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Cities Skylines 2 1.0.19f1 Patch Notes and Updates

Explore the latest updates with Cities Skylines 2 1.0.19f1 Patch Notes, detailing improvements and changes in the city-building game. Stay informed about the enhancements and optimizations introduced to enhance your gaming experience.

by Alaguvelan M

Updated Feb 01, 2024

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Cities Skylines 2 1.0.19f1 Patch Notes and Updates
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Cities Skylines 2

Cities Skylines 2 is a city-building game released in 2023, following the success of its predecessor, Cities: Skylines. Developed by Colossal Order and published by Paradox Interactive, it builds upon the simulation elements, offering an expanded city and population experience with enhanced traffic AI and management features.

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Initially launched on Windows in October 2023, it received praise for its gameplay but faced criticism for performance issues and technical flaws. The game, introduced during the Paradox Announcement Show in March 2023, includes plans for additional content packs, showcasing the San Francisco Set, Beach Properties Asset Pack, Content Creator Packs, Bridges & Ports Expansion, and 3 Radio Stations in the Ultimate Edition.

Despite facing delays and challenges during development, Cities Skylines 2 received mixed reviews upon release, with concerns about performance and bugs. The nomination for "Best Sim/Strategy Game" at The Game Awards 2023 reflects the anticipation and attention the game garnered in the gaming community.

Cities Skylines 2 1.0.19f1 Patch Notes

Patch 1.0.19f1 is now available for you. Keep in mind that simulation improvements might take some time to show their full effect, so give the game some time to run. Also, if there are any fixes for buildings, make sure to rebuild them for the changes to take place.

In other updates, we've worked on enhancing the overall gaming experience. Your feedback is invaluable, so keep it coming. We're dedicated to making the game better with each update, and your patience is highly appreciated. Get ready for an improved and smoother gameplay experience with this latest patch.

Cities Skylines 2 1.0.19f1 Patch Notes and Updates

Gameplay

  • Fixed crash to desktop when selecting "moving in" household
  • Fixed crash to desktop when modifying road with pedestrian path connected in specific way
  • Fixed crash to desktop after modifying roads with citizen group at specific stat
  • Fixed velocity map not loaded properly when starting the game Paused
  • Fixed ResourceAvailabilitySystem causing some wrong data when loading the game
  • Fix for some industrial material taxes may randomly start charging money in the opposite way than it is set.
  • Fixed warehouses not levelling up
  • Fixed a potential error during saving process related to XP
  • Fixed an issue where building Extra Incinerator Furnace upgrade to Incinerator Plant would cause the Incinerator Plant to produce less electricity.
  • Fixed coverage of the City Services buildings exclusive for the pedestrians is not affecting part of the one-way roads
  • Fixed Maintenance vehicles getting stuck.
  • Fixed train & ship vehicle Selected Info Panel not labeled with correct destination name
  • Fixed building relocation incorrectly changing refund amount for bulldozing
  • Fixed objects with stacked parts (cranes, pillars) missing collision in some cases
  • More fixes for forgotten dogs
  • Fixed some photo/cinematic camera properties missing localization
  • Fixed One of Everything achievement requiring medieval castle
  • Fixed Wide Variety achievement
  • Statistics fixes & improvements:

    • Fixed bug in statistics panel whereby chart data was not updating properly when manipulating the time scale slider
    • Fixed bug where Water fees were shown incorrectly in Budget tab of Economy panel.
    • Fixed garbage and public transport fees not being recorded in statistics
    • Fixed age statistic not being displayed correctly.
    • Fixed District Selected Info Panel showing incorrect amount of residents
    • Fixed incorrect amounts being shown for taxation estimates in Economy Panel
    • Fixed bug whereby changing the timescale caused some data to display incorrectly
    • Fixed incorrect money amount in 1st sample
    • Fixed mismatched position of samples in chart
    • Fixed incorrect progress amount in under-construction section
    • Statistics panel menu items remember their expanded state based on selected stats upon re-opening the statistics panel.
    • Changed Income and (hidden) TaxableIncome statistic type from Point to Daily (shows the cumulative amount for the past day)
    • Hide Households in Selected Info Panel and Household sidebar until they move in.
    • Added an extra data point outside the visible range, and used it to interpolate the position of the first point in the chart, thus avoiding gaps and visual stutters (fixes half of the chart being used only)
    • Make datapoints clamp to chart area(avoid line extending outside chart)
    • Deleted Budget group since it is not needed, and moved Income and Expense groups directly in Finances category
    • Hid money statistic from panel when playing with Unlimited Money option
    • Reorganized statistics menu
  • Land value improvements

    • Land value will be affected by ground pollution. The ground pollution will first slowly reduce the land value increasing, and when the pollution gets worse it will start to decrease the land value.
    • Land value won't decrease to 0 even with heavily polluted land.
    • Land value will increase according to the industrial company's profitability value.
  • Improved parking space searching
  • Adjust the teens & children spawn rates to balance the lack of teens in education
  • Adjust the enter probability to allow more teens to enter high school
  • Cargo station pathfinding update to reduce traffic jams when accessing the buildings.
  • Forced no word wrap on tutorial page label to fix layout breaking in some tutorials on 2560x1440 resolution
  • Increased A Little Bit of TLC achievement increment step from 1 to 1000, and fixed achievement progress buffer only updating an achievement if the progress hits exactly a multiple of the increment step
  • Added more user-friendly message when account linking functions fail due to a network error
  • Added new translations (missing text, text fixes, translations).
  • Added support for overriding "switch user" action hint for platforms that do not support switching users (ie. Steam, Epic) with added support for Steam overlay

Performance

  • Added SchoolSeekerCooldown to avoid too many pathfinding queries when the city doesn't have enough schools
  • Improved shadow culling optimization
  • Faster and more stable simulation speed in very large cities
  • Minor optimization and leak fix for pathfinding
  • Optimization: Reordered some rendering-related systems to reduce waiting in the main thread
  • Optimization: Eliminated unnecessary main thread waiting in ModificationEndBarrier

Graphics

  • Added snow on impostors (trees)
  • Changed outline color and fill color of districts for better visibility.
  • Changed the color of Mailbox- and Bus Stop markers. Changed the bus stop, Busline and Routetool icon colors to correspond new marker colors. Adjusted the district area colors for better visibility in bright snow
  • Tweaked road/rail shadows to be less aggressive
  • Fixed bus shelter icon color and default bus line color to be consistent with other bus line icons
  • Fixed visibility distance calculation bug (Mostly affecting power cable shadows with certain camera angles)
  • Fixed the texture of the Nuclear Power Plant's concrete floor can extend beyond the building into a conical shape
  • Fixed terraforming, propping, and pedestrian access for multiple assets.
  • Fixed floating props on Technical University


Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Cities Skylines 2 1.0.19f1 Patch Notes - FAQs

1. What are the key changes introduced in Cities Skylines 2 1.0.19f1 Patch Notes?

The patch brings several updates, including fixes to simulations and buildings, enhancing gameplay and performance.

2. How long does it typically take for simulation fixes to take effect in Cities Skylines 2?

Simulation fixes may take a while to show their full impact, so players are advised to let the game run for some time.

3. Are there any specific requirements for rebuilding buildings after applying the patch?

Fixes to buildings might necessitate reconstruction, so players should be prepared for potential changes to existing structures.

4. Where can players find detailed information about the Cities Skylines 2 1.0.19f1 Patch Notes?

Players can usually find comprehensive patch notes on the official game website or through the game's official distribution platforms.

5. Is the patch available for all platforms simultaneously, including PC and consoles?

Patch releases may vary, so players should check the official announcements for specific details on platform availability.

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