New World Update 3.0.1 Patch Notes Includes Fixes, New World Experience and more

The New World Update 3.0.1 brings various fixes and improvements, addressing issues in quests, combat mechanics, artifacts, mounts, and more. It also fine-tunes UI elements and enhances the overall player experience.

by Naveenkumar

Updated Oct 18, 2023

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New World Update 3.0.1 Patch Notes Includes Fixes, New World Experience and more
Fresherslive

New World

"New World" is an online game where many players can play together. It was made by Amazon Games Orange County and released on September 28, 2021. It was supposed to come out in May 2020 and then August 2021, but it got delayed until September 28, 2021. The game is set in the 1600s, and players act like they're starting a new community in a made-up place that looks like the Americas.

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Even though "New World" was first planned to be free, now you have to buy it to play. This is different from many older online games that usually asked for a monthly fee. In this game, you can also buy extra things like different looks for characters and a few items that can change how the game works, especially in the player's house.

Immerse yourself in the game universe through Fresherslive! Our games article offers a simple and engaging read that will enhance your game-playing experience. Get started today and level up your knowledge of games.

New World Update 3.0.1 Patch Notes

WORLD EXPERIENCE

  • Fixed an issue that allowed players to go out of bounds during the Medusa soul trial in Elysian Wilds.
  • Fixed an audio issue with Medusa’s VO.
  • Fixed an issue that allowed Ifrit in Empyrean Forge to perform other attacks during Flamethrower.
  • Updated entry requirements for trial during 'Beyond the Gates' quest
  • The Tier 4 Azoth Staff will now be received through the new main story quests in Edengrove, as well as still recognized by the old main story quests.
  • Adjusted encounter in the Staff of Wizardry quest to ensure players are consistently able to retrigger the encounter for proper progression.
  • Fixed an issue that prevented progress for multiple players in the ‘Plague for all Factions’ quest.
  • Fixed an issue that prevented progress in the ‘A Friend in Need’ Quest.
  • Fixed an issue that prevented simultaneous progress in the quests ‘Tracking the Herd’ and ‘Abducted Artificer’.
  • Fixed an issue that didn’t alert players to a timed encounter in the quest ‘Factions Untied’.
  • Fixed an issue that prevented NPCs from appearing in the quest ‘The Best of Aeternum’.
  • Fixed an issue with VOs in the Beast Lords and New Eden cinematics.
  • Fixed an issue that prevented progress in the ‘Purge: Brysedd Shore’ Faction mission.
  • Fixed an issue that displayed the incorrect Landmark difficulty inside ‘Dance of the Fireflies’.
  • Fixing an issue that prevented Joven from exiting his cage in Dynasty Shipyard.
  • Fixed an issue that prevented players from teleporting or summoning their mount at Shrines.
  • Fixed an issue that caused the Razor Azalea to spawn under a rock.
  • Fixed an issue that prevented progression in the ‘First Light, Last Stand’ quest.

COMBAT

  • Fixed an issue that caused the Sundering Javelin perk’s tooltip to not mention the cooldown reduction.
  • Fixed an issue that allowed players to take damage behind Fort & Outpost gates and prevented repairs.

ARTIFACTS

  • Fixed an issue that caused the Endless Thirst artifact to increase the cooldown of non-healing related consumables.
  • Fixed an issue that caused the Magnetic Gauntlets Artifact to reduce critical damage to a lower value than non-critical damage.
  • Anhk Amulet Artifact - Center of Attention Perk - Reduced both positive and negative values from 50% to 25%
  • Unyielding Helm Artifact - Hard Head Perk - Added additional functionality that reduces weight to allow usage with more equipment loads.
  • Fixed an issue where the Well Rounded perk on the Attuned Leather Pants artifact was not properly giving 10 to all stats and was not displaying on the tooltip correctly with the Magnify perk.

FLAIL

  • Fixed an issue that prevented the Fortifies applied by Flail's Barrage ability from being dispelled by effects that removes buffs.
  • Fixed an issue that caused the Flail's Arcane Vortex Flailing Stability upgrade to cleanse applied status effects that should not be able to be dispelled.
  • Fixed an issue that caused the Flail Barrage, Arcane Eruption, and Arcane Vortex abilities to stop or cut short if activated while blocking.
  • Adjusted Barrage to not block cancel during the start up, prior to forward transition, if block is held. The block now has to be pressed to trigger the start up block cancel.
  • Adjusted the timing of the block and dodge cancels to be after the second hit of Vortex instead of the first. This also lines up better with the player’s position.
  • Adjusted the timing of the block cancel for Arcane Eruption to line up better with the player's body position to reduce wonky animations during the cancel.
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MOUNTS

  • Fixed an issue that caused sheathed weapons to make loud sounds when riding a mount.
  • Fixed an issue that caused mounts to not animate correctly in various situations like being fed.
  • Fixed an issue that caused the mount race timer to not show up after players exited an Expedition.
  • Fixed an issue that prevented progression for players that crafted Vittles in the 'Hungry as a Horse' quest.
  • Adjusted the label for Mount Attachments in the store to make it clear that they’re attachment skins and not items.
  • Shortened 4 mount races based on player feedback: Four Seasons Tour, Barrens and Bogs Tour, Island Tour, and Sands and Storms Tour

