Destiny 2 Hotfix 7.3.0.5 Full Patch Notes
ACTIVITIES
CRUCIBLE
-
Playlists
- As of this week, Checkmate has been moved back to the Labs node for continued iteration with the updated tuning detailed below. Next week will feature 3v3 Clash, which has been modified to reflect a fan favorite from the original Destiny, Skirmish, so revives are enabled. We will run one more Checkmate Trials Lab later this season (on February 9) with the new tuning, but Checkmate is not currently planned to be in the Control node again.
- Next Iron Banner, there will be an unmodified mode (e.g., Clash, Zone Control, or Supremacy as opposed to Scorched, Momentum, or Mayhem) in the 6v6 Quickplay node, so that those who do not wish to participate in Iron Banner can still find the standard Destiny 6v6 PvP to play.
-
Miscellaneous
- The double rewards icon is now correctly appearing on playlists in Crucible Labs.
- Fixed an issue where players were able to summon Sparrows during Showdown matches in 3v3 Quickplay.
-
Countdown Rush
- PvP Strike Team Note: At the end of January, we’ll have a larger update aimed at addressing the community feedback on Countdown Rush as a Competitive game mode, including reducing Heavy ammo frequency, updating Sudden Death rules, spawn tuning, and reducing the advantage the attacking team has in the mode.
- Fixed an issue where a player could be forcibly respawned while a teammate was reviving them.
- Fixed an issue where a player’s Ghost would spawn too close to the charge, preventing interaction.
- Citadel and Multiplex maps should no longer be appearing in the Competitive playlist for the Countdown Rush game mode.
-
Checkmate
- PvP Strike Team Note: We have been listening to your feedback on Checkmate and have made a substantial overhaul to the mode to address these pain points.
- Abilities
- PvP Strike Team Note: Threaded Specter uptime and Threadling strength versus players will be tuned individually in a future global patch later this season.
- Reduced melee, grenade, and class ability penalties from 30% to 15%, Super penalties remain at 20%.
- Increased melee damage by 16%.
-
-
Special Ammo Acquisition
- Set up modes like Control and Clash to start the game with 2 kills worth of Special ammo.
- Respawning after death does not grant additional ammo, which must be earned.
- For now, round-based modes will still start with no Special ammo.
- All Ammo Transmats will now grant 2 kills worth of Special ammo.
- Being revived no longer removes earned special ammo.
- Base Checkmate ammo point reward changes:
- Assist rewards increased from 7 to 10 points.
- Death rewards increased from 5 to 10 points.
- Zone capture rewards decreased from 20 to 14 points.
- Heavy pull rewards decreased from 10 to 8 points.
-
Weapon Balance
- PvP Strike Team Note: With these changes, all Primary weapons will join Hand Cannons in having the same optimal Time-to-Kill (TTK) as they do in the base sandbox. For background info, player health is increased by 30 HP in Checkmate, so players have 100 health and between 116 and 130 shield, depending on Resilience values.
-
Hand Cannons
- Note: It is a known issue that Adaptive Hand Cannons with Explosive Payload are resiliency gated for killing in 3 Critical Hits. This is not an intended change and will be corrected in the future.
- Body shot damage scalar increased from -10% to -5%.
- Critical hit damage scalar will remain at +10%.
-
Submachine Guns
- Body shot damage scalar decreased from 0% to -3%.
- Critical hit damage scalar increased from 0% to 12.5%.
-
Sidearms
- Body shot damage scalar increased from -5% to 0%.
- Critical hit damage scalar increased from -5% to 14%.
-
Auto Rifles
- Body shot damage scalar decreased from 2% to 0%.
- Critical hit damage scalar increased from 2% to 14%.
-
Pulse Rifles
- Body shot damage scalar decreased from 4% to 0%.
- Critical hit damage scalar increased from 4% to 14%.
-
Scout Rifles
- Body shot damage scalar increased from -9% to 0%.
- Critical hit damage scalar increased from -9% to 14%.
-
Trace Rifles
- Increased base damage by 20%.
-
Glaives
- Increased projectile damage by 20%.
- Increased melee damage by 16%.
-
Machine Guns
- Increased base damage by 20%.
-
Game Mode Rules
-
Checkmate 3v3 Dominion
- Checkmate 3v3 Countdown Rush
- Checkmate 3v3 Clash
Fresherslive invites you to discover the thrill of games! Our games article is designed to be accessible and enjoyable for all readers. Start reading now to unlock new adventures in the world of games.
ROOT OF NIGHTMARES RAID
WARLORD’S RUIN DUNGEON
GHOSTS OF THE DEEP DUNGEON
- Fixed an issue where players were not awarded the weekly pinnacle reward upon Master difficulty dungeon completion.
SEASONAL ACTIVITIES
- Togetherness will no longer appear as an activity modifier in The Coil.
