3D Escape Room Detective Story Walkthrough, Wiki, Gameplay, Guide and More
by Mathelene
Updated Nov 16, 2023
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3D Escape Room Detective Story Walkthrough
3D Escape Room Detective Story Walkthrough - Chapter 1
Chapter 1 begins with a call from Sheriff Claude seeking your assistance in a challenging case at the Tulip Inn on Sun Dew Avenue. Upon arrival, you discover the outline of a body in a room that requires investigation.
Tutorial Section:
Navigate around the room and interact with items.
View the desk, collect the handle, and attach it to the desk lamp. Rotate and collect the Variable Resistor item.
Investigating the Case:
Examine the case on the floor. Rotate and slide the catches to open it.
Manipulate the dial to release catches, collect the metal strip, and note the Tel number (9527).
Head to the desk, view the phone, and enter the Tel number. Open the drawer, revealing another puzzle.
Phone Drawer Puzzle:
Rearrange the pieces to match the given symbols.
Open the phone to collect the 'Metal Tray.'
Continuing with the Case:
Add the metal tray to the case, revealing a small handle.
Turn the handle to open a compartment and collect a 'Half star-shaped metal.'
Add the piece to the star shape on the case, revealing a triangular metal block.
Solving the Puzzle Inside:
Adjust the three sections to match the metal strip's shape.
Collect the 'Triangle Metal Block' and rotate it to form an 'Irregular Gear.'
Place the gear on a threaded bolt, then turn the handle on the case.
Opening Another Compartment:
Slide the red switch, turn the handle, and collect the 'Electronic Prop.'
Add the prop to the puzzle on the case's top section, setting sliders to match red circled numbers.
Revealing the Semi-Circular Metal Piece:
Collect the revealed 'Semi-Circular Metal Piece.'
Open it in inventory to get the 'Sundial Compass.'
Place the compass in the case, revealing a metal tray with a block in the center.
Exploring Further:
Solve the puzzle on the table's bottom right panel, obtaining a key and a trunk.
Use the key on the door lock, revealing a washroom. Solve the sink puzzle to get a hidden key.
Open the wall cabinet above the sink with the key, finding a metal ball with a coin inside.
Unlocking Secrets:
Add the coin to the safe, solving the 'Safe Block Puzzle' to collect an eyepiece.
Add the eyepiece to the case, opening a drawer with a cassette tape and a resistor.
Use the key to open the desk drawer, finding a radio tuner.
Radio Puzzle:
Set the radio receivers to FM: 98 | AM: 110.
Place the cassette tape in the deck, revealing a decorative slider.
Continuing Investigations:
Solve puzzles in the bathroom, obtaining a key and a decorative slider.
Add the slider to the panel in the main room, revealing a red slider and a shield.
Final Steps:
Add the shield to the lock on the table, collect the cross wrench.
Open the side panel using the cross wrench, revealing a piston puzzle. Solve it to obtain a number cube.
Use the cube in the washroom, aligning the numbers to get a clue: "Churchill's Piano Teacher."
Conclusion:
Chapter 1 concludes with the clue, setting the stage for Chapter 2.
3D Escape Room Detective Story Chapter 2 Walkthrough
Starting in a New Room:
Tap on the top of the set of drawers to the right of the door to zoom in and find an ornate box.
Open the box by pressing the button and collect the Metal Spiral decoration.
Unlocking the Red Box on the Table:
View the red box on the table to the right.
Add the Metal Spiral to the top, opening three puzzles.
Butterfly Box Puzzles:
Puzzle 1: Match the wings' color to pink. Rotate screws accordingly.
Puzzle 2: Create a green butterfly by aligning the disks.
Puzzle 3: Form a blue butterfly by flipping sections using red buttons.
Collecting the Key:
Solve the butterfly puzzles to open the box.
Collect the key from the top of the box.
Entering the Second Room:
Use the key to open the door and enter the second room.
Zoom in on the safe on the floor, noting the shapes on top for a clue.
Safe Code Puzzle:
Rotate the shapes to find a number clue.
Use the clue to open the safe and collect the Password Cylinder and Metal Decoration.
Solving the Puzzle Box on the Table:
Add the Metal Decoration to the puzzle box's top and rotate to align arrows.
Slide pieces together on the other two panels.
Open the box to reveal a church model.
Church Model Puzzles:
Adjust the spires to match the clue. Solve the Church Spires puzzle.
Collect the 'Cross Star Carving.'
Add the carving to the church model, revealing a Stained Glass puzzle.
Stained Glass Puzzle:
Rotate circles to match the design with the reversed correct image.
Collect the Key that lowers.
Unlocking the Door:
Use the key to open the door on the left.
