Nowhere House Walkthrough, Guide, Wiki, Gameplay, And Trailer
by Rajalaxmi | Updated Mar 02, 2023
Nowhere House Wiki
Nowhere House is an intriguing puzzle adventure game that challenges players to solve a series of increasingly complex riddles and puzzles in order to uncover the secrets of a mysterious house.
The game begins with the player waking up in an unfamiliar place with no memory of how they got there. As they explore the house, they discover that it is filled with puzzles and clues that hint at a dark and sinister history. The goal of the game is to solve these puzzles and uncover the truth about the house and the events that led to the player's arrival there.
One of the key features of Nowhere House is its use of non-linear gameplay. Unlike many puzzle games, the player is free to explore the house and solve the puzzles in any order they choose. This allows for a more immersive and interactive experience, as players must use their wits and intuition to navigate the house and uncover its secrets.
Another unique aspect of Nowhere House is its use of immersive storytelling. As the player solves puzzles and discovers new clues, they are gradually introduced to the game's backstory and the characters that inhabit the house. This creates a sense of suspense and intrigue that keeps players engaged and invested in the game's outcome.
The puzzles themselves are cleverly designed and challenging, ranging from traditional logic puzzles to more abstract challenges that require players to think outside the box. There are also several hidden objects and secret rooms to discover, adding an extra layer of depth to the gameplay.
Nowhere House Walkthrough
- Start by taking a photo from the desk drawer and then head to the bathroom.
- Place the jars on the shelf according to the photo and receive the key to the door.
- Get the walkie-talkie from the cabinet above the sink in the bathroom.
- Go to the other room and obtain stacks from the drawer table.
- Connect the batteries and radio to the walkie-talkie.
- Retrieve the blue book from the bookshelf.
- Find a clue in the closet.
- Set the radio to four stations and put it in the fireplace to receive another clue.
- Open the mirror to progress.
- Move to the radio and change the frequency to find the same melody on both the radio and the walkie-talkie. Use this code to unlock the door.
- Enter the code based on the clue found from the ledge. Choose characters based on the radio station code.
- Open the box by connecting the lines and take the crystal.
- In the painting room, insert the crystal into the painting to enter a new dimension.
- In the room with the white dresser, take the spatula.
- Go outside and obtain the key next to the stone.
- Take the flower from the other side of the door.
- Open the blue table, place the book, and collect all the photos. Use the order of characters' names written on the first page to obtain a code based on the symbol each person is looking at.
- Use the code to unlock the first-floor stairs and climb up to get the bucket and red oil bottle. Remove the white sheet from the mirror.
- Grease up the security room and take the skull. In another dimension, give the girl the bones and remember the number that appears each time. Also, open the clock and put the skull inside. Use the code on the wall based on the dice that fell and take the stone.
- In the bathroom, find carrots, preserves, and a cauldron.
- In another dimension, place the stone into the man's square in the photo room. Open the cabinet and take the crystal ball.
- Return to the fireplace and obtain the candle, wood, and key from the chest.
- Give the rabbit a carrot on the clock on the first floor. Obtain the rope from the bathroom.
- Use the symbols found on the white dresser to open the blue box and take the beans. Also, use the blue key to open another box and obtain the cards and antenna.
- Give the magician the cards and receive a new code. Use this code to obtain the key and lighter.
- Place the antenna on the TV and press the buttons to see the rabbit.
- Follow the rabbit to the white door and use the key to enter. Click on the rabbit and follow it to obtain a clue.
- Obtain the frog from the bushes.
- Use the debris code from the collapsed stairs to unlock the chest and retrieve the bucket.
- Place the crystal ball on the table in the location with the girl and press it. Fill the bucket with water from the bathtub.
- Plant the beans in the hole outside and climb the tree to get the bottle opener and Red Book from the first floor.
- In the fireplace room, light the wood and cook the cans in the cauldron. Take the cat to the window in the safe room.
- Give the cat to the girl in the other dimension and obtain the key. Hit the ball, look at the curtain, and light
- Start by picking up the frog from the bushes.
- Follow the rabbit on the television to the bathroom, then return to the television to find the rabbit on the stairs. Click on the rabbit and wait for the stairs to collapse and become blocked by debris. Apply the debris to the chest to retrieve the bucket.
