Mortal Kombat 1 Omni-Man Update Patch Notes
General Gameplay Adjustments
- Move list corrections
- Localization fixes
- AI adjustments & improvements
- Improvements to Screen Reader & Test to Speech functionality
- Fixed issue causing character dialogue during a brutality to be missing facial animations
- Improvements to filtering in Kombat League Leaderboards
- Fixed issue that could cause notification indicator to not disappear after checking a new Kombo Challenge
- Fixed rare issue that could cause the game to become unresponsive if the user performs a certain sequence of actions involving Quick Resume
- Fixed several visual issues with brutalities
- Interrupting a Kameo will no longer occasionally not cause damage if the Kameo was recently interrupted by a Fatal Blow
- Fixed issue with “Become A Ninja In No Time” Trophy / Achievement not unlocking correctly when using cross-progression
- Adjustments to scoring for Endless Tower
- Fixed rare crash that could occur when an online opponent declined after connecting
- Fixed rare crash that could occur when a player's notification window is holding a large amount of messages
- Fixed several issues that could cause desyncs in King of the Hill
- Added additional Kombo Challenge for Fighters
Practice Mode
- Players can now change the current Kameo for either team from within Practice Settings
- Fixed issue with Playback Recording that could cause a character's Tagged Moves to persist on screen
- Kustomize Kontrol settings will now always properly apply when using Recording
- Adjusted how Auto Block setting works with Sub-Zero's Deadly Vapors
Invasions
- Fixed visual issues that could occur when travelling between Encounters and repeatedly pressing the inventory button
- Maximum Damage is now disabled in most Encounters
- Additional uses of the Ethereal Talisman will now count toward the progress of the "Talis-mania" achievement
- Fixed visual issue where some characters’ weapon animations could become out of sync with the character after teleporting to Shop or Forge
- Scorpion's Enhanced Devouring Flame will no longer occasionally cause issues if it defeats a boss enemy in the first phase of the fight
- Fixed visual issues with some Kombat Modifiers
- Fixed missing audio when defeating an airborne opponent in an endurance match
- Fixed issue with endurance matches preventing the AI from performing Shang Tsung Old Morph
- Fixed crash that could occur when recharging a Talisman with more than 8 charges
- Fixed rare issue that could cause the game to become unresponsive if disconnected from the internet while at the Mesa Selection
Character Specific Adjustments
- Ashrah - Fixed hitting an airborne opponent with Ascension outside of a combo causing the opponent to appear at an incorrect location in the air
- Geras - Double Time attacks will no longer sometimes not work correctly with certain changes with Kontrols
- Geras - Fixed visual issue that could occur when using Fixed Point while Sub-Zero's Arctic Armor is active
- Havik - Fixed hitting an airborne opponent with final hit of Helping Hand outside of a combo causing the opponent to appear at an incorrect location in the air
- Johnny Cage - Reduced base health value to 650 (from 700)
- Johnny Cage - Sky Die (Up + Front Punch) is now able to be parried by Johnny Cage's Fatal Blow
- Kenshi - Fixed issue which was preventing forward throws using Kameo from executing while Ancestor is active
- Kenshi - Enhanced Demon Drop can now be Up Blocked
- Kung Lao - Fixed hitting an airborne opponent with Soaring Monk outside of a combo causing the opponent to appear at an incorrect location in the air
- Kung Lao - Fixed visual issue with his hat returning with no visual effects in certain circumstances
- Mileena - Adjusted auto-facing of Enhanced Roll follow-up attack
- Mileena - Fixed rare issue with Teleport Down when used against a cornered opponent that could cause players to be outside the arena for a short time
- Nitara - Fixed hitting an airborne opponent with Flying Kolors (Back Punch, Back Punch, Front Punch) outside of a combo causing the opponent to appear at an incorrect location in the air
- Nitara - Fixed visual issue with wings animation being incorrect when a throw escape occurs
- Rain - Holding Rain God now allows for additional diagonal Up directions
- Rain - Fixed rare issue with Water Gate Teleport not moving to correct location when cancelled from attacks in certain circumstances
- Rain - Fixed visual issue that could cause jittering animation when landing from Overkast (Jump + Back Punch, Back Kick) or Drownpour (Jump + Back Punch, Back Kick, Front Kick)
- Rain - Fixed AI being unable to use Water Gate portals
- Reptile - Fixed issue that could cause Dash Attack to sometimes be throw immune when blocked
- Shang Tsung - Fixed being able to slightly extend opponent morph duration by ducking without inputting any actions
- Shang Tsung - Fixed Enhanced Inspire while morphed into Sindel not triggering Breaker Denied when the opponent attempts a Breaker
- Sindel - Fixed Enhanced Queen's Command not preventing opponent from performing Fatal Blow after it has hit
- Sindel - Fixed issue with lingering visual effects if Inspire is performed as Shang Tsung morphed into Sindel
- Smoke - Fixed being able to cancel Tele-Stab (Back + Back Punch) after it is Up Blocked
- Smoke - Fixed visual issue with opponent's animation when they are defeated by Fatal Blow
- Smoke - Fixed visual issue during the startup of Smoke-Port
- Cyrax (Kameo) - Reduced knock out duration when hit during Self-Destruct to 3 seconds (from 6)
