Heroes of the Storm Patch Notes, and Latest Updates

Heroes of the Storm is a multiplayer online battle arena (MOBA) game where teams of five players battle to destroy the opponent's "King's Core" for victory, featuring diverse playable heroes and strategic battlegrounds inspired by Blizzard's franchises.

by Nithya A

Updated Nov 17, 2023

Heroes of the Storm Patch Notes, and Latest Updates
Fresherslive

Heroes of the Storm

Heroes of the Storm is a multiplayer online battle arena game created by Blizzard Entertainment. It was released in 2015 and features characters from Blizzard's different game universes like Warcraft, Diablo, StarCraft, and Overwatch. Players form teams and compete in 5-versus-5 matches, aiming to destroy the opponent's main structure, the "King's Core," to win.

Each battleground has unique challenges, and completing them gives advantages to the team. Players control a single character called a "hero" with special abilities, and they become stronger by gaining experience and unlocking new abilities during the match.

The game is inspired by Defense of the Ancients, a Warcraft III mod. It's free-to-play, and players can buy heroes, cosmetic items, and more through microtransactions. Blizzard initially called it a "hero brawler" but later used the term "multiplayer online battle arena" (MOBA).

As of July 2022, Blizzard has halted major development for the game and put it into maintenance mode.

Heroes of the Storm Patch Notes

Bug Fixes

Heroes

Abathur

  • Fixed an issue that prevented the Monstrositty from using the Force Move command.
  • Fixed an issue that caused Ultimate Evolutions of Lost Vikings talents when cloning a Viking who had selected select talents.

Alexstrasza

  • Fixed an issue that caused Flames of Fury to not reduce the amount of Mana gained from hitting an ignited enemy with Flame Buffet.
  • Fixed an issue that Dragon Scales could be refreshed when requirements were met while the buff was still up.

Anduin

  • Fixed an issue that caused Speed of the Pious to not grant cooldown reduction when bringing an allied Hero to full health with Divine Star.

Blaze

  • Fixed an issue that caused the Bunker to be destroyed by the Punisher on Infernal Shrines in a single hit.

Cho

  • Fixed an issue that caused Cho's radius to be increased after casting Surging Fist.

Chromie

  • Fixed an issue that caused Temporal Loop to permanently reveal the target when used in certain conditions.
  • Chromie may no longer attempt to place a Time Trap in locations it cannot be placed.

D.Va

  • Fixed an issue that allowed Self-Destruct to be activated while D.Va's Mech was disabled by taking enough damage to eject D.Va if her Boosters were active.
  • Fixed an issue that caused Liquid Cooling to not apply properly if Call Mech was used shortly after activating Self-Destruct.
  • Fixed an issue that allowed Defense Matrix to push targets not intended to be pushable if Diverting Power was selected.
  • Fixed an issue that caused Diverting Power to not increase D.Va's Self Healing when it restores Health to the Mech.

Hogger

  • Fixed an issue that allowed Hogger to use his Dance without incurring movement restrictions.

Orphea

  • Fixed an issue that allowed Orphea to have her Shadow Waltz be fired at an enemy without aiming in their direction.

Samuro

  • Fixed an issue that allowed Samuro to activate Image Transmission on a Mirror Image directly after his Hearthstone activates.
  • Fixed an issue that caused Samuro to lose the benefits of the Deflection talent if Three-Blade Style is selected while any Mirror Images are active.

Sylvanas

  • Fixed issues with Withering Fire's projectile missile.
  • Fixed an issue that caused Black Arrows to apply from Basic Attacks prior to the damage being dealt, increasing the damage from the attack that applies the third stack of Black Arrows by 25%.
  • Fixed an isue that caused Black Arrows to apply from Basic Attacks prior to Lost Soul checking for stacks, causing the attack that applies the third stack of Black Arrows to grant cooldown reduction.
  • Fixed an issue that caused Black Arrows to apply from Basic Attacks prior to Remorseles checking for stacks, causing the attack that applies the third stack of Black Arrows to activate Remorseless.
  • Fixed an issue that caused Black Arrows to apply from Basic Attacks prior to Overwhelming Affliction checking for stacks, allowing the attack that applies the third stack of Black Arrows to slow the target, and then deal percent damage in that same attack if the target was able to be slowed, but was not slowed prior to the attack.
  • Fixed an issue that caused Remorseless to apply Black Arrows prior to the damage being dealt, increasing the damage dealt by 25% if the target had two stacks prior to the damage being dealt.
  • Fixed an issue that caused Withering Fire to apply Black Arrows(when the Withering Barrage talent is selected) prior to the damage being dealt, increasing the damage dealt by 25% if the target had two stacks of Black Arrows prior to the damage being dealt.
  • Fixed an issue that caused Haunting Wave to apply Black Arrows(when the Festering Wounds talent is selected) prior to the damage being dealt, increasing the damage by 25% if the target did not have three stacks of Black Arrows prior to the damage being dealt.
  • Fixed an issue that caused the impacting damage from Shadow Dagger to grant Unfurling Shadows quest progress prior to the damage being dealt, increasing the damage dealt by 0.5%.

The Lost Vikings

  • Fixed an issue that prevented the Longboat Raid from using the Force Move command.

Zeratul

  • Fixed an issue that caused Singularity Spike when cast from Might of the Nerazim to act as a non-Might of the Nerazim Singularity Spike.

