Secret Of Mana Walkthrough, Guide, Gameplay and Wiki
by Abinaya | Updated May 24, 2023
Secret Of Mana Wiki
Secret of Mana, originally known as Seiken Densetsu 2 in Japan, is an action role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in 1993. It serves as the sequel to the 1991 game Seiken Densetsu, released as Final Fantasy Adventure in North America and Mystic Quest in Europe, and is the first installment in the Mana series rather than the Final Fantasy series.
The game is set in a high fantasy world and follows the journey of three heroes as they strive to prevent an empire from using the ancient flying fortress to conquer the world. Unlike other role-playing games of its time, Secret of Mana employs a real-time battle system with a power bar mechanic instead of turn-based combat. It features a distinctive Ring Command menu system that pauses the action, enabling players to make decisions during battles.
One of its notable features is a cooperative multiplayer mode that allows a second or third player to join or leave the game at any point. Secret of Mana was directed and designed by Koichi Ishii, primarily programmed by Nasir Gebelli, and produced by Square veteran Hiromichi Tanaka.
Secret Of Mana Walkthrough
Act I: The Sword of Mana
The Beginning
The game begins with Randi, a young boy living in the town of Home. One day, he is visited by a fairy named Flammie, who tells him that he is the chosen one who must save the Mana Tree. Randi sets out on a journey to find the Mana Sword, the only weapon that can defeat the Dark Lord.
The Water Palace
Randi's first stop is the Water Palace, where he must defeat the Water Spirit in order to obtain the Water Seed. The Water Spirit is a powerful boss, but Randi can defeat it by using his sword and magic.
The Earth Palace
After defeating the Water Spirit, Randi travels to the Earth Palace, where he must defeat the Earth Spirit in order to obtain the Earth Seed. The Earth Spirit is a large and powerful boss, but Randi can defeat it by using his sword and magic.
The Wind Palace
Randi's next stop is the Wind Palace, where he must defeat the Wind Spirit in order to obtain the Wind Seed. The Wind Spirit is a fast and agile boss, but Randi can defeat it by using his sword and magic.
The Fire Palace
After defeating the Wind Spirit, Randi travels to the Fire Palace, where he must defeat the Fire Spirit in order to obtain the Fire Seed. The Fire Spirit is a powerful and fiery boss, but Randi can defeat it by using his sword and magic.
The Mana Fortress
Randi's final stop is the Mana Fortress, where he must defeat the Dark Lord in order to save the Mana Tree. The Dark Lord is a powerful boss, but Randi can defeat it by using his sword, magic, and friends.
Act II: The Rise of the Dark Lord
After defeating the Dark Lord, Randi returns to Home, where he is hailed as a hero. However, his victory is short-lived, as the Dark Lord is not truly dead. He has risen from the dead and is now more powerful than ever before.
The Empire
Randi and his friends must travel to the Empire, where they must find a way to defeat the Dark Lord once and for all. The Empire is a dangerous place, but Randi and his friends are determined to save the world.
The Palace of Darkness
Randi and his friends' first stop in the Empire is the Palace of Darkness, where they must find the key to the Dark Lord's castle. The Palace of Darkness is a dark and dangerous place, but Randi and his friends are determined to find the key.
The Gold Isle
After finding the key, Randi and his friends travel to the Gold Isle, where they must find the Golden Harp. The Golden Harp is a powerful weapon that can be used to defeat the Dark Lord. The Gold Isle is a dangerous place, but Randi and his friends are determined to find the Golden Harp.
The Moon Palace
Randi and his friends' final stop is the Moon Palace, where they must face the Dark Lord in battle. The Moon Palace is a dangerous place, but Randi and his friends are determined to defeat the Dark Lord once and for all.
Act III: The End of the Dark Lord
Randi and his friends finally face the Dark Lord in battle. The Dark Lord is a powerful boss, but Randi and his friends are able to defeat him with the help of their friends and the Golden Harp. With the Dark Lord defeated, peace is restored to the world. This is just a brief walkthrough of Secret of Mana. There are many other things to see and do in the game, so be sure to explore and have fun.
