The Legend of Zelda: A Link Between Worlds
Nintendo developed and published an action-adventure game named The Legend of Zelda: A Link Between Worlds exclusively for the Nintendo 3DS. It was released in different regions in late 2013. The game takes place many years after the events of the Super Nintendo Entertainment System game, The Legend of Zelda: A Link to the Past. Players control a young adventurer named Link, who embarks on a quest to rescue Princess Zelda and the Seven Sages from the evil sorcerer Yuga, who seeks to resurrect the demon king Ganon by using their power.
Development began in 2009, and the game's unique wall-merging mechanic was prototyped during this phase. However, development was halted in late 2010 due to team member reassignments. It restarted a year later and entered full production in 2012. The game's world and setting were based on A Link to the Past, with many areas significantly reworked. The game's designers aimed to rethink established series conventions, resulting in changes such as the game introducing an item rental system and allowing players to complete dungeons in almost any sequence.
A Link Between Worlds received critical acclaim for its engaging gameplay, new features, and nostalgic feeling. It sold over 2.5 million copies worldwide in its first five months and over 4.21 million copies worldwide by 2020. In addition, the game was nominated for and won several awards.
The Legend of Zelda: A Link Between Worlds Walkthrough
Sanctuary
1.1 Progress at this point
1.2 New in this section
1.3 Characters
1.4 Enemies
1.5 Items
1.6 Locations
- 1.7 Steps to complete the section
Kakariko Village
2.1 Progress at this point
2.2 New in this section
2.3 Characters
2.4 Enemies
2.5 Heart Pieces
2.6 Items
2.7 Locations
- 2.8 Steps to complete the section
Sanctuary
1.1 Progress at this point:
- After waking up, save your game and head to the west following Gulley to the house. Grab the sword and go to Hyrule Castle. The soldier will inform you that the Captain is visiting the Sanctuary to the north. Enter the Sanctuary through the Graveyard using the Captain's sword. Go down the secret staircase and find the Lamp in a treasure chest. Light the torches and go through the door that opens. Defeat the rats and Poes, pull the left lever to open the door, and meet the characters.
1.2 New in this section:
Locations: Graveyard, Sanctuary
Characters: Captain, Soldier, Seres, Dampè
Enemies: Rat, Poe
Items: Lamp
1.3 Character List:
- Link
- Gulley
- Captain
- Blacksmith
- Blacksmith's Wife
- Soldier
- Seres
- Dampè
- Yuga
- Priest
1.4 Enemy List:
1.5 Item List:
- Weather Vane
- Captain's Sword
- Lamp
1.6 Location List:
- Link's House
- Blacksmith's House
- Hyrule Castle
- Graveyard
- Sanctuary
1.7 Steps to complete the section:
- Save your game
- Follow Gulley to the west and grab the sword
- Go to Hyrule Castle and talk to the soldier
- Use the Captain's sword to enter the Sanctuary through the Graveyard
- Find the Lamp in a treasure chest and light the torches
- Defeat the rats and Poes, pull the left lever to open the door
- Meet the characters
Kakariko Village
2.1 Progress at this point:
- After waking up, get Ravio's Bracelet from Ravio and go to Hyrule Castle. Speak with Impa and Princess Zelda, then visit Sahasrahla in Kakariko Village.
2.2 This section introduces:
- Characters: Ravio, Impa, Princess Zelda, Sahasrahla, Street Merchant, Bee Guy, Fortune Teller, Hint Ghost
- Enemy: Cucco
- Heart Pieces: #1
- Ravio's Bracelet, Pendant of Courage, Shield, Bug Catching Net, and Hint Glasses are among the items found in the game, which takes place in locations such as Kakariko Village, Cucco Rush, and Fortune-Teller's Hut.
2.3 Characters:
Link, Ravio, Impa, Princess Zelda, Sahasrahla, Street Merchant, Bee Guy, Fortune Teller, Hint Ghost
2.4 Enemies:
Cucco
2.5 Heart Pieces:
#1
2.6 Items:
The game features a set of items including Ravio's Bracelet, Pendant of Courage, Shield, Bug Catching Net, and Hint Glasses.
2.7 Locations:
Among the locations in the game are Kakariko Village, Cucco Rush, and Fortune-Teller's Hut.