Collect the Pointer and reveal another puzzle box.
Match 3 Puzzle:
Flip cards to find matching symbols in groups of three.
Collect the Fan-shaped Metal Piece and unfold it to get the Circular Metal Piece.
Clock Butterfly Gears Puzzle:
Align gears by rotating the center dial.
Collect the key after solving the puzzle.
Unlocking a New Area:
Use the key to open a door, revealing a back room.
Collect the crank lever and handle from the desk and box.
Solving the Puzzle Box on the Bed:
Add the crank lever to the wheel on the desk and turn it to reveal a panel.
Collect the Statue. Place the statue on the light house model.
Lighthouse Puzzle:
Rotate sections to match the clue on the wall.
Collect the Metal Disc from the top section.
Completing the Church Model:
Add the Metal Disc to the church model.
Turn circles to align arrows, solving the puzzle.
Collect the Key that opens a door to a new area.
Exploring the Back Room:
Collect a handle from the desk and the crank lever from the box on the bed.
Unlock a box on the bed, obtaining a Light House Model.
Place the Light House Model into the desk, revealing a Stained Glass puzzle.
Maze Puzzle:
Solve the maze puzzle by using the Gemstone Slider and turning the wheel.
Collect a Small Spring (Clockwork Key) and Gemstone Slider.
Automaton Arms Puzzle:
Solve the puzzle on the automaton's arms by aligning red sections.
Collect a note with the clue: "Memory will no longer be Memory."
Completing the Musical Box Puzzle:
Add the Small Spring to the musical box and wind it up.
Hit teeth to play notes and move the ballerina, completing the puzzle.
Collect a note from the automaton's arm.
Conclusion of Chapter 2:
This concludes Chapter 2. Prepare for Chapter 3.
3D Escape Room Detective Story Chapter 3 Walkthrough
Welcome to the walkthrough guide for Chapter 3 of 3D Escape Room Detective Story. In this chapter, we investigate a boat at St. Catherine's Dock where our colleague Pete was last seen in a fight but has now disappeared.
Gear shift puzzle
Start in the Wheelhouse on the boat. Check the floor to the right of the wheel for a clue (ASMT).
Look at the box on the table to the right. Solve the puzzle lock and the subsequent emblem puzzle to reveal a mechanical bird and a small handle pin.
Move to the cabin at the back. Zoom in on the base of the globe and collect a Fragment of the globe.
Examine the ornate box on the left side of the desk. Solve the puzzle to obtain another Globe Fragment.
Check the drawers on the top right of the desk and solve the puzzle based on the diamond symbols from the black books on the shelf to get a 'Double layer gear.'
Use the 'small handle' on the drawer with slots, initiating the gear shift puzzle. Solve it to extend a cylinder with a new puzzle.
Drawer Cylinder Puzzle
In the extended cylinder, set the gauges to the green marks to get a key.
View the top of the globe and collect a Metal Feather.
Solve the puzzle on the desk's ornate box to reveal another Globe Fragment.
Zoom in on the desk's small drawer with a gear shift pattern. Add the 'small handle' and solve the gear shift puzzle.
After solving the gear shift puzzle, a new puzzle involving sliding blocks is revealed. Solve it to get a Circular Badge.
Insert the Circular Badge into the center of the base, opening a dome-shaped puzzle.
Mechanical Bird Puzzles
Return to the mechanical bird in the box and add the Metal Feathers. Follow the clock hand clues to solve the puzzle and obtain a Ruby.
Use the Ruby in the electrical board to reveal a dial. Adjust the Ruby to form a complete gem, unlocking a new puzzle.
Solve the new puzzle to obtain a Bookend Metal piece.
Place the Bookend Metal piece in the small drawer to the left, revealing another Globe Fragment.
Globe Puzzle
Insert the Globe Fragments into the large globe, revealing a navigation device.
Solve the puzzle on the navigation device by lowering the sections in the correct order, as indicated on the map.
Complete the navigation device setup by turning the small catch in the center.
Collect the key from below the navigation device.
Insert the key into the center of the ship's wheel, revealing a new device on the bench.
Ruby Puzzle
Place the Ruby into the device and align its sections to complete the puzzle.
Collect the completed Ruby and obtain a code for the electrical board.
Enter the code into the electrical board and collect a new key.
Unlock the capsule on the shelf to get a Submarine Model.
Submarine Model Puzzle
View the Submarine Model in your inventory and solve the code entries on its sides.
Turn the propeller to open the model, revealing an Emerald.
Emerald Puzzle
Insert the Emerald into the device to align its sections and complete the puzzle.
Collect the completed Emerald and obtain a code for the electrical board.
Enter the code into the electrical board and collect a new key.