Mount

  • Fixed an issue that prevented the Robin Woodland Guardian Mount from being usable.
  • Fixed an issue that prevented the Tangerine Woodland Guardian Mount from being usable.

ARAM

  • Reduced the chance of everyone being forced to select the same Hero from 5% to 2%.

Discover the exciting gaming world and elevate your gaming expertise by getting right into it. Don't miss out on this chance to explore the thrilling gaming universe at Fresherslive.

Heroes of the Storm fans excited about a new patch appearing on the PTR

Over a year after Blizzard stopped working on Heroes of the Storm, a new patch has shown up on the public test realm. It's giving some fans hope for more changes.

The patch is pretty big but mainly fixes things: there are changes to how the game looks, a few adjustments to balance, and a bunch of bug fixes. Blizzard thanked players for their input and asked them to report any bugs they find while testing the patch.

This update is in line with what Blizzard said when they stopped active development on Heroes of the Storm. They mentioned they would support it like their other games, StarCraft and StarCraft II. The focus would be on keeping the game stable and fixing bugs, with occasional balance updates. They also said there wouldn't be new things to buy in the game.

Heroes of the Storm Gameplay

Heroes of the Storm is an online multiplayer game focused on 5-versus-5 matches, played through Battle.net, with an average game lasting about 20 minutes. The main goal is to work as a team and destroy the opposing team's "Core" before they do the same. To reach the Core, defensive structures like "forts" and "keeps" must be destroyed. Players can use mercenaries, bosses, and computer-controlled "minions" to attack enemies more effectively. Minions regularly spawn and march towards the enemy base. There are 15 different battlegrounds, each with unique objectives to gain advantages.

Players control one of the 90 heroes, each with distinct abilities and roles like tank, bruiser, assassin, healer, and support. Heroes are categorized by roles and are selected from a rotating weekly list or permanently obtained using in-game currency or microtransactions. Each hero has three basic abilities, a trait, and a powerful "heroic ability." At level 10, players choose between two heroic abilities, defining their playstyle. Heroes respawn after a cooldown if they run out of health. The Hall of Storms, located in each team's base, provides healing, mana regeneration, and safety.

Experience points are shared across the team, gained by collecting experience globes and destroying enemy structures. Teams level up together, reaching level 30, with power spikes at levels 10 and 20. Players choose talents every few levels, enhancing their abilities. A unique aspect is the shared experience, emphasizing teamwork and strategic planning. The game also features a "Hearthstone" ability for teleportation and various mounts for increased movement speed.

Heroes of the Storm Guide

Navigating Heroes of the Storm, a popular multiplayer online battle arena (MOBA) game, requires a comprehensive guide. In this 5-versus-5 competition, the goal is to destroy the opponent's "King's Core" for victory.

Success hinges on understanding the unique abilities and playstyles of the diverse cast of playable heroes. Mastering the various battlegrounds, inspired by Blizzard's franchises, is essential, as each map introduces distinct metagames and secondary objectives for strategic advantages.

The game's progression system is crucial. Heroes gain experience points during matches, leading to leveling up and unlocking "talents" that significantly impact capabilities and team strategy. Effective communication and teamwork are vital for success, with coordinated efforts and strategic decisions playing a central role in securing victory.

Heroes of the Storm System Requirements

Basic things your computer needs to have to run the game:

  • Operating System: Windows® 7 / Windows® 8 / Windows® 10
  • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X4
  • Video: NVIDIA® GeForce® 8600 GT or ATI Radeon™ HD 4650 or Intel® HD Graphics 3000
  • Memory: 3 GB RAM
  • Storage: 20 GB available hard drive space
  • Internet: Broadband internet connection
  • Input: Keyboard and mouse required. Other input devices are not supported.
  • Resolution: 1024 x 768 minimum display resolution

Recommended specifications for a smoother gaming experience:

  • Operating System: Windows® 10 64-bit
  • Processor: Intel® Core™ i5 or AMD™ FX Series Processor or better
  • Video: NVIDIA® GeForce® GTX 650 or AMD Radeon™ HD 7790 or better
  • Memory: 4 GB RAM
  • Storage: 20 GB available hard drive space
  • Internet: Broadband internet connection
  • Input: Keyboard and mouse required. Other input devices are not supported.
  • Resolution: 1024 x 768 minimum display resolution
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Heroes of the Storm Patch Notes - FAQs

1. What is Heroes of the Storm (HotS)?

Heroes of the Storm is a multiplayer online battle arena (MOBA) game developed and published by Blizzard Entertainment, featuring characters from various Blizzard franchises.

2. How many players are in a Heroes of the Storm match?

Matches in Heroes of the Storm are typically 5-versus-5, where two teams of five players each compete against each other.

3. What is the main objective in Heroes of the Storm?

The main objective is to destroy the opponent's "King's Core," located in their base. Teams must work together to achieve this goal while battling enemy heroes and completing map-specific objectives.

4. Are there different maps in Heroes of the Storm?

Yes, Heroes of the Storm features various battlegrounds inspired by Blizzard's franchises. Each map has unique objectives and challenges, contributing to the overall strategy of the game.

5. Is Heroes of the Storm free-to-play?

Yes, Heroes of the Storm follows a free-to-play model. Players can access the game for free and purchase heroes, skins, and other cosmetic items through microtransactions.