Battlefield 2042 Update 1.45 Patch Notes, Battlefield 2042 Gameplay and Overview

Update 6.1 in Battlefield 2042 enhances squad play with an improved end-of-round screen and strengthens the EMKV90-TOR for close-range combat. The update also includes fixes and adjustments for a better gameplay experience.

by Naveenkumar

Updated Nov 01, 2023

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Battlefield 2042 Update 1.45 Patch Notes, Battlefield 2042 Gameplay and Overview
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Battlefield 2042 Update 1.45 Patch Notes

AREAS OF IMPROVEMENT

Improved End of Round Screen

With Update 6.1 you will now find a new and improved End of Round Screen aimed at further emphasizing the beneficial actions of Squad Play. There will now be a “Best Squad” screen which highlights the most efficient Squad for that particular match, alongside the main vehicle that the squad used.

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Alongside this, you will continue to see your own squad and the contributions that you’ve made towards the match.

EMKV90-TOR Improvements

Update 6.0 had introduced some of our changes taking place around the EMKV90-TOR, which were aimed at addressing its anti-vehicle capabilities at considerable ranges.

Update 6.1 delivers the second portion of this package aimed at further enhancing and improving the role of the EMKV90-TOR. This second portion will include a series of weapons and changes that will allow this vehicle to handle close range combat if you choose to modify your Vehicle Loadout to suit a more aggressive approach.

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CHANGELOG

AI, Soldier and General Improvements

  • Fixed an issue where the camera would snap to a certain position when reloading in open vehicle passenger seats and exiting the vehicle at the same time.
  • Fixed an issue causing incorrect voicelines to be played when changing Specialists during the pre round phase.
  • Fixed an issue where the vehicle deploy option was present despite there being no vehicles on the map.
  • Fixed missing audio before and after holding breath with Sniper Rifles.
  • Fixed an audio issue causing Heavy Suppressor SFX to not play correctly when changing fire modes.

Maps and Modes

Redacted

  • Players will no longer be able to get on top of the incinerators on Flag A to ensure fairer capturing opportunities.
  • Fixed an issue where Ammo and Medical Crates would clip through certain objects.
  • Fixed an issue where players could become stuck behind some objects.
  • Fixed Out of Bounds scenarios within the Biodome.
  • Fixed instances where shadows may appear incorrectly on Flag A, and going from Flag A to Flag B.
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Breakaway

  • Fixed an issue with fire effects around the silos on Breakaway.

Valparaiso

  • Fixed an issue where trees were indestructible by Air Vehicles.

Gadgets & Specialists

  • Fixed an issue with EOD Bot falling through Redacted in some areas.
  • Fixed an issue which caused Specialists not transitioning from climb state to fall state correctly.
  • Paik’s EMG-X Scanner will no longer trigger when using certain vehicles.
  • Improved an issue where explosions could get through obstacles in the presence of smoke.
  • Fixed an issue causing G84-TGM cooldown not progressing if the user controls the EOD Bot after firing a missile.
  • The OV-P Recon Drone should now have cooldowns when destroyed by an EMP Grenade or EMP Burst
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Vehicles

  • Increased the first person perspective free-look sensitivity for Jets based on player feedback regarding it being too slow.
  • The Penguins have been tampering with the manufacturing processes of Light Air Vehicles, with the MD540 Nightbird, Jets and Stealth Heli’s now vulnerable to standard bullets.
  • Guided Shell on Battlefield™ Portal tanks will no longer fire before the weapon is locked.
  • Tanks should no longer be able to climb very steep angles.
  • UH-60 (BF3) passengers will no longer face in the opposite direction in third person perspective while shooting.
  • Fixed an issue where the UAV keybinding would show as “unassigned”.
  • Controller input should no longer be displayed for already selected weapons.
  • UAV – Laser Guided Missile kills will now correctly appear within the XP log.

MD540 Nightbird

  • Minimum damage for the minigun is lowered from 10 to 8.
  • Minigun damage drop off will now start at 100, reduced from 150.
  • Minigun damage drop off will now end at 250, reduced from 300.

Dev Comment: We have introduced these changes to ensure that the MD540 Nightbird is most efficient in its intended combat range, which is close to medium. We do not expect drastic performance alterations with these changes, however players can expect to be less efficient when taking on targets out of the intended range.

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EMKV90-TOR

  • Gunner Seat will now have 20mm Shotgun, 40mm Grenade Launcher and 7.62 Miniguns available for selection as loadout options.
  • A unique, close range coaxial canister weapon with a high rate of fire will now be available for use by drivers of the EMKV90-TOR.
  • Both main weapons of the EMKV90-TOR will now have increased turret speed.

Weapons

  • Fixed an issue that could cause Ghostmaker R10 bolts to despawn too early during flight.
  • Fixed an issue that caused the crosshair to still sometimes drift from the center of the screen during recoil on MP28 and MP443.
  • Armor Piercing bullets on Avancys had the wrong headshot multiplier (2.1x), it will now have the same as other LMG bullets (2x)
  • A variety of minor UI improvements have been made to the Collection Screen for weapons.
  • Various fixes to firing, reload, and other weapon-related animations.
  • Fixed instances where using Subsonic Ammo wouldn’t reduce muzzle flash correctly when used in conjunction with some barrel attachments.
  • Fixed various cases of incorrect textures being used in certain magazines.
  • Fixed cases of clipping when using the M11 scope and firing the Masterkey attachment on the M5A3 or AK-24.
  • Fixed cases of clipping when using the Fusion Holo sight on the PF51.
  • Fixed an issue on the RM68 that could cause the pros and cons fields on the Loadout Screen of the default barrel attachment to be applied on other barrel attachments when equipped to the weapon.
  • Fixed the location of smoke VFX when using the PB Heavy Suppressor on a K30.
  • Fixed the ADS walking speed on the RPT-31, which was slower than on other LMGs.
  • Fixed the “Toggle Scope” UI hint appearing on screen when using scopes without that function.
  • Fixed an issue that could cause dispersion on the PP-29 to be lower while moving than when stationary.
  • Minor rework of AEK-971 handling. Recoil now resets faster, has different multipliers for the first shots in a burst and has an improved recoil camera behaviour.
  • Overall GEW-46 accuracy has been reduced by 5%, which should only be noticeable at longer ranges.
  • ACW-R damage curve has been tweaked slightly and will now be as follows:

    • 0 – 15 meters: 28 damage
    • (Previously: 0-30 meters: 28 damage)
    • 15 – 20 meters: 26 damage
    • 20 – 70 meters: 22 damage
    • (Previously: 30-75 meters: 22 damage)
    • 70+ meters: 18 damage
  • Fixed missing suppressor icons on BSV-M and SWS-10.
  • Fixed missing pro and cons statistic fields for M1911 reload speed.
  • Fixed an issue causing NVK-S22 to appear with a blue tint.
  • Fixed an issue where subsonics do not use suppressed muzzle flash when using muzzle brakes and suppressors.
  • Fixed various names of default and extended magazines for Vault Weapons
  • Fixed several laser and flashlight icons missing the type icon on Vault Weapons
  • Fixed an issue with laser underbarrel icon not updating when deployed
  • Fixed missing attachment descriptions for MP443, MP412 Rex and M1911
  • Fixed an issue that referred to the magazine of the Gewehr 43 as a stripper clip
  • Fixed an issue that caused the magazine size of the Gewehr 43 to show as 10 instead of 5.
  • Fixed an issue where the MP443 produced a recoil effect where it looked like suppressors were misaligned

Battlefield 2042

"Battlefield 2042" is a shooting video game made by DICE and published by Electronic Arts. It came out on November 19, 2021, for different platforms like PlayStation, Xbox, and Windows. Unlike previous Battlefield games, this one focuses only on multiplayer mode and doesn't have a solo-player story.

One unique thing is that it allows players from different platforms to play together, which is a first for the series. However, when the game came out, it got mixed reviews from experts and players didn't like it much. They had problems with technical stuff, felt the game was missing some features, and didn't like some changes in how the game played.

Also, Electronic Arts, the company that published the game, didn't sell as many copies as they hoped for. This means it didn't meet their expectations in terms of how many people would buy and play the game.

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Battlefield 2042 Trailer

Battlefield 2042 Gameplay

"Battlefield 2042" is a multiplayer shooting game set in the future. It has advanced weapons, gadgets, and vehicles like drones and turrets. Players can ask for a vehicle to be dropped anywhere. There's a "Plus" system to customize weapons on the spot. Instead of fixed classes, players can choose a specialist with skills from the usual classes like Assault, Engineer, Medic, and Recon. Each specialist has unique abilities. For example, Emma can use a wingsuit, and Maria has a healing pistol. 

The game has big maps with destructible environments and extreme weather like tornadoes and sandstorms. There are three main modes: "All-Out Warfare" includes "Breakthrough" where one team attacks and the other defends, and "Conquest" where teams fight for control points. These modes can be played with or against computer players. On some platforms, matches can have up to 128 players.

"Battlefield Portal" is a mode where players can create custom game modes and use maps from older Battlefield games. They can also change things like health and weapons. "Hazard Zone" is a cooperative mode where teams compete to retrieve data from fallen satellites, guarded by computer-controlled enemies. Players earn credits to buy new stuff in this mode.

Battlefield 2042 Overview

Title

Battlefield 2042

Genre

Action, Adventure, Casual

Developer

DICE

Publisher

Electronic Arts

Franchise

Battlefield

Release Date

19 Nov, 2021

Battlefield 2042 System Requirements

 

MINIMUM

RECOMMENDED

Processor

AMD Ryzen 5 1600, Core i5 6600K

AMD Ryzen 7 2700X, Intel Core i7 4790

Memory

8 GB RAM

16 GB RAM

Graphics

AMD Radeon RX 560, Nvidia GeForce GTX 1050 Ti

AMD Radeon RX 6600 XT, Nvidia GeForce RTX 3060

Operating System

64-bit Windows 10

64-bit Windows 10

DirectX

Version 12

Version 12

Network

Broadband Internet connection

Broadband Internet connection

Storage

100 GB available space

100 GB available space

Sound Card

No recommendation

No recommendation



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Battlefield 2042 Update 1.45 Patch Notes- FAQs

1. What is Battlefield 2042 Update 1.45?

Battlefield 2042 Update 1.45 is a software update that brings changes, fixes, and improvements to the game.

2. What are some of the key improvements in this update?

This update introduces enhancements to the End of Round Screen, focusing on squad play, and it also refines the capabilities of the EMKV90-TOR for close-range combat.

3. Are there any changes to weapons and vehicles in this update?

Yes, the update includes adjustments to weapons, vehicles, and gameplay elements to enhance the overall gaming experience.

4. What issues are addressed in this update?

The update addresses various issues, including camera snapping in open vehicle passenger seats, incorrect voice lines during Specialist changes, and fixes related to maps and modes.

5. Is there an improvement for jets in this update?

Yes, the first-person perspective free-look sensitivity for jets has been increased based on player feedback.

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