Scars Above: Chapter One Walkthrough, Wiki, Guide, And Gameplay

Scars Above Chapter One Walkthrough Scars Above is a science fiction exploration game developed by Mad Head Games and published by Koch Media. It was announced in E3 2021. People are more curious to know about Scars Above Chapter One Walkthrough. In this article, we can find information about Scars Above Chapter One Walkthrough.

by Kowsalya | Updated Mar 02, 2023

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Scars Above Wiki

Scars Above is an action-packed sci-fi adventure shooter that offers a challenging experience while immersing players in a captivating story. The game takes place in an unknown world filled with mysteries and secrets waiting to be uncovered.

The story revolves around a colossal and mysterious alien structure, which appears in Earth's orbit, leaving the world in awe. To investigate this strange phenomenon, a team of scientists and engineers called the Sentient Contact Assessment and Response (SCAR) is assembled. However, their mission takes a drastic turn when they are transported to an alien planet by the Metahedron, leaving Dr. Kate Ward, a SCAR member, stranded and alone in a hostile environment.

As Dr. Kate Ward, players must navigate this unknown world, find the rest of the SCAR team, and uncover the secrets behind the Metahedron and its purpose. The game promises a sense of accomplishment as players overcome the challenges they encounter, making it a rewarding experience. However, some secrets are best left undiscovered, and players must tread carefully as they explore this mysterious world.

Scars Above: Chapter One Walkthrough

Scars Above's first chapter introduces players to the game's elemental combat system and alien setting. Kate will have a lot on her plate as she tries to find her teammates and figure out what happened, from exploring the strange planet to fighting the ferocious local fauna.

From the game's beginning to the first boss fight, this guide includes strategies for key battles. We've got you covered if you're having trouble unlocking the path forward or figuring out how to defeat a particular enemy!

How To Complete The Prologue?

The game starts in Kate's cabin on the Hermes. Make your way down the hall, into the room on the left, and talk to Mike at the workstation there. Open the red case on the right after crossing the hallway to the equipment room. In first-person view, interact with the case's latches and then open it to retrieve the Welder. Make use of the crafting table immediately to your right when you return to the third-person perspective. After creating a Rail Module, return to Mike's room. The Welder and Rail Module can be combined at the assembly table in the room's center.

Place the two items on the table in the crafting view, then interact with them to join them. Take the power cell in the upper left corner, and the laptop on the right will place it automatically on the device. Change the cell's frequency on the laptop by moving the controls to the right and down until the waves on the screen have the same shape.

To boost engine power, shoot the three blue lights that are turning, and then shoot the core itself when Mike tells you to. You might need to reload because the VERA only has a limited number of shots.

Take the elevator back to the main hallway, then put VERA back in the case for the equipment. Go to the other end of the hallway, where the bridge door is now open, after that. To start a cutscene, go inside and sit in the chair to the right of Commander Robinson.

How To Open The First Gate?

When Kate wakes up, she will be on an odd planet. Start moving in the direction of the Metahedron in the sky after looking around. You'll gain knowledge of fundamental traversal mechanics like running and climbing if you follow the holograms that keep appearing.

Examine the obelisk in the middle of a field when you arrive; keep in mind that you will need to wait until your holographic guide vanishes. Follow the objective marker on the horizon when a storm breaks out. Another cutscene will start when you get within about 225 meters of the tower in the distance.

Take note of the glowing pillar next to you before continuing after the cutscene. Your health and some ammo will be restored by interacting with these, but enemies will respawn. Walk along the path when you're ready and look to your left for some abandoned equipment just before you reach a vine-covered barrier. Take the backpack and the electric cutter from underneath the backpack by opening the crate. In addition to being a melee weapon, the electric cutter can be used to cut down the vines that are impeding your path. Continue by slicing through the vines. A foe resembling a spider will attack you immediately and can be easily defeated with two to three hits.

As you progress along the path, take on and defeat any enemies that appear. You can't open the gate at the top of the hill yet, but you can look at it and the nearby purple flower in the swamp below. The next step is to cut through the vines at the swamp's far end. The VERA-filled equipment case can be found beyond. Scan the Scorpioid's corpse after it has been defeated, and then use VERA to open the gate's locks. Shoot two Scorpioids in the water in front of you and you'll find your first Knowledge Cube to your right. These give you progress toward unlocking abilities, so wherever you go, look for the distinctive purple light!

How To Get The Thermic Charger?

Continue forward, and a swarm of spiders will attack you. There is a large one with a swollen abdomen; shoot it first because if it gets too close, it will explode and deal a lot of damage. When it dies, it also explodes, which should also kill the smaller creatures.

You'll descend a small cliff after the bug fight. Climb the ledge to the left at the bottom before moving on to obtain a second Knowledge Cube and some materials for crafting. To create a new respawn point, continue along the path and activate the pillar.

Robinson constructed a shelter via the cables. Check the laptop near the crafting table after turning on the power with the lever at the far end. After listening to the audio log, take the thermomodule that is taped to the computer's back.

A Thermic Charger can be made by utilizing the thermic module at the crafting table. This can also be used as a flame weapon and burn through the webbing near the pillar. Return to the pillar; a Scorpioid will attack you once you reach the egg chamber. Before engaging the primary adversary, quickly use the Thermic Charger to kill both eggs and prevent them from hatching.

How To Find Robinson's Trail?

Leave the cave and use the Thermic Charger to shoot glowing spheres at the webbing to burn it. Move on after using the pillar to heal and replenish your ammo. Take the Information Shape close to the door straight ahead, then, at that point, take the left-hand course profound into the marsh.

