Amnesia The Bunker Halloween Update, Amnesia: The Bunker Gameplay, Trailer and More

The Halloween Update for Amnesia: The Bunker brought two new game modes, Shell Shock Mode for hardcore challenges and Custom Mode for personalized gameplay settings, offering a scarier and more flexible gaming experience.

by Preethi

Updated Oct 30, 2023

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Amnesia The Bunker Halloween Update, Amnesia: The Bunker Gameplay, Trailer and More
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Amnesia: The Bunker Game Info

Amnesia: The Bunker is a scary video game made by Frictional Games. It's the fourth game in the Amnesia series and came out on June 6, 2023, for computers and gaming consoles. In this game, you play as a French soldier named Henri Clément during World War I.

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He's stuck in an underground bunker with a scary monster called "the Beast." Your job is to help Henri escape, but it's not easy because you have to keep the bunker's power on, find supplies, and avoid or fight the monster. The game is dark and tense, with limited fuel and ammo, so you need to be smart to survive.

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Amnesia The Bunker Halloween Update

The Halloween Update for Amnesia: The Bunker is released on October 25, 2023.

The new update comes with TWO completely new game modes:

  • Shell Shock Mode: For the most Hardcore experience - a true test of guts.

  • Custom Mode: Customize your experience with 30+ settings and parameters.

Some of the new FEATURES available in the new modes are:

  • New stalker behaviors that increases unpredictability

  • A sublevel fuse system

  • Hardcore version of the health system

  • Randomized corpses and dog tags

  • Randomized locker locations

  • Revolver located in one of the lockers and not available from start

  • New Training Grounds level for you to practice your skills

  • Saving your progress costs fuel

Patch Log - Amnesia: The Bunker | Halloween Update

General

  • Added two new game modes, Shell Shock Mode and Custom Mode. They include the following new features:

  • New Stalker behaviors that increases unpredictability

  • A sublevel fuse system

  • Hardcore version of the health system

  • Randomized corpses and dog tags

  • Randomized locker locations

  • Revolver located in one of the lockers and not available from start

  • Reduced safe room

  • Fuel Storage door locked with a code lock

  • Game not paused while in inventory

  • New achievements for completing the game on the new game modes

  • New save systems (saving costs fuel, no saving)

  • Over 30+ settings to tailor your gameplay experience to your liking

  • Added the Training Grounds, a new map accessible from the main menu after completing the game once.

  • Added support for 120 FPS on PC.

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Gameplay Improvements

  • Improved resource and prop randomization.

  • Enhanced the challenge of the Shotgunner encounter.

  • Randomized the Shotgunner's starting position on consecutive playthroughs.

  • Wooden containers like crates and barrels can now spawn random resources when broken.

  • Added a dog tag by the corpse in the cell in the Prison.

  • The rats in the Hub are now active from the start on consecutive playthroughs.

  • Traps in the Hub are now randomized on consecutive playthroughs.

  • Removed the scripted rat trap event in Maintenance on consecutive playthroughs.

  • Disabled player fall damage.

  • Increased crawling speed when injured.

  • Increased gas damage on Hard Mode.

Misc Fixes

  • Fixed a bug where save slots could disappear.

  • Added a Particle Quality setting that affects flare, gas, fire, and grenade entities/particles.

  • Fixed an issue where the player could get stuck behind the generator.

  • Fixed an issue where the torch was missing a flame on certain platforms.

  • Fixed an issue where you could get locked inside the charge lantern state when moving between maps.

  • Fixed an issue where the player's hands could become misaligned after a cutscene animation played.

  • The item highlight effect now works properly on meat items.

  • Fixed an issue with player blood trails not spawning properly.

  • Fixed an issue where the gun cylinder rotation would be incorrect.

  • Fixed an issue where a hint on how to use fuel would appear when it shouldn’t.

  • Resolved an issue where an item held in your right hand would move across the screen after charging the lantern.

  • When disarming traps, the camera no longer rotates to random spots.

  • Fixed missing letters in some names in the end credits.

  • Fixed a culling issue inside the Warden’s Office in Prison.

