My Hero Ultra Rumble Season 3 Patch Notes

Latest updates and improvements in My Hero Ultra Rumble Season 3 with the comprehensive Patch Notes. Stay informed about the exciting changes, additions, and optimizations that enhance your gaming experience in this action-packed title.

by R Vigneshwaraa

Updated Jan 29, 2024

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My Hero Ultra Rumble Season 3 Patch Notes
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My Hero Ultra Rumble

"MY HERO ULTRA RUMBLE" is a cool, free-to-play game where you team up with your favorite heroes and villains to fight it out in a Battle Royale. Picture it like a big, virtual showdown with 24 players where the goal is to be the last team standing!

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You get to pick characters from a bunch of different types - there's the fast and punchy ones (Strike), the heavy hitters (Assault), the quick and nimble (Rapid), the tricky and skilled (Technical), and the helpful and supportive (Support). Each character has their own special powers called Quirks that make them unique.

Your job is to talk with your team, plan out strategies, and use your Quirks together to outsmart the other teams. Along the way, you can find items, talk to regular folks in the game, and beat other teams to make your characters even stronger.

As you play, you'll unlock new characters and cool stuff to customize them. You do this by gaining experience points and finishing missions. There are also special events and tickets you can try to get exclusive items and look even more awesome!

Fresherslive brings you the pulse of the games world, where you can stay updated and elevate your gameplay.  Our platform empowers you to become the best gamer you can be.

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My Hero Ultra Rumble Season 3 Patch Notes

Newly added

  • “Quirk Skill Set” function is added.
  • Switching of “Quirk Skill Set” is implemented on the character selection screen.

*It is available in the “Training mode” even if “Quirk Skill Set” has not been acquired.

  • New stage “U.A. island” is added.

*“U.S.J.” and “U.A. island” are switched every 2 hours.

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*“Tutorial”, “Training” and “Custom Match” mode will not switch.

  • “Custom Match” mode is added.
  • Emblem for each season is added as ranking rewards.

*Emblems can be received after the end of the season.

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  • Notifications will appear when team-up invitations are received.
  • Rewards are given repeatedly for each specific level of EXP once “Pro License” reaches Rank 50.
  • Indication on the event mission screen is added to make it easier to see when the event is over.

 └ During the event, the remaining time until the end of the event is displayed.

 └ After the event, the remaining time to receive rewards is displayed.

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  • Nintendo Switch version supports Gyro Controls.

System improvements

  • Calculation method of Rank Points is changed in “Ranked Match.”

 └ It is changed to evaluate the “team rank.”

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 └ It is changed to evaluate the “number of K.O. assists.”

 └ It is changed to evaluate the “total number of team K.O.”

 └ It is changed to evaluate the “ally support points.”

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 └ Entry cost is adjusted due to change in evaluation method.

 └ Rank points necessary increase in ranking are adjusted at all ranks.

  • “K.O. assist” specifications are changed.
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 └ The number of attacks while the assists are accepted, which previously counted as a "K.O. assist", has been changed to evaluate 1 K.O. assist for 1 K.O.

 └ Actions described below are considered as “K.O. assist.”

   “Recover allies’ HP and GP by using team healing type drinks.”

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  • In-game UI is updated

 └ Design for “‘Quirk Skill Cards” is updated.

 └ Category information (α, β, γ) has been added to the abilities set in the lower left corner of the screen.

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 └ The number of the player’s K.O. assist is displayed.

 └ The total damage dealt by the player to opponents during in-game is displayed.

 └ A shoulder size indicator has been added next to the Quirk Skill level of the ally in the inventory.

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 └ While being down, the count to revive is displayed to the decimal point when the count to revive is less than 10 seconds.

  • Aim assist system is changed.

 └ Assisting target is set to be the opponent close to the reticle while controlling the right stick or left stick.

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 └ When the distances from the reticle are equal, the opponent who is closer to the player in front and back distance becomes the assisting target.

  • The function to mute players individually has been added to the "Voice Chat Mute" menu during battle.

 ※ “Mute” setting is reset after each battle.

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  • A text effect is also displayed when "Guard Break" or "Down" is performed by an ally to an opponent.
  • When an ability is set in the inventory and it can be combined, the level will be increased.
  • Pressing the auto action button while using an item or opening an item box no longer cancels the action.
  • The time until controls becomes possible after revival by a Revive Card has been shortened.
  • The position of the damage indicator when an attack hits has been adjusted.
  • The effect display of the allies has been adjusted to improve overall screen visibility.
  • The number of rental tickets consumed when using an unowned character has been set for each character individually.

 └ Latest characters consume 3 rental tickets.

 └ Characters previously added consume 2 rental tickets.

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 └ Other characters consume 1 rental ticket.

  • Some items in “Setting” menu have been modified.

 └ Setting to turn off “Receive Text Chats” is added.

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 └ Setting of " Movement Controls Dead Zone" has been added.

 └ Setting has been added to change the maximum value of "Aim Sensitivity" and "Aim Mode Sensitivity " to 500.

 └ The "Aiming Sensitivity Multiplier" has been removed and an "Aim Controls Dead Zone" setting has been added.

 └ “Aura” display setting has been changed.

 └ The "Show Damage" option has been changed to "no display, single shot display, or total display".

 └ Setting has been added to turn off the "Show/Hide Battle Stats".

  ※ Due to change in "Aura" display settings, it is reset to the default settings displayed to "All".

  • Maps can be opened while moving on the STEAM version.
  • Aim assist is available when using a controller on the STEAM version.
  • STEAM version supports ultrawide monitors.