2.8 Steps to complete the section:
- Get Ravio's Bracelet from Ravio
- Go to Hyrule Castle and speak with Impa and Princess Zelda
- Visit Sahasrahla in Kakariko Village
- Find Heart Piece #1
- Obtain various items from different locations
Defeating Yuga:
- Stand on the opposite side of Yuga and shoot him with an arrow.
- Dash towards him and use your sword to deliver two quick slashes. This will cause Yuga to transform into a painting and travel along the wall. Wait for him to emerge from the painting and then shoot him with an arrow before attacking him with your sword again.
- Repeat the process until Yuga has been defeated.
Obtaining the Heart Container:
- After the scene where Yuga turns Link into a Painting, the bracelet Link is wearing will pull Link off the wall.
- After completing the task, Link will gain the power to merge into walls. Proceed to the location of the Heart Container and take it.
Getting the Silver Rupee:
- At the north end of the room there is a very narrow gap.
- Position yourself next to the right-hand side of the opening and merge with the wall. Traverse through the narrow passage while still merged with the wall, and once you reach a stable surface, press A to unmerge. From there, descend and open the adjacent treasure chest to receive a Silver Rupee.
Navigating the dungeon:
- Go back along the wall to reach the west side of the building.
- Stand on the moving platform to descend to the lower floor.
- Walk southward and the floor will begin to move, pushing you against the wall.
- Transform into a painting along the wall and wait for the floor to come back up.
- Continue southward and turn the corner.
- There will be a pair of moving walls.
- Turn into a painting when the moving wall is nearby and quickly cross the gap.
- Once you cross the gap, walk along the right wall to find a treasure chest.
- Transform into a painting along the wall and walk left to the chest.
- Open the chest to obtain a purple rupee.
- Retrace your steps along the wall and pass through the small opening to access the entrance of the dungeon.
Obtaining the Silver Rupee:
- Before exiting the dungeon, there is one more treasure to get.
- On the right wall, there is a narrow gap.
- Transform into a painting and go through the gap.
- You will find a treasure chest containing a silver rupee.
- Grab the rupee and exit the dungeon.
Acquiring Master Sword:
- You’ll meet up with Sahasrahla once again and you’ll appear back at Hyrule Castle.
- Sahasrahla informs Link that he needs to obtain the three Pendants of Virtue to get the Master Sword.
- Fortunately, Link has already obtained the Pendant of Courage from Zelda earlier.
- After some conversation, the player can save their game.
Chapter 2: The House of Gales and The Tower of Hera
2.1 Flippers
Overview:
In this section, Link can acquire the Power Glove, Zora’s Flippers, and the Pegasus Boots. Additionally, he can acquire two bottles and 14 pieces of heart.
Getting the Zora’s Flippers:
- Walk south of the bridge towards the X on the map.
- Talk to a man who suggests visiting the Zoras at the northeast corner of the Overworld.
- Turn into a painting and walk along the wall to get by the broken bridge.
- Proceed towards the waterfall upon reaching Zora's Domain to meet with the Zora Queen.
- Buy the Smooth Gem from the Street Merchant in Kakariko Village for 200 rupees.
- Return to Zora’s Domain and place the Smooth Gem into the water. The Queen will thank Link by giving him the Flippers.
Getting the Pegasus Boots:
- The Shady Guy in Kakariko Village holds the Pegasus Boots.
- Meld into the wall located northeast of his position.
- Sneak up to him and scare him to get the Pegasus Boots.
2.2 Tornado Rod
Overview:
In this section, Link can rent the Tornado Rod from Ravio and use it to enter and traverse through the House of Gales.
Steps:
- Warp to Link’s House and speak with Ravio to rent the Tornado Rod.
- Take a leap into the water encompassing the House of Gales.
- Use the Tornado Rod to enter and traverse through the dungeon.
Optional:
- Equipping two items at once: Find the Blacksmith’s Wife outside Ravio’s shop and talk to her about her lost son, Gulley. Find Gulley in the wooded area south of the Blacksmith’s house and west of Link’s house. Pick up the item at the center of the woods, which is Gulley’s pouch that allows Link to equip two items at once.
- Finding a Mother Maiamai: Find a Mother Maiamai in a cave at northwest of the House of Gales.
