NHL 24 Patch Notes 1.2.1 and Gameplay Features

Get ready for enhanced gameplay in NHL 24 with Patch 1.2.1! Experience fixes and improvements, including realistic hip checks, refined goalie mechanics, and updates in Be a Pro, World of Chel and Hockey Ultimate Team.

by Indraprakash

Updated Nov 23, 2023

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NHL 24 Patch Notes 1.2.1 and Gameplay Features
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NHL 24

NHL 24 is a video game about ice hockey. It's made by EA Vancouver and sold by EA Sports. This game is the 33rd one in the NHL video game series. You can play it on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. It came out on October 6, 2023.

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Game

NHL 24

Developer

EA Vancouver

Publisher

EA Sports

Series

NHL

Engine

Frostbite 3

Platforms

PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S

Release Date

October 6, 2023

Genre

Sports (ice hockey)

Modes

Single-player, multiplayer

NHL 24 Patch Notes 1.2.1

A New NHL 24 Patch and Tuner will be released on Thursday, November 23rd beginning at 12 PM ET. Please complete all online matches before this time as the servers may become unstable for up to an hour following the updates.

Key Fixes and Improvements:

  • Fixed an issue that caused players to load into games wearing a default black EASHL jersey instead of their own.
  • Hip Checks now use default interference logic to create more consistent penalty calls.

    • The player throwing a Hip Check needs to be completely in the Hip Check animation for a hip check to be successful.
    • Added logic that requires a higher relative speed between the Hip Checker and the hittee to create large hip check reactions.
  • Reduced time puck needs to be out of zone to end Full Pressure from 5 seconds to 3 seconds.

    • Reduced the negative attribute multiplier applied to Pinned players during Full Pressure from 20% to 15%.
    • Removed the negative Energy Drain multiplier for a team on the Penalty Kill, to avoid double stacking with the Full Pressure Energy Drain multiplier.
  • Greatly reduced the probability of CPU Teammate taking penalties, and made this consistent across all Game Styles.

Gameplay

  • Hip Checks now use default interference logic to create more consistent penalty calls.
  • The player throwing a Hip Check needs to be completely in the Hip Check animation for a hip check to be successful.
  • Players who are getting Hip Checked can slow down before contact to help reduce the impact and reaction of the Hip Check.
  • Added logic that requires a higher relative speed between the Hip Checker and the hittee to create large hip check reactions.
  • While using the Total Control controller scheme, Reverse Hit will not be triggered while the puck carrier is in a right stick Stickhandle or Deke animation.

    • The skater must be in a neutral skating/gliding state in order to trigger a Reverse Hit.

Other Gameplay Fixes:

  • Fixed an issue where AI teammates were triggering stick tie ups for a few frames which could cause an interference penalty to be called.
  • Fixed an issue where Shoulder Checks could target a player without the puck, even if the player had the puck carrier lined up.
  • Fixed an issue where in Be A Pro players were unable to perform the Between-the-Legs deke while using the Total Control controller scheme.
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We have also released a new Tuner Set to accompany Patch 1.2.1 improvements.

  • For CPU Goalies, Increased max accuracy error when the goalie is performing a save with a low precision score. This will result in more opportunities for shots to beat the goalie clean and create more unpredictable outcomes, especially as a goalie becomes more tired.
  • The distance required to trigger Thunderclap and Heatseeker have been reduced by 10 feet, allowing skaters to get closer to the net to blast home shots with these X-factors.
  • Reduced the Close to the Net power modifier on close range shots from 20 feet to 15 feet to increase the threat of shots from inside the slot.
  • Reduced time puck needs to be out of zone to end Full Pressure from 5 seconds to 3 seconds.
  • Reduced the negative attribute multiplier applied to Pinned players during Full Pressure from 20% to 15%.
  • Removed the negative Energy Drain multiplier for a team on the Penalty Kill, to avoid double stacking with the Full Pressure Energy Drain multiplier.
  • Removed the energy drain a goalie receives while the puck is in their defending end.
  • Slightly increased the amount of Stamina a goalie loses when performing a save. 

    • (Stamina Drain is mitigated by Durability Attribute)
  • Increased the Goalies neutral zone energy recovery to be identical to the energy recovery for when the puck is in the attacking zone. (Energy Recovery is boosted by Endurance Attribute)
  • Greatly reduced the probability of CPU Teammate taking penalties, and made this consistent across all Game Styles.

Other Gameplay Updates:

  • Disabled chance of Auto Fights triggering from hits into the boards.
  • Reduced the range defending players can push check in front of the net with reduced chance of taking an interference penalty, from 40 feet to 30 feet.
  • Increased the chance of a CPU Goalie performing a Michigan Save attempt from 30% to 80% when in position.
  • Adjusted the Player of the Game / Period highlight reel scoring weights to provide more highlights for important goals and big saves.

