Riddle Transfer Walkthrough, Gameplay, Guide, and More
by S Samayanka | Updated Aug 30, 2023
Riddle Transfer Wiki
Riddle Transfer, a Flash Game crafted by JonBro (Jonochrome), emerged on June 6th, 2011, as a sequel to Riddle School 5 and a distinctive branch of the Riddle School Series. Set within an intergalactic context, the game ensnares a group of students in an alien spacecraft after their abduction, framing their escape as an intricate puzzle-filled narrative. The game artfully blends point-and-click mechanics with witty dialogue, characterized by a pixel art aesthetic that evokes nostalgia.
Players navigate a diverse cast of characters, each endowed with unique abilities pivotal to solving the enigmatic challenges presented by the spaceship's environment. The humor-laden dialogue enhances the immersive experience, breathing life into the peculiar yet endearing characters. The puzzle-solving component serves as the cornerstone of gameplay, prompting players to apply logic and creativity to overcome obstacles, while the game's interconnected world encourages exploration.
Riddle Transfer's intriguing narrative, melded with its distinctive visual style and engaging gameplay, creates an amalgamation that captivates players. This installment not only bridges the narrative gap between Riddle School 5 and Riddle Transfer 2 but also solidifies its place as a pivotal transition in the Riddle School Series, garnering a dedicated following due to its innovative approach to adventure gaming.
Riddle Transfer Walkthrough
Toilet Room:
Click the toilet lid.
Take the flusher handle.
Use the flusher handle on the dial pad.
Type 78255 on the dial pad.
Storage Room:
Exit the room and go to the storage room (Door with a box on it).
Click the papers from top to bottom.
Take the elevator key under the orange paper.
Goat-Man's Room:
Exit the room and go to Goat-Man's room (Hallway with a goat symbol).
Take the creature communicator.
Elevator Access:
Leave the room and go left.
Use the key on the elevator panel. Now you can access all floors by pressing the buttons.
Messie's Chamber (B2):
Go to B2 and enter Messie's Chamber (Next to the "Zone 5.1" sign).
Use the creature communicator and ask Messie "Where did you used to live before you were put in here?" He'll give you a power card.
Take the hose.
Vending Machine Setup:
Go to F3 and enter the room on the front right.
Connect the hose from the vending machine to the pipe.
Daisy and Zack:
Go back to F2 and enter Goat-Man's room.
Take the daisy next to the ladder.
Go back to F3 and enter Zack's room.
Type 12345 on the dial pad.
Use the daisy on Zack.
Flying Pig's Room:
Go to the Flying Pig's room (Room with clouds).
Use Zack on the board.
Take the feathers.
Negotiable Snowman:
Go to B1 and enter The Negotiable Snowman's room (Door with snowflakes).
Use the creature communicator and tell him "It looks like you don't have a whole lot of hair."
Go to F1 and enter Smiley's room.
Ask Smiley "Could I have your hairspray?"
Hairspray and Die:
Go back to B1, and use the hairspray on the Negotiable Snowman. He will give you a die.
Go back to F1 and then Smiley's room.
View the dial pad and use the die to replace the 3 button.
Type 51333 on the dial pad.
Power Room:
Go to B1.
Use the Power Room access card on the card reader.
Enter the Power Room.
Click on the pipe shifter.
Click the tiles in this order: 2, 5, 4, 7, 8, 5, 2, 3, 6, 9.
Place the flusher handle on the hole.
Flush.
Hat and Feathers:
Go to B2 and enter Messie's room.
Take the hat.
Combine the hat with the feathers.
Bigtoe's Room:
Go to F1 and enter Bigtoe's room.
Use the hat and feathers on Bigtoe. He will give you a dial pad.
Phred's Room:
Go to B1 and enter Phred's room.
Place the dial pad on the dial pad slot.
Type 51702 on the dial pad.
Guard Door and Escaping:
Go to B2 and go all the way right.
Click on the guard door.
Go to B1 and enter the Power Room.
Click on the screen labelled "guard door power" in the mouse message.
Click the button when the door's jaw is open.
Go back to B2 and enter through the guard door.