- Merge right and go south to reach the south end of the room.
- Proceed left to face and defeat the eyesore.
- Light two torches and go through the newly opened door to the left.
- Use Tornado Rod to defeat all six fire bubbles in the room.
- Go through the door on the right that opens after defeating all fire bubbles.
- Obtain a small key from the treasure chest on the right wall.
- Head back to the southwest part of the room and through the door.
- Obtain a purple rupee from the final treasure chest in the dungeon.
- Return to the previous room and use the small key to open the locked door.
- Use Tornado Rod to ride the moving platforms and reach the boss door.
- Use Tornado Rod to get on top of the boss and slash at the large eye.
- When the boss grows, slash at its body layers with a sword and repeat the Tornado Rod process.
- Repeat the process through three stages until the boss is defeated.
- Grab the Heart Container and Pendant of Wisdom.
- The link will be transported back outside the dungeon.
Section 3.1: Death Mountain
Progress:
- Total Life: 8 hearts
- Heart Pieces: 14/28
- Maiamais: 41/100
New in this section:
- Characters: None
- Enemies: Deadrocks
- Items: Power Glove
- Locations: Death Mountain
Optional:
- Extra Heart Pieces: By using Power Glove, Zora’s Flippers, and the Pegasus Boots, Link can acquire an additional 14 pieces of heart. Link can also acquire two bottles.
- Bottle Guide: Detailed descriptions of acquiring bottles can be found in this guide.
Steps:
- Acquire the Power Glove from Rosso’s house just north of Hyrule Castle by speaking with Rosso.
- One screen south of Rosso’s house, lift rocks with Power Glove and enter the cave to find yourself on top of Death Mountain.
- Make your way through the maze while avoiding falling boulders and enemy deadrocks.
- Once you cross a bridge, head straight northward and enter a cave where you can save your status.
- Scale the cave while avoiding the boulders by turning into a painting to cross gaps.
- Exit the cave, open the treasure chest, and leap off the ledge.
- Enter another cave, make your way to the northeast corner of the cave, exit, and walk to the left to enter another cave.
- In this cave, fill any bottles you have with fairies at the fairy fountain, jump off the ledge, and exit the cave.
- Make your way to the Tower of Hera, located just to the right of the fairy fountain, and use the Hammer to enter.
Section 3.2: Northeast Death Mountain
Progress:
- Total Life: 8 hearts
- Heart Pieces: 14/28
- Maiamais: 41/100
New in this section:
- Characters: None
- Enemies: None
- Items: None
- Locations: Northeast Death Mountain
Optional:
- Heart Piece Guide: Detailed locations of all heart pieces can be found in this guide.
- Maimai Guide: Detailed locations of all Maimais can be found in this guide.
- Bottle #3: Follow the river to the southeast of the House of Gales and find a letter in a bottle. Bring Premium Milk from the Milk Bar in Kakariko Village to the man on the mountain.
Steps:
- Before entering the Tower of Hera, explore the remainder of Death Mountain to find rupees, heart pieces, Maimais, and the third bottle.
- To acquire the third bottle, follow the river to the southeast of the House of Gales and find a letter in a bottle.
- Bring Premium Milk from the Milk Bar in Kakariko Village to the man on the mountain.
Section 4.1: The Master Sword
- Progress at this point:
- Total Life: HeartHeartHeartHeartHeartHeartHeartHeartHeart
- Heart Pieces: Heart 14/28
- Maiamais: 41/100
- New in this section:
- Characters:
- Enemies:
- Items:
- Locations:
- How to acquire the Master Sword:
- Collect all three pendents.
- Ring the bell and warp over to Kakariko Village.
- Head northward through the Lost Woods maze.
- Follow and solve the three Poes puzzles.
- Retrieve the renowned Master Sword and wield it to strike the barricade blocking the entrance of Hyrule Castle.
Section 4.2: Hyrule Castle
- Progress at this point:
- Total Life: HeartHeartHeartHeartHeartHeartHeartHeartHeart
- Heart Pieces: Heart 14/28
- Maiamais: 41/100
- New in this section:
- Characters:
- Enemies:
- Items:
- Locations:
- How to progress through Hyrule Castle:
- Head up a screen to defeat a Ball and Chain Trooper.
- Defeat the enemies in each room to advance.
