Fire Emblem Three Houses Walkthrough, Guide, Gameplay, Wiki

Master the art of tactical warfare and forge lasting bonds in the enchanting world of Fódlan as you lead one of three houses in Fire Emblem: Three Houses. Unravel the mysteries of this epic role-playing game through strategic battles and pivotal decision-making, shaping the destiny of characters and the realm.

by Vignesh L

Updated Jul 26, 2023

Fire Emblem Three Houses Walkthrough, Guide, Gameplay, Wiki
Fresherslive

Fire Emblem Three Houses Wiki

Fire Emblem: Three Houses is a tactical role-playing video game that debuted on the Nintendo Switch on July 26, 2019. Developed jointly by Intelligent Systems and Koei Tecmo's Kou Shibusawa, and published by Nintendo, it marks the sixteenth installment in the renowned Fire Emblem series and the first one designed for home consoles since Fire Emblem: Radiant Dawn in 2007.

The game's captivating storyline unfolds on the continent of Fódlan, which is currently governed by three ruling powers living in harmony. These nations are bound together by the Garreg Mach Monastery, encompassing a church and an officer's school which students from all three regions attend. Players assume the role of Byleth, an enigmatic former mercenary, and the academy's newly appointed professor. Their primary mission is to choose a class to lead and guide, leading them through a sequence of strategic battles.

Retaining the classic turn-based tactical gameplay of previous Fire Emblem titles, Three Houses introduces innovative elements such as social simulation and time management aspects, enriching the gaming experience and providing players with a more immersive role-playing adventure.

Fire Emblem Three Houses Walkthrough

Fire Emblem: Three Houses is a complex tactical role-playing game with multiple storylines and routes to explore. Below is a walkthrough for the different parts you mentioned:

Part One - White Clouds Walkthrough:

  • Prologue:

    • This section serves as an introduction to the main characters and mechanics of the game. Follow the on-screen prompts and dialogue to progress.
  • Chapter 1: Three Houses:

    • Choose your house: Black Eagles, Blue Lions, or Golden Deer.
    • Participate in various activities at the monastery and get to know your students and faculty.
    • Complete your first mock battle.
  • Chapter 2: Familiar Scenery:

    • Begin your teaching duties and start building support with your students.
    • Prepare for the second mock battle.
  • Chapter 3: Mutiny in the Mist:

    • Investigate and resolve a rebellion at the monastery.
    • Continue to build relationships with your students and faculty members.
  • Chapter 4: The Goddess's Rite of Rebirth:

    • Prepare for and participate in the Goddess's Rite of Rebirth ceremony.
    • Face some significant plot developments.
  • Chapter 5: Tower of Black Winds:

    • Investigate and deal with a threat at the Tower of Black Winds.

  • Chapter 6: Rumors of a Reaper:

    • Confront the Death Knight and his forces.
    • Uncover more about the main story's mysteries.
  • Chapter 7: Field of the Eagle and Lion:

    • Prepare for and participate in the large-scale mock battle.
  • Chapter 8: The Flame in the Darkness:

    • Face a challenging mission related to Flame Emperor and dark forces.
  • Chapter 9: The Cause of Sorrow:

  • Investigate the Remire Village incident.
  • Continue building support and relationships.

  • Chapter 10: Where the Goddess Dwells:

  • Prepare for the White Heron Cup dance competition.
  • Progress the main story further.

  • Chapter 11: Throne of Knowledge:

  • Prepare for and participate in the final mission of Part One.

  • Chapter 12: To War:

  • Face the conclusion of Part One and make a pivotal decision that will impact the following parts of the game.

Part Two - Verdant Winds Walkthrough:

Please note that the Verdant Winds route is one of the four routes available in Part Two, depending on the house you chose in Part One. Below are the general steps for Part Two:

  • Chapter 13: Reunion at Dawn:

    • Begin Part Two with your chosen house and explore the new events and storylines.
  • Chapter 14: The Alliance Leader's Ambitions:

    • Get acquainted with the Alliance and its characters.
    • Progress the story with your house members.
  • Chapter 15: Valley of Torment:

    • Face a challenging mission in the Valley of Torment.

  • Chapter 16: The Rose-Colored River:

    • Progress the story and continue to build support with your allies.
  • Chapter 17: Blood of the Eagle and Lion:

    • Prepare for and participate in a critical battle.
  • Chapter 18: Golden Scheme:

    • Face various challenges and plot developments.
  • Chapter 19: The Chaos of War:

    • Engage in intense battles and story segments.
  • Chapter 20: Conclusion of the Crossing Roads:

    • Prepare for the final battles of the Verdant Winds route.
  • Chapter 21: The City Without Light:

    • Confront the final threat and reach the conclusion of Verdant Winds.