Place the creature communicator into the slot that has its outline.
Solve the puzzles as mentioned:
Bottom left puzzle: Match the shape to the one on the board.
Bottom right puzzle: Fill in the blocks to form "7", "6", and "0".
Top left puzzle: Click every button except the bottom left one.
Top right puzzle: Click every triangle except the two on the left side and the right side.
Click on Diz.
Escaping:
Go to F1 and enter the room on the front right.
Click on the spaceship.
Click all the red arrows to escape.
This completes the walkthrough for Riddle Transfer.
Riddle Transfer Guide
In Riddle Transfer, a point-and-click adventure game, players embark on an engaging journey of puzzles and challenges. The game kicks off as you find yourself trapped within a mysterious facility. To escape, you must meticulously follow a series of steps.
The adventure starts in a room with a toilet. By interacting with objects, you'll acquire a flusher handle and use it on a dial pad, entering the code '78255.' Progressing through rooms, you'll gather items such as an elevator key, a creature communicator, and a hose. Communication with characters like Messie and Smiley will yield essential power cards and a can of hairspray.
The game's intricate puzzles require strategic thinking and item combination. For instance, connecting a hose to a vending machine and utilizing a daisy on Zack, a fellow captive, provides necessary components for later challenges. As you interact with quirky characters like the Negotiable Snowman and Bigtoe, you'll engage in humorous dialogues to advance the storyline.
Unlocking rooms with the elevator key and solving various dial pad codes keeps the momentum going. The Power Room section presents a unique challenge: arranging tiles in a sequence while adhering to a pattern reminiscent of a cell phone keypad. Through meticulous trial and error, players successfully shift pipes, triggering a pivotal moment to progress.
An innovative aspect involves combining items, like the feathers and hat, to solve puzzles. These solutions unlock dialogue paths or provide tools for overcoming obstacles. The game's climax centers on interacting with the enigmatic Diz, further expanding the narrative's complexity.
Riddle Transfer captivates players with its combination of witty humor, intricate puzzles, and a suspenseful storyline. Navigating the surreal environment while interacting with diverse characters creates an immersive experience. The game challenges players to think creatively, fostering a sense of accomplishment as each puzzle is unraveled. Overall, Riddle Transfer provides an engaging and rewarding adventure within its captivating and enigmatic world.
Riddle Transfer Gameplay
Riddle Transfer offers a captivating gameplay experience through its point-and-click adventure mechanics. Players assume the role of a character trapped in a mysterious facility, and their primary objective is to escape. The game unfolds as players explore various rooms, each containing clues, objects, and puzzles that must be solved to progress.
The gameplay revolves around interacting with the environment by clicking on objects, collecting items, and engaging in conversations with quirky characters. Puzzle-solving is key to advancement, often involving combining items, deciphering codes, and applying acquired knowledge. Dialogue choices and interactions with fellow captives contribute to unraveling the intriguing storyline.
As players traverse different floors of the facility using an elevator, they unlock new challenges and encounter unique characters, each contributing to the complex narrative. The climax of the game involves utilizing gathered information, and items, and solving intricate puzzles to overcome the final obstacles and achieve freedom.
The game's blend of engaging puzzles, witty dialogue, and exploration creates an immersive experience. Riddle Transfer keeps players engrossed as they gradually piece together the storyline, overcome challenges, and unveil the mysteries within the facility, resulting in a satisfying and rewarding gameplay journey.
Riddle Transfer Walkthrough - FAQs
The flusher handle is used to unlock the dial pad by connecting it to the dial pad, and you'll need it to input the code later.
In the Storage Room, click on the papers from top to bottom to reveal the elevator key hidden under the orange paper.
The Creature Communicator helps you communicate with characters like Messie and get crucial information to progress through the game.
Click the tiles in this sequence: 2, 5, 4, 7, 8, 5, 2, 3, 6, 9. This arrangement successfully shifts the pipes and advances the game.
Solve the puzzles on the guard door by matching shapes, arranging blocks to form numbers, and clicking specific buttons and triangles as instructed. Then, insert the Creature Communicator into the slot and proceed with the story.