- Climb stairs, walk along walls in painting form, and defeat Armos.
- Watch the cut scene on the fourth floor.
- Run and avoid enemies to get outside and climb steps to reach higher floors.
- Defeat or avoid enemies to reach the eighth floor and face Yuga.
- Slash at the curtain to the north on the peak of Hyrule Castle to reveal a strange hole.
- Change into painting form and sneak through the hole.
- Enjoy the lengthy cut scene.
5.1 Lorule Overworld
- Progress at this point:
- Total Life: 9 hearts
- Heart Pieces: 14/28
- Maiamais: 41/100
- Characters, Enemies, Items, and Locations are new in this section.
- Several Fissures have appeared on walls throughout the Overworld, connecting Hyrule with Lorule.
- To access the seven different sections of Lorule, one must enter through a Fissure located in Hyrule.
- Optional:
- Gather 43 more MaiMai creatures to add up to a total of 82. Also, obtain 11 more Pieces of Heart.
- Get Bottle #4 from the Vacant House near the center of Lorule.
- Get Bottle #5 by tossing 3000 rupees into the pond in the Fairy Fountain.
5.2 Thieves' Hideout
6.1 Sand Rod
- After saving the sage from the Thieves’ Hideout, the Sand Rod becomes available at Ravio’s shop.
- Journey toward Ravio's Shop located in Lorule, and you will come across a portal located just south of it.
- Enter the Misery Mire at the southwest part of the overworld and find a crack in the wall just north of the weather vane.
- Head towards the southeast part of the desert.
- Climb up the set of stairs located there.
- Use the Sand Rod on the sand in the desert to create a path to walk on.
- Cross the bridge that appears and continue towards the southwest corner of the swamp.
- Use the Sand Rod to reach the pillar just to the north and continue onward to the pillar to the right.
- Climb the steps nearby and use the Sand Rod to get across the gap to the north and enter the Desert Palace.
Optional:
- There are three additional Maimais for you to collect using the Sand Rod, and a Heart Piece to collect in the Desert region. Consult a Maimai Locations Guide for a full listing.
6.2 Desert Palace
- Walk straight ahead and use the Sand Rod to create a pathway heading northward.
- Climb up the steps on the right side of the room and strike the switches in the center of the room with your sword.
- Head down a screen and move the statues to the floor switches.
- Step on the switch here to create a shortcut and watch out for moving spikes as you head left.
Section 7.1: Overworld Roundup
Progress made:
- Heart Pieces: 26/28
- Maiamais: 87/100
New in this section:
- Characters
- Enemies
- Items
- Locations
Note: This chapter covers the Dark Palace, but other Lorule Dungeons can also be completed at this time.
Optional: Titan's Mitt Maimais
- Acquire the Titan’s Mitt to get all 100 Maimais in the Overworld, including the 13 that require the Titan’s Mitt.
- Consult the Maimai Locations Guide for all 100 locations.
Optional: Great Spin Attack
- After finding all 100 Maimais, return to Mother Maimai southeast of Ravio’s Shop.
- She will upgrade your spin attack to the great spin attack, which doubles its original size.
Optional: Heart Piece #27
- Lift the large rock in front of the Blacksmith’s House in Hyrule.
- Enter the cave to get the heart piece.
Optional: Master Ore #2
- Acquire the Titan’s Mitt to get another Master Ore piece.
- Go to the Sanctuary in Hyrule and use the Fissure inside to go to Lorule.
- In the Graveyard to the east, lift the large rock in the northeast corner to find a secret path.
- Smash the pots on the left to find a floor switch and open the closed door above.
- Climb the steps to reach a treasure chest.
- Merge along the wall to the east to get the small key.
- Use the small key on the locked door to the northwest and defeat the three red Eyegores that appear.
- Pull the switch on the right and go up the staircase.
- Merge along the wall to the right to get the Master Ore from the large treasure chest.
Optional: Master Sword Lv2
- Acquire two Master Ore pieces from the Thieves’ Hideout and Lorule Graveyard.
- Return to the Blacksmith in Hyrule and show him both pieces.
- The Craftsman will upgrade your sword to the Master Sword Lv2.