Use the key on the small bottle on the shelf, revealing a Submarine Model.
Sapphire Puzzle
Place the Sapphire into the device and adjust the square-shaped coils to illuminate four lines within the gem.
Collect the completed Sapphire and obtain a code for the electrical board.
Enter the code into the electrical board and collect a new key.
Use the key on the capsule on the shelf, obtaining a Strange Gear Mechanism.
Sliding Block Puzzle
Solve the sliding block puzzle to reveal a clue paper.
Return to the globe and place the Sapphire. Follow the path on the clue paper to set the dome's path.
Enter the new coordinates into the dials and collect another key.
Strange Gear Mechanism Puzzle
Use the Strange Gear Mechanism on the counter. Solve the puzzle to obtain the final note.
"Memory is an eternal life."
Congratulations! You have completed Chapter 3. Move on to Chapter 4 to continue the detective story.
3D Escape Room Detective Story Chapter 4 Walkthrough
As you progress through Chapter 4 of 3D Escape Room Detective Story, you'll encounter various puzzles and challenges. Follow this detailed guide to successfully navigate through the chapter:
Gramophone Puzzle:
Locate a gramophone in the train carriage.
Add the collected record to the gramophone and solve the puzzle.
Use the revealed clue to open a small door leading to a miniature world.
Monkey Puzzle:
Obtain a Monkey Figurine from inside the miniature world.
Solve the puzzle by arranging the figurines to pass through cut-out shapes.
Handle Puzzle:
Find a handle inside a hidden compartment.
Solve the handle puzzle to reveal another puzzle and collect the handle.
Cash Register Puzzle:
Insert a crank handle into the cash register and turn it.
Note the total on the receipt and set the register to the correct amount.
Maze Puzzle:
Navigate a maze puzzle to collect a key.
Slider Puzzle:
Solve a slider puzzle to obtain a Round Carving.
Tetrahedron Puzzle:
Place a Tetrahedron on a board and solve the puzzle by moving it to the indicated space.
Turnstile Puzzle:
Adjust the turnstile's arms to complete the puzzle and collect a Shield.
Clock Puzzle:
Explore a clock, solving various puzzles to collect items like Metal Butterfly Wings, a Spring, and Carvings.
Painting Code Puzzle:
Combine clues from around the carriage to decipher a 7-number code for a painting.
Model Train Controls Puzzle:
Set various controls on the model train, including gauges and levers, to activate it.
Train Engine Puzzle:
Solve the train engine puzzle by moving the cylinder to the front.
Final Steps:
Activate the train, which will move down the track and reveal a note hinting at the next challenge.
This concludes Chapter 4. Move on to Chapter 5 to continue your adventure.
3D Escape Room Detective Story Chapter 5 Walkthrough
Welcome to the walkthrough guide for Chapter 5 of 3D Escape Room Detective Story. In this chapter, we find ourselves at a lighthouse on Greenwich Pier, summoned to unravel the mystery. Let's dive into the details of each puzzle and step to successfully complete the chapter.
Head Puzzle
Begin by examining the shelves on the far side of the room.
Look at the photos on the lower left for a clue and collect a Drawer handle from behind one of them.
Move to the lower right shelf, collect a Metal Rod, and view the Head.
Head Puzzle Solution:
Open the mouth of the head to reveal a puzzle box.
Solve the puzzle to obtain a Star-shaped device and a Mermaid Statue.
Music Puzzle
Examine the desk on the right side of the room.
Open the lower drawer using the handle and collect a Music box cylinder.
Solve the puzzle on the musical device using the clue from the book.
Collect a Small handle and combine it with the Star-shaped device to get a star-shaped handle.
Desk Code
Open the top drawer of the desk using the key obtained from the lower drawer.
Input the code gathered from clues around the room to reveal a puzzle board.
Decorative Columns Puzzle
Add the Clock Dial obtained from the fireplace to the model on the shelves.
Solve the puzzle to reveal a Clock Dial and collect a Clock Dial.
Continue to explore, collecting items like a Strange Key from the shelves.
Chute Puzzle
Solve the puzzle involving levers to create a single path in the tubes.
Collect a Heavy Metal Ball A.
Chess Piece Puzzle
Use the key obtained to open a locked door and find a chess piece puzzle.
Solve the puzzle to collect the second Heavy Metal Ball.
Owl Puzzle
Examine the golden Owl, solve the puzzle by aligning the gears, and collect an Extremely Heavy Mechanical Ball.
Handle Box Puzzle
Solve the puzzle involving 8 handles on a box to obtain a Wooden Statue.
Sapphire Puzzle
Add the Sapphire to the urn and solve the gem puzzle to obtain Slider B.
