Baldurs Gate 3 Hotfix 15 Patch Notes and Updates

Embark on an improved journey through Baldur’s Gate 3 with the latest Hotfix 15 patch notes from Larian Studios, experience fixes for character distortions, mod-related save issues, and more in this ongoing update for the acclaimed Dungeons & Dragons RPG.

by Alaguvelan M

Updated Dec 22, 2023

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Baldurs Gate 3 Hotfix 15 Patch Notes and Updates
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Baldurs Gate 3 Hotfix 15 Patch Notes

The latest update for Baldur’s Gate 3, known as Hotfix 15, has been released by Larian Studios. This update brings various improvements and fixes to the popular Dungeons & Dragons RPG.

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Some key changes include addressing a bug that caused characters' faces to appear distorted and resolving issues with loading saved games when using mods. The update tackles a crash problem in multiplayer mode after a game is over.

Although the game recently received a substantial Patch 5, Larian Studios continues to release regular hotfixes as players await information about the upcoming Patch 6. The ongoing support suggests a sustained interest in Baldur's Gate 3, with fans hopeful for potential DLC in the future, even though no official announcements have been made.

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Baldurs Gate 3 Hotfix 15 Patch Notes and Updates

CRASHES AND BLOCKERS

  • Fixed a potential crash during autosave after moving to another level.
  • Fixed a multiplayer crash that could occur for the client when the host loads a savegame after a Game Over screen.
  • Fixed a crash related to deleted physics objects.
  • Fixed a crash that would occur when you disarmed an NPC twice during combat and made them drop two different weapons (e.g. because they were dual-wielding), incapacitated them, and ended the combat without killing them, and then the incapacitating condition got removed.
  • Fixed not being able to load a savegame that was started with a mod that's now missing.
  • Fixed a crash that could occur on Xbox when losing internet connection while editing a lobby name.
  • Fixed a potential crash on Xbox related to the game checking whether you have the Deluxe Edition.
  • Fixed a crash that could occur when swapping to Honour Mode.
  • Fixed a crash that could occur when changing levels.

PERFORMANCE AND CODE

  • Fixed potential performance issues at the end of the cinematic where Shadowheart kills Nightsong in the Shadowfell.
  • Fixed an issue related to lava bubbles near the Sentient Amulet in Grymforge causing savegames to become very large.
  • Fixed a memory issue when closing containers on controller.
  • Fixed the Low Model Quality option sometimes not working as expected.
  • Fixed an issue that could make certain special items, like the Idol of Silvanus, enter the wrong state when decluttered to a Traveller's Chest.
  • Reduced memory usage related to animation skinning.

MULTIPLAYER

  • Fixed the Traveller's Chests sometimes disappearing when changing to or from Honour Mode in the Multiplayer Settings.
  • Fixed a multiplayer issue where, if the host was controlling a companion and a split-screen client joined the game, the client would gain control of the host's avatar.
  • Fixed a multiplayer issue where a reconnecting player wouldn't get their characters assigned back to them correctly.
  • Fixed Player 2 not being able to prepare spells if Player 1 moves their focus during a split-screen game.

FLOW AND GAMEPLAY

  • Addressed an issue that prevented you from talking to NPCs at camp when going to camp via the Long Rest button.
  • Fixed some wrong character behaviours likely introduced in Patch 4.
  • The 'Deal with the Devil' quest now accounts for different outcomes in the Epilogue.
  • Karlach should now get her scene in Avernus, regardless of whether she's an avatar or a companion.
  • Fixed companions not being able to jump when following the player character.
  • Fixed an issue where ending the tutorial with only Lae'zel alive prevented you from saving the game in Act I.
  • Fixed Gale's dialogue ending abruptly when you ask him what he wanted to show.
  • Fixed player factions sometimes becoming hostile towards each other when they shouldn't.
  • Fixed Create or Destroy Water only casting Create Water at Level 2.

OTHER FIXES

  • The Korean language pack is now enabled on Mac.
  • Fixed some weapon textures.
  • Fixed several cases of what we've dubbed the Pinocchio issue, where characters' noses (and cheeks) get stretched in cinematics. They also happen to lose their eyeballs, turning the sockets into pits of flesh.
  • Fixed equipment tooltips opened via the Inventory sometimes randomly closing on controller without player input.
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Baldurs Gate 3 Hotfix 15 Patch Notes - FAQs

1. What are the key improvements in Baldur’s Gate 3 Hotfix 15?

Hotfix 15 addresses character distortion issues, resolves problems with loading saves after mod changes, and fixes crashes during multiplayer save game loading after a game over.

2. How does the hotfix impact mod users in Baldur’s Gate 3?

Players experiencing save-loading issues due to mod changes will find relief with the latest hotfix, although some saves may still have limitations based on modified mods.

3. Are there any notable changes to multiplayer experiences in Baldur’s Gate 3 with this hotfix?

Yes, the hotfix tackles a crash issue occurring when loading a multiplayer save game after a game over, ensuring smoother cooperative adventures.

4. How frequently is Larian Studios releasing updates for Baldur’s Gate 3?

Larian Studios has been consistently delivering weekly hotfixes to enhance the game, with Patch 5 released three weeks ago and anticipation building for a potential Patch 6.

5. What is the status of Baldur’s Gate 3 support and updates in 2024?

The game continues to receive support from Larian Studios, and even the actors are actively streaming playthroughs. While Patch 6 details are yet to be announced, fans hope for future expansions or DLC.

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