Part Two - Silver Snow:

Silver Snow is another route you can choose in Part Two, depending on certain decisions made in Part One. Here's a general outline:

  • Chapter 13: Reunion at Dawn:

    • Begin Part Two with the specific conditions for the Silver Snow route.

  • Chapter 14: A King Without a Kingdom:

    • Discover more about the Kingdom and its characters.
    • Progress the story with your house members.
  • Chapter 15: Valley of Torment:

    • Face a challenging mission in the Valley of Torment.

  • Chapter 16: The Rose-Colored River:

    • Progress the story and continue to build support with your allies.
  • Chapter 17: The Impregnable Fortress:

    • Prepare for and participate in a critical battle.
  • Chapter 18: To the End of a Dream:

    • Face various challenges and plot developments.
  • Chapter 19: The Chaos of War:

    • Engage in intense battles and story segments.
  • Chapter 20: Conclusion of the Crossing Roads:

    • Prepare for the final battles of the Silver Snow route.
  • Chapter 21: Conclusion:

    • Confront the final threat and reach the conclusion of Silver Snow.

DLC - Cindered Shadows Walkthrough:

  • Chapter 1: The Fourth House:

    • Begin the Cindered Shadows side story with a new house: Ashen Wolves.
    • Get acquainted with the new characters.
  • Chapter 2: What Lies Beneath:

    • Explore Abyss, a new location beneath the monastery.
    • Uncover its secrets and face challenges.
  • Chapter 3: The Rite of Rising:

    • Prepare for and participate in a significant event.
  • Chapter 4: Danger in the Dark:

    • Face various challenges and continue to develop the story.
  • Chapter 5: Betrayal:

    • Confront the conflicts and mysteries that arise.
  • Chapter 6: Return to Me:

    • Prepare for the final battles and uncover the truth.
  • Chapter 7: Wolf Pack:

    • Face the conclusion of the Cindered Shadows story.

Fire Emblem Three Houses Gameplay

Fire Emblem: Three Houses offers an engaging and captivating gameplay experience that combines tactical strategy with deep social simulation elements. As players embark on their journey as Byleth, they take on the role of a professor at the Garreg Mach Monastery, entrusted with guiding and mentoring a group of students from three different ruling powers on the continent of Fódlan.

The game seamlessly blends the tactical turn-based combat that the Fire Emblem series is renowned for with a rich and intricate narrative. Players must carefully plan their moves on the grid-based battlefield, considering factors like terrain, unit strengths, and enemy weaknesses. The battles are intense and require strategic thinking to ensure victory and the survival of their students.

Beyond the battlefield, players have ample opportunities to interact with the students and other characters, building relationships and forging bonds. These social interactions are not merely for storytelling purposes but also impact the gameplay significantly. Stronger relationships can lead to support bonuses in battle and even impact the story's outcome.

In addition to combat and social aspects, Three Houses introduces a time management system. As the in-game months progress, players must carefully allocate their time between teaching, exploring the monastery, and engaging in other activities. This management element adds depth to the gameplay and adds a sense of immersion in the academy setting.

As the story unfolds, players are faced with critical decisions that affect the fate of their students and the world of Fódlan. The branching storyline provides ample replayability, as different choices lead to various story paths and outcomes.

With its blend of tactical battles, social interactions, and meaningful decision-making, Fire Emblem: Three Houses offers an all-encompassing gameplay experience that keeps players hooked and invested in the fate of the characters and the world they inhabit.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Fire Emblem Three Houses Walkthrough-FAQs

1.  What is the gameplay style of Fire Emblem: Three Houses?    

It combines tactical strategy with deep social simulation elements, allowing players to engage in turn-based combat and build relationships with characters.

2. Who is the protagonist in the game?    

The player takes on the role of Byleth, a professor at the Garreg Mach Monastery.

3.  What are the key elements of the tactical combat?    

Players must plan their moves carefully on a grid-based battlefield, considering terrain, unit strengths, and enemy weaknesses.

4.  How do social interactions impact gameplay?    

Building relationships with characters can lead to support bonuses in battle and influence the overall story.

5.  What additional aspect does the game introduce for immersion?    

The game incorporates a time management system, where players allocate time between teaching, exploration, and other activities.