Section 7.2: Stealth Maze
Progress made:
- Heart Pieces: 27/28
- Maiamais: 100/100
New in this section:
- Characters
- Enemies
- Items
- Locations
Instructions:
Section 7.3: Dark Palace
Progress made:
- Heart Pieces: 27/28
- Maiamais: 100/100
Instruction:
- Navigate through the Dark Palace
Section 8.1 - Bomb Flower
Progress:
- Total Life: HeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeart
- Heart Pieces: Heart 27/28
- Maiamais: 100/100
New in this section:
- Characters:
- Enemies:
- Items:
- Locations:
Steps to get to Swamp Palace:
- Go to the Bomb Flower Store southwest of the Blacksmith’s House in Lorule.
- Speak to the shop owner and borrow the bomb for the cost of 200 rupees.
- Lead the Bomb Flower to the boulder in front of the Swamp Palace.
- Strike the bomb flower with your sword to blow up the boulder.
- Walk back to the bomb flower and grab another one.
- Walk the bomb flower to the entrance of the Swamp Palace, being careful not to let enemies detonate it.
- Detonate the boulder in front of the dungeon using the bomb flower.
- Use the Hookshot to grapple over to the pegs located just in front of the dungeon and enter the dungeon.
Section 8.2 - Swamp Palace
Progress:
- Total Life: HeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeartHeart
- Heart Pieces: Heart 27/28
- Maiamais: 100/100
New in this section:
- Characters:
- Enemies:
- Items:
- Locations:
Steps to complete Swamp Palace:
- Grapple to the north lever with Hookshot and pull it back to fill the room with water.
- Swim to the side and head up one screen, then left one screen to reach steps in the top-left corner.
- Stand on the raft and use Hookshot to grapple to the lever to move it.
- Grapple to the right and open a treasure chest for monster guts, then grapple to the southeast corner and climb the ladder to grab a small key.
- Jump in the water and head southwest, defeat an enemy by grabbing its shell with Hookshot, toss it at a crystal switch to reveal a gold rupee in a treasure chest.
- Run northeast to the next room, open the chest to get a compass and go up a screen through the locked door.
- Walk to the left and use Hookshot to hit a crystal switch, changing water flow to the right.
- Walk to the right side of the room, the water will push you to a small pond with another crystal switch on the right.
- Hit the switch with Hookshot and climb steps to the northeast corner, merge with the wall and let water push you to the west side of the room.
- Climb the steps and drop down to hit another switch, causing more water to flow. Merge along the wall to return to the southern wall.
- Ride the water to the door at the north end of the room and head back up to the first floor
Location:
- Skull Woods is in the northwest part of Lorule, and you can enter it by warping over to Kakariko Village in Hyrule and then exiting the area to the northeast.
Progress at this point:
- Hearts: 15/20
- Heart Pieces: 27/28
- Maiamais: 100/100
New in this section:
- Characters: None mentioned
- Enemies: Wallmaster, Gibdo
- Items: Small keys, Compass
- Locations: Dungeon rooms, moving platforms, staircase
Title: Upgraded Master Sword and Saving the Turtles in Turtle Rock Dungeon
Section 10.1: Upgraded Master Sword
Progress so far:
- Total life: 20 hearts
- Heart Pieces: 27/28
- Maiamais: 100/100
New additions to this section:
- Characters
- Enemies
- Items
- Locations
Optional: Master Sword Lv3
- Obtained all four Master Ore pieces from different dungeons
- Lorule Graveyard, Theives’ Town, Dark Palace, and Skull Woods
- Upgrade the Master Sword with the Blacksmith in Hyrule
- Upgrade to Master Sword Lv3 with the Blacksmith in Lorule
Section 10.2: Save the Turtles
Progress so far:
- Total life: 20 hearts
- Heart Pieces: 27/28
- Maiamais: 100/100
New additions to this section:
- Characters
- Enemies
- Items
- Locations
Steps to follow:
- Obtain the Ice Rod from Ravio’s Shop
- Head towards the southeast of the shop and search for the crevice that leads to Lorule.
