Lords of the Fallen Update V 1.191 Patch Notes, Lords of the Fallen Update V 1.191 Release Date

The Lords of the Fallen Update V 1.191 brings several important changes to the game, including balance adjustments to enemies, improvements in hit registration, and fixes for GPU-related issues.

by Naveenkumar

Updated Oct 14, 2023

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Lords of the Fallen Update V 1.191 Patch Notes, Lords of the Fallen Update V 1.191 Release Date
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Lords of the Fallen Update V 1.191 Patch Notes

All Platforms:

Balancing:

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  • Bringers of Stillness and Scarlet Shadows have had the damage output of their two gap-closing attacks reduced to not be so punishing when attacking from their own shadow.
  • Charred Spirits in the lower city have seen their damage output slightly nerfed, from 80 to 64 to compensate for them being the most aggressive "walking corpse" type.
  • All "walking corpses” have seen their charged attack damage reduced from 1.18 to 0.8, as their animations are not properly reflecting the danger of the hit. Their anticipation has been slightly adjusted for better readability.
  • Skein working forces have now a better-adjusted hitbox, as we felt it was spawning just a few frames too early.
  • Barrage of echoes (eyeball umbral spell) has received an additional failsafe to make sure they always explode when hitting any environment element.
  • Adjusted the hit direction of some projectiles that could make the player hit-react in an undesired direction. Purely cosmetic.
  • Ruiner has seen his fire shield attack and his jump knockdown attack damage slightly reduced. In exchange, his standard damage has been slightly buffed from 81-95. The idea is for players to still be scared of him, but reduce the amount of one-shots in later regions of the game.

Bosses:

  • The Spurned Progeny has received a small tweak to make sure he never interrupts one of his combos, regardless of the player's actions.
  • The arena of the trio of secret bosses hiding at a secret place, has been tweaked to help them navigate the space more efficiently. Also, if they enter the column in shadow form, they now know how to exit. They’re effectively more dangerous adversaries now.
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Visuals:

  • After optimization, Pieta chest armor lost some of the IDs for the tincts. This has been corrected so tincts can be properly applied to it.
  • Fixed a nanite mesh on the 3D Gallery background that was incorrectly animated, creating white dot artefacts.

Performance:

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  • Barrage of echoes eyeballs explosion had a lingering VFX that could be kept active for longer than intended, which hindered performance if abused.

Photo Mode:

  • Photo Mode had a small black line on the right-bottom corner. This line is now gone.
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Audio:

  • Umbral stigmas now have a nicer sound for their activation and deactivation.

PVP:

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  • We've deactivated the ability to parry other players' kicks to allow an additional option when you find a very good "parrier".

PC:

We've worked diligently to fix some of the issues that unfortunately have affected some of our players.

Rest assured that our commitment to enabling as many people as possible to immerse themselves in our game world is what drives our passion.Thanks to the data provided to our "Sentry" bug database by players who clicked "send" on the crash report pop-up, we've been able to identify four main issues:

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Non-Updated Drivers Lords of the Fallen is powered by UE5, a high-end technology that requires the latest GPU drivers. We've observed that the majority of crashes result from outdated drivers.That's why, starting now, when the game launches, it checks for the installed drivers and prompts an update if they are not up to date, redirecting to the respective GPU providers: Nvidia or AMD

Frame Generation Stability Despite our eagerness to provide players with the latest technologies, Sentry noticed that Frame Generation is also leading to crashes under specific conditions.We have decided to temporarily deactivate Frame Generation until our collaboration with NVIDIA allows us to deliver more stable drivers. This action is intended to prevent the crashes that some players are experiencing with their brand-new 40 series GPUs.

Unidentified GPU crashes An engine error that could occur with certain 30 and 40 series GPUs, causing the game to crash even with auto-set graphics, has been partially addressed.EPIC has promptly provided us with a patch that includes additional fail-safes to prevent those crashes, and it's been integrated to resolve most of these crashes.We've also observed that quite a few players enable settings that their rigs cannot handle, especially in terms of VRAM. If you experience instability, low frame rates, or even crashes (especially DX12 crashes), simply click on "AUTO-SET" within the Graphics Settings, and this will most likely resolve your issues.

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Crash after first cinematic An issue with the engine code related to the calculation of Pipeline State Objects (PSOs) has been identified in Sentry. This issue resulted in crashes when shaders were being compiled after the first cinematic of the game.EPIC has been swift and efficient in providing a solution, which has now been integrated into the game and should resolve the majority of cases.However, if the issue still persists, we've provided a workaround to allow you to access the game. Please note that this workaround may result in some micro-freezes the first time you enter a new area of the game. To deactivate PSOs calculation, please follow these steps:a. Right click on the game in your Libraryb. Click on Propertiesc. In the General tab, enter the following modifier in the Launch Options text box: -nopsos

Please refer to our Performance Troubleshooting Steps if you are still experiencing issues.

PS5:
No platform specific changes.

