How to Get More Parts in Armored Core 6?

In Armored Core 6, obtaining a variety of parts to enhance gameplay involves progressing through the story campaign, uncovering hidden chests, completing Training Mode missions, and collecting Battlelogs from specific enemies, all while considering the unique value of AC parts acquired through gameplay.

by Kavitha

Updated Aug 31, 2023

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How to Get More Parts in Armored Core 6?
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How to Get More Parts in Armored Core 6?

In Armored Core 6, acquiring more parts is essential for creating diverse builds and tackling the game's challenges effectively. While obtaining parts may sound straightforward, it often requires significant effort and progress. This guide outlines the main methods to obtain more AC parts in Armored Core 6:

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Progressing the Story Campaign:

The primary way to access new parts is by advancing through the story campaign. However, this can be quite challenging, as it involves defeating tough bosses such as BALTEUS and Juggernaut. As you make progress, you'll receive notifications stating that "New parts are now available for purchase." To acquire these parts, you need to spend in-game credits. If you're short on credits, refer to a guide for the best early missions to earn money efficiently.

Finding Chests In-Mission:

During specific missions, there are hidden or partially concealed loot chests that contain unique AC parts. These parts vary in quality, utility, and power. Some might significantly enhance your performance, while others might provide interesting gameplay options. Keep an eye out for these chests as you complete missions, as they contribute to expanding your parts collection.

Completing Training Mode Missions:

Engaging in Training Mode missions offers a valuable opportunity to learn essential game mechanics and improve your AC-building skills. As you complete these missions, you'll earn one or two parts, which can bolster your inventory. Training missions provide a steady way to gather parts and gradually enhance your capabilities.

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Collecting Battlelogs:

By defeating specific, often concealed enemies, you can earn Battlelogs, a form of collectible. Accumulating a certain number of Battlelogs progressively unlocks new parts. It's advisable to focus on collecting Battlelogs in subsequent playthroughs rather than during your initial run, as better gear and knowledge acquired over time will make the process smoother.

AC parts earned through Training and Battlelogs are automatically added to your inventory without the need for purchase. These parts cannot be sold, but they hold value since they're earned through gameplay rather than monetary transactions. However, most other parts in the game can be bought or sold at equal value without any price fluctuations.

Obtaining more parts in Armored Core 6 involves progressing through the story campaign, finding loot chests during missions, completing Training Mode missions, and collecting Battlelogs by defeating specific enemies. Each method contributes to expanding your arsenal and enhancing your gameplay options. While the process might be challenging, the variety of parts obtained will significantly contribute to your success in the game's demanding challenges. If you're seeking further assistance with Armored Core 6, keep an eye on the AC6 guides hub for additional content and insights.

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Armored Core 6

Armored Core VI: Fires of Rubicon, developed by FromSoftware and published by Bandai Namco Entertainment, marks a triumphant return to the iconic mecha-based vehicular combat franchise. Released on August 25, 2023, this highly anticipated title has breathed new life into the series, captivating fans and newcomers alike. Serving as the first installment since 2013's Armored Core: Verdict Day, Fires of Rubicon has rekindled the flames of excitement within the gaming community.

Set in a world where massive mechanized suits of armor dominate the battlefield, Armored Core VI immerses players in a realm of intense vehicular combat. As they pilot these colossal machines, players navigate through a finely crafted landscape of war-torn environments, encountering both relentless adversaries and awe-inspiring challenges. The game's developer, FromSoftware, renowned for their expertise in crafting intricate worlds and engaging gameplay, has once again demonstrated their prowess by creating an experience that seamlessly blends cutting-edge technology with captivating storytelling.

Under the guidance of Director Masaru Yamamura and Producer Yasunori Ogura, Armored Core VI showcases the dedication and innovation that have become synonymous with the franchise. The artistic vision of Kozo Maeda breathes life into the mechs, each design reflecting a fusion of functionality and aesthetics. Accompanied by the musical talents of composer Kota Hoshino, the game's soundtrack enhances the immersive experience, amplifying the tension and excitement of battles.