- Fixed an issue in The Coil where a very loud sound would play when exiting the Riven vendor menu.
- Fixed an issue where the same dialog would play twice at the beginning of Riven’s Lair.
- Fixed an issue where some dialogs would not play until the end and overlap during Riven’s Lair.
- Fixed an issue where players were being removed for inactivity while waiting for a revive for more than 3 minutes.
- Fixed an issue where the Scorching Wish perk paired with Well of Radiance could result in a game crash.
- Fixed an issue where the Seasonal Exotic catalyst quest was not progressing in Seasonal activities.
- Fixed an issue where the Veiled Threats mission was missing its description.
PSIOPS BATTLEGROUNDS
- Fixed an issue where no Glimmer or Loot rewards were given when completing the PsiOps Battlegrounds in the Vanguard Ops playlist.
- Fixed an issue where players would sometimes be blocked from completing PsiOps Battlegrounds: Cosmodrome after wiping in the first Darkness Zone.
UI/UX
GAMEPLAY AND INVESTMENT
ARMOR
WEAPONS
- Thorn
- Stay Frosty
- Stay Frosty’s muzzle flash is no longer too large and is a more appropriate size.
- Fixed an issue where Legendary Shotguns were retaining radar while aiming down sights.
- Fixed an issue where Trace Rifles would have a too large of a muzzle flash.
BOUNTIES AND PURSUITS
TRIUMPHS
- Fixed an issue where the objectives for the Ahamkara Tales and Bonus Action Triumphs were missing in the Japanese game client.
LOCALIZATION
- Fixed an issue where the title of the reward for the Warlord’s Ruin dungeon completion was too long and is overlapped by another reward (an emblem) for one of the Triumphs.
- Fixed an issue where some placeholder strings in Collections were replaced with proper names.
FIRETEAM FINDER
- Fixed an issue where the Nightfall activity selection was unavailable on weeks when Battlegrounds were the featured Nightfall.
- Fixed an issue where checkpoints were not respected for activities, once summoned via Fireteam Finder.
Destiny 2
Destiny 2 is a thrilling video game that you can play for free. It was first released in 2017 on PlayStation 4, Xbox One, and Windows, but it became free-to-play in 2019. In the game, you become a powerful Guardian protecting the last safe city on Earth. You use a special power called Light to battle aliens and save humanity.
You can team up with friends for missions, battles, and adventures in a shared world full of exciting quests. Destiny 2 has awesome stories and expansions that make the game even more exciting. So, grab your friends and jump into this epic adventure.
Destiny 2 Gameplay
Destiny 2, a first-person shooter with RPG and MMO elements, follows its predecessor's concept. It introduces "Guided Games" for better matchmaking, emphasizing player versus environment (PvE) and player versus player (PvP) modes.
Players, known as Guardians, progress through character levels by gaining experience points (EXP) and improving stats. The game features three classes—Warlock, Hunter, and Titan—each with unique abilities and sub-classes. Expansion packs like Forsaken and Shadowkeep add new supers and abilities.
Gear in Destiny 2 underwent changes. Weapons are categorized as Kinetic, Energy, and Power, with Stasis and Strand damage types introduced. Armor has stats for Resilience, Recovery, and Mobility. Armor 2.0 brought modular armor, allowing customization.
End-game content includes Nightfall strikes, raids, and dungeons. PvP activities take place in the Crucible, featuring various game modes. Trials of the Nine, replacing Trials of Osiris, rotates between Countdown and Survival modes.
Destiny 2's PvE explores different destinations like Earth's European Dead Zone and Saturn's moon Titan. Activities include Patrol missions, public events, Adventures, and Lost Sectors. Flashpoints and Faction Rallies offer weekly challenges.
The game's evolving narrative sees expansions like Forsaken, Shadowkeep, and Beyond Light introducing new subclasses, gear systems, and end-game activities. Destiny 2, with continuous updates and expansions, maintains a dynamic gaming experience.
Destiny 2 Plot
The Red Legion attacks the Last City, draining the Traveler. The Guardian, aided by allies, restores power, disables the Almighty, and defeats Ghaul. The Traveler awakens, Pyramid ships approach. Post-Ghaul, Calus invites Guardians to the Leviathan, revealing a mysterious truth. In 2019, New Light revamped the game's start. In 2020, Beyond Light removed old campaigns, introducing a new player experience in the Cosmodrome.
Ongoing content, starting with Shadowkeep, follows the Guardian facing Darkness threats. Savathûn manipulates events, and Beyond Light introduces Europa and Stasis. The Witch Queen explores Savathûn's schemes, revealing the Traveller's connection. Lightfall, released in February 2023, features Emperor Calus and the Witness's assault. The Final Shape, now set for June 2024, concludes the "Light and Darkness Saga" in the Pale Heart within the Traveler.
Destiny 2 Trailer
TRENDING
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.