What Happened Between Diablo 3 and 4? How Long Between Diablo 3 and 4? Do you need to Play Diablo 3 before 4?
by Rubaditsha | Updated Jun 08, 2023
Diablo 4 Endgame
In Diablo 4, the endgame content offers players a range of activities to engage in once they have completed the main campaign. Here is a detailed overview of the endgame features:
Capstone Dungeons and Higher World Tiers: After finishing the campaign and reaching level 50, players can undertake Capstone Dungeons. The first Capstone Dungeon is the Cathedral of Light, a challenging dungeon that must be completed on World Tier 2. Once players reach level 70, they can take on the Fallen Temple, the second Capstone Dungeon, on World Tier 3, providing an even greater challenge.
Paragon Board: Upon reaching level 50, players no longer gain skill points but instead acquire Paragon Points. These points can be allocated on the Paragon Board, which offers various bonuses. Each spot on the board provides unique benefits, ranging from minor stat boosts to significant passive bonuses. Glyphs, which are obtained by completing Nightmare dungeons, can also be placed on the Paragon Board to enhance its effects.
Nightmare Dungeons: Nightmare Dungeons are tougher versions of regular dungeons found throughout Diablo 4's world. These dungeons feature special modifications and often have limited death allowances. To access Nightmare Dungeons, players must obtain Nightmare Sigils, which, when activated, transform a random dungeon into a Nightmare Dungeon. Nightmare Sigils become available on World Tier 3.
Grim Favors and Whispers of the Dead: Grim Favors are time-limited activities scattered across different regions of the game world. These activities include defeating enemies, completing public events, and conquering dungeons. By accumulating points earned from these activities (1, 3, or 5 points per activity), players can visit the Tree of Whispers after reaching 10 points. The Tree of Whispers allows players to select from three loot caches, each focusing on specific types of gear. This serves as a reliable method to obtain loot and earn experience without the risk of losing progress.
Helltides: Helltides are events that occur starting from World Tier 3, temporarily transforming specific map areas into hellish zones. These areas are marked by a distinct red coloration and become infested with powerful demons and enemies. During Helltides, enemies drop Aberrant Cinders, a special currency used to open chests scattered throughout the Helltide area. However, if players die during the event, they will lose a significant portion of their Aberrant Cinders. It's worth noting that all Aberrant Cinders disappear once the Helltide event concludes.
Fields of Hatred PvP: For those seeking player-versus-player (PvP) combat, the Fields of Hatred can be found in the southeastern part of the game's map. Inside this area, players can encounter both enemy NPCs and other players. Defeating enemies and players in this PvP zone yields Seeds of Hatred, a specific PvP currency. Once players accumulate enough Seeds of Hatred, they can convert them to Red Dust at an Altar of Extraction. Red Dust is a permanent currency that can be used at a dedicated PvP vendor.
World Bosses: Diablo 4 features World Bosses, colossal enemies designed to be fought by a large group of players simultaneously. These bosses spawn at specific times indicated on the world map, with a timer appearing 30 minutes prior to the fight. Engaging in these epic battles rewards players with valuable loot. However, due to their formidable strength, cooperation and coordination with other players are often necessary to overcome these challenges.
What Happened Between Diablo 3 and 4?
Between Diablo III and Diablo IV, several significant events occurred in the Diablo universe, shaping the narrative and setting the stage for the events of the fourth installment. Here is a detailed account of what transpired:
- Defeat of the Prime Evil: In Diablo III, players confronted the Prime Evil, a powerful entity formed by the combination of Diablo, Mephisto, and Baal. The Nephalem, the player character, managed to defeat the Prime Evil and shatter the Black Soulstone, containing the essence of Diablo.
- Fall of Malthael: After the defeat of the Prime Evil, the expansion Diablo III: Reaper of Souls introduced the Angel of Death, Malthael, as the main antagonist. Malthael sought to eradicate all demonic and human influences from Sanctuary and claimed the Black Soulstone for himself. However, the Nephalem thwarted Malthael's plans and defeated him, restoring balance to the mortal realm.
- Destruction and Rebuilding: The events of Diablo III and its expansion left Sanctuary in ruins. Countless lives were lost, and the world was ravaged by the conflict between the High Heavens and the Burning Hells. In the aftermath, survivors struggled to rebuild their shattered lives and communities.
- Emergence of Lilith: During this period of rebuilding, a new threat emerged in the form of Lilith, daughter of Mephisto and the Queen of the Succubi. Lilith, known as the whispered progenitor of humanity, resurfaced and began to exert her influence over Sanctuary. Her dark presence spread, corrupting the hearts and minds of both humans and demons.
- Rise of Hatred: The central theme of Diablo IV revolves around the concept of hatred consuming the world. As Lilith's grip on Sanctuary tightened, the land became a dark and hopeless place. Hatred fueled conflict and violence, leading to a state of chaos and despair among the inhabitants.
- The Horadrim and Inarius: The Horadrim, an ancient and secretive order dedicated to safeguarding humanity, played a crucial role in the events between Diablo III and IV. As the world crumbled, the Horadrim's power waned, but they remained instrumental in combating the rising darkness. Additionally, the conflict between Inarius, the creator of Sanctuary, and Lilith became a significant plot point in Diablo IV.
