Going Medieval Update 0.14.22 Patch Notes, and Going Medieval Gameplay

Going Medieval Update 0.14.22 Patch Notes brings a variety of fixes and improvements to the game. These patch notes address several crash occurrences that players have encountered, aiming to enhance stability and provide a smoother gameplay experience.

by Swetha P

Updated Jul 03, 2023

Advertisement
Going Medieval Update 0.14.22 Patch Notes, and Going Medieval Gameplay
fresherslive

Going Medieval Update

The PC version of Going Medieval is receiving the latest update, 0.14.22. As per the official patch notes, this update primarily focuses on addressing various crash occurrences that players have been experiencing. It aims to resolve these issues and provide a more stable gameplay experience. In the previous major update, the game introduced a range of changes, fixes, and gameplay improvements.

Article continues below advertisement

However, despite these efforts, players have continued to encounter several issues since the release of that update. To tackle these persistent problems, the developers have rolled out patch 0.14.22, which specifically aims to address some of these issues and further enhance the game's performance. With this latest update, players can expect a more stable and improved gaming experience, as the developers continue to listen to player feedback and work towards resolving any lingering issues.

Going Medieval Update 0.14.22 Patch Notes

  • Bugs and Fixes
  • Fixed several crash occurrences.
  • Fixed the issue where if you build ladders next to a stairs, settlers would be able to use those ladders only in one direction (e.g. Just going down the ladder).
  • Fixed the issue that allowed for sunlight to affect mushrooms.
  • Fixed the issue that made settlers stuck in a picking up/dropping loop animation if a path to the blueprint they were supposed to construct wasn’t clear.
  • Fixed the issue that prevented caravans from leaving the settlement. This appeared if there were animals on that caravan and they were unable to reach the edge of the map. Now, you’ll get the message if an animal can’t leave the map. Remember, some animals can’t use ladders.
  • Fixed the issue where underground rooms' temperature would appear as 0, even though they contained noticeable heat sources.
  • Fixed the issue where relocation of certain structures would cause them to lose their thermal output.
  • Possible fix for the audio stuttering, freezing, cuts. Do let us know if it works.
  • Fixed some minor text issues.

Going Medieval Overview

Going Medieval is a strategy and survival game set in the medieval era. It offers players the opportunity to build and manage their own colony in a post-apocalyptic world. With a focus on resource management, defense, and exploration, players must guide their settlers to thrive and survive in a harsh environment.

The game provides a sandbox-style experience, allowing players to shape their colony according to their own preferences. They can construct various buildings, grow crops, raise livestock, and engage in trade with neighboring factions. Additionally, players must defend their colony against external threats, such as bandits and wild animals, by building fortifications and training their settlers in combat.

Going Medieval offers a dynamic world where seasons change, events occur, and characters develop relationships and skills over time. Players must make strategic decisions to ensure the survival and prosperity of their colony, balancing the needs of their settlers and the ever-present dangers of the world.

The game's immersive visuals, detailed building mechanics, and the ability to explore a procedurally generated world provide players with a rich and engaging gameplay experience. With regular updates and patches from the developers, Going Medieval continues to evolve and improve, offering players new challenges and opportunities as they strive to build a thriving medieval colony in a post-apocalyptic setting.

Article continues below advertisement

Going Medieval Gameplay

In Going Medieval, players assume the role of a leader responsible for constructing and overseeing a medieval colony within a post-apocalyptic world. The core gameplay revolves around settlement building, resource management, survival and expansion, technology research, social dynamics, and adapting to seasonal changes and events. At the start, players must construct various buildings to provide essential needs such as shelter, food, and resources for their settlers.

Customizing the colony's layout is possible, allowing players to create a unique and efficient settlement. Effective resource management is crucial for the colony's survival, requiring players to assign tasks to their settlers, gather resources like crops, timber, and minerals, and maintain a steady supply of necessities. Survival entails defending against threats such as bandit raids and wild animals, as well as combating diseases.

To expand their influence, players can explore the wilderness, recruit new settlers, and secure additional territory. Technological advancements play a vital role in the colony's growth, granting access to advanced building options, improved defenses, and enhanced skills for settlers.  Managing the social dynamics among settlers, addressing conflicts, and nurturing relationships are essential for maintaining a harmonious and productive community.

The game also introduces dynamic seasonal changes and events that require players to adapt and respond accordingly. Going Medieval provides a rich and immersive gameplay experience, merging strategic elements of resource management, settlement building, combat, and social dynamics within a medieval-themed post-apocalyptic world. Its depth and complexity offer a challenging yet rewarding journey as players strive to build and sustain a thriving colony.

Article continues below advertisement


Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Going Medieval Update 0.14.22 Patch Notes - FAQs

1. What is Going Medieval?        

Going Medieval is a strategy and survival game where players build and manage a medieval colony in a post-apocalyptic world.

2. Is Going Medieval Update 0.14.22 Patch Notes released?

yes, Going Medieval Update 0.14.22 Patch Notes

3. What can players expect from the latest update, version 0.14.22?  

The latest update, version 0.14.22, aims to address crash occurrences and improve stability, providing a smoother gameplay experience in Going Medieval.

4. What is the objective of the game?  

The objective of Going Medieval is to guide your settlers to thrive and survive by managing resources, defending against threats, and expanding the colony.

5. What was the Going Medieval Gameplay?

In Going Medieval, players assume the role of a leader responsible for constructing and overseeing a medieval colony within a post-apocalyptic world. Refer to the article

Advertisement