How To Turn Off Special Style In Tekken 8? Customizing Inputs and Controls
by Madhumitha
Updated Jan 29, 2024
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How To Turn Off Special Style In Tekken 8?
In Tekken 8, the introduction of the "Special Style" feature offers players a new way to approach combos, particularly aiding newcomers to the series or those struggling with the game's steep learning curve. However, for seasoned players or those who prefer a more traditional experience, disabling this feature is simple. Here's a step-by-step guide on how to turn off Special Style in Tekken 8:
During Gameplay:
If you're in the midst of a match and want to disable Special Style, simply press the corresponding button based on your platform:
PlayStation: Press L1
Xbox: Press LB
PC: Press O
Permanently Disable:
If you find yourself accidentally activating Special Style or simply prefer to have it turned off permanently, follow these steps:
Navigate to the Options menu within Tekken 8.
Look for the Controller Setup option.
Select the Control Type you're using.
Scroll down until you find the Special Style setting.
Choose to remove the mapping altogether by pressing the Options button or the equivalent on your platform.
Once you've completed these steps, the Special Style feature will no longer appear, even if you accidentally trigger the button assigned to it. If you later decide to re-enable it or assign it to a different button, you can easily do so by revisiting the Controller Setup menu and making the desired adjustments.
This method not only allows you to disable Special Style but also provides flexibility to customize other inputs or assign different buttons within the game according to your preferences. Whether you're a seasoned Tekken veteran or a newcomer looking to dive into the game, having the option to tailor your gameplay experience is essential for enjoying Tekken 8 to its fullest.
Customizing Inputs and Controls
In Tekken 8, the ability to customize inputs and controls offers players the opportunity to tailor their gameplay experience to suit their preferences and play style. Whether you're looking to optimize your combo execution, streamline movement inputs, or simply adjust button mappings for comfort, Tekken 8 provides a range of options to cater to individual needs.
Mapping Combos and Special Moves
One of the key aspects of Tekken 8's customization features is the ability to map combos and special moves to specific buttons or inputs. This allows players to execute complex maneuvers with greater ease and efficiency, particularly for characters with intricate move sets. By assigning frequently used combos or special moves to easily accessible buttons, players can reduce the cognitive load of remembering complex input sequences and focus more on strategic gameplay.
Adjusting Movement Inputs
Precise movement is essential in Tekken, and customizing movement inputs can significantly enhance player control and responsiveness. Whether you prefer using the directional pad (D-pad) or the analog stick for movement, Tekken 8 allows you to customize sensitivity settings and dead zones to ensure smooth and accurate character navigation. Additionally, players can remap movement commands to different buttons or inputs, catering to individual preferences and play styles.
Enhancing Accessibility
Customizing inputs and controls in Tekken 8 also serves to enhance accessibility for players with diverse needs and abilities. By offering flexibility in button mappings, sensitivity adjustments, and input options, Tekken 8 accommodates a wide range of players, including those with mobility impairments or specific control preferences. This inclusivity promotes a more welcoming and accessible gaming experience for all players, ensuring that everyone can enjoy Tekken 8 to its fullest potential.
Personalization and Experimentation
Beyond practical considerations, customizing inputs and controls in Tekken 8 allows players to personalize their gameplay experience and experiment with different configurations. Whether you're fine-tuning your controls to optimize performance in competitive matches or simply exploring new button mappings for fun, the customization options in Tekken 8 encourage creativity and experimentation. This freedom to tailor the game to individual preferences fosters a deeper sense of ownership and engagement, enriching the overall gaming experience for players.
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Tekken 8
Tekken 8 is a new fighting game released by Bandai Namco Entertainment on January 26, 2024, for PlayStation 5, Windows, and Xbox Series X/S. It's the eighth main game in the Tekken series. The story mode, called "The Dark Awakens," happens six months after the last game and centers around a final showdown between father and son, Kazuya Mishima and Jin Kazama. Jin aims to end the chaos within their family by defeating his father.
The game introduces 32 characters, including both returning favorites and new additions, each contributing to the overall narrative. Tekken 8's development was hinted at in August 2022 and officially announced the next month during Sony's State of Play event. The game was created using Unreal Engine 5, focusing on more aggressive tones and enhancing fighting elements from the previous installment.
New gameplay mechanics like "Heat" systems and "Tornado" hits have been added, along with updated character models and voice acting. The online mode includes an Arcade Quest with tournaments, arcade features, customizable avatars, and special in-game currency. Testing for stability began in July and October 2023, with a demo available in December on PlayStation and Xbox Series.