- Time Gap: Diablo IV takes place fifty years after the events of Diablo III: Reaper of Souls. This time gap allowed for the effects of the previous conflicts to ripple through Sanctuary, resulting in the current state of despair and the resurgence of Lilith.
Overall, the period between Diablo III and Diablo IV was marked by the aftermath of the Prime Evil's defeat, the fall of Malthael, and the emergence of Lilith as a formidable force. The world of Sanctuary was left devastated, plagued by darkness, and on the brink of annihilation. It is within this backdrop that Diablo IV's story unfolds, with the player character(s) embarking on a dangerous quest to confront Lilith and restore hope to a shattered world.
How Long Between Diablo 3 and 4?
Between Diablo III and Diablo IV, there is a time gap of fifty years. Diablo IV takes place five decades after the events of Diablo III: Reaper of Souls. This significant passage of time allowed for the consequences of the previous conflicts to unfold and shape the world of Sanctuary.
Following the defeat of the Prime Evil and the fall of Malthael, the land was left in ruins. Countless lives were lost, and the inhabitants of Sanctuary struggled to rebuild their shattered lives. It was during this period of recovery and rebuilding that Lilith, daughter of Mephisto, resurfaced and began to exert her dark influence over the world.
The effects of Lilith's emergence and the spreading darkness took hold over the course of several years. Hatred consumed the hearts and minds of people, leading to rampant violence and conflict. The once powerful Horadrim, who had historically protected humanity, were reduced to a shadow of their former selves, unable to fully combat the rising darkness.
It is within this backdrop that Diablo IV's story begins, with the player character(s) embarking on a journey to confront Lilith and bring an end to the reign of darkness. The events of Diablo IV unfold in a Sanctuary deeply scarred by the past fifty years, where hope is scarce, and the world teeters on the edge of annihilation.
The time gap of fifty years between Diablo III and Diablo IV allows for a significant generational shift and sets the stage for a new chapter in the Diablo universe. Players will witness the long-term consequences of the conflicts and choices made in the previous games, as well as the lasting impact of the characters and events that came before.
Do You Need to Play Diablo 3 Before 4?
There is no need to play Diablo 3 before playing Diablo 4. Diablo 4 takes place after the events of Diablo 3, but there is a significant time gap between the two games. The story in Diablo 4 is fresh and independent, with no direct continuation from Diablo 3. There are no returning characters that players need to be familiar with, and the plot of Diablo 4 does not rely on knowledge or events from Diablo 3.
Diablo 4 can be played independently, just like Diablo 3 could be played without prior experience with the earlier games in the series. While Diablo 4 shares some similarities with Diablo 2, there is no requirement to play Diablo 2 or the recent Diablo 2 remaster either.
Furthermore, character transfers from Diablo 3 to Diablo 4 are not possible. The gameplay and class systems in Diablo 4 are significantly different, and Blizzard intends for players to start fresh when playing Diablo 4. However, Diablo 4 offers extensive character customization options, allowing players to create characters that resemble their previous ones.
How Much Time has Passed Between Diablo 3 And 4?
There is a time gap of at least 30 years between Diablo 3 and Diablo 4. Diablo 4 takes place after the events of Diablo 3, but several decades have passed since then. The world of Sanctuary has undergone significant changes and is facing a new set of challenges.
In Diablo 3, players witnessed the defeat of the Prime Evil and the fall of Malthael, the Angel of Death. These events resulted in the loss of countless lives and plunged Sanctuary into a dark and troubled era. However, as some semblance of normalcy starts to rebuild, a new threat emerges, stirring trouble in the land.
Diablo 4 begins fifty years after the events of Diablo 3: Reaper of Souls, during which time the world has suffered immense destruction and devastation caused by the actions of the High Heavens and the Burning Hells. In this power vacuum, Lilith, the daughter of Mephisto and a whispered progenitor of humanity, rises to prominence. Her influence spreads deep into the hearts of the people, cultivating their worst tendencies and plunging the world into darkness and hopelessness.
It's important to note that Diablo 4 is set in a fresh story and does not directly continue the plotline from Diablo 3. While the effects of Diablo 3's ending are felt in the world of Diablo 4, the story of the latter game is independent and introduces new conflicts and characters.
What Happened Between Diablo 3 and 4:FAQs
Capstone Dungeons are challenging dungeons that become available after completing the main campaign in Diablo 4. The first Capstone Dungeon is the Cathedral of Light, which can be attempted on World Tier 2. The second Capstone Dungeon, the Fallen Temple, unlocks at level 70 and must be completed on World Tier 3.
The Paragon Board is a progression system in Diablo 4 that replaces skill points after reaching level 50. Players earn Paragon Points per level, which can be allocated on the Paragon Board. Each spot on the board provides various bonuses, including stat boosts and powerful passive abilities. Glyphs, obtained from Nightmare dungeons, can also be placed on the board to enhance its effects.
Nightmare Dungeons are tougher versions of regular dungeons found in Diablo 4's world. These dungeons feature special modifications and have limited death allowances. Players can access Nightmare Dungeons by obtaining Nightmare Sigils, which transform random dungeons into challenging Nightmare Dungeons. Nightmare Sigils become available on World Tier 3.