- Go to the location with the girl and place the crystal ball on the table, then press it.
- Fill a bucket with water from the bathtub.
- Go outside, plant the beans in the hole, and water them. Climb the tree to the first floor and take the bottle opener and the Red Book from the table and floor, respectively.
- Head to the fireplace in the first location, stack the wood in the cauldron, light it with a lighter, and add the cans. Take the cat to the window in the room with the safe.
- Go back to the location with the girl, give her the cat, and exit through the window. Retrieve the key and hit the ball to reveal the curtain.
- Light the candles on the wall in the first location as they appear on the curtain, then take the hook.
- Go to the location with the girl, go up to the first floor, and open the closet to retrieve the hat.
- Take the hat to the magician in his location. Follow him, open the cabinet with the wizard, and take the rod and hammer to break the glass.
- Go downstairs, break the glass, and retrieve the doll. The doll tells you it's time to leave.
- Head to the first location and approach the clock to find the code for the door under the stairs. Retrieve the key and the circle.
- Go to the location with the girl and open the red chest to retrieve the binoculars.
- Return to the first location and go up to the first floor. Open the window and use the binoculars to find the code. Place the animals as shown on the trees, insert the missing piece, and lower the lever.
- Place a circle on the hay on the other side of the room, open the book, and put the posters in the correct order. Take the statue.
- Go down the shaft, put on the hook, and lift the lever to the first floor to open the shaft. Go down the well and connect the rope, cube, and statue. Retrieve the Red Key, go up the ladder, and tear off the last page of the Red Book.
- Go down to the door with the strange plant and place a flower, a frog, and a lit candle next to it. Light the candle with the lighter in your inventory.
- Go up to the first floor and open the Red Book with the Red Key. Tear out a piece of paper with a spell on it.
- Return to the door with the plant and read the spell to unlock it.
- After the police leave, retrieve the girl's locket and smash it with a small hammer. Be careful of the ending.
- Finally, return to the house and open the brown door. Click on the red frame and select the location of the hanging plants.
Nowhere House Guide
Nowhere House is a popular horror game that has been gaining popularity since its release. It's a game that's filled with puzzles, jump scares, and an eerie atmosphere that will keep players on the edge of their seats. However, the game can be difficult to navigate at times, so a guide can be very helpful in getting through the game successfully. In this article, we'll provide you with a comprehensive guide to playing Nowhere House.
Nowhere House is a point-and-click game where you use your mouse to interact with objects and solve puzzles. The game is set in an old abandoned house, and you play as a character who wakes up inside the house with no memory of how you got there. Your goal is to explore the house, find clues, and ultimately escape.
The first step in playing Nowhere House is to explore your surroundings. Look around the room you start in and interact with objects to find clues. The game is designed in a way that makes it easy to miss clues, so it's important to be thorough in your exploration.
Once you've found some clues, it's time to start solving puzzles. The puzzles in Nowhere House can range from simple to extremely difficult, so it's important to pay attention to details and think outside the box. If you're ever stuck on a puzzle, try going back and exploring the room again, as there may be clues you missed the first time.
As you progress through the game, you'll encounter various obstacles and challenges that will test your problem-solving skills. Some of these challenges may require you to backtrack through the house, while others may require you to think creatively to find a solution.
Nowhere House is managing your resources. You'll need to find and collect items throughout the game to help you progress, but you also need to be careful not to waste them. Some items can only be used once, and if you use them in the wrong place, you may not be able to progress any further.
Nowhere House Gameplay Trailer
Nowhere House Walkthrough - FAQs
Nowhere House is an adventure puzzle game that challenges players to solve a series of riddles and puzzles in order to uncover the secrets of a mysterious house.
While Nowhere House has a dark and eerie atmosphere, it is not necessarily a horror game. It is more of a suspenseful puzzle game with elements of mystery and intrigue.
Nowhere House is available on PC and Mac via Steam.
The length of time it takes to complete Nowhere House will vary depending on the player's skill level and how much time they spend exploring the game's environment. On average, it takes between 6 to 8 hours to complete the game.
No, Nowhere House is a single-player game that is designed to be played alone.