Secret Of Mana Trophy Guide
Bronze Trophies
Silver Trophies
Gold Trophies
Platinum Trophy
Master of Mana - Obtain all of the trophies in the game.
Secret Of Mana Gameplay
Similar to other role-playing games from the 16-bit era, Secret of Mana offers a top-down view where players control a team of characters who explore the world and battle enemies. The game introduces three main characters: the hero, the girl, and the sprite, known as Randi, Primm, and Popoi respectively in some versions. Players have the freedom to switch between these characters during gameplay, with the remaining two being controlled by AI.
The game supports multiplayer functionality, allowing up to three players to play together simultaneously using the Super Multitap accessory for the Super NES console. The Virtual Console version of the game also enables three-player gameplay through GameCube controllers or Classic Controllers. In Secret of Mana, each character has their own unique strengths and weaknesses.
The hero excels in weapon mastery but cannot use magic, while the girl specializes in healing and support spells. The sprite, on the other hand, focuses on offensive magic to harm and debilitate enemies. By earning experience points in battles, the characters level up and enhance their abilities such as strength and evasion. They can rest in towns to recover their health points and purchase restorative items and equipment.
Various actions like changing equipment, casting spells, and checking status are performed using the game's Ring Commands, which are accessed through a circular menu that appears over the currently controlled character. When the Ring Commands are accessed, the game momentarily pauses. During combat in Secret of Mana, the action happens in real-time.
At the bottom of the screen, there is a power bar that determines the damage dealt to enemies when attacking. When a character swings their weapon, the power bar empties and then quickly fills up again, allowing them to unleash a strong attack. The party has access to eight different types of weapons, including swords, spears, bows, axes, boomerangs, gloves, whips, and javelins.
All weapons can be upgraded up to eight times, and as a weapon is used more frequently, its skill level increases, up to a maximum of eight. With each level gained, a new special attack becomes available. To upgrade weapons, the player needs Weapon Orbs, which can be found in dungeons or earned by defeating specific bosses. These orbs are taken to a blacksmith in most towns, who uses them to improve and strengthen the chosen weapon.
To acquire magic abilities in the game, the party needs to save special beings called Elementals. There are eight Elementals, each associated with a different element like water, earth, and life. By rescuing these Elementals, the player gains access to specific spells. Similar to weapons, magic also has skill levels, and casting spells requires the expenditure of magic points.
At the beginning of the game, players need to cross a countryside filled with enemies to reach their destination. To make travel faster, they can use Cannon Travel Centers, where they are shot through a giant cannon to distant locations. Using the cannon usually requires a fee and becomes necessary to visit other continents later in the game. Eventually, the players gain access to Flammie, a small dragon that they can control and fly freely across the world.
The world is represented by an overworld map, and Flammie's flight sequences utilize the SNES' Mode 7 capability to create a rotating background, creating the illusion of three-dimensional terrain. While riding Flammie, players can view the world as a globe or as a two-dimensional world map.
Secret Of Mana Walkthrough - FAQ
Secret of Mana was directed and designed by Koichi Ishii, primarily programmed by Nasir Gebelli, and produced by Hiromichi Tanaka, a Square veteran.
In Act I, the main objectives are to find the Mana Sword, defeat elemental spirits in various palaces to obtain seeds, and ultimately confront the Dark Lord in the Mana Fortress.
In Act II, the Dark Lord returns, and the heroes must travel to the Empire to find a way to defeat him. They venture through dangerous locations like the Palace of Darkness and the Gold Isle.
The Golden Harp is a powerful weapon that the heroes must find on the Gold Isle. It plays a crucial role in defeating the Dark Lord.
Characters gain experience points in battles, level up, and improve their abilities. Weapons can be upgraded up to eight times using Weapon Orbs obtained from dungeons or bosses.