- Find a giant turtle in the southeast part of the lake
- Three little turtles are separated from the giant turtle
- Help find and save the three turtles to climb on the giant turtle’s back
- The giant turtle takes you to the dungeon in the middle of the lake
- Save using the nearby weather vane
Section 10.3: Turtle Rock Dungeon
Progress so far:
- Total life: 20 hearts
- Heart Pieces: 27/28
- Maiamais: 100/100
New additions to this section:
- Characters
- Enemies
- Items
- Locations
Steps to follow:
- Place ice blocks on lava to create a pathway
- Use the ice rod on the see-saw platform to climb up to the right side
- Use the ice rod to hit all four crystal switches to get the Compass
- Defeat fire lanmolas with the ice rod to get a silver rupee
- Find a small key in the northeast corner of the room
- Warp to the adjacent room with the warp tile on the highest level
- Use the ice rod to make it across the lava to the door
- Capture fairies with the net outside the dungeon
- Descend to the lower ledge and step onto the warp tile to transport to another location.
- Defeat enemies and get a purple rupee from the treasure chest
- Freeze the see-saw again and climb up to the right platform
- Lower the top half of the see-saw on the left with the ice rod
- Head to the north end of the room and reach the next see-saw
11.1 Death Mountain
How to get to the Ice Ruins
- Acquire the Fire Rod and Hookshot from Ravio’s Shop
- Ring the bell to activate the warp and travel to the Tower of Hera
- Move to the east by one screen and use the hookshot to cross the bridge
- Locate the cave with the sign that indicates Rosso’s Ore Mine
- Jump down to the central platform, which has two Lynel enemies
- Merge with the wall to the right and step onto the newly emerged platform
- Exit the cave, walk to the west and find a crack in the wall that leads to Lorule
- Save at the nearby weather vane and walk to the east
- Enter the cave and step onto the narrow blue platform
- Scale the dark cave and exit once you reach the top ledge
- Save at the weather vane, burn the large ice gargoyle that blocks the dungeon entrance, and enter the Ice Ruins
11.2 Ice Ruins
How to complete the Ice Ruins
- Utilize the Fire Rod to dissolve the massive ice block located directly in front of you.
- Pull the tongue of the large statue, causing the two platforms to turn into an elevator system
- Take the elevator down to floor B2.
- Use the Fire Rod to melt the icicle on the left side, which is positioned high up, and get the small key.
- Ride the elevator back up to floor B1.
- Use the small key to unlock the door located above.
- Pull the tongue on the left side of the room to open the door and watch out for the enemy freezor that awakens
- Use the Lantern to light the four torches in the next room, causing a small key to drop on the higher ledge
- Open the treasure chest to get the compass and take the southern path to the locked door on the left
- Use the merge ability to traverse the wall towards the room's northeast corner and access the treasure chest to obtain a blue rupee.
- Pull the tongue in the northwest corner of the room to drop down to floor B2
- Melt the ice in the next room, step on the floor switch at the south end of the room, and merge along the southern wall to reach a fairy fountain
- Head through the door at the top-left of the room and drop down below to reach floor B3
- Use the fire rod to defeat the bomb throwing enemy, ride the moving platform to the west, and step on the moving icicle
- Light the torch in the center of this area with the fire rod to make a nearby platform appear and ride it up to floor B3
- Take the path to the south, use the vertically moving platforms to reach the door to the north, and melt the first two columns of ice blocks in the room
- Ride to the southwest corner, drop down to the floor below to reach a treasure chest that contains a purple rupee, and ride the... (text cut off)
TRENDING
Title: Lorule Castle
Progress at this Point:
- Total Life: 20 Hearts
- Heart Pieces: 28/28
- Maiamais: 100/100
New Things in This Section:
- Characters:
- Enemies:
- Items:
- Locations:
How to Reach Lorule Castle:
- Save all seven sages to climb to the top of the area and claim the Triforce of Courage.
- Warp to the Vacant House or travel to the corresponding area in Lorule.
Exploring Lorule Castle:
- First Floor
- Tough enemies that can be stunned with the hookshot and defeated with the sword.
- Push the gargoyle statue to the right, causing it to fall into the lava.
- Merge into the wall and walk to the right to find a treasure chest containing a red rupee.
- Head through the door to the north.
- Second Floor
- Defeat another ball and chain trooper with sword strikes and prevent him from attacking.
- Climb up the staircase to the 2nd floor.
- Head through the door on the right to find a treasure chest with a red rupee.
- Slash at the two torches to make the room dark and reveal a secret pathway.
