Witchfire V0.1.3 Patch Notes
PATCH 0.1.3.47576
Highlights
- The focus of this patch was to finally reign in Calamities and the Warden. And thus: community Astro colab
- Warden now has way lower chance to trigger Calamity
- Warden now moves slightly faster and might decide to abandon his search for you earlier
- Destroying traps doesn't raise the calamity roll requirement (it's still there, it's just not growing anymore for now)
- Calamities now grant sweet drops on completion. Use them wisely
Gameplay
- Improved base Echo performance and increased max ammo capacity (36 to 48)
- Very long story short: slightly more damage to pellets, less to explosion make it a better gun early on (can one-shot Husks with a well-placed headshot). This massively improves its early game ammo economy, makes it viable at low-level content and more fun to level-up.
- Reduced Hunger base range from 16 to 15m and ADS range from 22.5 to 21m
- Our first nerf, rip the dream. But the gun was too hot. We slightly lowered its effective range to keep things relatively balanced, while keeping it beginner-friendly
- Added low ammo notifications except for Demonic Weapons
- Ammo economy is super important in the game but it's easy to stop counting in the heat of the battle
- Lowered kills required to upgrade Echo and Hailstorm
- Taking their lower max ammo reserves into consideration, both Echo and Hailstorm were supposed to have lower upgrade kill requirements. They did not, until now.
- Added "Stun Power" value to weapon inspect screen. A pretty important stat!
- Ammo Chests can no longer spawn in two extremely hard to reach places
- Increased Mines proximity trigger delay by 0.1 sec
- Changes to explosions speeds made it a bit to difficult to get out of the mine's range without taking damage
- Removed almost every level up notification like "A new event unveiled".
- This was an infospam, didn't really add anything, ruined the mystery and made no sense (witch reacting in 0.01s after levelup)
- Added fail-safes to Effigy of Scabs that should prevent wandering enemies from acquiring permanent invincibility shields
- Calamity Catalysts shouldn't spawn the portals inside Village geometry anymore
- Flame barrels now properly set both enemies and the player on fire
- Dramatically lowered the amount of damage flame barrels deal to the player per tick
- Reduced tick damage from the poisonous flowers
- Enemies should now properly spawn in the Castle's garden, and grant Crystal at the end
- Sentinels now block damage when closed
Tech/graphics/audio
- Fixed multiple instances of the game displaying incorrect mouse input icons
- Tweaks to crouching animations across all weapons
- Dash should no longer kill you community pain relief initiative
- Fix to player fall damage vo sound not playing if the velocity was low enough to take fall damage but not high enough to trigger the harshest animation
- Minor systemic Al optimization
- Minor shader, texture and geometry fixes
https://twitter.com/TheAstroCrew/status/1706426801768075444
Witchfire Update V0.1.3 Release Date
On September 26, 2023, the creators of Witchfire, a cool shooting game, released an update called V0.1.3. This update is like a makeover for the game, making it better and more fun.
They fixed some problems and bugs that were in the game before, which makes it work smoother and helps it run nicely. They also made some small changes to make the game even more enjoyable for everyone playing it.
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Witchfire
Witchfire is an upcoming first person shooter video game. The game was developed and published by The Astronauts. The game was released for Windows PC in early access on September 20, 2023. In Witchfire, players step into a dark and supernatural world where they must rely on their shooting skills to survive.
The game promises intense action without the interruption of cutscenes and incorporates elements commonly found in roguelike games. Players can expect a challenging and skill based experience as they battle supernatural foes in this atmospheric and dark fantasy game.Witchfire's development journey started in 2015 as a post apocalyptic science fiction survival simulator, but it transformed into a dark fantasy first person shooter.
Fresherslive brings you the pulse of the games world, where you can stay updated and elevate your gameplay. Our platform empowers you to become the best gamer you can be.
Witchfire Gameplay
Witchfire is a game where you need to use your skills and quick thinking to shoot and fight. You'll see and play the game from the character's view, as if you're right there. Unlike some games, there won't be any breaks for cutscenes, so the action will keep going.
It's a game that's like a mix of action and strategy. You'll have to make decisions on the spot and use your abilities wisely. Imagine it's like solving a puzzle while shooting bad guys. And just like in some other fun games, the levels and challenges will change each time you play. It's like a new adventure every time!
Witchfire Trailer
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