Elden Ring Update 1.13 Patch Notes, Gameplay and Updates

The developers of Elden Ring have released the Elden Ring Update 1.13 patch notes that will bring with it a number of fixes and updates, read this article to get the complete Elden Ring Update 1.13 patch notes.

by Hemalatha R

Updated Mar 24, 2023

Elden Ring Update 1.13 Patch Notes, Gameplay and Updates
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Elden Ring 

Elden Ring, the 2022 action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment, has taken the gaming world by storm. Directed by Hidetaka Miyazaki and with worldbuilding provided by acclaimed fantasy writer George R. R. Martin, the game was released on February 25, 2022, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Elden Ring has received critical acclaim for its open-world, gameplay systems, and setting, although some criticism has been directed towards its technical performance.

In Elden Ring, players control a customizable character on a journey to repair the titular Elden Ring and become the new Elden Lord. The game is presented through a third-person perspective, with players freely roaming its interactive open world. The six main areas are traversed using the player character's steed Torrent as the primary mode of transportation, while linear hidden dungeons can be explored to find useful items. Combat is facilitated by several types of weapons and magic spells, including non-direct engagement enabled by stealth mechanics. Checkpoints located throughout the world allow the player to improve their attributes using an in-game currency called Runes, as well as acting as locations that enable fast travel. Elden Ring features online multiplayer, with players able to join each other for both cooperative and player-versus-player combat.

FromSoftware wanted to create an open-world game with gameplay similar to Dark Souls, intending Elden Ring to act as an evolution of the self-titled debut of the series. Miyazaki admired Martin's work and hoped his contributions would produce a more accessible narrative than FromSoftware's previous games. Martin was given the freedom to design the backstory without restriction, while Miyazaki remained the lead writer for the story taking place during gameplay.

The developers concentrated on an environmental scale, roleplaying, and the story as the main elements, with the scale requiring the construction of several separate structures inside the open world. The game's success is partly due to the masterful storytelling and worldbuilding provided by Martin, which adds depth and complexity to the already intricate and challenging gameplay mechanics. Elden Ring's lore and story have been praised for their depth, with many players taking the time to explore and understand the rich history and mythology of the game's world.

Elden Ring has already won multiple Game of the Year awards and has sold over 20 million copies in just one year, making it one of the most successful games of its genre in recent years. Its success has been so great that an expansion, Shadow of the Erdtree, was announced in February 2023, which has only served to increase the anticipation and excitement of the game's fanbase. In conclusion, Elden Ring is a new classic in the action RPG genre, offering an immersive, challenging, and rewarding experience for players who are willing to explore its vast and intricate world. Its success is a testament to the talent and dedication of the developers and writers who have created a game that will undoubtedly be remembered as one of the best of its kind.

Elden Ring Update 1.13 Patch Notes

New feature

Ray Tracing support has been added for PlayStation 5, Xbox Series X and PC versions.

Ray Tracing can be activated in the settings menu:

  • PS5 / XSX: Game Options > Ray Tracing
  • PC: Graphics > Ray Tracing Quality

Please note that performance - such as frame rate and resolution - may be impacted while playing with Ray Tracing on.

The minimum and recommended technical specifications to use Ray Tracing can be found at the end of the patch notes.

PvP-exclusive balance adjustments

The adjustments in this section do not affect single-player or cooperative play.

  • The Inescapable Frenzy incantation power and grab angle have been increased.
  • The Lifesteal Fist skill power, range and grab angle have been increased.
  • Decreased the power of two-handed jumping attacks.
  • Decreased the power of heavy and heavy running attacks of Fist and Claw weapon types.
  • Decreased the power of the Founding Rain of Stars spell.
  • Decreased the spell enhancement effect of the Terra Magica spell.
  • Decreased the damage and poise damage of the Wave of Gold skill when hitting an opponent over a certain distance.
  • Decreased the effectiveness of the Determination and Royal Knight's Resolve skills.
  • Decreased the effects of the Contagious Fury skill of the Jellyfish Shield.
  • Decreased the effectiveness of the Claw Talisman.
  • Decreased the effectiveness of the Lord of Blood’s Exultation Talisman.
  • Decreased the attack power buff granted by the White Mask head armor.
  • Decreased the jumping attack damage buff granted by the Raptor's Black Feathers armor.
  • Decreased the damage buff granted by Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tear when activated with the Flask of Wondrous Physick.