Slot Puzzle
Solve the puzzle on the box using the small iron piece to obtain a Roof Component.
Bird Cage Puzzle
Solve puzzles within the windmill to obtain a Birdcage Decoration and Owl Board.
Star Map Puzzle
Solve the puzzle using filters to match constellations, obtaining a Broken Decoration B.
Colorful Box Puzzle
Solve the puzzle to open the Colorful Metal Box, obtaining a Door Panel.
Bird Cage Door Puzzle
Use the rings to align shapes on the door panel and open the birdcage.
Final Steps
Collect the metal cylinder from the owl's back and retrieve coordinates from inside.
Watch the final scene to complete Chapter 5 and the game.
3D Escape Room Detective Story Guide
Chapter 1: The Beginning
Explore the room and collect a flashlight.
Use the flashlight to find a hidden key.
Open the desk drawer with the key.
Solve puzzles on the desk to obtain a screwdriver.
Open the locked box with the screwdriver to find a key card.
Use the key card to unlock the door and move to the next chapter.
Chapter 2: Mysterious Library
Find a hidden compartment in the library.
Collect a map and examine it for clues.
Solve puzzles on the bookshelf to reveal a hidden passage.
Explore the secret room and solve puzzles to uncover a mysterious device.
Use the device to reveal a hidden door and progress to the next chapter.
Chapter 3: Enchanted Garden
Search for clues in the garden.
Solve puzzles with flowers and butterflies to unlock a chest.
Collect a magical key from the chest.
Open the enchanted door with the key and move to the next chapter.
Chapter 4: Train Carriage Adventure
Investigate the train carriage and find hidden compartments.
Solve puzzles involving gears, symbols, and colors.
Collect important items like a train ticket and mysterious artifact.
Use the artifact to reveal a secret passage and progress to the next chapter.
Chapter 5: Lighthouse Mystery
Arrive at the lighthouse on Greenwich Pier.
Explore the surroundings and gather clues from photos and shelves.
Solve puzzles involving a head, music box, and decorative columns.
Unlock drawers using collected items like handles and keys.
Tackle challenges like the chess piece puzzle and owl puzzle.
Use obtained items to progress through the model castle.
Solve the final puzzles involving bird cages, sapphires, and colorful boxes.
Collect coordinates, watch the final scene, and complete the game.
3D Escape Room Detective Story
3D Escape Room Detective Story is an exciting puzzle game set in 1930s London. In this game, you step into the shoes of a renowned detective, taking on the challenge of solving mysterious cases. Success in the game relies on your clever thinking, keen observation, and problem-solving talents. As you navigate through the intriguing scenarios, you'll encounter a series of puzzles and challenges that require your intelligence to unravel.
Each case presents unique obstacles that demand your skills to crack codes, find hidden clues, and unlock secrets. Get ready to exercise your brain and put your detective skills to the test as you explore a world filled with enigmatic mysteries. It's not just a game; it's an immersive adventure where you become the detective, solving perplexing cases in the bustling streets of 1930s London.
3D Escape Room Detective Story Gameplay
In 3D Escape Room Detective Story, players embark on a thrilling adventure as a detective in 1930s London, tackling a series of intriguing cases. The gameplay revolves around solving challenging puzzles and uncovering mysterious secrets. As the detective, you'll utilize your intelligence, keen observation, and problem-solving skills to crack codes, discover hidden clues, and progress through the game's immersive scenarios.
Each chapter introduces new puzzles, creating an engaging experience that requires logical thinking and careful examination of your surroundings. From exploring a train carriage to deciphering codes in a lighthouse, players navigate diverse environments, enhancing the overall gameplay experience. The game's immersive narrative and cleverly designed puzzles promise an enjoyable and intellectually stimulating journey for players eager to unravel mysteries in the atmospheric setting of 1930s London.
Experience the thrilling game world here as we consistently bring you the latest trends, offer valuable tips, and immerse you in the excitement of the gaming universe. Get ready to elevate your gaming knowledge and skills at Fresherslive!
3D Escape Room Detective Story Walkthrough - FAQs
3D Escape Room Detective Story is a challenging puzzle escape game set in 1930s London, where players take on the role of a detective solving bizarre cases using intelligence and problem-solving skills.
The game consists of five chapters, each presenting unique puzzles and mysteries to solve.
The main objective is to navigate through the game's chapters, solving puzzles, collecting clues, and unraveling mysteries as a detective in 1930s London.
Open the mouth of the head, solve the puzzle box by manipulating sliders, and collect the Star-shaped device and Mermaid Statue.
Combine the clues from a photo and the writing on the desk to find an 8-digit code, unlocking a drawer with a puzzle board.