- Walk to the south end of the room to find a treasure chest with a silver rupee.
- Third Floor
- Slash the orb in the center of the room to create a warp point to the dungeon entrance.
- Shift the gargoyle statues towards the north, then descend to the first floor and access the treasure chest to obtain a small key. Make use of the green portal situated on the right to return to the 3rd floor. Employ the small key on the locked door to the left and ascend to the 4th floor. Unlock the treasure chest in this area to obtain the Compass.
- Fourth Floor
- Slash at the two nearby torches to make the room dark and reveal secret ledges to the south.
- Walk across these ledges and open the treasure chest to get the red tunic.
- Merge onto the wall at the southeast corner of the room and drop down the hole to land on the higher ledge.
- Go through the door to the west to find the dungeon's fairy fountain.
- Descend to the lower ledge beneath to discover a treasure chest containing a monster tail.
- Fifth Floor
- Step on the switch at the northeast corner of the room to open the nearby door.
- Walk to the north end of this room, and new hidden platforms will appear from the lava as you draw near.
- Proceed towards the right to arrive at the column holding a red rupee.
- Move the gargoyle statue to the left, causing a spiked boulder to roll and open up the pathway.
- Merge against the wall that appears to the right and take this path to the south end of the room.
- Follow the platforms as they appear to reach the northeast part of the room.
- Guide the spiked boulder southward until it bumps into another boulder, opening the pathway.
- Unlock the treasure chest to obtain a small key.
- Head through the locked door to face a giant purple bari, nearly identical to the mini-boss fought in the Swamp Palace.
- Use sword strikes or projectile attacks to harm it, and defeat it until it splits into smaller biri.
- Step onto the warp tile located within the room.
A Link Between Worlds Wiki
The game "The Legend of Zelda: A Link Between Worlds" is a follow-up to the highly acclaimed game "The Legend of Zelda: A Link to the Past" that was released in 1991. Originally announced as "The Legend of Zelda: A Link to the Past 2," the game's official name was revealed as "A Link Between Worlds" during the E3 2013 Nintendo Direct.
Set many generations after the events of "A Link to the Past," the game takes place in the same world and features a similar Hyrule, but with a focus on height and depth to fully utilize the 3D features of the Nintendo 3DS. One of Link's new abilities in the game is the ability to transform himself into a painting and move along walls.
Other features added to the game include:
- The ability to StreetPass and battle against shadow versions of other players' Link, with Rupees as rewards and achievements.
- The option to tackle many of the game's dungeons in any order, with only specific items needed to enter each one.
- The introduction of a new character, Ravio, who rents and sells items like the Hookshot and Bow.
- A rental system for items, which means that if Link falls in battle, any rented items are returned to Ravio and must be rented again.
- An interactive map on the second screen that allows players to zoom in, place pins, and change their color to track collectibles such as Heart Pieces and Maiamais.
- A total of twelve dungeons in the game, with four in Hyrule and eight in Lorule.
"A Link Between Worlds" has received critical acclaim and has sold over 2.5 million copies worldwide within its first five months of release. It has been praised for its engaging gameplay, new features, nostalgic feeling, and soundtrack, although the art style received mixed reviews. The game has also received multiple awards and nominations
The Legend of Zelda: A Link Between Worlds Guide
- Upon entering the dungeon, defeat the Wallmaster with a few sword slashes and avoid being brought back to the entrance.
- Take the pathway to the left from the entrance and walk southward to step on the floor switch to open the nearby door.
- Go through the door and carefully walk around the narrow ledges to exit the dungeon at the south door.
- Proceed in a rightward direction and continue along the pathway until you reach a hole. Drop down to enter the dungeon in the room where you just were.
- Step onto the moving platform and ride it around the room until it reaches the treasure chest. Open it to get a small key, then head up a screen.
- Open the locked door in the southeast corner of the room to go back outside.
- Head in the direction of north and when you find the first hole, go ahead and fall down it. Open the treasure chest to get a silver rupee.
- Go down a screen to get to a familiar room. Head through the southeast door again and exit the dungeon.
- Once more, head northward and cut down the set of 9 bushes on your left. Then, fall down the hole that is uncovered. Stand atop the crack and anticipate the Wallmaster to descend. Step aside to trigger the breakage of the floor, and proceed to drop down.
