Armored Core 6 Best Weapons to Stagger Enemies, How to Stagger Enemies in Armored Core 6?
by Mathelene
Updated Sep 07, 2023
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Armored Core 6 Best Weapons to Stagger Enemies
In Armored Core 6, effectively staggering enemies is essential for gaining the upper hand in combat. Staggering is achieved by filling an enemy's stagger meter with impact-based weapons, temporarily rendering them vulnerable. To optimize your combat strategy, consider these top weapons:
How to Stagger Enemies in Armored Core 6?
Armored Core 6: Fires of Rubicon
Armored Core VI: Fires of Rubicon[a] represents a remarkable entry in the realm of mecha-based vehicular combat games. Developed by the renowned studio FromSoftware and published by Bandai Namco Entertainment, this game marks a significant return to the acclaimed Armored Core series, a return that players eagerly awaited since the release of Armored Core: Verdict Day back in 2013.
Released simultaneously across multiple platforms, including PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X/S, the game saw the light of day on August 25, 2023. Of notable importance, Armored Core VI: Fires of Rubicon holds the distinction of being the very first title in the franchise to grace the Windows platform. This expansion to PC opened new avenues for fans of the series, offering them a chance to experience the intense mecha combat on a different platform.
The critical reception that greeted Armored Core VI: Fires of Rubicon was a testament to its quality. It garnered positive reviews from both players and critics alike, with particular acclaim directed towards its engaging gameplay and mechanics. This warm reception propelled it to achieve a status unmatched by its predecessors, securing its place as the highest-rated installment within the venerable Armored Core franchise.
The game's launch marked a triumphant return for FromSoftware to a series beloved by many, and it demonstrated the studio's ability to invigorate and elevate a long-standing franchise to new heights.
Armored Core 6: Fires of Rubicon Gameplay
The core gameplay of Armored Core VI centers around immersive mecha-based vehicular combat. Players step into the shoes of seasoned pilots, taking control of powerful Armored Cores. A key highlight of the game lies in its extensive customization options, allowing players to fine-tune and enhance their mechs using a diverse array of parts.
A notable feature is the freedom to equip mechs with a wide variety of weaponry. With slots for weapons on each arm and two on the mech's back, players can strategically configure their arsenals. This dynamic selection of tools offers tactical depth during combat engagements.
Continuing the tradition of the series, the game retains the arena concept through a "combat aptitude evaluation program." This mode permits players to test their skills against others, earning in-game currency called credits upon successful completion of missions. Credit rewards are influenced by accomplished objectives, though incomplete tasks may lead to deductions.
Armored Core VI departs from its predecessors by eliminating the debt system, which penalized players for mission failures. This time around, players can undertake missions repeatedly without concerns about currency loss. This encourages players to enhance their performance without the looming pressure of financial consequences, fostering growth and improved strategic gameplay.
Armored Core 6 Best Weapons to Stagger Enemies - FAQs
Staggering enemies is achieved by using impact-based weapons. These weapons fill the enemy's stagger meter with yellow.
Yes, you can. Equipping parts with higher armor stability will decrease your chances of being staggered in Armored Core 6.
The Pulse Blade is available right from the beginning of the game. It's a powerful melee weapon effective against enemies with pulse shields.
Gatling Guns can be unlocked for purchase after completing Mission 11, "Attack the Watchpoint." They cost 170,000 COAM each and are highly useful arm weapons.
Yes, they are. Songbirds Grenade Launchers, available after Mission 11, can be equipped on the rear shoulders to stagger most standard enemies with a single shot and are also effective against bosses.