  • Reduced the Stalker’s collider size when inside the hurt state, to prevent it from blocking the player’s path.

  • The moon should no longer be missing in No Man's Land on some platforms.

  • Fixed some instances of floating pickup items.

  • Fixed a culling issue in the corridor outside the Break Room in Soldier Quarters.

  • Fixed a hole in the geometry in Maintenance.

  • Jumping up on the table in Administration no longer causes the room's props to disappear.

  • Resolved an issue where the left hand had a strange pose when certain items were equipped.

  • The lighter animations have been properly synchronized when using a fuel bomb or a torch.

  • The painting tripod in Delisle's room now has proper collision.

  • The big crates in Tunnels now use the correct texture.

  • Fixed the strange-looking billboard by the sign leading into the Officer Quarters.

  • Fixed a few instances where the Stalker could get stuck.

  • Activating a root power switch now retains its state when leaving and returning to a map.

  • Added a message when trying to use a medkit and bandage when your health is full.

  • Fixed a rendering issue with the wood shot impact particles.

  • The large wooden crate with rope handles can now be broken properly.

  • Grenade explosions can now affect more entities.

  • Fixed an issue where the crate blocking access to the Tunnels could get stuck.

  • Removed an invisible obstacle when entering the Arena.

  • Improved the Stalker's animation when grabbing the player on the ladder.

  • Improved the lockbox texture. They should now be easier to spot.

  • Fixed an issue where the Stalker could start stalking the player from inside the holes before it should be able to do so.

  • Equipping a fuel canister from the inventory no longer causes it to appear in the middle of the screen for a frame.

  • Fixed an issue where shotgun ammo in the inventory didn't register when trying to load the shotgun.

  • Fixed a couple of issues where text would be rendered outside of the screen on certain aspect ratios.

  • Fixed inconsistent behavior when breaking smaller crates.

  • Large crates and wooden doors can no longer be broken with the revolver.

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Amnesia: The Bunker Gameplay

Amnesia: The Bunker's gameplay is all about being scared and trying to survive. It's a first-person game set in World War I. You control Henri, and your main enemy is the Beast. You must keep the bunker's power on and gather supplies while dealing with this creepy creature.

You have a few weapons, but they're scarce, so you'll need to use them wisely. The game also has moments where you can create light to scare away the monster, and you'll find safe rooms where you can save your progress and store items. Unlike earlier Amnesia games, there's no sanity mechanic, so it's more about dealing with fear and survival.

Amnesia: The Bunker Plot

Amnesia: The Bunker's story happens in 1916, during World War I. Henri Clément, a French soldier, is looking for his missing friend, Augustin Lambert. They end up trapped in an underground bunker with a dangerous creature known as the Beast.

The bunker's history is full of strange things, like soldiers going crazy and having nightmares. They tried to seal off an underground tunnel, but it didn't work. Henri must find dynamite to blow up the bunker's exit and confront the Beast. The game has different endings depending on what choices you make.

Amnesia: The Bunker Development

The development of Amnesia: The Bunker was important for the Amnesia series. The makers, Frictional Games, wanted to make a game with more freedom for players and lots of surprises. They used a system of procedural generation to avoid making the game too predictable.

The game's focus was more on gameplay than the story, although you can still find notes and journals to learn about the game's world. The game has weapons, like guns and grenades, to make the player feel tense and in danger. The release of the game was delayed a few times because the development team faced challenges like illnesses, but it eventually came out on June 6, 2023, for different devices.

Amnesia: The Bunker Trailer



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Amnesia The Bunker Halloween Update - FAQs

1. What are the notable features of the Halloween Update?

The Halloween Update adds two new game modes, Shell Shock Mode and Custom Mode, along with various gameplay enhancements and options.

2. What genre is Amnesia: The Bunker?

Amnesia: The Bunker is a survival horror game.

3. When was Amnesia: The Bunker released?

The game was released on June 6, 2023.

4. Who is the protagonist in the game?

You play as French soldier Henri Clément.

5. What's the main threat in Amnesia: The Bunker?

The primary antagonist is a monster known as "the Beast."

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