Unsolved Case Wiki
Unsolved Case serves as the complimentary prequel to the renowned cooperative point-and-click puzzle game series Cryptic Killer'. Take a step back in time and delve into the origins of the story as you partner up with the detective duo Old Dog and Ally to face off against the infamous Cryptic Killer.
In this installment of the series, you'll encounter a complex array of puzzles and obstacles devised by one of the most cunning minds in existence. Test your skills as you decipher codes, solve puzzles, and navigate through a maze of challenges in order to escape.
Unsolved Case 4 Walkthrough
The game's walkthrough commences with the task of investigating a new case involving the death of Harry Fishman, a renowned saxophonist who died during his solo performance at a jazz club. While it could have been an accident or the result of a medical condition, there are no records indicating any such issues.
As a detective, your goal is to determine who and why someone killed the saxophonist in the middle of a trendy club concert. If you encounter difficulties navigating through the game's locations, you can refer to our website for a walkthrough of Unsolved Case 4: Fatal Romance and solve this enigmatic incident.
- Choose dialogue options (A). Take UV LAMP, BILL, note, and FORENSIC EQUIPMENT (B). Place FORENSIC EQUIPMENT and select balls when in the lens (C). Receive TIME OF DEATH. Take SCREWDRIVER and TORN PHOTO, and place TIME OF DEATH for the puzzle (D).
- Receive SECURITY FOOTAGE PHOTO and place it anywhere. Use SCREWDRIVER (E) and take BOTTLE OF UNKNOWN LIQUID (F). Offer the BOTTLE OF UNKNOWN LIQUID (G). Choose option 1 or 2 (H). Note that option 1 unlocks a chain. Proceed (I).
- Receive TOY SAXOPHONE. Use UV LAMP (J) and take note, and TOY VIOLIN (K). Take GLUE and VINYL RECORD (L). Place TOY SAXOPHONE and TOY VIOLIN, take notes, and SCREW (M). Walk down.
- Place SCREW and take BOTTLE OPENER (N). Use BOTTLE OPENER (O) and take HALF OF PHOTO (P). Proceed (Q). Use GLUE on TORN PHOTO and HALF OF PHOTO to receive PHOTO. Place PHOTO (R).
- Solve the puzzle using the easy solution (S): 8-2-3-1-7-6-4-5 or the hard solution (T): 10-2-7-8-3-1-9-6-4-5. Take CIGAR DAGGER (U). Use CIGAR DAGGER, and take STICK (V). Walk down. Take METAL DISK with STICK (W). Proceed (X). Place METAL DISK (Y). Solve the puzzle with solution (Z): (A-D)-(B-C)-Ax7-Bx7-Cx7-Dx3. Take note and BRACELET WITH CODE (E).
- Place METAL DISK (Y). Solution (Z): (A-D)-(B-C)-Ax7-Bx7-Cx7-Dx3. Take note and BRACELET WITH CODE (E). Place BRACELET WITH CODE (F) and enter 6-5-2-1 (G). Take note (H). Select option 1 or 2 (I) to receive DETECTIVE LICENCE. If you choose option 1, a chain will unlock. Receive a FUNNEL (J) and offer BILL. Take a BAND-AID (K) and a WIRE SAW (L).
- Place the BAND-AID, ring the bell (M), and take the CHARGER, SLIDES, and COGS 1/2. Place the VINYL RECORD for the puzzle (N) and receive the PARTING TUNES ALBUM COVER. Offer the PARTING TUNES ALBUM COVER (O) and select option 1 or 2 (P). If you select option 2, skip the next steps. Receive the REGISTER KEY, use it (Q) to read the folder, and take a BINDER CLIP (R).
- Go (S), take the ADJUSTABLE HANDLE and SEAM RIPPER (T), use the SEAM RIPPER (U) to take the SPRING (V), use the SPRING (W) to take the CLEF AMULET (X), and go to By the Music Spuzzle. Take the COGS 2/2 with the BINDER CLIP (Y), place the COGS (Z), and solve for the easy and hard solutions (A).
- Go (B), take the SPONGE and GLOVE (C), use the WIRE SAW, take the FUEL (D), use the FUEL and FUNNEL (E), take the METAL ROD (F), and go to Music Spuzzle. Place the METAL ROD, take the FUSE (G), place the CHARGER and FUSE (H), and solve for the easy and hard solutions (I). Push the button (J) and go (K) to receive the TRACKING DEVICE. Take the NOTEPAD and LIGHT BULB (L), and take the AQUARIUM FILTER PART.
- Place the SLIDES and LIGHT BULB for the puzzle (M), receive the LIGHTER, and use it to take the GOBLET (N). Place the CLEF AMULET, take the CHAIN (O), and go to the Backyard. Use the GOBLET, take the HAMMER and TIN CONTAINER, and use the GLOVE to take the CHARGER (P).
- Walk down and place the TRACKING DEVICE and CHARGER (Q), and solve for the easy solution (R) or hard solution (S). Select option 1 or 2 (T) to receive the TIE CLIP and MULTI-TOOL POCKETKNIFE. Note that you only receive the pocketknife if you choose enough correct answers to unlock two chains.
- Go to Darren’s Room, take the STAR STATUETTE with TIE CLIP (U), place the STAR STATUETTE, take the LOCK PARTS 1/2 and PIANO KEYS (V), and use the MULTI-TOOL POCKETKNIFE for the puzzle (W). Walk down, place the PIANO KEYS (X), solve for the easy solution (Y) or hard solution (Y), and take the TELESCOPE LENS (Z). Go (A), place the CHAIN (B), and solve for the easy solution (C) or hard solution (H).
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Unsolved Case 4 Guide
Unsolved Case is a point-and-click puzzle game where you take on the role of a detective investigating various cases. In this particular case, you are investigating the death of Harry Fishman, a famous saxophonist who died during a performance in a jazz club.
Tips and Strategies:
Pay attention to the details. In Unsolved case, every detail matters. Be sure to thoroughly investigate each location and examine every item for clues.
- Use logic: The puzzles in Unsolved Case require logical thinking. If you get stuck, take a step back and try to approach the problem from a different angle.
- Talk to everyone: In order to gather information and solve the case, you'll need to talk to everyone involved. Be sure to ask questions and listen carefully to their responses.
- Take notes: Keep track of important information in a notebook or on a separate sheet of paper. This will help you piece together clues and remember important details.
- Use hints sparingly. If you get stuck, the game does provide hints to help you progress. However, try to use them sparingly, as they can take away from the satisfaction of solving the puzzle on your own.
- Check the walkthrough: If you're really stuck and can't progress, don't hesitate to check the walkthrough. There are many guides available online to help you through the game.
- By following these tips and strategies, you should be able to successfully complete the game and solve the mystery of Harry Fishman's death. Good luck, detective!
Unsolved Case 4 Gameplay
The game "Unsolved Case 4: Fatal Romance" requires the player to investigate the death of a famous saxophonist named Harry Fishman, who died during his performance at a jazz club. The player's goal is to identify the killer and the motive behind the murder. The game involves exploring different locations, collecting items, and solving puzzles to progress.
The walkthrough includes a series of actions such as selecting dialogue options, using equipment and solving puzzles to uncover clues that will help solve the case. The game's solution involves solving several puzzles, including a music puzzle, a fuse puzzle, and a tracking puzzle. The player can refer to the walkthrough guide for help while playing the game.
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