General balance adjustments

  • Added an invincibility window when respawning in the colosseum.
  • Increased the scaling of the following attributes when infusing weapons with certain Ashes of War:
  • Magic / Fire / Flame Art / Lightning / Sacred
  • Increased the attribute scaling of the following weapon types:
  • Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon
  • Increased the speed, range and recovery time of some attacks for the following weapon types:
  • Great Hammer / Great Axe / Great Sword / Curved Greatsword
  • Flail weapons changes:
  • Increased the speed of some attacks.
  • Reduced attack recovery time.
  • Increased poise when using two-handed attacks.
  • Increased running attacks speed and reduced attack recovery time for the following weapon types:
  • Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd
  • Increased the first attack speed for the following weapon types:
  • Straight Sword / Curved Sword / Whip
  • Increased the speed of guard counters for the following weapon types:
  • Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd
  • Reduced the attack recovery time for Whip weapons.
  • Increased the damage of Claw weapons.
  • Added Holy damage and Faith scaling to the Great Club.
  • Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage from other affinities.
  • Increased the effectiveness of the Twinblade Talisman.
  • Slightly reduced rolling travel distance for light equipment weights.
  • Decreased the hitbox size for some attacks of the following weapon types:
  • Thrusting Sword / Heavy thrusting Sword / Spear / Great Spear / Halberd

Ashes of War adjustments

  • Lifesteal Fist
  • Increased target grab range.
  • Surge of Faith
  • Increased projectile generation speed.
  • Flame Spit
  • Increased the guard speed and blocking amount of the skill.
  • Adjusted the angle of the fireball.
  • Tongues of Fire
  • Increased the guard speed and blocking amount of the skill.
  • Great Oracular Bubble
  • Increased projectile generation speed and reduced the recovery time.
  • Viper Bite
  • Reduced the time before rolling is possible after using the skill.
  • Shriek of Milos
  • Increased close range poise damage.
  • Spearcall Ritual
  • Increased projectile generation speed.
  • Cursed-Blood Slash
  • Increased projectile generation speed and reduced the recovery time.
  • Gold Breaker
  • Reduced the recovery time.
  • I Command Thee, Kneel!
  • Increased attack generation speed.
  • Starcaller Cry
  • Increased the speed of follow-up attacks.
  • Spinning Wheel
  • Increased attack generation speed.
  • Added a roll & heavy attack cancel timing while using the skill.

Bug Fixes

  • Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Antspur Rapier a Cold affinity.
  • Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Rotten Greataxe a Blood affinity.
  • Fixed a bug where some attacks of the Partisan, Death Ritual Spear, and Lucerne had unexpected Physical attack scaling.
  • Fixed a bug where the Nightrider Glaive did not increase the damage of horseback attacks.
  • Fixed a bug where the Duelist Greataxe and Rotten Greataxe did not increase the damage of charged attacks.
  • Fixed a bug where the Roar Medallion Talisman effect didn’t increase the power of some incantations. 
  • Fixed a bug that reduced the power of some skills while under the Golden Vow effect.
  • Fixed a bug that caused the effects the Determination and Royal Knight's Resolve skills when casted from a left-handed weapon to be added to other skills casted with a right-handed weapon.
  • Fixed a bug that reduced the critical hit power of right-handed weapons while having Determination or Royal Knight's Resolve active on a left-handed weapon.
  • Fixed a bug where status build-ups were unintentionally added to some Weapon Skills
  • Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon.
  • Fixed a bug that caused an equipped Sacrificial Twig to be consumed when a player died in the Colosseum.
  • Fixed the camera positioning when respawning in the Colosseum.
  • Fixed a bug where a player could receive credit for a kill in the Colosseum when dying due to the Death status effect, instead of the player who inflicted that status effect.
  • Improved stability in Colosseum matchmaking.
  • Fixed a bug related to level correction when an invader used the Phantom Bloody Finger.
  • Fixed a bug that could cause disconnections with other players in certain locations during multiplayer.
  • Improved online multiplayer stability.
  • [PS4] Fixed a bug that occurred when using the Finger Severer on summoned NPCs while offline that could cause the game to crash.
  • Fixed a bug related to some enemies not rendering or behaving as expected.
  • Several performance improvements and other bug fixes.