Tekken 8 Gameplay
Tekken 8 is similar to previous Tekken games in its fighting game style. Katsuhiro Harada, the game's producer, mentioned that Tekken 8 is designed to be "more aggressive" than the previous one, rewarding players who take an active attacking approach rather than a defensive one.
To achieve this, Tekken 8 introduces a new system called "Heat." When a character enters the "Heat" state, it not only causes chip damage and unlocks additional moves but also changes the properties of some moves, like a heavy guard break. Fighters in this state can dash cancel their moves. The timer for Heat can be stopped by using fighters' move sets, and guarding against heavy attacks or Heat State characters will cause chip damage, allowing players to regenerate their health by attacking their opponents.
The game also brings technical updates and reworked features. The "Rage" system from the previous game returns with changes, such as the separation and reworking of the "Rage Drive" into "Heat Smash," a super move tied to the Heat system. The "Screw" mechanism is replaced with a "Tornado" extender, and some stages have hazards like harder walls and floors that require multiple hits to break, as well as explosive elements causing opponents to blast upward.
Tekken 8 aims for a more cinematic fighting experience, emphasizing stage destruction and specific character reactions. All character models and voice acting are entirely new, not reused from previous entries. The online mode features an "Arcade Quest" battle lobby with arcade environments, regular online battles, and tournaments. Players can customize avatars using the in-game currency called "Fight Money." Tekken 8 is powered by the next-generation Unreal Engine 5, making it the first major fighting game to use this advanced engine.
Tekken 8 Plot
Six months after Heihachi Mishima disappeared, Jin Kazama, along with allies Lars Alexandersson and Lee Chaolan, attempted to confront Kazuya Mishima in New York. The encounter resulted in a devastating battle, causing millions of casualties. Kazuya, now revealing his devil form, declares a new King of Iron Fist Tournament where nations' representatives must fight, with the winner's nation spared and the losing nation facing destruction.
Jin, recovering from injuries, discovers he can no longer activate his devil powers at will. He joins the tournament qualifiers in Japan, meeting a Mishima Polytechnic student named Reina, who resembles his grandfather, Heihachi. After securing a spot in the main tournament, Jin discovers that Reina is a Mishima secretly aiming to understand how Jin and Kazuya activate their devil powers.
Meanwhile, in Italy, characters like Claudio Serafino, Zafina, and Ling Xiaoyu watch the tournament. Zafina warns of the need to stop Kazuya and seeks out Jin. Niklas Kliesen reveals information about the Devil Gene and Azazel to Yggdrasil. At the main tournament, Kazuya absorbs Azazel's power, becoming a True Devil. Jin, Leroy Smith, and others try to resist Kazuya. Claudio uses his powers to injure Kazuya, seemingly sacrificing himself.
Jin believes he can regain control of his devil powers and journeys to the Kazama Sanctum. Kazuya, determined to destroy the rebel army, faces opposition from Yggdrasil, the UN Independent Forces, and former tournament combatants.
In a subconscious battle, Jin confronts his devil self, ultimately accepting and gaining full control of his powers. He saves Lars from Kazuya's attack and fights Kazuya in a final battle, purging each other's Devil Genes. Jin awakens to his Angel form, defeats Kazuya, and departs with Xiaoyu. In a post-credit scene, Reina, thought to be dead, survives Kazuya's attack and reveals her Devil Gene, vowing revenge for her father, Heihachi.
Tekken 8 Overview
Developer(s)
Bandai Namco Studios, Arika
Publisher(s)
Bandai Namco Entertainment[1]
Director(s)
Kohei Ikeda, Yasuki Nakabayashi
Producer(s)
Katsuhiro Harada
Composer(s)
Yusuke Yamauchi, Akitaka Tohyama, Shogo Nomura, Yoshihito Yano
Series
Tekken
Engine
Unreal Engine 5
Platform(s)
PlayStation 5, Windows, Xbox Series X/S
Release Date
January 26, 2024
Genre(s)
Fighting
Mode(s)
Single-player, multiplayer
Tekken 8 Trailer
How To Turn Off Special Style In Tekken 8?-FAQs
Yes, you can disable it by pressing L1 (PlayStation), LB (Xbox), or O (PC) during gameplay.
Yes, navigate to Options > Controller Setup, select your Control Type, find Special Style, and remove the mapping altogether.
Yes, simply press the designated button again to disable it during gameplay in Tekken 8.
Absolutely, you can customize combos, special moves, movement inputs, and more to suit your preferences.
Yes, customizing inputs enhances accessibility, accommodating diverse player needs and preferences.