Valorant 7.10 Update Patch Notes, and Latest Updates
by Ruksana | Updated Nov 16, 2023
Valorant 7.10 Update Patch Notes
Valorant 7.10 Update Patch Notes released on 14, November, 2023.
DEADLOCK
GravNet (C) now requires anyone captured by it to manually remove the net in order to remove the effect. Before this, if you or the enemy were captured, you were able to remove it by moving out of the net radius or waiting for the effect to expire. We think this unlocks a unique power profile while making it a more interesting interaction on both sides, as enemies must put down their weapon and make a noise to deal with the debuff. In addition, we’ve made the ability more reliable for Deadlock to execute by increasing its radius while also ensuring that Agents like Jett and Raze can’t trivialize getting caught in it with their mobility.
Anyone caught by GravNet will now be debuffed indefinitely until they remove it
Anyone caught by GravNet will now be affected by increased gravity and a reduction in mobility (example: GravNet now reduces Jett’s Tailwind (E) distance)
GravNet removal time increased 0.85s >>> 1.5s
GravNet radius increased 6m >>> 8m
JETT
Jett's third-person animations while Blade Storm (X) is equipped have been adjusted to help with combat clarity. It should now be easier to understand her movement when she’s running and when she’s throwing knives.
TEAM DEATHMATCH
Reyna
Reyna's Leer (C) has proven specifically potent in the close confines of Team Deathmatch since it doesn't affect allies and Empress (X) lacking a time constraint if she's rolling has proven extremely powerful. These changes are meant to create more downtime between these power moments and push Reyna to prioritize orbs if she wants to try and take over with Empress.
Team Deathmatch only changes:
Leer (C) cooldown increased 44s >>> 51s
Empress (X) will charge 14% slower
Fade
In Team Deathmatch, Fade’s utility can feel a little hard to use and capitalize off of. These changes aim to help her track down her enemies and close in on them.
Team Deathmatch only changes:
Prowler (C) cooldown decreased 44s >>> 36s
Seize (Q) cooldown decreased 51s >>> 48s
PERFORMANCE UPDATES
Presets have been added to the stats page.
BUG FIXES
General
Fixed a bug where reverb was not being applied reliably to some types of sounds, including gunshots and footsteps.
Fixed an issue where Viper’s Pit (X) did not correctly block vision for enemies on the minimap and megamap.
Fixed issues with Fade’s Prowler (C) passing through certain objects.
Player Behavior
Fixed an issue where the report button text was cut-off for the Arabic language on the Player Report menu.
Valorant Game Info
Valorant is a game created by Riot Games, known for League of Legends. It's a tactical hero shooter that's free to play on Windows. The game officially launched on June 2, 2020. Before its release, it had a closed beta starting from April 7, 2020. The development began in 2014 under the codename Project A.
In Valorant, players act as Agents, each with unique abilities. The game draws inspiration from the Counter-Strike series, incorporating elements like the buy menu and spray patterns. There are different game modes, including Unrated, Spike Rush, Swiftplay, Competitive, Premier, Deathmatch, and Team Deathmatch. The agents have special abilities, and players need to strategize to win rounds. The game has gained popularity and has received positive reviews for its refined gameplay.
Valorant Gameplay
Valorant is a team-based tactical shooter set in the near future. Players become Agents with distinct abilities, and the game revolves around two teams, one attacking and the other defending. In the standard mode, the first team to win 13 rounds out of 25 emerges victorious. Agents have unique abilities that require charges, and a special ultimate ability that charges through kills, deaths, orbs, or objectives.
The game's economy system rewards players with money based on performance, allowing them to purchase weapons and ability charges. With a variety of weapons and 23 Agents to choose from, Valorant emphasizes strategic gameplay and teamwork. Different modes, including Unrated, Spike Rush, and Competitive, offer varied experiences for players.
Valorant Development
Riot Games, known for League of Legends, developed and published Valorant. The game's development started in 2014, with Joe Ziegler credited for the initial idea. David Nottingham served as the creative director, while key figures like Trevor Romleski and Salvatore Garozzo contributed as game designers. The art direction was led by Moby Francke, a former Valve developer. Valorant was created with a focus on making tactical shooters and esports accessible to a wide audience.
The game was developed using Unreal Engine 4, with a commitment to optimizing performance for a broad player base. Riot Games also promised low hardware requirements and 128-tick servers to ensure a competitive and accessible gaming environment. The game's dedication to inclusivity is evident in its wide range of agents and gameplay modes, including the recent addition of Team Deathmatch.
Valorant Trailer
Valorant 7.10 Update Patch Notes - FAQs
Valorant 7.10 Update Patch Notes were released on November 14, 2023.
GravNet (C) in Deadlock now requires manual removal, debuffing anyone caught with increased gravity and reduced mobility. Removal time increased to 1.5s, and the radius increased to 8m.
Jett's third-person animations during Blade Storm (X) were adjusted for better combat clarity, making it easier to understand her movement.
Presets have been added to the stats page in the 7.10 Update.
Valorant was officially launched on June 2, 2020.