck every 25 sec.
  • Perk 3: Add a random free 4 mana card to your deck > Add a random free one-use 4 mana card to the top of your deck every 25 sec.
  • Basic Attack Damage: 30 > 40
  • Basic Attack Max Targets: 1 > 2
  • Basic Attack Speed: 2.5 > 2
  • Basic Attack no longer gets a speed bonus from having 5+ mana cards in hand.

The main reason for doing this is to allow deck building with Apep that doesn’t focus so heavily on trying to get as much as possible out of the free cards by building very cheap decks. It also allows us to normalize the outcomes of the perks by changing which card you get every time. Because of system limitations, the card isn’t truly random, but pseudo-random.

Diona

  • Perk 1: Add a trap card to your deck > Add a trap card to the top of your deck every 25 sec.
  • Perk 3: Add a trap card to your deck > Add a trap card to the top of your deck every 25 sec.
  • Bear Traps no longer have Stealth (remains untargetable).

The deck-building incentives for making cheap decks are less pronounced with Diona than with Apep, but we still don’t think it’s healthy for masters to so directly incentivize a specific type of deck building in this way.

King Puff

  • When Royal Gifts is triggered, place only one gift in a random unoccupied lane.
  • Perk 2: Cooldown 45 > 22
  • Increase pick-up range of puffs slightly.

Mainly intended as a quality-of-life improvement.

Annihilator

  • Attack Speed: 2.1 > 2.3
  • AoE radius: 3 > 4

Feng the Wanderer

  • Mana cost: 6 > 5
  • Health: 400 > 325

Flightless Dragons

  • No longer has Voidborne Wound
  • If you have less health than your opponent, gain Rage.

Netherstep

  • Invoke > Invoke twice
  • Jump distance: 10 > 6

More outright value and changing the use case. This reduction in the distance makes it much harder to use the card to bypass a fight, meaning it retains mostly the use cases of repositioning within a fight or dodging spells. Ideally, we want people to be more aggressive in using this card.

R4Z:0R Squadron

  • Now has Piloted. Mechanically unchanged.

Rock Rivals

  • Mana: 6 > 4
  • Summon a Living Statue with every play.
  • Living Statue no longer has haste.

Overall meant to be a nerf, but also fundamentally change the use case for the card. We feel this is significantly more interesting than taking a risk one time to get a cheaper version of another card, specifically since the card is always the same and knowable in advance.

NERFS

Miloween

  • Arcane Golem gains Mythic.

Bearvalanche

  • Damage 180 > 160

City Watch

  • Legionnaires summoned on play: 1 > 0
  • Crossbow Dudes summoned on play: 2 > 3

Idol of Sacrifice

  • No longer gains Haste.

Jing and Xiao Long

  • Phase Cooldown: 2 > 2.5 sec

Stun Lancers

  • No longer has Slitherbind

Spawn of Fury

  • Changes base values rather than working as a multiplier.

This affects mainly the interaction with other sources for changes in health and damage, ie. buffs. Specifically, this is a nerf to those interactions.

Spirit

  • Max health gained: 400 > 350

Tantrum Throwers

  • Now summoned in a horizontal line.

FIXES

  • Fixed King Puff getting the same spell every time he picks up the spell gift puff.
  • Fixed Ritual of Servitude not summoning 6-mana cards.
  • Finally Fixed the Mechapep visual glitch.
  • Fixed Frozen Aura description.
  • Fixed Bearvalanche master damage.
  • Fixed Bearvalanche animation occasionally being reversed.
  • Stopped Incubus from using nether step while frozen.
  • Stopped Caber Tosser from throwing the log while frozen.
  • Attempted another fix of the Border Patrol trigger indicator.
  • Fixed Netherstep and Combustion being able to invoke ability cards.
  • Removed the indicator for more wildcards being available on card promotion.
  • Fixed Perk Timers malfunctioning in speed-adjusted replays.
  • Removed Crystal Sentry flavor text to make the actual description not get super tiny in formatting.
  • Fixed Magnetic Bombs description not mentioning reduced damage against masters
  • Fixed Frost Shock relic affecting the wrong units.
  • Removed Combustion from High Five bucket.
  • Fixed Rimargaal perk description.
  • Updated Buckets and Relics availability for masters in older adventures to match the most recent versions.

Minion Masters Update 1.44

On PC, Minion Masters update 1.44 is now available (Steam). The most recent update, according to the official Minion Masters patch notes, balances the game and includes improvements and new cards. A significant upgrade that included 2 new cards, modifications to balances, and several bug fixes were previously made available. Unfortunately, there are still a lot of problems that gamers run with when trying to play. This update was released on February 2, 2023. You can know more interesting information about the game and its latest update, in the passages below.

Minion Masters Forced To Duel 1.44 Patch Notes

Minion Masters: Forced To Duel is one of the most happening games in recent times. It made its last update last year which had a huge response from the gamers side. Though the update was good at the beginning, several bugs were detected in course of time. Ever since the Minion Masters: Forced To Duel team announced its 1.44 update, gamers are very curious to know about it. Since you are already here, we understand your curiosity in knowing about the update. We have provided you with all the possible information from our available sources. We hope it is helpful to you. You can know about the gameplay of this game in the below-mentioned passage.

Minion Masters Gameplay

Play alone in 1evel or with a friend in 2v2. Epic confrontations replete with clever maneuvers and novel techniques are possible! Amass a large number of cards with unusual mechanics. A tug-of-war PVP game called Minion Masters. In numerous aspects, it is similar to rock, paper, and scissors. There are also a lot of other elements, though.

The goal is to use these cards to destroy the opponent's base. Cards have a mana cost, and mana production rises during the course of the game. You can only save for a maximum of 10 mana at a time. For the purpose of balancing, cards have varying mana prices, with the higher mana cost cards typically being stronger. In the main menu, you can choose which cards to play. If you want to win more games, it's crucial to choose the proper cards to build the right deck. With these categories, some "counter" others. For instance, because of their superior stature, many melee troops "counter" ranged units. With these categories, some "counter" others. For instance, because of their superior stature, many melee troops "counter" ranged units.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Minion Masters Update 1.44 Patch Notes - FAQs

1. When is the Minion Masters Update 1.44 released?

Minion Masters Update 1.44 is released on February 2, 2023. 

2. What is the Minion Masters Player Count as of 30 Days?

The worldwide Minion Masters Player Count as of 30 Days is 781 (Approximately).

3. Who developed this game?

This game was developed by BetaDwarf.

4. When was the game initially released?

The game was initially released on 2 December 2016.

5. Who is the designer of the game?

Peter Buje is the designer of this game.