Cities: Skylines 2 Hotfix 1.0.14f1 Patch Notes, Improvements in Cities: Skylines 2 Hotfix 1.0.14f1 Update

The Cities: Skylines 2 Hotfix 1.0.14f1 patch brings important bug fixes and game improvements, enhancing gameplay by addressing issues like texture glitches and optimizing various elements.

by T Santhosh

Updated Nov 17, 2023

Cities: Skylines 2 Hotfix 1.0.14f1 Patch Notes, Improvements in Cities: Skylines 2 Hotfix 1.0.14f1 Update
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Cities: Skylines 2

Cities: Skylines II is a new city-building game that came out in 2023. It's made by a company called Colossal Order and sold by Paradox Interactive. This game is a follow-up to the original Cities: Skylines and it makes a lot of improvements. It makes the cities you can create bigger and the population in the game is more realistic.

The traffic in the game is also better, which means it's easier to control. It first came out on computers on October 24, 2023, and they're planning to release it on PlayStation 5 and Xbox Series X/S in 2024. People who wrote about the game said good things about the way it plays, but they also didn't like that it needs a powerful computer to run well and had some technical problems.

Cities: Skylines 2 Hotfix 1.0.14f1 Patch Notes 

In Cities: Skylines 2, the folks at Colossal Order have been working hard. They've been giving out updates every week to make the game run better and fix any problems. The newest update, Patch 1.0.14f1, is like the last of these weekly updates. It shows that they're now going to work on bigger fixes instead of lots of small ones. 

Bug fixes & improvements:

  • Reduced occurrences of texture resolution dropping
  • Fixed case where in-game would appear black when playing offline
  • Fixed undesired clothing variations
  • Fixed "Garbage Pilling Up" warning notification icon not being removed after garbage is collected
  • Fixed citizen model changing when characters go in/out of buildings
  • Increased citizen preference to park cars on building lots vs roadside
  • Fixed multiple pathfinding bugs and general improvements
  • Improved calculation accuracy for fitting pickups on parking lots
  • Fixed bug resetting line visibility when changing the Transport Overview Panel tab or transport type
  • Fixed flaws and optimized air pollution, especially on the Tampere map
  • Added "Under Construction" section and progress bar for spawnables SIP (Selected Info Panel)
  • Hid other SIP sections until building construction is completed
  • Added button to toggle visibility for whole list of lines at once
  • Balanced parking buildings' construction and upkeep costs, electricity and water consumption, garbage accumulation, XP rewards and workplaces
  • Increased passive service coverage range and effect of the Elementary School, Medical Clinic, Hospital, Fire House, Fire Station, Police Station and Police Headquarters
  • Balanced processing and sewage capacity of Wastewater treatment plant Extra Processing Unit
  • Fixed coverage not shown fully green when placing Police station
  • Tweaked terrain cliff texture tiling and detail texture values
  • Fixed padding issues in the main menu
  • Fixed Japanese UI layout issues
  • Updated credits

Improvements in Cities: Skylines 2 Hotfix 1.0.14f1 Update

In the latest update for Cities: Skylines 2 called Hotfix 1.0.14f1, there have been several improvements to make the game better. One big change is that they've worked on making sure the pictures in the game stay clear and don't get blurry. They also fixed a problem where the game would look black sometimes when playing offline. That's all sorted now, making the game smoother to play.

Another thing they've done is fix how clothes look in the game. Before, there might have been some weird outfits showing up, but that's been taken care of. Plus, they made sure that warning sign about too much garbage in the game goes away when the garbage gets collected, so it doesn't stick around unnecessarily.

Apart from these fixes, the developers have made the game more accurate when it comes to figuring out where cars can be parked. They've also worked on improving how paths are found in the game and made the game better at calculating things like pickups in parking lots. The update also brought some changes to the way the game looks, like fixing problems with the textures on cliffs and making sure the menus look neat without any weird gaps. 

Cities: Skylines 2 Gameplay

In Cities: Skylines 2, you become the city planner, given a virtual piece of land to build your dream city on. You start by laying down roads, areas for homes and businesses, and all the essential services like electricity and water. The game lets you decide city rules, like taxes and special laws, that shape how your city grows and earns money to keep growing bigger.

At first, you're limited to a small area, but as your city achieves goals, you can buy more land to expand. Unlike the previous game, in Cities: Skylines 2, you can build a city across a massive area, almost like a real big region. Plus, there's no fixed limit to the number of people living in your city, just as much as your computer or game console can handle. The game also adds seasons and weather that affect your city, so you might deal with snow in winter or floods in summer. You can prepare by setting up services to handle these disasters. 

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Cities Skylines 2 Trailer

Cities: Skylines 2 Development

The development journey of Cities: Skylines 2 began when it was revealed to the world during the Paradox Announcement Show in March 2023. The game was set to bring in lots of additional content, including eight separate downloadable packs like the San Francisco Set, Beach Properties Asset Pack, and more, aiming to enrich the gaming experience for players.

Originally, the plan was to launch the game simultaneously on computers and consoles. However, things took a turn when the console release got delayed to spring 2024. This change came in late September 2023, surprising many fans who were eagerly awaiting the game's release on consoles. The developers at Colossal Order and Paradox Interactive made this decision to ensure better quality gameplay on consoles and optimize both the console and Windows versions. They even raised the minimum specifications needed to play the game on PCs, aiming for a smoother experience overall.

One notable shift from the first game was how mods, which are player-made modifications to the game, would be handled. Unlike before, where mods were available through Steam Workshop, Cities: Skylines 2 planned to offer mods through the Paradox Mods library, allowing cross-platform support. This decision was part of their strategy, although it was mentioned that this modification support might not be immediately available for everyone at the game's initial release. Despite these changes, there were assurances that additional building style packs, created by popular content creators from the first game, would be available for free through Paradox Mods, offering players more variety and customization options.

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Cities: Skylines 2 Hotfix 1.0.14f1 Patch Notes - FAQs

1. What issues were addressed in Hotfix 1.0.14f1?

Texture drops, black screen in offline mode, clothing glitches, persistent garbage warnings, among others.

2. What gameplay improvements were made?

Enhanced car parking preferences, refined pathfinding, better visual clarity, and menu adjustments.

3. Any specific changes to city services or buildings?

Balancing construction costs, improving coverage of schools and emergency services, and sewage capacity adjustments.

4. Were visual aspects of the game altered in this patch?

Yes, including fixes to terrain textures, UI layout issues, and improved overall game visuals.

5. What was the main focus of this update compared to previous ones?

Shifting from frequent small fixes to significant improvements enhancing gameplay experience.