Be a Pro

  • Fixed an issue with incorrect line change button callout showing during gameplay
  • Fixed an issue where the Be a Pro player ages when saving changes in Edit Player
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Franchise

  • Increased speed of salary scroll when offering coaches contracts
  • Fixed an issue where having the auto-sign free agents setting set to “On” didn’t always include some prospects

Creation Zone

  • Fixed issue where sometimes creating a Defensive Defenseman created a defensemen with a forward playstyle

Audio

  • Updated Buffalo Sabres Goal Horn
  • Updated Detroit Red Wings Goal Horn
  • Fixed an issue where World of Chel soundtrack was playing while previewing emotes, this has been resolved.
  • Fixed an issue where you were unable to hear the announcer speech about games before and after home stand and road trip scenarios, this has been resolved.
  • Fixed an issue during the rush Mini Narrative that after a shotblock there was no shot resolve and instead said couldn't get the shot off, this has been resolved.
  • Some intros could play for leagues that are not currently in the NHL, this has been resolved.
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World of Chel

  • Fixed an issue that caused players to load into games wearing a default black EASHL jersey instead of their own.
  • Fixed an issue where goalie control settings were not being saved after playing a game with the controls modified.
  • Fixed an issue where Banners and Emblems were not displayed correctly in creation zone when selecting to view them from the world of chel store.
  • Fixed an issue where a user’s home equipment preset would be used when the club was wearing their alternate uniforms.
  • Fixed an error that would occur if a club tried to change their uniforms a 2nd time in the matchup screen in EASHL clubs.
  • Fixed an issue where all changes in creation made on Account 1 would carry over to Account 2 after switching profiles.
  • Fixed an issue where the Club Finals stats overlay persisted into gameplay.
  • Fixed an issue where special characters boosts were not showing on the attribute chart when viewing loadouts from the dressing room or matchup screen.
  • Fixed an issue where users were unable to report a blocked player in EA Connect.
  • Fixed an issue where the user would be taken to the NHL Main Menu if they selected the EA Connect clubs deep link while on the purchase NHL Points screen.
  • Fixed an issue where the screens user interface will break if the user selects the EA Connect clubs deep link while in a creation zone sub layer.
  • Fixed an issue where some tabs are missing on World of Chel main hub if the user deep links to clubs from the EA Connect after quitting out of Free Skate.
  • Fixed an issue where the World of Chel coins received was showing on the Club Tab during the end of game screen flow.
  • Fixed various text color issues

Hockey Ultimate Team

  • Fixed issue with display of objectives progress in pause menu during game.
  • Various UI Fixes

NHL 24 Gameplay Features

NHL 24 comes with exciting changes to its gameplay compared to NHL 23. There are new moves called total control skill moves, making it easy to perform fancy dekes with just one button. The game introduces a fresh exhaust engine, goalie fatigue, an improved passing system, and physics-based contact for a more realistic experience.

With total control skill moves, players can pull off complex dekes effortlessly. The passing system has been revamped, allowing you to pass the puck to teammates using the controller's four face buttons. The body checking system is similar to Bruise Control from NHL 2004, letting you charge your checks for more powerful and successful hits.

You can even check opponents into benches and break glass, adding to the intense action. NHL 24 also brings in full crossplay for Hockey Ultimate Team and World Of Chel, a feature that was missing in NHL 23. This means players can compete across different platforms, making the gaming experience even more engaging.

NHL 24 Trailer



Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

NHL 24 Patch Notes 1.2.1 - FAQs

1. What improvements come with NHL 24 Patch 1.2.1?

Patch 1.2.1 brings realistic hip checks, refined goalie mechanics, and updates in Be a Pro, World of Chel, and Hockey Ultimate Team.

2. When is the release date for NHL 24 Patch 1.2.1?

NHL 24 Patch 1.2.1 is set to release on Thursday, November 23rd, starting at 12 PM ET.

3. What issues are addressed in NHL 24's latest patch?

The patch resolves problems like incorrect jersey displays, improved hip check animations, and adjustments to goalie behaviors.

4. Is crossplay available in NHL 24 for certain game modes?

Yes, NHL 24 introduces full crossplay for Hockey Ultimate Team and World Of Chel, enhancing the multiplayer experience.

5. Are there gameplay changes for goalies in NHL 24 Patch 1.2.1?

Yes, goalie mechanics see adjustments with increased shot unpredictability, reduced energy drain, and improved stamina management.

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