- Step on the floor switch and climb the steps to find another cracked floor. Repeat the process and open the treasure chest to get a small key.
- Cause a bridge to appear, head through the locked door in the southwest corner of the room, and pull the nearby lever to reveal a staircase to the basement.
- Walk along the right wall to get to the south end of the room and defeat the enemies here. Push two gargoyle statues to the two left-most switches to create a wall just to the north.
- Climb the staircase, merge onto the wall, and walk over to the east end of the room. Pull the lever to create a staircase, and head through the doorway.
- Step on the floor switch and merge onto the platform to move it to the middle of the room. Step on the switch nearby and head up a screen.
- Defeat the five enemies in this room and head through the door that opens.
- Ride the platform to the west, let the other platform move to the western wall, and then step into it. Ride it eastward and open the treasure to get a small key.
- Run to the far left of the room, light the torch with the lantern, defeat the two Gibdo enemies, and head through the door that opens.
- Continue up the stairs, merge onto the wall, and sneak through the small gap.
- Find the two eyes to go with the two eyelids at the top of the room. Toss the eyeball over the gap and into one of the eyelids.
- Cross the newly formed bridge and proceed toward the platforms in motion.
The Legend of Zelda: A Link Between Worlds Gameplay
The Legend of Zelda: A Link Between Worlds is an action-adventure game with stereoscopic 3D polygonal graphics. The game is played from a top-down perspective, and players control a young boy named Link, The protagonist of the game sets out on a mission to save the Seven Sages and defeat Yuga, the main enemy. The game takes place in two kingdoms, Hyrule and Lorule, which have a non-linear structure and a similar layout, but differ in style and tone.
A Link Between Worlds is similar in many aspects to its predecessor, The Legend of Zelda: A Link to the Past. The game's worlds of Hyrule and Lorule are analogous to A Link to the Past's depiction of Hyrule and the Dark World, and a number of items, enemies, and audio tracks featured in A Link to the Past return in A Link Between Worlds.
The Nintendo 3DS's top screen presents various displays including hearts, an energy gauge, and an action icon. When enemies hit Link, his life energy decreases, and collecting hearts replenishes it. The energy gauge manages item and ability usage, which depletes on use and restores over time. The action icon informs players of interactive objects. The 3DS's bottom screen shows a map of the kingdoms, displaying Link's current position and marked locations. Additionally, it allows players to view and select Link's gear and items.
Both friendly and enemy non-player characters exist in both kingdoms. Friendly characters may offer Link assistance or side quests to complete. Link can use his sword and shield to defeat enemies and deflect their attacks. Other combat items from previous Zelda games, such as the bow, fire rod, and bombs, also make a return in the game.
Obtaining Items
Unlike previous games, the methods for obtaining and using these items are different. Instead of discovering them in dungeons, items are rented or bought from merchant Ravio. If Link passes away, his rented items are returned to Ravio. Ammunition is not required for these items; their use is instead constrained by a shared energy gauge. Heart pieces may be collected to increase Link's overall life energy. A long-term side quest that involves finding hidden creatures and returning them to their parent can be completed to upgrade his weapons. Link can also participate in minigames to earn Hyrule's main currency, rupees.
Puzzles and Dungeons
As with many previous The Legend of Zelda games, solving puzzles and clearing dungeons is a fundamental part of gameplay. A Link Between Worlds features a more open-ended progression than its predecessors, allowing players to tackle many dungeons in any order they choose. However, some obstacles in the dungeons will require the use of rented or purchased items. At the end of each dungeon, Link will face a boss that he must defeat. One of the game's unique mechanics is Link's ability to merge onto walls and move horizontally along them.
Play Coin and StreetPass
The game uses the 3DS's Play Coin and StreetPass systems. In A Link Between Worlds, players can use Play Coins to receive advice from Hint Ghosts located at certain spots. Through StreetPass, a shadow version of the Link from another player's game can appear on the field as an AI opponent. By defeating these Shadow Links, players can earn rupee rewards based on their difficulty level and achieve special conditions. After completing the main adventure, players can unlock the more difficult "Hero Mode," where they take four times the damage and hearts no longer spawn from defeated enemies.
The Legend of Zelda: A Link Between Worlds Trailer
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.