Dead by Daylight Update 2.97 Patch Notes: Fixes and Improvements
by Mathelene
Updated Oct 19, 2023
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Dead by Daylight Update 2.97 Patch Notes
Content
The Trapper
The Trapper's Bear Traps now spawn close to each Generator at the beginning of a Trial.
The Skull Merchant
Added unique prompts to differentiate which direction a Drone will rotate in.
Haunted by Daylight
"Haunted by Daylight" Halloween event (starts October 18th 2PM ET).
The Archives
"Haunted by Daylight" Halloween event tome (opens October 18th 2PM ET).
Event Gameplay Details screen
The event popup has a new tab where you can view details of the event gameplay.
Event Currency
Haunted by Daylight introduces a new reward, Dark Trinkets, an exclusive currency for Halloween events.
Dark Trinkets are earned by completing challenges and levels within the Haunted by Daylight event tome.
Spend Dark Trinkets on cosmetics and charms within the event's Collection screen.
Collection Milestone Rewards
Milestone Rewards are a set of rewards that you unlock simply by unlocking event collection rewards. Earn all event cosmetics to unlock them all!
Bug Fixes
Archives
Fixed an issue where the "Falling Darkness" Master Challenge can be completed after the first activation of the Nightfall.
Fixed a visual issue when playing animatics on screen with an aspect ratio other then 16:9.
All skill check related Challenges and Master Challenges no longer gain progress while wiggling out of the Killer grasp.
Anti Face-camp
The anti face-camp UI is no longer visible when the last Survivor alive is hooked.
The anti face-camp meter is now colored when filling up.
Hooked Survivors no longer count when calculating the rate at which the anti face-camp meter fills up.
The audio cue when the anti face-camp meter is full properly plays for spectators.
The Struggle skill checks will now properly show up when the Unhook Self interaction is started during a Struggle skill check and then stopped midway.
Fixed an issue that caused the anti face-camp feature to not fill the meter when the Killer was standing above certain basements.
Fixed an issue that caused the anti face-camp meter to stop filling when the Killer was slightly higher than the hooked Survivor.
Audio
Fixed an issue that caused the anti face-camp to not have an audio cue when the meter is filled while spectating.
Fixed an issue that caused the found match SFX to not being played.
Bots
Bots now avoid short loops created by a one-way ramp.
Characters
Fixed an issue that caused a placeholder string to appear when The Skull Merchant targets a Drone to change its rotation direction.
Fixed various localization issues in various Skull Merchant Add-ons.
Fixed an issue with The Skull Merchant Geographical Readout Add-on to prevent the Add-on stacking with itself and removed the kill switch allowing the Add-on to be selected again.
Fixed an issue that prevented Survivors from playing the correct animation when using Blast Mine or Wiretap on a Generator.
Fixed an issue that caused the Drone to be missing in The Skull Merchant's hand when using Killer Power.
Fixed an issue that caused The Demogorgon's hand to clip into the Killer's camera view while carrying a Survivor and looking down.
Survivors can no longer instantly free trapped allies from the Trapper’s Bear Trap when it is placed on a staircase.
Skull Merchant's Drones recalled when rotating counter-clockwise now rotate clockwise when placed again.
Environment/Maps
Fixed an issue that caused players to be able to climb a vault, instead of jumping on it, on the Nostromo's wreckage.
Perks
Fixed an issue that caused the perk Background Player to activate when performing rushed actions without moving.
Platforms
Friends from other platforms are now correctly visible in the Friends Menu.
UI
In the Archives the "Unlock Tiers" functionality was still accessible by Gamepad even if the button was not visible.
Fixed an issue when collecting a mystery box as the last node didn't reveal the mystery item collected.
Fixed a rare issue in the Lobby where the player's wallet could be seen duplicated.
Fixed an issue with the Match Found SFX not playing anymore.
The day and night cycle is now visible on the survivor portraits when playing as The Dredge.
Misc
Fixed an issue that caused missing a Brand New Part skill check to disable Generator passive regression.
Fixed older Event Cosmetics (such as Frosty Eyes) missing from players' inventories.
Known Issues
When The Oni goes through an open Unstable Rift teleporter, parts of its character model will become visible and clip through the camera.
When completing a Trial as either Survivor or Killer the tally screen does not show the expected result.
Dead by Daylight
Dead by Daylight is an online multiplayer horror game where one player is the bad guy (Killer) and four others are the good guys (Survivors). The Killer's job is to catch the Survivors and put them on hooks to please a bad force called the Entity. The Survivors must avoid getting caught and fix generators to escape.
The game was first released in 2016 on Windows and later on other platforms like PlayStation, Xbox, Switch, mobile devices, and more. The game was originally published by a company called Starbreeze Studios, but in 2018, Behaviour Interactive took over the publishing. While the game got mixed reviews when it came out, it was a big hit and has more than 50 million players. They are also working on a movie version of the game.
Dead by Daylight Gameplay
Dead by Daylight is a game where one player is the bad guy (Killer), and four others are the good guys (Survivors). The goal for Survivors is to escape by fixing generators and opening exit gates. The Killer's job is to catch and put the Survivors on hooks to please a bad force called the Entity. If there's only one Survivor left, they can escape through a hatch, but if the Killer closes it or the exit gate is opened, a countdown called the "Endgame Collapse" starts. Survivors must escape within two minutes, or they get sacrificed.
When the Killer is hunting Survivors, they can hurt them with their weapon. If a Survivor is hurt twice, they go into a dying state. They can also be grabbed by the Killer. Survivors can try to escape from hooks, but it's tough. Other Survivors can save them. If a Survivor is hooked for a third time, they get sacrificed.
Survivors can run, walk, crouch, or crawl to hide from the Killer. They can throw down wooden pallets to block the Killer. Killers have unique abilities, like turning invisible or running with a chainsaw. Survivors can find items like maps, keys, toolboxes, med-kits, and flashlights to help them. Killers have a "terror radius," which makes a heartbeat sound. Survivors hear it when the Killer is close. They can also see a red light showing where the Killer is looking. Some Killers can hide these signs to surprise Survivors.
Dead by Daylight Trailer
Dead by Daylight Update 2.97 Patch Notes - FAQs
Dead by Daylight is an online multiplayer horror game where one player is the Killer, and four others are Survivors. The goal for Survivors is to escape, while the Killer tries to catch and sacrifice them to a malevolent force.
Dead by Daylight was released for Windows in 2016 and later on PlayStation, Xbox, Switch, mobile devices, and more.
Starbreeze Studios published the game from 2016 through 2018, but Behaviour Interactive took over the publishing rights in 2018.
The Survivors' objective is to escape the trial by repairing generators and powering the exit gates. Their goal is to avoid being caught by the Killer.
If the Killer sacrifices all Survivors on hooks, it pleases a malevolent force known as the Entity, and the Survivors lose.