Star Citizen Alpha 3.18.0 Ptu.8364000 Patch Notes, Know More Details About Star Citizen Alpha 3.18.0 Ptu.8364000 Update

Star Citizen Alpha 3.18.0 Ptu.8364000 Patch Notes Star Citizen Alpha game was released on October 18, 2012. Cloud Imperium Games is the developer of the game. The genre of the game is First-person shooter, Massively multiplayer online game, and Science fiction. Many fans of the show want to know about Star Citizen Alpha 3.18.0 Ptu.8364000 Patch Notes. Let's check out the article Star Citizen Alpha 3.18.0 Ptu.8364000 Patch Notes. 

by Rajalaxmi | Updated Feb 11, 2023

Source: Twitter

Star Citizen Alpha Game Wiki

Star Citizen Alpha is a highly anticipated video game that is currently in the alpha stage of development. This space trading and combat simulation game is being developed and published by Cloud Imperium Games. Star Citizen Alpha has been in development since 2011 and is one of the largest crowd-funded games in history, with over $250 million in funding from backers.

The game takes place in a vast and immersive universe filled with diverse alien races, beautiful planets, and intricate spacecraft. Players take on the role of a space pilot, exploring the galaxy, trading goods, and engaging in intense combat missions. The game features a first-person perspective, allowing players to fully immerse themselves in the world of Star Citizen Alpha.

One of the key features of Star Citizen Alpha is its advanced physics system, which provides a realistic and immersive experience. Players will be able to fly their ships through space, feel the force of gravity, maneuver through asteroid fields, and experience intense dogfights with other players. The game also features a dynamic weather system and a day-night cycle, adding to the realism of the world.

In addition to its single-player campaign, Star Citizen Alpha also has a multiplayer component, allowing players to join together and engage in cooperative missions or engage in PvP battles. The game also features an economy system, where players can trade goods, purchase new ships and equipment, and upgrade their current ships. This system is designed to be player-driven, giving players the freedom to shape the economy and the world of Star Citizen Alpha.

The development of Star Citizen Alpha has been a long and complicated process, but the game's backers have shown a great deal of patience and support. Despite the long development time, the game has received a lot of positive attention from the gaming community and is highly anticipated by fans of the space trading and combat genre.

Star Citizen Alpha 3.18.0 Ptu.8364000 Patch Notes

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenPTU. The Shader folders can be found here C:Users%username%AppDataLocalStar Citizen.

Audience: Wave 2
Server Region: US/EU
Database Reset: Yes
Long-Term Persistence: Enabled
Pledge Copy: Enabled
Starting AUEC: 1,000,000

Please monitor sc-testing-chat in the spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1

Testing Focus
Xenothreat Weekend Playtest

  • Salvage - Hull Scraping
  • Platform Assault on Orison
  • Security Post Kareah Reactivation
  • Courier Delivery Missions Update
  • Sandbox Prison Activities
  • Drake Vulture
  • Sand Caves
  • Daymar Crash Site
  • Stanton Racetrack Locations
  • Greycat PTV Race Track
  • New Rivers (40 New Rivers on Hurston and Microtech)
  • Additional Derelict Outposts
  • Restricted Areas v3
  • Arena Commander Quality of Life Updates

Known Issues

  • Locations / Shopping / Medical - Lagrangian R&R / LEOs - R&R Clinics Pharmacy Kiosk terminals do not have sales inventory displayed (fixed in next build)
  • The Area18 Pharmacy kiosk may display an Invalid Location error when attempting to purchase any item
  • RSI Constellation Multivariant - Stanton - Vehicles / Ships / Docking - The snub fighter lacks interaction prompts to enter it, making it unusable
  • Wallace Klim is missing from the drug lab in Grim Hex
  • Looted Ammo Clips Drop Off Player
  • Multivehicle - Audio - Missing Audio/SFX with QT travel
  • Hull Scraping - Weapons / Inventory / Game Code - Any full salvage RMC canister attachment will not attach to a multitool in salvage mode
  • Scanning not showing advanced statistics and details
  • Transit - Elevators and Trams are "Jittery" during transit of the Player's Character
  • Salvaging - Some ship wreckages erroneously give "No Material" text and do not let you salvage
  • Cargo - Performance - Fully loaded C2 landed at Area 18 results in Slow Framerates or Crash
  • Vehicles/IFCS - When flying near another ship, the ship seems to hit an invisible box that kicks it in random directions
  • Cargo - Performance - High-capacity cargo vessels, when loaded, can cause a severe performance drop on both client and server
  • Actor Feature / Law - Respawn - If a player is placed into Klescher after being rescued with a crime stat, the player is respawned in the facility still incapacitated
  • Breach & Steal - Design/Missions/Locations - The target Reclaimer "October Rising" will disappear when you get very close to it, making the mission impossible.
  • Ship / Commodity Trading / Cargo Inventory - Selling some of the cargo while the vehicle is stored cause the cargo to show at max inventory capacity
  • Selling - Commodity Kiosk / Cargo - Large amounts of cargo sold at once will cause the transaction to fail the cargo will be taken and no money will be granted
  • Law & Criminality - Commodities / Cargo - Stolen Cargo does not behave as such and can be sold as legal cargo if the ship with the cargo is stored
  • Ships - Cockpit - Actor animations - Occasionally unable to exit ship seat
  • Locations - Transit - Elevators - Players can fall through Elevators
  • Lifetime Management - Sustenance - Items are not destroyed/cleaned up to the persistence limit when in a vehicle after streaming the area out for 60 minutes
  • Rest Stops (R&R) / Rundown Station (R&R) - Design / Transit / Location - The player is unable to call the elevator from the hangar interiors
  • Vehicles / Docking - A retrieved ship delivered to a docking port will be missing collision
  • Multiple Locations - ASOP Terminal / Ships - When storing a ship, the ASOP terminal will set the shipping status to "Claim" instead of "Retrieve."

Feature Updates

Gameplay

  • Ultrawide QoL Updates

Added new Visor support for various aspect rations + high field of views. Added 4:3, 16:9, 21:9, 32:9, and 48:9 visor meshes which get swapped out based on the current aspect ratio. Visor mesh will be dynamically aligned onto the camera surface ("dynamic FOV offsets") so it will always encompass the whole screen. No more custom horizontal FOVs based on aspect ratio > Will be calculated automatically from vertical limits now. Increased vertical for limit from 54-67 to 54-90 since it's working now with the dynamic visor. Fixed black bands/low res visor in area18

  • Prevented medium use in green zones

Bug Fixes

  • Fixed - Multivehicle - Vehicles / Art - Ship spawns with hull damage after a fresh claim

Technical

  • Fixed 3 Client Crashes
  • Fixed 2 Server Crashes
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Star Citizen Alpha 3.18.0 Ptu.8364000 Patch Notes - FAQs

1. When Star Citizen Alpha game was released?

Star Citizen Alpha game was released on October 18, 2012. 

2. On which platform you can play the game?

You can play the game on Microsoft windows. 

3. Who is the developer of the game?

Cloud Imperium Games is the developer of the game. 

4. What is the genre of the game?

The genre of the game is First-person shooter, Massively multiplayer online game, and Science fiction. 

5. What is the file size of the game?

The file size of the game is 16 GB.