Dying Light 2 Overview
Dying Light 2: Stay Human, developed and published by Techland, is an action role-playing game that was highly anticipated as the sequel to the original Dying Light. It was released in February 2022 for various platforms such as PlayStation, Xbox, and Windows. The game has received positive reviews from players and critics alike, with praise for its engaging combat mechanics, impressive parkour system, and expansive open world.
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Within its first month of release, Dying Light 2 managed to sell an impressive 5 million units, showcasing its immense popularity among gamers. However, there has been some criticism directed towards the game's storyline. Despite this, it continues to be a highly sought-after title for fans of the genre, offering an immersive and thrilling gaming experience. The game is among fans of the genre, showcasing its enduring popularity.
Dying Light 2 Update 1.35 Patch Notes
Dying Light 2 has recently received the highly anticipated update 1.35 (1.035), which is now available for players on PC, PlayStation, and Xbox platforms. This update, aptly named the 'Good Night, Good Luck' update, brings a host of thrilling additions to the game's dark and dangerous world. Players can now look forward to exciting challenges and uncovering hidden secrets within the game.
One of the notable enhancements is the improved nighttime gameplay, which includes reduced visibility and the introduction of roaming Volatiles, powerful zombies that add an extra layer of intensity. Additionally, the update addresses various bugs and issues related to cooperative and multiplayer gameplay, ensuring a smoother and more enjoyable experience for all players.
Dying Light 2 Update 1.35 Patch Notes: June 29 (v1.11)
Good Night – Night Changes
Nighttime Enhancements:
- Creating a heavy, horror-like feel during the night.
- Introducing “Darker Nights” color grading for reduced player visibility and increased terror.
- Improved flashlight rendering with dynamic shadows in the darker environment.
- Enhanced audio gameplay to solidify the nocturnal atmosphere.
- HUD improvements for a more immersive nighttime experience.
- Roaming Volatiles to increase tension and ensure constant danger at night.
- Reworked zombie population for unexpected moments in streets and buildings.
- Less arcade-like and more unpredictable chase sequences.
- Game Update: Good Luck – Parkour Changes
Physical Parkour:
- Introduced parkour settings catering to experienced players.
- Improved animations for reduced floatiness.
- Option to switch between auto and manual sprinting for better control.
- Maintaining momentum during a series of parkour moves.
- Regained air control for reactive maneuvers.
- Added variety to vault animations.
- Tweaked afterboost mechanics for improved responsiveness and balanced usage.
- Thrilling acceleration down ziplines and pipe slides.
- Improved wall run and roll animations.
- Smoother wall running with improved starting animations.
- Enhanced jumping, landing, and balancing animations.
- Sped-up elevator and landing bags animations.
- Active landing skill usable while paragliding.
- Adjustable head-bob animation in settings.
- Shortened car safety landing animation duration with improved VFX feedback.
- Refined gameplay mechanics for Slide Jump, Bash, Crown Runner, and Sleek Runner skills.
Parkour Options:
- Assisted Parkour for beginners, maintaining the original experience.
- Physical Parkour for a grounded and intense journey, with the ability to disable “jump magnets” for authenticity.
- Additional Features:
- Sliding Down Billboards:
- Added ability to slide down billboards with a knife for a more immersive experience.
Mod.io In-Game Integration:
- Community Maps section in the main menu for PC players to explore custom maps.
- Separate standalone experiences from the main campaign.
- Single playthrough completion as progress cannot be saved.
- Co-op integration not available for Community Maps.
- “Script” mods that modify gameplay are not supported.
- Mod.io integration for PlayStation, Xbox, and Steamdeck coming later this year.
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Enhanced Graphics:
- SSR Ultra graphics option for improved reflections and drawing distance.
- LOD range multiplier extended for Quality and RT presets.
- New color grading option called “Harran Sunset.”
- Ability to throw weapons and retrieve them later.
- Improved UI changes for Dynamic Challenges.
- Auto-skip opening movies option on PC.
- Transmog options to hide helmets and showcase character aesthetics.
Bug Fixes
Co-op:
- Dynamic Challenge rewards now received properly.
- Fixed game crashes when entering the inventory after teleporting and going to sleep.
Gameplay:
- Dying Light 2 update 1.35 fixed ledge grabbing on certain objects.
- Improved rendering of fire from burning bodies at a greater distance.
- Virals no longer spawn directly in Aiden’s position during the chase sequence in the Getting Stronger quest.
- “Afterboost” parkour skill now requires activation.
- Increased volume of Anna’s sentences in the Stolen Goods quest.
- Fixed sound effect for punching while jumping.
- Resolved issue of players getting stuck inside the metro station during the Prometheus main quest.
- Chase cannot be triggered during the Prometheus quest.
- Dying Light 2 version 1.35 improved Waltz behavior during the chase sequence in the Veronica quest.
- Volatile health bars are visible when enabled in settings.
- Removed incorrectly placed parkour and environment objects.
- Correct spawning of lieutenants in the Heron Renegados bandit camp.
- Dismembered body parts no longer instantly disappear.
- Renegade zones now have unique night sounds.
- Increased speed of 1H-weapon attack animations.
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Technical:
- Fixed corrupted particles during the Catch Hubert objective.
- Restored missing materials in various locations.
- Removed invisible walls in various locations.
- Motion Blur settings now retain set values.
- Synchronized voice over lines with subtitles.
- Resolved issue of receiving inputs from both mouse and keyboard with two options selected.
- Fixed texture issue that allowed players to go outside the map.
- Fixed spike pathing in the prologue.
- Ensured uninterrupted music in certain regions of the map.
- dl2 update 1.35 fixed water shaders when swimming underwater.
- Addressed crashes when entering water.
- Fixed NPC positions during certain dialogues.
- Dockets now appear correctly in Aiden’s Stash.
UI:
- Players no longer get stuck in an empty screen when closing the pop-up about occupied save slots while starting a New Game.
- Fixed description balloon for Military Bundles in the In-game Store tab.
- Eliminated duplication of news in the main menu.
- Chase indicator no longer overlaps with XP gained icons.
- Gunslinger Bundle is now available in the in-game shop.
- Removed a typo in the “new arena unlocked” message in the Bloody Ties DLC.
- Corrected placement of Left Stick Forward UI prompt in prologue tutorials.
- Highlighted main menu options correctly when hovering the cursor over them.
- Removed improper shadow in the co-op menu.
Dying Light 2 Gameplay
Dying Light 2: Stay Human offers players an action-packed survival horror experience set in a zombie-infested open world. Taking place 22 years after the events of the first game, players assume the role of Aiden Caldwell, a skilled parkour practitioner. With over 3000 parkour animations, players can perform fluid movements such as climbing, sliding, and wall running to swiftly navigate the city. Aiden is also equipped with tools like a grappling hook and a paraglider to aid in traversal.
Combat primarily revolves around melee weapons, although long-range weapons are also available. The game introduces new types of zombies, and the undead becomes more aggressive at night. Players can explore the vast city of Villedor, scavenge for resources, and make choices that shape the game's world and the perception of Aiden by non-playable characters. Multiplayer functionality allows for cooperative play with up to four players.
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