Riven Walkthrough, Guide, Gameplay, Wiki, and More

Riven Walkthrough guide that we have given here will assist you in understanding the game better and completing the game Riven faster.

by Hemalatha R | Updated Apr 27, 2023

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Riven 

Riven is a video game that falls under the category of a puzzle adventure game. It is the sequel to Myst and is the second game in the Myst series. Developed by Cyan Worlds, Riven was initially published by Red Orb Entertainment, a division of Broderbund.

The game was distributed on five compact discs and was released on October 31, 1997, in North America. Later, it was released on a single DVD-ROM on August 17, 1998, with improved audio and a fourteen-minute "making-of" video. Riven has been ported to several other platforms besides the PC versions.

The game's story takes place after the events of Myst. The main non-player protagonist, Atrus, has been rescued from the efforts of his sons. He enlists the help of the player character to free his wife from his power-hungry father, Gehn. Unlike Myst, which took place on several worlds known as Ages linked together by special books, Riven takes place almost entirely on the Age of Riven, a world that is slowly falling apart due to Gehn's destructive rule.

The development of Riven began soon after Myst became a success and spanned more than three years. Director Robyn Miller and his brother, producer Rand Miller, recruited former Aladdin production designer Richard Vander Wende as a co-director to create a visual style distinct from that of Myst. Broderbund employed a US$10 million advertising campaign to publicize the game's release.

Riven received critical acclaim from reviewers, with the magazine Salon proclaiming that the game approaches the level of art. Critics positively noted the puzzles and immersive experience of the gameplay, though publications such as Edge felt that the nature of point-and-click gameplay limited the title heavily. The best-selling game of 1997, Riven sold 1.5 million copies in one year.

After the game's release, Robyn Miller left Cyan to form his own development studio, ending the professional partnership of the two brothers. Rand stayed at Cyan and continued to work on Myst-related products, including The Myst Reader and the real-time rendered game Uru: Ages Beyond Myst. The next entry in the Myst series, Myst III: Exile, was developed by Presto Studios and published by Ubisoft. A remake of Riven is currently in development.

Riven Walkthrough

The game features complex puzzles, beautiful landscapes, and a rich storyline. This walkthrough will guide you through the game, step by step.

Chapter 1: Arrival

The game begins with you standing on a dock. There is a small boat next to you, and a note on the dock. Pick up the note and read it. It will give you some basic information about the island and your mission. Once you have read the note, get into the boat and use the lever to row to the island.

Chapter 2: The Temple

After arriving at the island, you will find yourself in a large courtyard with a temple in the center. The temple has several doors, but they are all locked. Your first objective is to find a way inside. To the left of the temple, there is a small building. Enter the building and you will find a small lever. Pull the lever to activate a bridge that will take you to the temple. Once you cross the bridge, enter the temple.

Inside the temple, you will find several rooms and passageways. Your goal is to explore the temple and find the four symbols that will allow you to unlock the door to the next area. The symbols are scattered throughout the temple, so you will need to search carefully. When you have found all four symbols, return to the door at the entrance of the temple and use the symbols to unlock it. This will allow you to enter the next area.

Chapter 3: The Village

In this chapter, you will find yourself in a small village. Your goal is to find a way to cross a large chasm that separates the village from the rest of the island. To cross the chasm, you will need to activate a power source that will power a machine that will allow you to cross. The power source is located in a small building near the chasm. You will need to solve a puzzle to activate the power source. Once you have activated the power source, return to the machine and use it to cross the chasm. This will take you to the next area.

Chapter 4: The Prison

In this chapter, you will find yourself in a prison. Your goal is to find a way to escape. The prison is full of puzzles and obstacles that you will need to solve to escape. There are several rooms and passageways, so you will need to explore carefully. One of the main obstacles you will face in this chapter is a giant machine that is blocking your path. To get past the machine, you will need to solve a puzzle that will allow you to shut it down. Once you have escaped the prison, you will find yourself in the final chapter.

Chapter 5: The Fifth Age

In this chapter, you will find yourself in a strange, alternate dimension known as the Fifth Age. Your goal is to find a way to return to your own world. The Fifth Age is full of strange creatures and landscapes. You will need to explore carefully and solve puzzles to find a way back home. One of the main obstacles you will face in this chapter is a large tower. To reach the top of the tower, you will need to solve a series of puzzles and obstacles. Once you have reached the top of the tower, you will find a way back home.

Riven Gameplay 

Riven, the second game in the Myst series, is a point-and-click adventure game that immerses players in a world of intricate puzzles and immersive environments. Developed by Cyan Worlds and initially published by Red Orb Entertainment, Riven was released on October 31, 1997, in North America, and was later released on a single DVD-ROM on August 17, 1998, with improved audio and a fourteen-minute "making-of" video.