Character adjustment

Izuku Midoriya:

  • Quirk skill γ: “Blackwhip”

 └ At Lv. 9, reloading speed has been decreased after one use.

 └ At Lv. 9, reloading speed has been increased when all bullets are used.

Katsuki Bakugo:

  • Quirk skill α: “AP Shot”

 └ Damage has been decreased on penetration at all levels.

Ochaco Uraraka:

  • Quirk skill β: “Home Run Comet”

 └ Attack range has been reduced at all levels.

 └ Time until the attack detection has been increased.

  • Quirk skill γ: “Nebulous Space”

 └ Attack range has been expanded at all levels.

Tenya Iida:

  • Quirk skill α: “Recipro Wheel”

 └ Blowing distance has been increased when it hits an opponent with GP.

 └ Time it takes for the hit opponent to be able to take break-fall has been increased.

  • Quirk skill β: “Recipro Burst”

 └ Duration of super armor has been changed so that it lasts until the attacker finishes triggering the attack.

Tsuyu Asui:

  • Quirk skill β: “Ribbit Swing”

 └ When used in the air, it tracks the opponent.

  • Air-raid attack

 └ It tracks the opponent.

 └ Blowing distance has been increased when it hits an opponent with GP.

Denki Kaminari:

  • Fighting attack

 └ Adjusted so that fighting attacks will hit at all levels when trying to hit fighting attacks after triggering Quirk skill γ.

Momo Yaorozu:

  • Quirk skill β: “Create: Unfalling Castle Wall”

 └ Reloading speed has been increased.

 └ During charging, the opponent's attack from the back hits.

  • Quirk skill γ: “Create: Bullet Rain”

 └ Attack range has been expanded at all levels.

All Might:

  • Quirk skill γ: “Oklahoma Smash”

 └ Blowing distance has been increased when it hits an opponent with GP.

Tomura Shigaraki:

  • Special Action: “Collapse Hand”

 └ Blowing distance has been decreased when it hits an opponent.

Himiko Toga:

  • Quirk skill α: “Jagged Throwing Knife”

 └ The consecutive fire speed has been unified to match Lv. 9.

  • Quirk skill β: “Slasher Killer Knife”

 └ The attack after the second stage can be interrupted by stop holding down.

  • Quirk skill γ: “Blood Sucker”

 └ Transformation by using the Quirk skill γ again from the blood-sucking state has been changed to transformation by using a Special Action.

 └ Transformation time is unified at all levels.

Itsuka Kendo:

  • Quirk skill β: “Big Fist Shield”

 └ It is adjusted to make it easier to block Tenya Iida’s Quirk skill β: “Recipro Burst.”

Cementoss:

  • Quirk skill β: “Load-Bearing Wall”

 └ Height limit for installation has been increased.

 └ If used at a height where it cannot be installed, one will be generated and then broken shortly after.

Shota Aizawa:

  • Quirk skill γ: “Binding Cloth: Serpent”

 └ Effects have been added to make it easier to see the effect of canceling out the opponent's bullets.

My Hero Ultra Rumble Gameplay

A new game called "My Hero Ultra Rumble" just came out on the Nintendo Switch, and people are talking about how it plays. It's a game where you can be your favorite characters from My Hero Academia, and you play in big battles with eight teams, each made up of three players. The goal is to be the last team standing, kind of like a virtual survival showdown.

In the game, each character has something special called a "Quirk" that helps them in the battles. You can team up with your online friends and use these Quirks to fight your way through different stages, trying to outlast the other teams.

The game gets updated regularly with new stuff, like new characters and cool costumes, so there's always something fresh to check out. It's like they keep adding more spice to the game to keep it exciting.

You can watch how the game looks on the Switch in a video. It's available to download from the Nintendo eShop, and you can play it in different languages like English, French, German, Italian, Japanese, and Spanish.

My Hero Ultra Rumble Overview

S.No

Information

1.

Platforms: Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows

2.

Engine: Unreal Engine 4

3.

Developers: BNE LLC, Byking

4.

Initial Release Date: 28 September 2023

5.

Genres: Free-to-play, Fighting Game, Shooter Video Game, Casual Game

6.

Publishers: BNE LLC, Namco Bandai Games America Inc.

My Hero Ultra Rumble Trailer



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

My Hero Ultra Rumble Season 3 Patch Notes- FAQs

1. What is "My Hero Ultra Rumble"?

"My Hero Ultra Rumble" is a free-to-play Battle Royale game where you team up with your favorite heroes and villains from different character types, each with unique powers called Quirks.
 

2. How does the game work?

The game involves a virtual showdown with 24 players, and the objective is to be the last team standing. Players choose characters from various types, including fast and punchy, heavy hitters, quick and nimble, tricky and skilled, and helpful and supportive.
 

3. What are the character types in the game?

There are different character types in the game, such as Strike (fast and punchy), Assault (heavy hitters), Rapid (quick and nimble), Technical (tricky and skilled), and Support (helpful and supportive), each with its own set of unique Quirks.
 

4. What is the goal of the game?

The main goal is to work with your team, strategize, and use your characters' Quirks to outsmart other teams in the Battle Royale setting. The ultimate objective is to be the last team standing.
 

5. How do you strengthen your characters in the game?

Players can strengthen their characters by finding items, interacting with in-game characters, and defeating other teams. Strategic planning and teamwork play a crucial role in achieving success in "My Hero Ultra Rumble."


 

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