Use VERA to send electricity through the water, destroying the swarm of Arachnids before focusing on the larger Scorpioids, as you will soon come across a large group of enemies. Burn through the webbing that is obstructing your path after the fight and proceed in the opposite direction of the clock. Tam's log and a spare healing injector are there.

You will be attacked by two previously absent Scorpioids on your way back; be prepared! Take the opposite path halfway back to the cave entrance to find Robinson's army compass and ammunition. A Scorpioid egg is about to hatch if you look over the ledge; if you act quickly, you can burn it before the creature emerges. Prepare to fight a few Scorpionids and Arachnids by hopping down to where the egg was. Cut right through the vines once they're gone to reach the base of a huge monolith. Continue to the left to locate a Knowledge Cube, then proceed to the structure. Find Robinson's backpack near the hologram when it appears.

How To Scan The Toxic Pool?

First, scan the backpack for additional clues. Look toward the backpack for:

A handprint on a rock to the left and in front of me.

The harmful pool can be seen immediately.

A boot to the right and ahead, near the pool.

Go to the blue circle near the area's entrance once you've scanned all four items, including the backpack. Learn about Robinson's fate by interacting with it. Walk to the right along the pool's edge before proceeding. You can get some useful Cryonic Extract by scanning the eggs you find there. Scan the monolith as you approach it, then take the path that runs next to its base. The other side of the gate that was blocking your path before can be seen on your right. It can be opened from this side, making it simple to return to the pillar. Continue along the path after saving until you come across additional vines. These vines do not need to be cut through; you can simply interact with them to get past them. You will be attacked by an Exo-Alluvial on the other side.

How To Find And Use The Alien Artifacts?

From the monolith, use the Cryo Launcher to cross the toxic pool and follow Robinson's path back to the monolith. Save yourself by using the pillar on the other side, and then move forward. At the fork, turn right, and you'll come across two Exo-Alluvials. You won't get anywhere if you turn left at the fork, but you can get a Knowledge Cube. It will be much more difficult to set the creatures on fire now that it is raining. Instead, use the Cryo Launcher to freeze them, and then use VERA to repeatedly blast their weak spot. Examine the area for Knowledge Cubes after the enemies have been defeated, and then exit through the tunnel immediately to the right of the entrance. Continue along the path in a clockwise direction, stopping on the right inside the webbed cave for a second Knowledge Cube. You'll have to deal with an Exo-Alluvial and a large group of arachnids, including the ones that explode. Take the Alien Artifact to your right at the trail's conclusion. Continue straight ahead until you reach a ledge from which you can descend back to the pillar. Before you proceed, be sure to pick up the Knowledge Cube on the right! Alternately, in order to avoid fighting the Exo-Alluvials once more, you can double back if your health and ammo are in good shape. Look for red emergency flares when you return to the area where you fought the arachnid swarm. To enter a huge swamp, push through the foliage there. Turn left after gathering any needed extracts from nearby plants. Scan the altar itself after placing the artifacts in the two empty slots to the side. Kate will take note of the connections within. Take note of the symbols that are located at the connections' ends. On the slot that is connected to the appropriate power source, position the artifacts so that the appropriate symbol is facing down. Keep in mind that you will also need to rotate the Artifacts in order for them to fit into the triangular slots.

How To Defeat The Alluvial King?

At the peak of the mountain, you'll come face to face with the Alluvial King, a monstrous creature. Start by using the Thermic Charger to shoot the red nodes on its body. The monster will consume a blue mass from its mouth and go up in flames if two are destroyed. This will take a lot of damage if you shoot it multiple times with VERA before it retracts. The King will vomit worms into the water when it has lost about a third of its health, making the ground toxic. With the Cryo Launcher, freeze the water around you to make a safe place to fight. The Phasic Shield can give you time to re-freeze the ice if the King uses his attacks to break i

Scars Above Guide

The story revolves around a colossal and mysterious alien structure, which appears in Earth's orbit, leaving the world in awe. To investigate this strange phenomenon, a team of scientists and engineers called the Sentient Contact Assessment and Response (SCAR) is assembled. However, their mission takes a drastic turn when they are transported to an alien planet by the Metahedron, leaving Dr. Kate Ward, a SCAR member, stranded and alone in a hostile environment.

Despite not being trained as a soldier, Kate, the protagonist of the game, is a resourceful and determined astronaut and scientist who will stop at nothing to survive in the harsh and unforgiving environment of the exoplanet.

To accomplish this, players must master a variety of combat techniques, including ranged weapons, devices, consumables, and melee attacks. Managing stamina is critical as players run, dodge, exploit weaknesses, and develop effective tactics to defeat their enemies.

The game offers a unique twist to combat by allowing players to combine various elemental attacks to overcome challenges and break through previously impassable obstacles. Additionally, crafting various items and gadgets can help players in their fight against the countless threats that await them on the exoplanet.

Scars Above Gameplay Trailor

Scars Above is essentially a science fiction third-person exploration shooter game that combines elements of Returnal and Metroid Prime. Kate Ward, an astrobiologist and mission specialist with an engineering background, is the character controlled by the player. She is a member of the game's SCAR team, which stands for Sentient Contact Assessment and Response. When she explores the alien world, she must overcome her fear. Additionally, there will be weapon crafting mechanics and environmental obstacles that can be overcome with various upgrades and weapons in Scars Above.

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Scars Above: Chapter One Walkthrough - FAQs

1. What Are Scars Above game?

Scars Above is an upcoming science fiction exploration game developed by Mad Head Games (who previously made Pagan Online) and published by Koch Media. 

2. Who is the developer of Scars Above?

The developer of Scars Above is Mad Head Games.

3. Who is the publisher of Scars Above?

The publisher of Scars Above is Koch Media.