The game was distributed on five compact discs and has been ported to several other platforms. The story of Riven takes place after the events of Myst. Atrus, the main non-player protagonist, enlists the help of the player character to free his wife from his power-hungry father, Gehn.

Unlike its predecessor, Myst, which took place on several worlds known as Ages linked together by special books, Riven takes place almost entirely in the Age of Riven, a world slowly falling apart due to Gehn's destructive rule. In Riven, players navigate immersive environments depicted through a large series of computer-generated stills using mouse clicks for movement or to manipulate objects within reach.

The cursor changes in appearance, depending on its position on the screen and what it is hovering over, to show what effect clicking will have. Players must operate mechanical contraptions and decipher codes and symbols discovered in the surroundings to eventually reach their vaguely explained goal.

To navigate the world of Riven, players click in the direction they want to walk or turn. The game features an optional method of navigation known as Zip Mode, which allows players to skip to areas already explored, but this may cause them to miss important clues. Players can also explore without fulfilling objectives, though solving puzzles is necessary to access new areas of the islands.

Riven features more complex and numerous puzzles than its predecessor, and the game is set in a larger virtual world for players to explore. The volcanic landscape depicted in Riven, with its steep cliffs and crater lakes, is bestrewn with mechanical, Victorian-style artifacts such as elevators, pipes, levers, and rollercoaster-like transports. To solve the game, players must consider the purpose and physical principles of these artifacts as well as their role in the fictional culture.

Riven was praised by reviewers, with some proclaiming the game approaches the level of art. Critics positively noted the puzzles and immersive experience of the gameplay, though some publications felt that the nature of point-and-click gameplay limited the title heavily. The game was the best-selling game of 1997 and sold 1.5 million copies in one year. Riven's success led to a remake of the game currently in development.

Riven Guide 

Riven is a puzzle adventure game where you play as the protagonist and navigate through the world, solving puzzles and uncovering secrets. Here are some tips to help you progress through the game as Riven:

  1. Pay attention to your surroundings. Riven is a game that requires you to carefully observe your environment and find clues that will help you solve puzzles.

  2. Take notes. There are many important details in Riven that you will need to remember in order to progress. Keep a notebook handy and jot down any important information.

  3. Experiment with the puzzles. Some puzzles in Riven require trial and error. Don't be afraid to try different solutions and see what works.

  4. Talk to the characters. There are many NPCs in Riven who can provide you with valuable information. Talk to them and listen carefully to what they have to say.

  5. Use your items wisely. You will acquire various items throughout the game that can be used to solve puzzles. Make sure to use them in the right way and at the right time.

  6. Save often. Riven is a challenging game, and you will likely make mistakes along the way. Save your progress frequently so that you can easily backtrack if necessary.

  7. Explore the world. Riven is a vast and immersive world with many hidden secrets. Take your time and explore every corner to uncover all the game has to offer.

  8. Think outside the box. Some puzzles in Riven require creative thinking and a willingness to try new things. Don't be afraid to think outside the box and experiment with different solutions.

  9. Be patient. Riven is a challenging game, and it may take some time to figure out the puzzles and progress through the world. Don't get frustrated and take breaks if you need to.

  10. Enjoy the journey. Riven is a masterpiece of game design with a rich and immersive world. Take your time, enjoy the journey, and savor every moment.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Riven Walkthrough - FAQs

1. What is the objective of Riven?  

The objective of Riven is to free Atrus's wife from his power-hungry father, Gehn, on the Age of Riven, a world that is slowly falling apart due to Gehn's destructive rule. Players must solve puzzles and decipher codes and symbols to progress through the game and reach their goal.

2. How does Riven differ from its predecessor, Myst?  

Riven has more complex and numerous puzzles than Myst and is set in a larger virtual world for players to explore. Whereas Myst had players travel to different Ages to solve puzzles before returning to a "hub Age," Riven's gameplay takes place on the five islands of the Age of Riven.

3. How do players navigate the world of Riven?  

Players navigate the world of Riven through a series of computer-generated stills using mouse clicks for movement or to manipulate objects within reach. By operating mechanical contraptions and deciphering codes and symbols discovered in the surroundings, players can progress through the game.

4. What is Zip Mode in Riven?  

 Zip Mode is an optional method of navigation in Riven that allows players to skip to areas already explored. However, using Zip Mode may cause players to miss important clues.

5. Who developed and published Riven?  

Riven was developed by Cyan Worlds and initially published by Red Orb Entertainment, a division of Broderbund. It was distributed on five compact discs and released on October 31, 1997, in North America. It was later released on a single DVD-ROM on August 17, 1998, with improved audio and a fourteen-minute "making-of" video.