With a multi-platform release encompassing PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S, Fires of Rubicon has reached a wide audience, inviting players from various gaming communities to engage in its intense mecha warfare. The inclusion of single-player and multiplayer modes caters to different preferences, ensuring that both solo adventurers and competitive gamers can find their niche within the Armored Core universe.

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Upon its release, Armored Core VI: Fires of Rubicon garnered attention for its polished gameplay mechanics, intricate customization options, and visually striking graphics. The return of the franchise has been met with enthusiastic applause from players and critics alike, evidenced by the game's generally favorable reviews. As the fires of enthusiasm continue to burn, fans eagerly anticipate the growth of the Armored Core VI community, the emergence of strategies, and the evolution of the competitive scene.

Armored Core VI: Fires of Rubicon represents a significant milestone in the beloved Armored Core series. With its revitalized gameplay, immersive world, and dedication to quality, the game pays homage to its predecessors while carving a path toward the future of mecha-based combat. As players continue to delve into the vast landscapes of vehicular warfare, one thing remains clear: the legacy of Armored Core is alive and well in Fires of Rubicon.

Armored Core 6 Gameplay

Armored Core VI plunges players into a high-octane world of mecha-based vehicular combat. As expert pilots, players command powerful Armored Cores—massive mechanized suits—for adrenaline-pumping battles and strategic warfare. With customization, adaptability, and combat prowess at the forefront, the game offers a range of features tailored to players' strategic preferences.

Customizable Mechs:

Central to the gameplay is piloting Armored Cores and customizing them with various parts. This flexibility enables players to fine-tune performance and create deadly machines of destruction.

Varied Weaponry and Strategy:

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A standout feature is the vast array of weaponry. Players equip their Armored Cores with different weapons, each serving a unique purpose. Slots on arms and back encourage strategic loadouts to suit any situation.

Arena Combat and Competition:

Armored Core VI retains the arena concept through a "combat aptitude evaluation program." Players can test skills in battles against others, adding challenge and excitement.

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Mission Progression and Credits:

Progression relies on missions, rewarding players with in-game currency, credits. Successful missions are key, with earnings influenced by completed objectives.

No Financial Penalties:

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Unlike previous titles, Armored Core VI removes the debt system. Failed missions no longer mean lost currency. Players can attempt missions freely, promoting experimentation and learning.

Armored Core VI delivers captivating gameplay—master mecha combat, customize for strategy, compete in arenas, and progress through missions. With its weapon variety, mission structure, and player-friendly approach, the game immerses players in thrilling mechanized warfare.

Armored Core 6 Platform

Armored Core 6: Fires of Rubicon embraces a diverse player base by launching on multiple platforms:

  • PlayStation 4 and PlayStation 5: Delivering intense combat to both generations of PlayStation consoles.
  • Windows: Offering PC gamers immersive mechanized warfare on their personal computers.
  • Xbox One and Xbox Series X/S: Allowing Xbox players to pilot Armored Cores across generations.

By expanding to these platforms, Armored Core 6 ensures that players can select their preferred gaming environment for a thrilling mecha-based experience.

Armored Core 6 Trailer



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

How to Get More Parts in Armored Core 6? - FAQs

1. How can players acquire more parts in Armored Core 6?

Acquiring more parts involves progressing through the story campaign, finding hidden chests during missions, completing Training Mode missions, and collecting Battlelogs by defeating specific enemies.

2. What is the primary method to access new parts in the game?

Progressing through the story campaign and defeating challenging bosses like BALTEUS and Juggernaut unlocks new parts for purchase with in-game credits.

3. What role do Training Mode missions play in obtaining parts?

Completing Training Mode missions not only teaches game mechanics but also rewards players with one or two parts, gradually expanding their inventory.

4. How do Battlelogs contribute to obtaining new parts?

Defeating specific enemies and collecting Battlelogs accumulatively unlock new parts, encouraging players to focus on them in subsequent playthroughs.

5. What platforms can players experience Armored Core 6 on?

Armored Core 6 is available on PlayStation 4, PlayStation 5, Windows (PC), Xbox One, and Xbox Series X/S, offering a diverse gaming experience for players across different platforms.

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