SIMS 4 Patch Notes December 2023
by M Nishali | Updated Dec 07, 2023
The SIMS 4
The SIMS 4 is a popular game where you can create and control characters called SIMS, build homes for them, and guide their daily lives. Developed by Maxis and published by Electronic Arts, it was released in 2014 for Windows, with later versions for OS X, PlayStation 4, and Xbox One. The game lets you use a custom game engine for character creation and house building, with added features like emotion and personality systems for your SIMS.
While it initially faced criticism for missing features, it has become a commercial hit, transitioning to a free-to-play model in 2022 and continuing to expand with downloadable content packs. With millions of players worldwide, The SIMS 4 remains a favorite life simulation game.
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SIMS 4 Patch Notes December 2023
Bug Fixes
Base Game/Multipack
SIMS who finish their drinks while also eating will now make sure to finish their meal afterward. That’s right, Mrs. Landgraab, chugging your Juice on the Rocks doesn’t count as “girl dinner”.
Child SIMS with the Genius trait will no longer gain the Want to Solve Hard Problems, They’ll have to wait a few years before diving into such complex abstraction.
SIMS with a Fear of Fire will no longer be tormented by constant, unavoidable fires starting while they are cooking.
On a somewhat related note, SIMS will no longer be given the option to Cook Together on broken stoves.
In an attempt to curtail unwarranted surreal horror gameplay, household members should no longer randomly be labeled as neighbors and become unable to use doors.
In the spirit of respecting the laws of physics, towels hung on the wall are no longer translucent when hit with natural light.
Though they are things of beauty, certain columns will now, indeed, fade away… when they would otherwise be blocking the camera in Live Mode.
SIMS will no longer be constantly using their phones at every hour of the day. Not a cell phone in sight, just simulated people living in the moment. Beautiful.
Hairy houseguests deciding to shave in your Sim’s bathroom will no longer cause the game to freeze.
SIMS should now actually be able to finish writing songs. Perhaps those of us with closets full of unfinished projects should take notes.
Child SIMS will now only have age-appropriate thought bubbles.
After plenty of confidence building exercises, certain table lamps will no longer snap to the wall when placed and will be comfortable standing wherever you place them.
Infants who age up in a dirty diaper will no longer produce stink clouds as if forced to wear that dirty diaper into adulthood (Rest assured, I hated writing that just as much as you hated reading it).
SIMS will thankfully no longer slip and fall in mud puddles while holding an infant.
Adjusted frequency of body hair on randomized SIMS to be slightly less excessive.
Some of the less friendly toddler and infant hairs have been taught proper conflict resolution and will now play nicely with hats.
SIMS living on Private Dwelling lots are now willing to make exceptions for food deliveries. Because everyone loves a good pizza, even territorial curmudgeons.
Basement stairs should now play nicely with terrain when the lot has a raised foundation.
Changing foundation height should no longer stop windows from being placed on curved walls.
SIMS have learned what it means to be that guy and will no longer constantly ask “What Happened?” for no apparent reason during conversations.
SIMS who would invite themselves over and make themselves a little too welcome have relearned their manners and should now knock.
Much to the disappointment of illusionists everywhere, glass walls over basements should no longer hide basement walls when viewed from above.
We’ve educated SIMS on the dangers of over-caffeination, so autonomous coffee making/drinking should happen a bit less frequently.
Blonde gardeners and redhead pizza deliverers everywhere can breathe a sigh of relief, because parents with graying hair swatches are now more likely to have children that match their base hair color, rather than unexpected red or blonde hair.
When loading back into a save and entering Manage Worlds, there’s no longer a chance that occupied lots appear empty.
Console
Kits
The nails from Poolside Splash are now tagged for both masculine and feminine frame SIMS.
Laundry Day
Dirty cloth diapers will now go into laundry hampers, where they belong, rather than the floor, where they do not belong.
Dream Home Decorator
My Wedding Stories
Werewolves
Seasons
Get Famous
Cottage Living
SIMS will now retain the Heroic Haggler buff when buying discounted items at village shops after haggling. Let them enjoy their Karen moment!
High School Years
The pink swatch of the Benchmark Seating chair is no longer masquerading as blue in the preview.
Growing Together
Playing other households will no longer cause SIMS to forget certain achieved Milestones. In other words, the game will neither gaslight nor gatekeep your girlboss SIMS anymore.
We gave that creepy tree in San Sequoia a stern warning. It should no longer be encroaching upon the buildable area of the Sequoia Cottage lot.
SIMS will no longer earn the First Promotion milestone when getting a new job, no matter how much your Sim is willing to be annoying and debate the semantics of that.
Horse Ranch
Your adorable little money laundering scheme has yee’d its last haw! SIMS will no longer receive double the stated number of Simoleons for selling mini goats and sheep.
SIMS riding horses should now have an easier time saying howdy (and other things) to other horses nearby.
SIMS will no longer be taunted by an unreachable log filled with frogs in Chestnut Ridge.
The era of heavy metal square dancing has waned. SIMS will now only autonomously perform Cowpoke Dance if Ranch music is playing.
For Rent
The SIMS 4 Guide
Gameplay Freedom:
Create a Sim:
Life Stages:
Build Mode:
Expansion Packs:
No Specific Winning:
Platform Availability:
Cheat Codes:
Dynamic Simulation:
Is The SIMS 4 Multiplayer?
No, The SIMS 4 is not a multiplayer game. Initially conceived as an online multiplayer title, the developers shifted plans to make it a single-player experience. This decision came in response to the negative reception of Maxis' SimCity in 2013. While the game was originally designed with online features, the final release focuses entirely on a solo-player mode.
Players engage in a social simulation experience where they create and control virtual people called "SIMS," shaping their lives and surroundings. Despite lacking multiplayer functionality, The SIMS 4 has gained popularity for its detailed simulation, creative customization options, and ongoing support through expansion packs and free content updates, making it the most-played game in The SIMS franchise with over 70 million players worldwide as of 2023.
The SIMS 4 Gameplay
The SIMS 4 is a game where you control virtual people called "SIMS" and guide them through their daily lives. Unlike many other games, there's no specific goal to achieve; instead, you make choices and engage with the simulated environment. The focus is on the lives of these virtual characters, and you're responsible for fulfilling their needs, like hunger, hygiene, and social interaction.
SIMS use Simoleons as their in-game currency, earned through jobs or selling crafted items. The game has a Create-a-Sim mode for customizing your SIMS' appearances, personalities, and aspirations, and a Build mode for constructing and furnishing houses. In The SIMS 4, you shape the lives of SIMS, attending to their needs and helping them achieve their desires.
Simoleons are earned through various means, and players can create their SIMS with unique personalities and aspirations. Building houses is a key aspect, allowing customization and creativity. The game introduces emotions that influence SIMS' behavior, and the multitasking feature enables them to perform multiple actions simultaneously.
The SIMS 4 Trailer
Sims 4 Patch Notes December 2023 - FAQs
The Sims 4 Patch Notes for December 2023 include bug fixes, improvements, and adjustments across various aspects of the game.
No, The Sims 4 is a single-player game, and multiplayer functionality is not available.
No, The Sims 4 doesn't have fixed winning or losing objectives. Players set their own goals and define success based on their chosen aspirations.
Emotions in The Sims 4 influence a Sim's behavior and actions. Positive or negative moodlets can affect skill gain efficiency and even lead to emotional deaths.
The Sims 4 is available on various platforms, including Windows, OS X, PlayStation 4, Xbox One, and Mac.