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XBOX:
We've fixed the issue with the loading of low LODs for the Xbox Series X.

Steam Deck:
Steamdeck now has a virtual keyboard.

Lords of the Fallen Update V 1.191 Release Date

The latest update for Lords of the Fallen, version 1.1.191, is now accessible for Steam and PS5 players. Xbox and EPIC users can expect the update to roll out shortly after. This update was officially announced on their social media channels and on the Steam platform. It's set to bring various improvements and changes to the game, enhancing the overall gaming experience. The release date for this update was October 14th.

Uncover the fascinating mysteries and intricacies of the gaming industry with Fresherslive! Our comprehensive games article delves deep into the behind-the-scenes aspects of game development, covering everything from storytelling to cutting-edge graphics.

Lords of the Fallen 2023

A new video game called "Lords of the Fallen" was released on October 13, 2023. It's an action role-playing game made by Hexworks and published by CI Games. This game is a follow-up to the one that came out in 2014. It's available on PlayStation 5, Windows, and Xbox Series X/S. When it came out, some critics liked it, while others had mixed feelings about it.

In this game, you step into the shoes of a legendary warrior known as a Dark Crusader. Your mission is to take down Adyr, a powerful demon God, in a dark and magical world. Get ready for an exciting adventure.

Lords of the Fallen Trailer

Lords of the Fallen Gameplay

In "Lords of the Fallen," you play from a viewpoint behind your character. You can fight enemies using both close combat weapons and magic, similar to the first game. The way you play and fight in the game is similar to other games like "Souls."

At the start, you get to make your own character and choose from nine different types. The game world is really big, much bigger than the previous one from 2014. There are two worlds on top of each other. One is called Axiom, where living things are, and the other is Umbral, a place for the dead. Even though they're in the same space, you can only get to certain places by going between the two worlds.

If you die in Axiom, you'll go to Umbral and have to come back to Axiom to get back what you lost. But if you die in Umbral, you'll start again from the last place you saved, and you'll lose any experience points you didn't use. There aren't many places to save your progress in each area, but you can make your own using special materials you find in Umbral from defeated monsters.

Lords of the Fallen Plot

The game is set in a world that was once ruled by a harsh god named Adyr, who was defeated by three heroes - a rogue, a cleric, and a warrior. These heroes, known as the Judges, were later elevated to demigod status. In this world, even minor wrongdoings are punished. Players take on the role of Harkyn, a convicted criminal bearing visible runes on his face, representing his sins.

Harkyn is freed from prison by a monk named Kaslo to stop an invasion of Adyr's demonic forces, the Rhogar, near the Hand of God mountains. He encounters powerful beings known as Rhogar Lords, invading from an unknown realm. With the help of an explorer named Yetka, he finds the Pathway - a portal to the Rhogar Realm, once a temple of Adyr, now banished and sealed by the Judges.

In the Rhogar Realm, Harkyn reclaims the stolen Crystal of Travels from the Crafter, an immortal being. He successfully halts the invasion. Returning to the monastery, he's tasked by Antanas to slay the revived Adyr. However, Harkyn senses something amiss and confronts a mysterious monster. He unlocks the Chamber of Lies and encounters a peculiar demon tied to Yetka's family. Harkyn must decide whether to kill it or let Yetka go with it. Finally, he defeats the last Lord and converses with Adyr, who believes humanity requires a god for order. Harkyn receives a special rune to restore Adyr's power.

Back at the monastery, Harkyn faces monsters, evidence of Antanas' dark experiments on monks. Antanas' forces label Harkyn a traitor for sparing Adyr. Harkyn confronts Antanas and learns that the transformed Antanas killed Kaslo. Harkyn defeats and kills Antanas, then chooses to use the Rune of Adyr to either revive Adyr, kill Adyr, or give it to the Crafter, leading to a neutral ending with Adyr dormant

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Lords of the Fallen Overview

Developer

Hexworks

Publisher

CI Games

Director

Cezar Virtosu

Engine

Unreal Engine 5

Platforms

Microsoft Windows

PlayStation 5

Xbox Series X/S 

Release Date

13 October 2023

Genre

Action role-playing 

Modes

Single-player

Multiplayer



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

Lords of the Fallen Update V 1.191 Patch Notes - FAQs

1. What are the main balance adjustments in the update?

The update includes adjustments to enemy behavior, such as reduced damage output for specific attacks and better-hit registration for certain enemies.

2. What changes were made to Charred Spirits in the lower city?

Charred Spirits have had their damage output slightly reduced to balance their aggression in the game.

3. What improvements were made to Skein's working forces?

Skein working forces now have a better-adjusted hitbox, ensuring more accurate hit registration.

4. What adjustments were made to Barrage of Echoes (eyeball umbral spell)?

The barrage of echoes now has an additional failsafe to ensure it always explodes when hitting any environmental element.

5. How were the hit directions of some projectiles changed?

Some projectile hit directions were adjusted for cosmetic reasons to prevent undesired hit reactions from the player.

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