- Frost (Kameo) - Fixed issue which could cause an opponent to clip through the ground if hit while frozen from Ice Karpet at specific timing
- Goro (Kameo) - Fixed rare issue with Shokan Stomp that could prevent a player from performing some special cancels with specific timing
- Jax (Kameo) - Fixed rare situations where Ground Pound was not considering the opponent to be in a reaction
- Motaro (Kameo) - Reduced knock out duration when hit during Reflect to 3 seconds (from 6)
- Motaro (Kameo) - Fixed issue with interrupting Charge! Fatal Blow which could cause the background visual effects to linger
- Sareena (Kameo) - Fixed issue that could prevent brutalities from being performed in a Kombo after defeating the opponent with Kia's Blades
- Scorpion (Kameo) - Fixed rare bug that could cause Get Over Here to pass through the Fighter if they are hit at a specific timing
- Sektor (Kameo) - Fixed rare issue with Activate Homing that could prevent a player from performing some special cancels with specific timing
- Shujinko (Kameo) - Reduced knock out duration when hit during Meditate to 3 seconds (from 6)
- Shujinko (Kameo) - Fixed using Reiko's Retaliation as a special cancel after Apep Punch or Konquest Kick not being able to Parry
- Shujinko (Kameo) - Fixed issues with Mimic & Kopy Kat Invisibility lingering into cinematics
- Shujinko (Kameo) - Fixed visual issue causing claws to appear clipping through the ground when performing Kopy Kat against Shang Tsung
- Shujinko (Kameo) - Fixed AI being unable to use several stolen moves
https://twitter.com/MortalKombat/status/1722701336394031534
Mortal Kombat 1
"Mortal Kombat 1" is an upcoming fighting video game created by NetherRealm Studios and published by Warner Bros. Games. Serving as the twelfth major installment in the Mortal Kombat series, it acts as a sequel to the 2019 release, "Mortal Kombat 11." This game marks a fresh beginning for the series, akin to the reboot in 2011.
Scheduled for release on September 19, 2023, "Mortal Kombat 1" will be available on Nintendo Switch, PlayStation 5, Windows, and Xbox Series X/S. The game promises intense battles featuring a diverse array of characters, each endowed with distinct abilities and fighting styles. Anticipation is high among fans, given the series' reputation for action-packed gameplay and iconic characters. Prepare for another round of brutal and thrilling fights in the Mortal Kombat universe.
Experience the thrilling game world here as we consistently bring you the latest trends, offer valuable tips, and immerse you in the excitement of the gaming universe. Get ready to elevate your gaming knowledge and skills at Fresherslive!
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Mortal Kombat 1 Gameplay
"Mortal Kombat 1 comes with a compelling story mode, online multiplayer featuring rollback netcode, and offline gameplay. A notable addition is the Kameo Fighters feature, functioning similarly to tag assist fighters in Mortal Kombat 11's Towers of Time mode. These characters, distinct from the main roster, are selected before each fight and offer two types of assists: Summons, executed while the player stays in one place, and Ambushes, performed regardless of the player's actions. Kameo Fighters can even carry out their Fatalities and Brutalities, impacting the players' health in a fight.
Fatal Blows, introduced in Mortal Kombat 11, return with a twist. They can now be triggered when a player's health drops below 30%, but in collaboration with a Kameo Fighter, delivering a joint offensive move. The most impactful attack in the Fatal Blow showcases X-Ray effects reminiscent of Mortal Kombat X. The game also reintroduces the Air Kombat combo system seen in Mortal Kombat: Armageddon and Shaolin Monks.
In the single-player realm, Mortal Kombat 1 revives the plot-driven Story Mode and the classic Towers mode while introducing the new Invasion mode. This seasonal online mode blends fighting mechanics with elements from board games and role-playing games. Players navigate the board, taking on challenges on each space to earn rewards like skins, in-game currency, or concept art.
Each Invasion season, lasting around six weeks, features its own unique board and theme. On the multiplayer front, versus modes include Local for same-console matches, Online for global opponents, and Tournament for hosting tournaments with a standardized rule set."
Mortal Kombat 1 Plot
"Mortal Kombat 1 tells the tale of Liu Kang, now the Fire God, on a mission to safeguard Earthrealm. After overcoming Kronika and Shang Tsung, Liu Kang assumes the role of the universe's guardian. He trains champions like Raiden, Johnny Cage, Kenshi, and Kung Lao to maintain peace through Mortal Kombat tournaments.
Trouble brews as Geras alerts Liu Kang to Shang Tsung's resurgence. Teaming up with an unknown ally, Shang Tsung aims to conquer realms, including Earthrealm and Outworld. Liu Kang's team investigates, encountering both allies and adversaries, revealing Shang Tsung's dark plan involving soul-stealing devices.
The narrative unfolds with battles, surprises, and the emergence of Titan Shang Tsung, culminating in an epic showdown at the Pyramid of Argus. Liu Kang and his allies emerge victorious, restoring timelines and eliminating the looming threat.
In a post-credits scene, Chaos Realm warriors, led by Havik, hint at potential future conflicts. The story revolves around heroism, alliances, and the struggle against formidable foes in a vibrant martial arts universe."
Mortal Kombat 1 Trailer
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