Ray Tracing Technical Specifications

Minimum

  • OPERATING SYSTEM: WINDOWS 10
  • PROCESSOR: Intel Core i5-10600K or AMD Ryzen 5 3600XT
  • MEMORY: 16 GB RAM
  • GRAPHIC CARD: NVIDIA GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB
  • RECOMMENDED GRAPHICS SETTING: 1080p - Low quality – Low Ray Tracing

Elden Ring Gameplay

Elden Ring is the latest action role-playing game developed by FromSoftware, known for their popular Dark Souls series, Bloodborne, and Sekiro: Shadows Die Twice. The game is played in a third-person perspective and focuses on combat and exploration, similar to their previous titles. Elden Ring is set in an open world known as the Lands Between, consisting of six main areas with diverse landscapes and hidden dungeons. The game features a variety of gameplay mechanics, including character classes, spells, weapons, crafting, and multiplayer options. In Elden Ring, players choose a character class at the start of the game, determining their starting spells, equipment, and attributes. Combat can be within melee range or from a distance using ranged weapons or spells.

Attacks from enemies can be blocked or avoided by dodging. Spells allow the player to enhance their own weapons, fight enemies from afar, and restore lost hit points. Players can also use stealth mechanics to avoid enemies or target them with critical hits while hidden. Throughout the game, players encounter non-player characters (NPCs) and enemies, including the demigods who rule each main area and serve as the game's main bosses. Aside from open-world areas, Elden Ring also features hidden dungeons, such as catacombs, tunnels, and caves where players can fight bosses and gather helpful items. Crafting mechanics in the game require materials to create items, which can be obtained by defeating enemies, exploring the game's world, or trading with merchant NPCs. Recipes for crafting can be found in collectibles called Cookbooks.

Elden Ring also features a multiplayer system that allows players to be summoned for both cooperative and player versus player (PvP) play over the Internet. Cooperative play involves placing a Summon Sign on the ground, causing it to appear in the world of online players who have used a corresponding item. If another player interacts with the sign, the player who placed it is summoned into their world. Cooperative players remain in the same world until the boss of the area is defeated or until a summoned player dies and is sent back to their home world. PvP combat involves using a Summon Sign to directly challenge another player to a duel or using additional items to invade the worlds of others. Elden Ring also has a checkpoint system called Sites of Grace, which players can use to increase their power, change spells and weapons, or fast-travel. The game's in-game currency, runes, can be used to buy items and improve weapons and armor. Players can lose all collected runes upon death, and if they die again before retrieving the runes, they will be lost forever. In conclusion, Elden Ring is an action-packed game that provides players with various gameplay mechanics to explore and enjoy. With its combat, exploration, crafting, and multiplayer options, the game offers an exciting and immersive experience for players who enjoy action role-playing games.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Elden Ring Update 1.13 Patch Notes - FAQs

1. Can I choose my character's class in Elden Ring?  

Yes, at the beginning of the game, you can choose from one of several character classes, which will determine your starting spells, equipment, and attributes.

2. Is Elden Ring an open-world game?  

Yes, Elden Ring takes place in an open world called the Lands Between, with six main areas that players can freely explore using their mount, Torrent.

3. Does Elden Ring have crafting mechanics?  

Yes, Elden Ring has crafting mechanics that require materials to create items. Players can find recipes for crafting items in collectibles called Cookbooks, and materials can be obtained by defeating enemies, exploring the world, or trading with merchant NPCs.

4. Can I play with other people in Elden Ring?  

Yes, Elden Ring has a multiplayer system that allows for cooperative play and player versus player combat over the internet.

5. Are there checkpoints in Elden Ring?  

Yes, there are checkpoints called Sites of Grace located throughout the game's areas, which players can interact with to increase the power of their attributes, change memorized spells, swap Ashes of War, or fast travel. If the player dies, they respawn at the last Site of Grace they interacted with.