ECONOMY, PROGRESSION, & GEAR

  • Cooking Aptitude Boxes now have a chance to roll bananas.
  • Trophy mats now drop out of furnishing Aptitude Crates as intended.
  • The clothing patterns for the 700 Gear Score Gathering sets now have the proper icons.
  • Fixed an issue that caused the icons on the Mythril Rings and Earrings to flip.
  • Fixed an issue that caused Timeless shard recipes for Mythril Rings and Mythril Earrings to require the wrong materials.
  • Mythril Jewelry that uses Timeless Shards or Scarabs will now have the proper attribute amounts.
  • Expansion Furnishing recipes have had their ingredients updated to better fit the items being crafted.
  • Fixed an issue that caused Black Gypsum to drop at a faster rate than intended.
  • Added Dark Matter and Transmog Token Purses to Elysian Wilds Elite Chests.
  • Added the Flail Timeless Shard as possible loot to the Aptitude Chests for Arcana.
  • Wars and Invasions will now reward Dark Matter upon completion. The amount depends on your reward tier.
  • Invasions can reward 50 or 75 Dark Matter.
  • Wars can reward higher-level players up to 100 Dark Matter.
  • Fixed an issue that caused the Available Rewards screen to display incorrectly when viewing Mutators for Starstone Barrows, Dynasty Shipyard, and The Depths. This fix causes some grey items to be displayed in the rewards section, but these items will roll perks correctly. A more comprehensive fix is coming in the future.
  • Fixed an issue that caused certain AI in The Depths and Dynasty Shipyard to drop old items with Perks that players should no longer be able to obtain.
  • Fixed an issue that caused certain items to roll with Perks that should have been unavailable at their Gear Score.
  • Rank 6 Faction Round Shields have had their Refreshing Ward Perk swapped to Keenly Empowered.
  • Some Mutator accessories cannot be updated and will instead drop as a fixed version. The previous Perks like Focused and Refreshing Ward should now drop as perks valid at that Gear Score.
  • Fixed an issue that prevented a mount item from dropping in the Savage Divide.
  • Fixed an issue that caused the Harbinger Life and Fire Staves to swap icons.
  • Fixed an issue that caused a duplicate Health perk on the King of the Jungle Head armor.
  • Fixed an issue that caused ‘Dance of the Fireflies’ rewards to roll at a lower Gear Score than intended.

UI/UX/SOCIAL

  • The game will now immediately activate Rise of the Angry Earth upon purchase rather than on sign-in.
  • Fixed an issue that softlocked players when canceling a pending purchase in the store.
  • Fixed an issue that caused damage and health previews to be incorrect when spending points on the Attributes screen.
  • Fixed an issue with Legendary Beast tooltip images.
  • Fixed an issue with the display size and resolution for Influence Race results.
  • Fixed an issue that caused reputation rewards to display incorrectly after completing a War or Invasion.
  • Fixed an issue that caused the Influence Race results screen to not properly display Influence defended.
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SEASONS

  • Fixed an issue that caused players to get two credits for killing a named objective (ex: Kill 10 beasts).
  • Fixed a typo in the title of the "Faction Family" Season Journey task.
  • Fixed an issue that prevented the "Salvage Tier 5 Items" Season Activity from progressing when salvaging Umbral Shards.
  • Fixed an issue that prevented Flail kills from contributing toward Season Activities that require kills with a one-handed weapon.
  • Fixed an issue that caused Season Pass Items to become unclaimable.

New World Trailer

New World Gameplay

In "New World," players can team up in groups of up to five people. They can choose to join one of three factions: Marauders, Syndicate, or Covenant. Players gather materials like wood, stone, and animal skins, craft items, take control of settlements, complete quests, explore, and fight other players or monsters.

In this game, you need to aim your attacks yourself, as there's no automatic targeting. As you level up, enemies become more challenging, requiring you to use your mana, stamina, and health wisely. You'll need to time your attacks, dodges, and defenses carefully. There are various weapon options, each with its own skill tree.

Your character gains skills in attributes, but the effectiveness diminishes as the skill level increases. You also level up weapon and trade skills, which are divided into crafting, refining, and gathering. There's even a skill for wilderness survival.

You have a few ways to get around quickly, but there are no super-fast mounts. The economy in the game revolves around gold coins. You can sell unwanted items to other players, dismantle them for resources, drop them, or trade them directly. When your character dies, they don't lose items, but items do get damaged over time. You can fix them using repair items and gold coins.

You can buy your own house and decorate it for bonuses. This also gives you a way to quickly travel back to your settlement. PvP combat is available, and players can choose to be vulnerable to attacks from others or not when leaving safe zones. This decision has a cooldown period after leaving the safe zone.

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New World Overview

Developer

Amazon Games Orange County

Publisher

Amazon Games

Composer

Ramin Djawadi, Brandon Campbell

Engine

Amazon Lumberyard, Open 3D Engine

Platform

Microsoft Windows

Release

Worldwide: September 28, 2021

Genre

MMORPG

Mode

Multiplayer



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New World Update 3.0.1 Patch Notes-FAQs

1. What does the New World Update 3.0.1 address?

This update focuses on fixing various issues in quests, combat, artifacts, mounts, and user interface elements, as well as making overall improvements to the game.

2. Are there specific adjustments in combat mechanics?

Yes, the update refines combat mechanics for the Flail weapon, ensuring smoother gameplay and addressing issues with certain abilities.

3. What changes are made to artifacts in this update?

Several artifacts, like the Anhk Amulet and Unyielding Helm, receive adjustments to their perks and functionalities for better balance and gameplay.

4. How does the update impact mount functionality?

The update addresses issues related to mounts, including animations, sounds, and race timers, ensuring a more seamless riding experience.

5. Are there improvements in the user interface and experience?

Yes, the update fine-tunes UI elements, such as tooltips and display resolutions, to provide a clearer and more user-friendly interface.

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