Goodbye Eternity Walkthrough, Guide, Gameplay, Wiki, and More
by Jayasree D
Updated Dec 22, 2023
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Goodbye Eternity Wiki
"Goodbye Eternity" is a video game where players control the story by making choices for different characters. It's an interactive experience where you decide the outcomes of various situations. The game features characters like Noriko, Akira, Yasuka, Macumba, Saito, Chiaki, and Asami. Players make decisions on whether certain actions are a good idea or not, respond positively or negatively to characters, and choose different paths for each character's story.
The game allows players to shape relationships and events, providing a unique narrative experience. With options ranging from intimate moments to negotiations, the game encourages the exploration of various storylines and character interactions. Overall, "Goodbye Eternity" offers a dynamic and engaging gameplay experience where the player's choices influence the unfolding narrative.
Goodbye Eternity Walkthrough
Choose if you think it's a good idea, not a good idea, or a bit inappropriate.
Noriko:
Decide if Noriko should have a positive dream (Mas scene route) or if you want to respond negatively to her (B scene route).
Akira:
Choose if you want to talk with Akira or be left alone.
Yasuka:
Decide if you want to go to bed, spend time together, or do something more intimate. Choosing the last one unlocks a special scene.
Noriko (Mas Route):
Choose to negotiate or be assertive.
Noriko (B Route):
Choose to be firm or assertive.
Macumba:
Choose various options when interacting with Macumba.
Yasuka:
Decide if you want to talk or deal with an MP3 Player.
Saito (Noriko’s mas route):
Choose to listen at the door or say you're busy.
Macumba (night at the Park):
Decide what to do with Macumba at night.
Chiaki:
Make a promise or just agree.
Macumba:
Choose between running away or taking a risk.
Asami:
Choose options related to Asami.
This guide helps you navigate through the game by making different choices for each character.
Goodbye Eternity Guide
In "Goodbye Eternity," your choices shape the story. Decide whether things are a good idea, not, or a bit inappropriate. For Noriko, choose whether she has a positive dream (Mas scene route) or responds negatively (B scene route). With Akira, decide to talk or be left alone. For Yasuka, choose to go to bed, spend time, or be more intimate for a special scene.
In the Mas Route for Noriko, negotiate or be assertive, and in the B Route, be firm or assertive. Interact with Macumba by choosing various options. With Yasuka, decide to talk or deal with an MP3 Player. In Saito's route, choose to listen at the door or say you're busy. At night with Macumba, decide what to do. With Chiaki, make a promise or agree. Lastly, make choices related to Asami. This guide helps you navigate the game, providing simple choices for each character to shape your experience.
Goodbye Eternity Gameplay
"Goodbye Eternity" is a game where players shape the story through choices. In the game, you make decisions for various characters like Noriko, Akira, Yasuka, Macumba, Saito, Chiaki, and Asami. Choices include deciding if something is a good idea or not, responding positively or negatively to Noriko, and choosing to talk or be left alone with Akira. Yasuka offers options to go to bed, spend time, or engage in something more intimate, unlocking special scenes.
Players negotiate or assert themselves in Noriko's Mas Route and make firm choices in the B Route. Interacting with Macumba involves various options, and players decide whether to talk or deal with an MP3 Player with Yasuka. Saito's route includes choices like listening at the door or being busy. Nighttime with Macumba presents decisions, and players make promises or agreements with Chiaki, as well as other choices related to Asami. The game guides players through diverse paths, creating a unique gameplay experience.
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Goodbye Eternity Walkthrough-FAQs
"Goodbye Eternity" is a video game where players control the story by making choices for characters like Noriko, Akira, Yasuka, and more, influencing various outcomes and experiences.
The game is interactive, requiring players to decide whether actions are a good idea or not, respond positively or negatively to characters, and make choices that shape each character's unique story
Players decide if Noriko should have a positive dream (Mas scene route) or if they want to respond negatively to her (B scene route).
Players choose whether to go to bed, spend time together, or engage in something more intimate, with the last option unlocking a special scene.
The game offers a walkthrough guide, helping players navigate through different character choices, shaping relationships, and unlocking special scenes for an engaging and unique narrative experience.